Applied Physics Assignment #1
Applied Physics Assignment #1
TAHIR HUSSAIN
ROLL# 24F-0763
September 8, 2024
Tahir Hussain
QUESTION NO# 01.
Contribution of vectors in
(My scale.com
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QUESTION NO# 02.
Instantaneous velocity in
➢ How is instantaneous velocity calculated
• Thus the instantaneous velocity of the body can be measured by both graphically
and speedometer.
v(t)= ddtx(t)
➢ Applied in computer simulations and real time gaming
environment.
• If you are a gamer, you have undoubtedly experience of games with realistic physics
that contribute to an immersive and exciting experience. Physics in games is a
fascinating field that deals with the behavior and interactions of objects in virtual
environments.
2
QUESTION NO# 04.
𝒙(𝒕) = 𝒗𝒙 ⋅ 𝒕
• Vertical Motion
▪ Vertical distance
𝟏
𝒚(𝒕) = 𝒗° ⋅ 𝐬𝐢 𝐧(𝜽) ⋅ 𝒕 − 𝒈 ⋅ 𝒕𝟐
𝟐
➢ Examples of projectile
motion in gaming where
we use these equations.
Examples:
• Throwing a ball.
• Bullet fired from a gun.
• The motion of a cannonball.
• Hammer throw game.
• Javelin throw game.
• basketball games
• Throwing a ball or a cannonball.
3
QUESTION NO# 05.