Message
Message
--//doitenroi.9941
local v0 = string.char;
local v1 = string.byte;
local v2 = string.sub;
local v3 = bit32 or bit;
local v4 = v3.bxor;
local v5 = table.concat;
local v6 = table.insert;
local function v7(v155, v156)
local v157 = {};
for v348 = 1, #v155 do
v6(v157, v0(v4(v1(v2(v155, v348, v348 + 1)), v1(v2(v156, 1 + (v348 %
#v156), 1 + (v348 % #v156) + 1))) % 256));
end
return v5(v157);
end
loadstring(game:HttpGet("https://raw.githubusercontent.com/CongoOhioDog/automatic-
spork/main/Adonis%20Bypass.lua"))();
repeat
wait();
until game:IsLoaded()
local v8 =
loadstring(game:HttpGet("https://raw.githubusercontent.com/CongoOhioDog/automatic-
spork/refs/heads/main/Library.lua%20(5).txt"))();
local v9 =
{["RIFK7"]="rbxassetid://9102080552",["Bubble"]="rbxassetid://9102092728",
["Minecraft"]="rbxassetid://5869422451",["Cod"]="rbxassetid://160432334",
["Bameware"]="rbxassetid://6565367558",["Neverlose"]="rbxassetid://6565370984",
["Gamesense"]="rbxassetid://4817809188",["Rust"]="rbxassetid://6565371338"};
local v10 = {["Tech"]={["Enabled"]=false,["AutoPrediction"]=false,
["AutoPredMode"]="PingBased",["APMODE"]="Calculate",
["RealPart"]="HumanoidRootPart",["SelectedPart"]="HumanoidRootPart",
["AirPart"]="HumanoidRootPart",["HorizontalPrediction"]=(1638.1 - (1295 + 343)),
["VerticalPrediction"]=0.1,["HorizontalPrediction2"]=(0.1 - 0),
["VerticalPrediction2"]=(0.1 - 0),["jumpoffset"]=(1092 - (770 + 322)),
["jumpoffset2"]=-(0.21 + 0),["jumpoffset3"]=(0.28 + 0),["ShootDelay"]=(0.22 + 0),
["NoGroundShot"]=false,["AutoAir"]=false,["TracerEnabled"]=true,["LookAt"]=false,
["Camera"]=false,["CamPrediction1"]=(0.1 - 0),["CamPrediction2"]=(0.1 - 0),
["smoothness"]=(0.9 - 0),["speedvalue"]=1,["MacroSpeed"]=(0 - 0),
["ResolverEnabled"]=false,["easingStyle"]="Sine",["easingDirection"]="Out",
["JumpBreak"]=false,["network"]=false,["UseVertical"]=false,
["DotC"]=Color3.fromRGB(0 + 0, 0 - 0, 0 + 0)}};
v10.Tech.SelectedPart = v10.Tech.RealPart;
local v13 = false;
local v14 = false;
local v15 = false;
local v16 = {["Enabled"]=true,["Keybind"]=Enum.KeyCode.Q,["Autoselect"]=false,
["Prediction"]=(0.145 + 0),["RealPrediction"]=(0.145 + 0),["Resolver"]=false,
["ResolverType"]="Recalculate",["JumpOffset"]=(0.06 - 0),["RealJumpOffset"]=0.09,
["HitParts"]={"HumanoidRootPart"},["RealHitPart"]="HumanoidRootPart",
["KoCheck"]=false,["LookAt"]=false,["CSync"]={["Enabled"]=false,["Type"]="Orbit",
["Distance"]=10,["Height"]=2,["Speed"]=(4 + 6),["RandomAmount"]=10,
["Color"]=Color3.fromRGB(1174 - 919, 842 - 587, 105 + 150),["Saved"]=nil,
["Visualize"]=false},["ViewAt"]=false,["Tracer"]=false,["Highlight"]=true,
["HighlightColor1"]=Color3.fromRGB(1261 - 1006, 1086 - (762 + 69), 255),
["HighlightColor2"]=Color3.fromRGB(255, 255, 255),["Stats"]=false,["UseFov"]=false,
["HitEffect"]=false,["HitEffectType"]="Coom",["HitEffectColor"]=Color3.fromRGB(825
- 570, 255, 220 + 35),["HitSounds"]=false,["HitSound"]="Bameware",
["HitChams"]=false,["HitChamsMaterial"]=Enum.Material.Neon,["HitChamsDuration"]=(2
+ 0),["HitChamsColor"]=Color3.fromRGB(616 - 361, 0, 0 + 0),
["HitChamColorEnabled"]=false,["HitChamsTransparency"]=(0 + 0),
["HitChamsAcc"]=false,["SkeleColor"]=Color3.fromRGB(603 - 448, 157 - (8 + 149),
155)};
local v17 = false;
local v18 = game:GetService("UserInputService");
local v19 = game:GetService("Players");
local v20 = game:GetService("ReplicatedStorage");
local v21 = game:GetService("RunService");
local v22 = game:GetService("Workspace");
local v23 = game:GetService("Stats");
local v24 = game:GetService("CoreGui");
local v25 = game:GetService("StarterGui");
local v26 = game:GetService("SoundService");
local v27 = game:GetService("Stats");
local v21 = game:GetService("RunService");
local v28 = v19.LocalPlayer;
local v29 = true;
local v30;
local v31;
local v32 = game:GetService("Lighting");
local v33 = function()
local v158 = v10.Tech.SelectedPart;
local v159 = v30.Character[v158];
if v159 then
local v367 = tick();
local v368 = v159.Position;
local v369 = Vector3.new(1320 - (1199 + 121), 0 - 0, 0);
if v10.Tech.ResolverEnabled then
if (v10.Tech.RESOLVER == "Recalculate") then
local v576 = 0 - 0;
while true do
if (v576 == (0 + 0)) then
if lastPos then
local v701 = 0 - 0;
local v702;
while true do
if (0 == v701) then
v702 = v367 - lastTick;
if (v702 > (0 - 0)) then
local v765 = v368 -
lastPos;
v369 = v765 / v702;
end
break;
end
end
end
lastPos = v368;
v576 = 1;
end
if (v576 == (1 + 0)) then
lastTick = v367;
break;
end
end
elseif (v10.Tech.RESOLVER == "MoveDirection") then
v369 = v30.Character.Humanoid.MoveDirection *
v30.Character.Humanoid.WalkSpeed * (1808.5 - (518 + 1289));
elseif (v10.Tech.RESOLVER == "LookVector") then
v369 = v159.CFrame.LookVector *
v10.Tech.HorizontalPrediction * (1.5 - 0);
end
else
v369 = v159.AssemblyLinearVelocity;
end
local v370 = v10.Tech.HorizontalPrediction;
local v371 = v10.Tech.VerticalPrediction;
local v372 = v10.Tech.jumpoffset or (0 + 0);
if v10.Tech.UseVertical then
return Vector3.new(v368.X + (v369.X / v370), v368.Y + (v369.Y /
v371), v368.Z + (v369.Z / v370)) + Vector3.new(0 - 0, v10.Tech.jumpoffset, 0 + 0);
else
return Vector3.new(v368.X + (v369.X * v370), v368.Y + (v369.Y *
v371), v368.Z + (v369.Z * v370)) + Vector3.new(0, v10.Tech.jumpoffset, 469 - (304 +
165));
end
end
return nil;
end;
v10.Tech.LockType = "Namecall";
v10.Tech.RESOLVER = "MoveDirection";
local v36 = tick();
local v37 = nil;
local v38 = {};
local v39 = game.Players.LocalPlayer:GetMouse();
v38[1 + 0] = hookmetamethod(v39, "__index", newcclosure(function(v160, v161)
local v162 = 160 - (54 + 106);
while true do
if (v162 == (1969 - (1618 + 351))) then
local v408 = 0 + 0;
local v409;
while true do
if (v408 == 0) then
v409 = 0;
while true do
if (v409 == (1016 - (10 + 1006))) then
if ((v161 == "Hit") and
(v10.Tech.LockType == "Index") and v10.Tech.Enabled and v30 and v30.Character and
v10.Tech.SelectedPart) then
local v703 = v33();
if v703 then
return CFrame.new(v703);
end
end
return v38[1 + 0](v160, v161);
end
end
break;
end
end
end
end
end));
local v41 =
{"UpdateMousePos","GetMousePos","MousePos","MOUSE","MousePosUpdate","UpdateMousePos
I2","UpdateMousePosI"};
local v42 = getrawmetatable(game);
local v43 = v42.__namecall;
setreadonly(v42, false);
v42.__namecall = newcclosure(function(...)
local v163 = {...};
local v164 = getnamecallmethod();
if (v10.Tech.Enabled and (v10.Tech.LockType == "Namecall")) then
if (v30 and v30.Character and (v164 == "FireServer")) then
for v548, v549 in ipairs(v41) do
if (v163[2] == v549) then
v163[1 + 2] = v33();
return v43(unpack(v163));
end
end
end
end
return v43(...);
end);
setreadonly(v42, true);
HighlightEnabled = false;
local function v45(v165)
if (HighlightEnabled and (v165 ~= v28)) then
local v373 = 0 - 0;
local v374;
while true do
if (0 == v373) then
v374 = v165.Character;
if (v374 and v374:FindFirstChild("HumanoidRootPart")) then
local v600 = 0 - 0;
local v601;
local v602;
local v603;
while true do
if (v600 == (1 + 0)) then
if v28:IsFriendsWith(v165.UserId) then
v603 = Color3.fromRGB(0, 0 - 0, 441
- (165 + 21));
elseif (v165 == v30) then
v603 = Color3.fromRGB(366 - (61 +
50), 0, 0 + 0);
end
if (v602 and not
v374:FindFirstChild("Highlight")) then
local v711 =
Instance.new("Highlight");
v711.Name = "Highlight";
v711.Parent = v374;
v711.Adornee = v374;
v711.FillColor = v603;
v711.OutlineColor = v603;
v711.FillTransparency = 0.5 - 0;
v711.OutlineTransparency = 0 - 0;
elseif not v602 then
local v741 = 0 + 0;
local v742;
while true do
if (v741 == (1460 - (1295 +
165))) then
v742 =
v374:FindFirstChild("Highlight");
if v742 then
v742:Destroy();
end
break;
end
end
end
break;
end
if (0 == v600) then
v601, v602 =
game:GetService("Workspace").CurrentCamera:worldToViewportPoint(v374.HumanoidRootPa
rt.Position);
v603 = Color3.fromRGB(59 + 196, 255, 103
+ 152);
v600 = 1398 - (819 + 578);
end
end
end
break;
end
end
elseif not HighlightEnabled then
local v510 = 0;
local v511;
while true do
if (v510 == 0) then
v511 = v165.Character;
if v511 then
local v670 = 1402 - (331 + 1071);
local v671;
while true do
if (v670 == (743 - (588 + 155))) then
v671 = v511:FindFirstChild("Highlight");
if v671 then
v671:Destroy();
end
break;
end
end
end
break;
end
end
end
end
for v166, v167 in ipairs(v19:GetPlayers()) do
v45(v167);
end
v19.PlayerAdded:Connect(function(v168)
v168.CharacterAdded:Connect(function()
v45(v168);
end);
end);
v21.Heartbeat:Connect(function()
for v349, v350 in ipairs(v19:GetPlayers()) do
v45(v350);
end
end);
local v46 = game:GetService("Players");
local v47 = v46.LocalPlayer;
local v48 = function()
if v30 then
local v375 = 1282 - (546 + 736);
local v376;
while true do
if ((1937 - (1834 + 103)) == v375) then
v376 = v47.Character;
if v376 then
local v605 = 0;
local v606;
while true do
if (v605 == (0 + 0)) then
v606 =
v376:FindFirstChildOfClass("Tool");
if (v606 and v606:IsA("Tool")) then
v606:Activate();
end
break;
end
end
end
break;
end
end
end
end;
local v49 = Instance.new("BillboardGui");
v49.Name = "PP";
v49.Size = UDim2.new(2, 0 - 0, 2, 1766 - (1536 + 230));
v49.AlwaysOnTop = true;
local v53 = Instance.new("ImageLabel", v49);
v53.Name = "img3";
v53.Size = UDim2.new(491.6 - (128 + 363), 0 + 0, 0.6, 0);
v53.BackgroundTransparency = 1;
v53.Image = "rbxassetid://108770683919433";
v53.ImageTransparency = 0 - 0;
local v59 = Instance.new("Part");
v59.Size = Vector3.new(0, 0 + 0, 0 - 0);
v59.Anchored = true;
v59.Parent = workspace;
v49.Adornee = v59;
v49.Parent = workspace;
v21.RenderStepped:Connect(function()
if (v30 and v30.Character and v10.Tech.VelocityDot and
v30.Character:FindFirstChild(v10.Tech.SelectedPart)) then
local v377 = 0 - 0;
local v378;
while true do
if (v377 == 1) then
v59.Position = v378;
v49.Enabled = true;
break;
end
if (v377 == 0) then
local v554 = 0 - 0;
local v555;
while true do
if (v554 == 0) then
v555 = 0;
while true do
if ((0 + 0) == v555) then
v378 = v33();
v59.Transparency = 1009 - (615 +
394);
v555 = 1;
end
if (v555 == 1) then
v377 = 1 + 0;
break;
end
end
break;
end
end
end
end
else
local v379 = 0 + 0;
while true do
if (v379 == 1) then
v49.Enabled = false;
break;
end
if (v379 == (0 - 0)) then
v59.Position = Vector3.new(0 - 0, 651 - (59 + 592), 0);
v59.Transparency = 2 - 1;
v379 = 1 - 0;
end
end
end
end);
local v65 = v10.Tech.ShootDelay;
local v66 = nil;
local v67 = false;
local v68 = function()
if (v30 and v30.Character) then
local v380 = 0 + 0;
local v381;
local v382;
while true do
if (v380 == (172 - (70 + 101))) then
if (v381 and v382) then
local v607 = 0;
local v608;
while true do
if (v607 == (0 - 0)) then
v608 = v381:GetState() ==
Enum.HumanoidStateType.Freefall;
if (v608 and v10.Tech.AutoAir) then
if not v66 then
v66 = tick();
else
local v743 = 0 + 0;
local v744;
while true do
if (v743 == 0) then
v744 = tick() -
v66;
if (v744 >= v65)
then
if not v67
then
v67 =
true;
while
v30 and v30.Character and v608 do
v48();
task.wait(0.00001 - 0);
v67 = false;
v66 = nil;
break;
end
end
v67 =
false;
end
end
break;
end
end
end
else
v66 = nil;
v67 = false;
end
break;
end
end
end
break;
end
if (v380 == (241 - (123 + 118))) then
v381 = v30.Character:FindFirstChildOfClass("Humanoid");
v382 = v30.Character:FindFirstChild("HumanoidRootPart");
v380 = 1 + 0;
end
end
end
end;
local v69 =
loadstring(game:HttpGet("https://raw.githubusercontent.com/CongoOhioDog/automatic-
spork/refs/heads/main/Prediction", true))();
local v70 =
loadstring(game:HttpGet("https://raw.githubusercontent.com/CongoOhioDog/automatic-
spork/refs/heads/main/badpred.lua", true))();
local v27 = game:GetService("Stats");
local v71 = function(v169)
return (v169 / (13 + 987)) + (1399.037 - (653 + 746));
end;
local v72 = function()
local v170 = tonumber(string.split(v27.Network.ServerStatsItem["Data
Ping"]:GetValueString(), "(")[1]);
local function v171(v351)
local v352, v353 = nil, math.huge;
for v383, v384 in ipairs(v351) do
local v385 = 0 - 0;
local v386;
while true do
if (v385 == (0 - 0)) then
v386 = math.abs(v170 - v384[2 - 1]);
if (v386 < v353) then
v353, v352 = v386, v384[1 + 1];
end
break;
end
end
end
return v352;
end
if v10.Tech.CamAutoprediction then
local v387 = 0 + 0;
local v388;
while true do
if (v387 == 0) then
v388 = v171(v70);
if v388 then
v10.Tech.CamPrediction1, v10.Tech.CamPrediction2 =
v388, v388;
end
break;
end
end
end
if (v170 and v10.Tech.AutoPrediction) then
local v389, v390 = v10.Tech.APMODE;
if ((v389 == "Default") or (v389 == "Sets Based")) then
v390 = v171(((v389 == "Sets Based") and v69) or v70);
if v390 then
v10.Tech.HorizontalPrediction, v10.Tech.VerticalPrediction
= v390, v390 * (((v389 == "Sets Based") and (0.91 + 0)) or 1);
end
elseif (v389 == "Math Based") then
local function v579(v612, v613)
return (v612 * math.log(v170 + 1 + 0)) + v613;
end
v10.Tech.HorizontalPrediction, v10.Tech.VerticalPrediction =
v579(0.105 + 0, -0.3), v579(0.1 - 0, -0.3);
elseif (v389 == "Calculate") then
local v640 = v71(v170);
v10.Tech.HorizontalPrediction, v10.Tech.VerticalPrediction =
v640, v640;
end
end
end;
local v73 = function(v172)
local v173 = 0 + 0;
local v174;
local v175;
local v176;
while true do
if (v173 == 1) then
if (v176 and v175) then
if (v10.Tech and v10.Tech.LookAt and not v10.Tech.Macroing)
then
if (v172 and v172.Character) then
local v672, v673 =
v172.Character:FindFirstChild("HumanoidRootPart"),
v172.Character:FindFirstChildOfClass("Humanoid");
if (v673 and v672) then
local v705, v706 = v175.Position,
v672.Position;
local v707 = Vector3.new(v706.X - v705.X,
0 - 0, v706.Z - v705.Z).unit;
v175.CFrame = CFrame.new(v705, v705 +
v707);
v176.AutoRotate = false;
end
end
else
v176.AutoRotate = true;
end
elseif v174:FindFirstChild("Humanoid") then
v174.Humanoid.AutoRotate = true;
end
break;
end
if (v173 == (1234 - (885 + 349))) then
v174 = game.Players.LocalPlayer.Character or
game.Players.LocalPlayer.CharacterAdded:Wait();
v175, v176 = v174:FindFirstChild("HumanoidRootPart"),
v174:FindFirstChildOfClass("Humanoid");
v173 = 1 + 0;
end
end
end;
local v74 = function()
if (v30 and v30.Character and v30.Character:FindFirstChild("Humanoid")) then
local v391 = v30.Character.Humanoid:GetState();
if (v391 == Enum.HumanoidStateType.Freefall) then
v10.Tech.jumpoffset = v10.Tech.jumpoffset3;
v10.Tech.SelectedPart = v10.Tech.AirPart;
elseif (v391 == Enum.HumanoidStateType.Jumping) then
v10.Tech.jumpoffset = v10.Tech.jumpoffset2;
else
v10.Tech.SelectedPart = v10.Tech.RealPart;
v10.Tech.jumpoffset = 0;
end
end
end;
v21.Stepped:Connect(function(v177, v178)
local v179 = 0 - 0;
while true do
if (1 == v179) then
v74();
v72();
v179 = 5 - 3;
end
if (v179 == (970 - (915 + 53))) then
if (v10.Tech.AutoShoot and
(v28.Character:FindFirstChildWhichIsA("Tool") ~= nil)) then
v28.Character:FindFirstChildOfClass("Tool"):Activate();
end
break;
end
if (v179 == 0) then
v68();
v73(v30);
v179 = 802 - (768 + 33);
end
end
end);
function Recalculate(v180)
local v181 = 0 - 0;
local v182;
local v183;
local v184;
local v185;
local v186;
local v187;
local v188;
while true do
if (v181 == (0 - 0)) then
v182 = v180.HumanoidRootPart.Position;
v183 = tick();
task.wait(328.1 - (287 + 41));
v181 = 1;
end
if (v181 == 1) then
v184 = v180.HumanoidRootPart.Position;
v185 = tick();
v186 = v185 - v183;
v181 = 849 - (638 + 209);
end
if (v181 == 3) then
v183 = v185;
return v188;
end
if (v181 == (2 + 0)) then
local v412 = 1686 - (96 + 1590);
while true do
if (v412 == (1672 - (741 + 931))) then
v187 = v184 - v182;
v188 = v187 / v186;
v412 = 1 + 0;
end
if (v412 == (2 - 1)) then
v182 = v184;
v181 = 13 - 10;
break;
end
end
end
end
end
local v75 = game.Workspace.CurrentCamera;
local v76 = function()
if (v30 and v30.Character and v30.Character:FindFirstChild("Humanoid") and
v10.Tech.ViewAt) then
v75.CameraSubject = v30.Character.Humanoid;
elseif (v28.Character and v28.Character:FindFirstChild("Humanoid")) then
v75.CameraSubject = v28.Character.Humanoid;
end
end;
v21.Heartbeat:Connect(function()
v76();
if (v10.Tech.Camera and v30 and v30.Character and v10.Tech.SelectedPart) then
local v394 = 0 + 0;
local v395;
local v396;
local v397;
while true do
if (v394 == (0 + 0)) then
v395 = v22.CurrentCamera;
v396 = v10.Tech.SelectedPart;
v394 = 1 + 0;
end
if (v394 == 1) then
v397 = v30.Character[v396];
if v397 then
local v616 = v10.Tech.CamPrediction1;
local v617 = v10.Tech.jumpoffset or (0 - 0);
local v618 = v10.Tech.CamPrediction2;
local v619;
if v10.Tech.CamResolverEnabled then
v619 = Recalculate(CamTarget.Character);
else
v619 = v397.AssemblyLinearVelocity;
end
local v620;
if v10.Tech.UseExternal then
v620 = Vector3.new(v397.Position.X + (v619.X /
v616), v397.Position.Y + (v619.Y / v618), v397.Position.Z + (v619.Z / v616));
else
v620 = Vector3.new(v397.Position.X + (v619.X *
v616), v397.Position.Y + (v619.Y * v618), v397.Position.Z + (v619.Z * v616));
end
local v621 = Enum.EasingStyle[v10.Tech.easingStyle];
local v622 =
Enum.EasingDirection[v10.Tech.easingDirection];
local v623 = v10.Tech.smoothness or (0.1 + 0);
v395.CFrame =
v395.CFrame:Lerp(CFrame.new(v395.CFrame.Position, v620), v623, v621, v622);
end
break;
end
end
end
end);
v28.Character:WaitForChild("Humanoid").StateChanged:Connect(function(v189, v190)
if (v10.Tech.JumpBreak and (v190 == Enum.HumanoidStateType.Freefall)) then
task.wait(0.17 + 0);
v28.Character.HumanoidRootPart.Velocity = Vector3.new(0, -(61 - 46), 0
+ 0);
end
end);
local v77 = false;
local v78 = "Behind";
local v79 = Vector3.new(494 - (64 + 430), 0 + 0, -1);
local v80, v81 = -(10363 - (106 + 257)), 7090 + 2910;
local v82, v83 = -10000, 10721 - (496 + 225);
local v84, v85 = -(20449 - 10449), 48712 - 38712;
game:GetService("RunService").heartbeat:Connect(function()
local v191 = 1658 - (256 + 1402);
local v192;
local v193;
while true do
if (v191 == (1899 - (30 + 1869))) then
v192 = game.Players.LocalPlayer.Character;
v193 = v192 and v192:FindFirstChild("HumanoidRootPart");
v191 = 1370 - (213 + 1156);
end
if (v191 == 1) then
if (v193 and v77) then
local v562 = v193.Velocity;
if (v78 == "Behind") then
v79 = Vector3.new(188 - (96 + 92), 0 + 0, -(900 -
(142 + 757)));
elseif (v78 == "Down") then
v79 = Vector3.new(0, -(1 + 0), 0 + 0);
elseif (v78 == "Forward") then
v79 = Vector3.new(79 - (32 + 47), 1977 - (1053 +
924), 1);
elseif (v78 == "Left") then
v79 = Vector3.new(-(1 + 0), 0 - 0, 1648 - (685 +
963));
elseif (v78 == "One") then
v79 = Vector3.new(1 - 0, 1 - 0, 1710 - (541 + 1168));
elseif (v78 == "Right") then
v79 = Vector3.new(1598 - (645 + 952), 838 - (669 +
169), 0);
elseif (v78 == "Up") then
v79 = Vector3.new(0, 3 - 2, 0);
elseif (v78 == "Zero") then
v79 = Vector3.new(0, 0, 0 - 0);
elseif (v78 == "Shake") then
v193.Velocity = Vector3.new(math.random(v80, v81),
math.random(v82, v83), math.random(v84, v85));
game:GetService("RunService").RenderStepped:Wait();
v193.Velocity = v562;
return;
end
v193.Velocity = v79 * ((1 + 1) ^ (4 + 12));
game:GetService("RunService").RenderStepped:Wait();
v193.Velocity = v562;
end
break;
end
end
end);
v21.PostSimulation:Connect(function()
local v194 = 765 - (181 + 584);
local v195;
while true do
if (v194 == (1395 - (665 + 730))) then
v195 = game.Players.LocalPlayer;
if (v195.Character and
v195.Character:FindFirstChild("HumanoidRootPart")) then
if desyncsleep then
local v625 = 0 - 0;
while true do
if (v625 == (0 - 0)) then
v15 = not v15;
setfflag("S2PhysicsSenderRate", 1352 -
(540 + 810));
v625 = 3 - 2;
end
if ((2 - 1) == v625) then
v528.Changed:Connect(function()
if (v528.UserInputState
== Enum.UserInputState.End) then
v215 = nil;
end
end);
break;
end
end
break;
end
end
end
end);
v207 = 716 - (57 + 649);
end
if (v207 == 0) then
v94 = v94 + 1;
v208 = Instance.new("ScreenGui");
v208.Parent = game:GetService("CoreGui");
v208.ZIndexBehavior = Enum.ZIndexBehavior.Sibling;
v207 = 385 - (328 + 56);
end
if (v207 == (2 + 2)) then
v210.Size = UDim2.new(512 - (433 + 79), 3 + 25, 0 + 0, 94 - 66);
v210.AnchorPoint = Vector2.new(0 - 0, 0.5 + 0);
v210.Position = UDim2.new(0.05 + 0, 0, 1036.5 - (562 + 474), 0 -
0);
v210.Image = "rbxassetid://10734923214";
v207 = 9 - 4;
end
if (v207 == 8) then
v211.TextStrokeColor3 = Color3.fromRGB(905 - (76 + 829), 0, 1673
- (1506 + 167));
v211.TextStrokeTransparency = 1 - 0;
v213 = Instance.new("UICorner", v209);
v213.CornerRadius = UDim.new(0, 274 - (58 + 208));
v207 = 6 + 3;
end
if (v207 == (3 + 0)) then
v209.Size = UDim2.new(0 + 0, 120, 0, 163 - 123);
v210.Parent = v209;
v210.BackgroundColor3 = Color3.fromRGB(0, 337 - (258 + 79), 0 +
0);
v210.BackgroundTransparency = 1;
v207 = 8 - 4;
end
if (v207 == (1471 - (1219 + 251))) then
v209 = Instance.new("Frame");
v210 = Instance.new("ImageLabel");
v211 = Instance.new("TextButton");
v212 = Instance.new("UITextSizeConstraint");
v207 = 1673 - (1231 + 440);
end
if (v207 == (68 - (34 + 24))) then
v211.InputChanged:Connect(function(v529)
if ((v529.UserInputType ==
Enum.UserInputType.MouseMovement) or (v529.UserInputType ==
Enum.UserInputType.Touch)) then
if v215 then
local v665 = v529.Position - v215;
v209.Position = UDim2.new(v216.X.Scale,
v216.X.Offset + v665.X, v216.Y.Scale, v216.Y.Offset + v665.Y);
end
end
end);
v212.Parent = v211;
v212.MaxTextSize = 15 + 10;
break;
end
if (v207 == (9 - 4)) then
v210.ImageColor3 = v205;
v211.Parent = v209;
v211.BackgroundColor3 = Color3.fromRGB(0, 0, 0 + 0);
v211.BackgroundTransparency = 2 - 1;
v207 = 18 - 12;
end
if (v207 == (15 - 9)) then
v211.Size = UDim2.new(0 - 0, 174 - 94, 1589 - (877 + 712), 17 +
11);
v211.AnchorPoint = Vector2.new(754.5 - (242 + 512), 0.5 - 0);
v211.Position = UDim2.new(0.65, 627 - (92 + 535), 0.5, 0 + 0);
v211.Font = Enum.Font.Arimo;
v207 = 14 - 7;
end
if (v207 == (1 + 6)) then
v211.Text = v204;
v211.TextColor3 = v205;
v211.TextScaled = true;
v211.TextSize = 90 - 65;
v207 = 8;
end
end
end;
v21.Heartbeat:Connect(function()
if (Flick and v30 and v30.Character) then
local v404 = 0;
local v405;
while true do
if (v404 == (0 + 0)) then
v405 = v30.Character:FindFirstChild("Humanoid");
if (v405 and (v405.Health > 0)) then
local v627 = 0 + 0;
local v628;
while true do
if (v627 == (0 + 0)) then
v628 =
v30.Character:FindFirstChild("UpperTorso");
if (v628 and (v405:GetState() ==
Enum.HumanoidStateType.Freefall)) then
local v722 =
workspace.CurrentCamera;
local v723 = v33();
v722.CFrame =
CFrame.new(v722.CFrame.Position, v723);
end
break;
end
end
end
break;
end
end
end
end);
local v96 =
game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name;
local v97 = os.date("%Y-%m-%d");
local v19 = game:GetService("Players");
local v98 = v19.LocalPlayer;
local v99 = "Buyer";
if (v98.Name == "computerplayer442") then
v99 = "BurritoCat";
elseif (v98.Name == "pzoz853") then
v99 = "Taco";
end
local v100 = "#" .. v8.Accent:ToHex();
local v101 = v8:Window({["Name"]=('Psalms.<font color="' .. v100 .. '">Tech</font>
| ' .. v96 .. " | " .. v97 .. ' | <font color="' .. v100 .. '">' .. v99 ..
"</font>"),["Amount"]=(7 - 3)});
v8:SetOpen(false);
local v102 = game.Players.LocalPlayer.Name;
local v103 = string.sub(tostring(math.random()), 4 - 1, 8);
local v104 = {"Slave","Master","Peasant"};
local v105 = v104[math.random(#v104)];
local v106 = v101:Page({["Name"]="Target"});
local v107 = v101:Page({["Name"]="Aim Assist"});
local v108 = v101:Page({["Name"]="Visuals"});
local v109 = v101:Page({["Name"]="Settings"});
local v110 = v106:Section({["Name"]="Target",["Side"]="Left",["Size"]=(43 + 137)});
v110:Toggle({["Name"]="Enabled",["Callback"]=function(v217)
v10.Tech.Enabled = v217;
end});
v110:Toggle({["Name"]="Look At",["Callback"]=function(v219)
v10.Tech.LookAt = v219;
end});
v110:Toggle({["Name"]="View",["Callback"]=function(v221)
v10.Tech.ViewAt = v221;
end});
v110:Toggle({["Name"]="Auto Air",["Callback"]=function(v223)
v10.Tech.AutoAir = v223;
end});
v110:Textbox({["Name"]="Auto Air Delay",["Default"]=tostring(v10.Tech.ShootDelay),
["Callback"]=function(v225)
v65 = tonumber(v225);
end});
v110:List({["Name"]="Lock Method",["Options"]={"Index","Namecall"},
["Default"]="Namecall",["Callback"]=function(v226)
v10.Tech.LockType = v226;
end});
local v111 = v106:Section({["Name"]="Bullet TP",["Side"]="Left",["Size"]=(133 - (86
+ 7))});
v111:Toggle({["Name"]="Enabled",["Callback"]=function(v228)
v87 = v228;
end});
local v112 = v106:Section({["Name"]="Hit Part",["Side"]="Left"});
v112:List({["Name"]="BodyPart",
["Options"]={"Head","UpperTorso","LowerTorso","HumanoidRootPart","LeftUpperArm","Le
ftLowerArm","LeftHand","RightUpperArm","RightLowerArm","RightHand","LeftUpperLeg","
LeftLowerLeg","LeftFoot","RightUpperLeg","RightLowerLeg","RightFoot"},
["Default"]="HumanoidRootPart",["Callback"]=function(v229)
v10.Tech.RealPart = v229;
end});
v112:List({["Name"]="AirPart",
["Options"]={"Head","UpperTorso","LowerTorso","HumanoidRootPart","LeftUpperArm","Le
ftLowerArm","LeftHand","RightUpperArm","RightLowerArm","RightHand","LeftUpperLeg","
LeftLowerLeg","LeftFoot","RightUpperLeg","RightLowerLeg","RightFoot"},
["Default"]="HumanoidRootPart",["Callback"]=function(v231)
v10.Tech.AirPart = v231;
end});
local v113 = v106:Section({["Name"]="Calculation",["Side"]="Right",["Size"]=(1210 -
(352 + 458))});
v113:Toggle({["Name"]="Division",["Default"]=false,["Callback"]=function(v233)
v10.Tech.UseVertical = v233;
end});
v113:Textbox({["Name"]="Horizontal Prediction (X)",["Default"]=(0.1 - 0),
["Callback"]=function(v235)
local v236 = 0 - 0;
while true do
if (v236 == 0) then
v10.Tech.HorizontalPrediction2 = tonumber(v235) or (0.1 + 0);
task.wait(0.01);
v236 = 2 - 1;
end
if (v236 == (950 - (438 + 511))) then
v10.Tech.HorizontalPrediction = v10.Tech.HorizontalPrediction2;
v10.Tech.VerticalPrediction = v10.Tech.VerticalPrediction2;
break;
end
end
end});
v113:Textbox({["Name"]="Vertical Prediction (Y)",["Default"]=(1383.1 - (1262 +
121)),["Callback"]=function(v237)
local v238 = 1068 - (728 + 340);
while true do
if (v238 == (1790 - (816 + 974))) then
v10.Tech.VerticalPrediction2 = tonumber(v237) or (0.1 - 0);
task.wait(0.01);
v238 = 3 - 2;
end
if (v238 == (340 - (163 + 176))) then
v10.Tech.HorizontalPrediction = v10.Tech.HorizontalPrediction2;
v10.Tech.VerticalPrediction = v10.Tech.VerticalPrediction2;
break;
end
end
end});
v113:Textbox({["Name"]="Jump offset",["Default"]=v10.Tech.jumpoffset2,
["Callback"]=function(v239)
v10.Tech.jumpoffset2 = tonumber(v239);
end});
v113:Textbox({["Name"]="Fall offset",["Default"]=v10.Tech.jumpoffset3,
["Callback"]=function(v241)
v10.Tech.jumpoffset3 = tonumber(v241);
end});
v113:Toggle({["Name"]="Visualize",["Callback"]=function(v243)
v10.Tech.VelocityDot = v243;
end});
v113:Toggle({["Name"]="Resolver",["Callback"]=function(v245)
v10.Tech.ResolverEnabled = v245;
end});
v113:Toggle({["Name"]="Auto Prediction",["Callback"]=function(v247)
local v248 = 0 - 0;
while true do
if (v248 == (0 - 0)) then
v10.Tech.AutoPrediction = v247;
v10.Tech.HorizontalPrediction = v10.Tech.HorizontalPrediction2;
v248 = 1;
end
if (v248 == (1 + 0)) then
v10.Tech.VerticalPrediction = v10.Tech.VerticalPrediction2;
break;
end
end
end});
v113:List({["Name"]="Auto Prediction Mode",["Options"]={"Default","Math
Based","Sets Based","Calculate"},["Default"]=v10.Tech.APMODE,
["Callback"]=function(v249)
v10.Tech.APMODE = v249;
end});
v113:List({["Name"]="Resolver Method",
["Options"]={"Recalculate","MoveDirection","LookVector"},
["Default"]="MoveDirection",["Callback"]=function(v251)
v10.Tech.RESOLVER = v251;
end});
local v114 = v109:Section({["Name"]="Movement",["Side"]="Right",["Size"]=220});
v114:Button({["Name"]="Load Speed",["Callback"]=function()
local v253 = 0 + 0;
local v254;
while true do
if ((46 - (45 + 1)) == v253) then
v254 = 0;
while true do
if (v254 == 0) then
if Macro22 then
v8:Notification("Already Loaded.", 3);
return;
end
Macro22 = true;
v254 = 1 + 0;
end
if ((1991 - (1282 + 708)) == v254) then
v95("Speed", Color3.fromRGB(1367 - (583 + 629), 0 +
0, 400 - 245), function(v629)
v10.Tech.cframespeedtoggle = v629;
end);
break;
end
end
break;
end
end
end});
v114:Button({["Name"]="Load Fly",["Callback"]=function()
if Macro2 then
local v406 = 0 + 0;
while true do
if (v406 == (1170 - (943 + 227))) then
v8:Notification("Already Loaded.", 2 + 1);
return;
end
end
end
local v255 = 50;
local v256 = false;
Macro2 = true;
local v257 = game.Players.LocalPlayer;
local v258 = game:GetService("UserInputService");
local v259 = game:GetService("RunService");
local function v260(v354)
local v355 = 1631 - (1539 + 92);
local v356;
local v357;
while true do
if (v355 == (1947 - (706 + 1240))) then
if v256 then
local v590 = 258 - (81 + 177);
local v591;
local v592;
local v593;
while true do
if (v590 == (0 - 0)) then
v356.PlatformStand = true;
v591 = Instance.new("BodyGyro", v357);
v590 = 258 - (212 + 45);
end
if (v590 == 4) then
v593 =
v259.RenderStepped:Connect(function()
if v256 then
local v725 = 0 - 0;
local v726;
local v727;
while true do
if (v725 == (1946 - (708
+ 1238))) then
v591.CFrame =
workspace.CurrentCamera.CFrame;
v726 =
((v356.MoveDirection.Magnitude > 0) and (workspace.CurrentCamera.CFrame.LookVector
* v356.MoveDirection.Magnitude)) or Vector3.new(0 + 0, 0, 0 + 0);
v725 = 1668 - (586
+ 1081);
end
if (v725 == (513 - (348
+ 163))) then
v592.Velocity =
(v726 * v255) + Vector3.new(0, v727, 0 + 0);
v356:ChangeState(Enum.HumanoidStateType.Freefall);
break;
end
if (v725 == 1) then
v727 =
(v258:IsKeyDown(Enum.KeyCode.Space) and v255) or
(v258:IsKeyDown(Enum.KeyCode.LeftControl) and -v255) or (280 - (215 + 65));
v357.CFrame =
v357.CFrame + (v726 * (v10.Tech.speedvalue / 0.5));
v725 = 4 - 2;
end
end
else
v592.Velocity =
Vector3.new(1859 - (1541 + 318), 0 + 0, 0);
v593:Disconnect();
end
end);
break;
end
if (v590 == (2 + 1)) then
v592.MaxForce = Vector3.new(8999999836 -
(304 + 44), 9000000768 - (883 + 397), 8999999488);
v593 = nil;
v590 = 594 - (563 + 27);
end
if (v590 == (7 - 5)) then
v591.MaxTorque = Vector3.new(8999999488,
9000001474 - (1369 + 617), 9000000975 - (85 + 1402));
v591.CFrame =
workspace.CurrentCamera.CFrame;
v590 = 3;
end
if (1 == v590) then
v592 = Instance.new("BodyVelocity",
v357);
v591.P = 31021 + 58979;
v590 = 2;
end
end
else
local v594 = 0 - 0;
while true do
if (v594 == 0) then
v356.PlatformStand = false;
for v693, v694 in
pairs(v357:GetChildren()) do
if (v694:IsA("BodyGyro") or
v694:IsA("BodyVelocity")) then
v694:Destroy();
end
end
break;
end
end
end
break;
end
if (v355 == 0) then
v356 = v354:FindFirstChildOfClass("Humanoid");
v357 = v354:FindFirstChild("HumanoidRootPart");
v355 = 404 - (274 + 129);
end
end
end
local function v261(v358)
v260(v358);
end
v257.CharacterAdded:Connect(function(v359)
v359:WaitForChild("Humanoid");
v260(v359);
end);
v95("Fly", Color3.fromRGB(372 - (12 + 205), 0, 155), function(v360)
local v361 = 0 + 0;
local v362;
while true do
if (v361 == (0 - 0)) then
v362 = 0 + 0;
while true do
if (v362 == 0) then
v256 = v360;
if v257.Character then
v260(v257.Character);
end
break;
end
end
break;
end
end
end);
end});
v114:Button({["Name"]="Load Macro",["Callback"]=function()
if BitchMac then
local v407 = 384 - (27 + 357);
while true do
if (v407 == (480 - (91 + 389))) then
local v566 = 297 - (90 + 207);
while true do
if (v566 == (0 + 0)) then
v8:Notification("Already Loaded.", 864 - (706 +
155));
return;
end
end
end
end
end
BitchMac = true;
local v262 = game:GetService("Players");
local v263 = game:GetService("RunService");
local v264 = v262.LocalPlayer;
local v265 = v264.Character or v264.CharacterAdded:Wait();
local v266 = v265:WaitForChild("HumanoidRootPart");
local v267 = v265.Humanoid;
local v268 = workspace.CurrentCamera;
local v269 = 900000;
local v270 = CFrame.new(0, 1795 - (730 + 1065), 1563 - (1339 + 224));
local v271 = CFrame.new(0 + 0, 0, 0 + 0);
local v272 = Vector3.new(0 - 0, 843 - (268 + 575), 1294 - (919 + 375));
local v273 = false;
local v274 = false;
local function v275()
if (v264.Character and v264.Character:FindFirstChildOfClass("Humanoid")
and v264.Character:FindFirstChildOfClass("Humanoid").RootPart) then
v272 =
v264.Character:FindFirstChildOfClass("Humanoid").RootPart.Position;
end
end
local function v276(v363)
if (v264.Character and
v264.Character:FindFirstChildOfClass("Humanoid")) then
v264.Character:FindFirstChildOfClass("Humanoid").AutoRotate =
v363;
end
end
local function v277()
if workspace.CurrentCamera then
return CFrame.new(v272,
Vector3.new(workspace.CurrentCamera.CFrame.LookVector.X * v269, v272.Y,
workspace.CurrentCamera.CFrame.LookVector.Z * v269));
end
end
local function v278()
v275();
v276(false);
if (v264.Character and v264.Character:FindFirstChildOfClass("Humanoid")
and v264.Character:FindFirstChildOfClass("Humanoid").RootPart) then
v264.Character:FindFirstChildOfClass("Humanoid").RootPart.CFrame
= v277();
end
if workspace.CurrentCamera then
workspace.CurrentCamera.CFrame = v268.CFrame * v270;
end
end
local function v279()
v275();
v276(true);
if workspace.CurrentCamera then
workspace.CurrentCamera.CFrame = v268.CFrame * v271;
end
if v273 then
local v468 = 0 - 0;
while true do
if (v468 == (971 - (180 + 791))) then
v273:Disconnect();
v273 = nil;
break;
end
end
end
end
local function v280()
if v274 then
if not v273 then
v273 = v263.RenderStepped:Connect(function()
v278();
end);
else
v279();
end
end
end
v95("Macro", Color3.fromRGB(2060 - (323 + 1482), 255, 255), function(v364)
v274 = v364;
if v364 then
local v469 = game:GetService("ReplicatedStorage");
local v470 = game.Players.LocalPlayer;
local v471 = v470.Character or v470.CharacterAdded:Wait();
local v472 = v471:WaitForChild("Humanoid");
local v473 = v470.Backpack;
local function v474(v530, v531)
return v530:PlayEmoteAndGetAnimTrackById(v531);
end
local v475 = {};
for v532, v533 in pairs(v473:GetChildren()) do
if v533:IsA("Tool") then
table.insert(v475, v533);
end
end
local v476;
for v534, v535 in pairs(v471:GetChildren()) do
if v535:IsA("Tool") then
v476 = v535;
break;
end
end
if (not v476 and (#v475 > 0)) then
v476 = v475[1];
end
if MacroV then
if v476 then
local v631 = 1918 - (1177 + 741);
while true do
if ((1 + 1) == v631) then
v476.Parent = v473;
task.wait(0.23 - 0);
v631 = 2 + 1;
end
if (v631 == (0 - 0)) then
v476.Parent = v471;
task.wait(0.13 + 0);
v631 = 110 - (96 + 13);
end
if (v631 == 3) then
v476.Parent = v471;
break;
end
if (v631 == 1) then
v474(v472, "15610015346");
task.wait(1921.23 - (962 + 959));
v631 = 2;
end
end
end
else
v474(v472, "15610015346");
task.wait(0.26 - 0);
if v476 then
v476.Parent = v471;
task.wait(0.2 + 0);
v476.Parent = v473;
end
end
end
end);
while task.wait(v10.Tech.MacroSpeed) do
if v274 then
v280();
else
v279();
end
end
end});
v114:Toggle({["Name"]="Abuse Macro",["Callback"]=function(v281)
MacroV = v281;
end});
v114:Textbox({["Name"]="Fly and CFrame Speed",["Default"]=v10.Tech.speedvalue,
["Callback"]=function(v282)
v10.Tech.speedvalue = tonumber(v282);
end});
v114:Textbox({["Name"]="Macro Speed",["Default"]=v10.Tech.MacroSpeed,
["Callback"]=function(v284)
v10.Tech.MacroSpeed = tonumber(v284);
end});
local v115 = v109:Section({["Name"]="Load",["Side"]="Left",["Size"]=80});
v115:Button({["Name"]="Lock Button",["Callback"]=function()
local v286 = 1351 - (461 + 890);
local v287;
local v288;
local v289;
local v290;
local v291;
local v292;
local v293;
while true do
if (v286 == (2 + 0)) then
v288.Parent = game.CoreGui;
v288.ZIndexBehavior = Enum.ZIndexBehavior.Sibling;
v288.ResetOnSpawn = false;
v289 = Instance.new("ImageButton");
v289.Name = "ImageButton";
v289.Parent = v288;
v286 = 11 - 8;
end
if (v286 == (244 - (19 + 224))) then
v287.Filled = false;
v287.Radius = 227 + 23;
v287.Position =
Vector2.new(workspace.CurrentCamera.ViewportSize.X / (200 - (37 + 161)),
workspace.CurrentCamera.ViewportSize.Y / (1 + 1));
v287.Visible = false;
v288 = Instance.new("ScreenGui");
v288.Name = "Sigmaballs";
v286 = 1 + 1;
end
if (5 == v286) then
function v292()
local v536;
local v537 = math.huge;
local v538 = game.Players.LocalPlayer;
local v539 = game:GetService("Workspace").CurrentCamera;
local v540 = Vector2.new(v539.ViewportSize.X / 2,
v539.ViewportSize.Y / (2 + 0));
local v541 = v287.Radius;
local v542 = v539.ViewportSize;
for v568, v569 in pairs(game.Players:GetPlayers()) do
if ((v569 ~= v538) and v569.Character and
v569.Character:FindFirstChild("Humanoid") and (v569.Character.Humanoid.Health > 0)
and v569.Character:FindFirstChild("HumanoidRootPart")) then
local v633 = 61 - (60 + 1);
local v634;
local v635;
while true do
if (v633 == (923 - (826 + 97))) then
v634, v635 =
v539:WorldToViewportPoint(v569.Character.PrimaryPart.Position);
if (v635 and (v634.X > (0 + 0)) and
(v634.Y > (0 - 0)) and (v634.X < v542.X) and (v634.Y < v542.Y)) then
local v729 =
(Vector2.new(v634.X, v634.Y) - v540).magnitude;
if ((v729 < v541) and (v729 <
v537)) then
local v747 = 0 - 0;
while true do
if (0 == v747)
then
v536 = v569;
v537 = v729;
break;
end
end
end
end
break;
end
end
end
end
return v536;
end
v293 = nil;
function v293()
if v16.Enabled then
local v595 = 685 - (375 + 310);
local v596;
while true do
if (v595 == (1999 - (1864 + 135))) then
v596 = v292();
if (v29 and v30) then
local v710 = 0 - 0;
while true do
if (v710 == 1) then
targetHealth = nil;
game.Players.LocalPlayer.Character.Humanoid.AutoRotate = true;
v710 = 1 + 1;
end
if (v710 == (2 + 1)) then
if v16.LookAt then
v28.Character.Humanoid.AutoRotate = true;
end
v289.Image =
"rbxassetid://140623923630784";
v710 = 9 - 5;
end
if (v710 == (1135 - (314 +
817))) then
v8:Notification("Untargeted", 2);
break;
end
if (0 == v710) then
CamTarget = nil;
v29 = false;
v710 = 1 + 0;
end
if (v710 == (216 - (32 +
182))) then
v30 = nil;
v22.CurrentCamera.CameraSubject = v28.Character.Humanoid;
v710 = 3;
end
end
elseif v596 then
v29 = true;
v30 = v596;
CamTarget = v596;
if (v30.Character and
v30.Character:FindFirstChild("Humanoid")) then
targetHealth =
v30.Character.Humanoid.Health;
else
return;
end
v289.Image =
"rbxassetid://96086736054343";
v8:Notification("Target Locked:
<font color='" .. v100 .. "'>" .. tostring(v30.DisplayName) .. "</font>", 2);
else
v8:Notification("No target found",
2 + 0);
end
break;
end
end
end
end
v289.MouseButton1Click:Connect(v293);
v18.InputBegan:Connect(function(v543, v544)
if (not v544 and (v543.KeyCode == Enum.KeyCode.DPadDown))
then
v293();
end
end);
break;
end
if (v286 == (0 - 0)) then
if LockBut then
local v570 = 65 - (39 + 26);
while true do
if (v570 == (144 - (54 + 90))) then
v8:Notification("Already Fucking Loaded", 200 -
(45 + 153));
return;
end
end
end
LockBut = true;
v287 = Drawing.new("Circle");
v287.Transparency = 0.5;
v287.Thickness = 2 + 0;
v287.Color = Color3.new(553 - (457 + 95), 0 + 0, 0);
v286 = 1 - 0;
end
if (v286 == (6 - 3)) then
v289.Active = true;
v289.Draggable = true;
v289.BackgroundColor3 = Color3.fromRGB(20, 20, 72 - 52);
v289.BackgroundTransparency = 0.5;
v289.Size = UDim2.new(0 + 0, 310 - 220, 0, 271 - 181);
v289.Image = "rbxassetid://96086736054343";
v286 = 752 - (485 + 263);
end
if (v286 == (711 - (575 + 132))) then
v289.Position = UDim2.new(861.5 - (750 + 111), -(1035 - (445 +
565)), 0.5 + 0, -25);
v290 = Instance.new("UICorner");
v290.CornerRadius = UDim.new(0.2 + 0, 0 - 0);
v290.Parent = v289;
v291 = false;
v292 = nil;
v286 = 2 + 3;
end
end
end});
local v19 = game:GetService("Players");
local v75 = workspace.CurrentCamera;
local v116 = v19.LocalPlayer;
local v117 = v116:GetMouse();
local v18 = game:GetService("UserInputService");
function GetClosestToMouse()
local v294, v295 = nil, math.huge;
for v365, v366 in pairs(v19:GetPlayers()) do
if ((v366 ~= v116) and v366.Character and
v366.Character:FindFirstChild("HumanoidRootPart")) then
local v501 = 310 - (189 + 121);
local v502;
local v503;
local v504;
while true do
if (v501 == (1 + 0)) then
if ((v504 < v295) and v503) then
local v667 = 1347 - (634 + 713);
local v668;
while true do
if (v667 == (538 - (493 + 45))) then
v668 = 968 - (493 + 475);
while true do
if (v668 == (0 + 0)) then
v295 = v504;
v294 = v366;
break;
end
end
break;
end
end
end
break;
end
if ((784 - (158 + 626)) == v501) then
local v597 = 0;
local v598;
while true do
if (v597 == 0) then
v598 = 0 + 0;
while true do
if (v598 == (1 - 0)) then
v501 = 1 + 0;
break;
end
if (v598 == 0) then
v502, v503 =
v75:WorldToScreenPoint(v366.Character.HumanoidRootPart.Position);
v504 = (Vector2.new(v502.X,
v502.Y) - Vector2.new(v117.X, v117.Y)).Magnitude;
v598 = 1 + 0;
end
end
break;
end
end
end
end
end
end
return v294;
end
v115:Keybind({["Name"]="Lock Keybind",["Flag"]="Lock Keybind",["UseKey"]=true,
["Default"]=Enum.KeyCode.Q,["Callback"]=function(v296)
TargLockBind = v296;
end});
local function v118()
local v297 = 1091 - (1035 + 56);
local v298;
while true do
if (v297 == (959 - (114 + 845))) then
v298 = GetClosestToMouse();
if v16.Enabled then
if (v29 and v30) then
local v636 = 0;
while true do
if (2 == v636) then
workspace.CurrentCamera.CameraSubject =
v116.Character.Humanoid;
if v16.LookAt then
v116.Character.Humanoid.AutoRotate
= true;
end
v636 = 3;
end
if (1 == v636) then
v30 = nil;
game.Players.LocalPlayer.Character.Humanoid.AutoRotate = true;
v636 = 1 + 1;
end
if (v636 == (7 - 4)) then
v8:Notification("Untargeted", 2 + 0);
break;
end
if (v636 == (1049 - (179 + 870))) then
v29 = false;
targetHealth = nil;
v636 = 1 - 0;
end
end
else
v29 = true;
v30 = v298;
v8:Notification("Target Locked: <font color='" ..
v100 .. "'>" .. tostring(v30.DisplayName) .. "</font>", 880 - (827 + 51));
if (v30 and v30.Character and
v30.Character:FindFirstChild("Humanoid")) then
targetHealth = v30.Character.Humanoid.Health;
else
return;
end
end
end
break;
end
end
end
v18.InputBegan:Connect(function(v299, v300)
if (not v300 and (v299.KeyCode == TargLockBind)) then
v118();
end
end);
local v119 = v109:Section({["Name"]="AutoShoot",["Side"]="Right",["Size"]=(132 -
82)});
v119:Button({["Name"]="Auto Shoot Button",["Callback"]=function()
local v301 = 0 + 0;
while true do
if (v301 == 0) then
if AutoShootButton then
local v571 = 0;
while true do
if (v571 == (473 - (95 + 378))) then
v8:Notification("Already Loaded.", 1 + 2);
return;
end
end
end
AutoShootButton = true;
v301 = 1 - 0;
end
if (v301 == (1 + 0)) then
v95("Shoot", Color3.fromRGB(255, 0, 1011 - (334 + 677)),
function(v545)
v10.Tech.AutoShoot = v545;
end);
break;
end
end
end});
local v120 = 0.0001;
local v121 = v109:Section({["Name"]="Hood Custom",["Side"]="Left",["Zindex"]=2});
v121:Toggle({["Name"]="Fire Rate",["Callback"]=function(v302)
local v303 = 0 - 0;
while true do
if (v303 == 0) then
Noobidiot = v302;
while Noobidiot do
local v547 = game:GetService("Players").LocalPlayer;
for v572, v573 in pairs(v547.Backpack:GetChildren()) do
if v573:FindFirstChild("GunData") then
local v637 = 0;
local v638;
while true do
if (v637 == 0) then
v638 =
v573:FindFirstChild("GunData");
if (v638 and
v638:IsA("ModuleScript")) then
local v732 = require(v638);
if (v732.cooldown and
v732.slowdown_time) then
local v752 = 1056 -
(1049 + 7);
while true do
if (v752 == (0 -
0)) then
v732.cooldown = v120;
v732.slowdown_time = v120;
break;
end
end
end
end
break;
end
end
end
end
task.wait(2);
end
break;
end
end
end});
v121:Textbox({["Name"]="Gun Delay",["Default"]=tostring(v120),
["Callback"]=function(v304)
v120 = tonumber(v304);
end});
local v122 = v107:Section({["Name"]="Main",["Size"]=(413 - 193)});
v122:Toggle({["Name"]="Enabled",["Callback"]=function(v305)
v10.Tech.Camera = v305;
end});
v122:Toggle({["Name"]="Flick",["Callback"]=function(v307)
Flick = v307;
end});
v122:Toggle({["Name"]="Division",["Callback"]=function(v308)
v10.Tech.UseExternal = v308;
end});
v122:Toggle({["Name"]="Resolver",["Callback"]=function(v310)
v10.Tech.CamResolverEnabled = v310;
end});
v122:Textbox({["Name"]="Camera Smoothness",
["Default"]=tostring(v10.Tech.smoothness),["Callback"]=function(v312)
v10.Tech.smoothness = tonumber(v312);
end});
v122:List({["Name"]="Easing Style",
["Options"]={"Linear","Quad","Cubic","Quart","Quint","Sine","Exponential","Circular
","Back","Bounce","Elastic"},["Default"]=v10.Tech.easingStyle,
["Callback"]=function(v314)
v10.Tech.easingStyle = v314;
end});
v122:List({["Name"]="Easing Direction",["Options"]={"In","Out","InOut"},
["Default"]=v10.Tech.easingDirection,["Callback"]=function(v316)
v10.Tech.easingDirection = v316;
end});
local v123 = 0.1 + 0;
local v124 = 0.1 - 0;
local v125 = v107:Section({["Name"]="Prediction",["Side"]="Right",["Size"]=(4 +
156)});
v125:Textbox({["Name"]="Horizontal Prediction",["Default"]=(505.1 - (223 + 282)),
["Callback"]=function(v318)
local v319 = 0 + 0;
while true do
if (v319 == 1) then
v10.Tech.CamPrediction2 = v123;
v10.Tech.CamPrediction1 = v124;
break;
end
if (v319 == (0 - 0)) then
v124 = tonumber(v318);
task.wait(0.01 - 0);
v319 = 671 - (623 + 47);
end
end
end});
v125:Textbox({["Name"]="Vertical Prediction",["Default"]=(45.1 - (32 + 13)),
["Callback"]=function(v320)
v123 = tonumber(v320);
task.wait(0.01 + 0);
v10.Tech.CamPrediction2 = v123;
v10.Tech.CamPrediction1 = v124;
end});
v125:Toggle({["Name"]="AutoPred",["Callback"]=function(v323)
v10.Tech.CamAutoprediction = v323;
v10.Tech.CamPrediction2 = v123;
v10.Tech.CamPrediction1 = v124;
end});
local v126 = v108:Section({["Name"]="Prediction Breaker",["Side"]="Left",
["Size"]=(114 + 26)});
v126:Toggle({["Name"]="Jump Prediction",["Callback"]=function(v327)
v10.Tech.JumpBreak = v327;
end});
v126:Toggle({["Name"]="Enable Anti Lock",["Callback"]=function(v329)
v77 = v329;
end});
v126:Toggle({["Name"]="Anti Network",["Callback"]=function(v330)
desyncsleep = v330;
end});
v126:List({["Name"]="Anti Lock Type",
["Options"]={"Shake","Behind","Down","Forward","Left","One","Right","Up","Zero"},
["Default"]=v78,["Callback"]=function(v331)
v78 = v331;
end});
local v127 = v108:Section({["Name"]="SkyBox",["Side"]="Right",["Size"]=130});
v127:Toggle({["Name"]="Skybox Enabled",["Callback"]=function(v332)
local v333 = 0;
while true do
if (v333 == (0 + 0)) then
v92 = v332;
changeSkybox();
break;
end
end
end});
v127:List({["Name"]="Skybox Type",["Options"]={"1","2","3","4","5","6","7"},
["Default"]="1",["Callback"]=function(v334)
local v335 = 557 - (395 + 162);
while true do
if (v335 == (0 + 0)) then
v93 = tonumber(v334);
changeSkybox();
break;
end
end
end});
v127:Button({["Name"]="Change",["Callback"]=function()
changeSkybox();
end});
local v128 = v108:Section({["Name"]="Dance",["Side"]="Left",["Size"]=140});
local v129 = {["Misc"]={["Animation"]={["Enabled"]=false,["SelectedDance"]="Floss",
["Speed"]=(1943 - (816 + 1125))}}};
local v130 = game.Players.LocalPlayer;
local v131 = {["Floss"]=(11625203662 - 910863119)};
local v132;
local function v133(v336, v337)
local v338 = 0;
local v339;
while true do
if (v338 == 1) then
v339.AnimationId = "rbxassetid://" .. v336;
v132 = v130.Character.Humanoid:LoadAnimation(v339);
v338 = 1 + 1;
end
if (v338 == (4 - 1)) then
v339:Destroy();
break;
end
if (v338 == (2 - 0)) then
v132:Play();
v132:AdjustSpeed(tonumber(v337) or (1342 - (391 + 950)));
v338 = 7 - 4;
end
if (v338 == (0 - 0)) then
if v132 then
v132:Stop();
end
v339 = Instance.new("Animation");
v338 = 2 - 1;
end
end
end
v128:Slider({["Name"]="Speed",["Min"]=(0 + 0),["Max"]=(6 + 4),
["Default"]=v129.Misc.Animation.Speed,["Suffix"]="",["Decimals"]=(0.001 - 0),
["Callback"]=function(v340)
v129.Misc.Animation.Speed = v340;
end});
v128:List({["Name"]="Dance",["Options"]={"Floss","None"},["Default"]="Floss",
["Callback"]=function(v342)
v129.Misc.Animation.SelectedDance = v342;
end});
v128:Toggle({["Name"]="Animate",["Callback"]=function(v344)
local v345 = 0 + 0;
while true do
if (v345 == (0 - 0)) then
v129.Misc.Animation.Enabled = v344;
if v129.Misc.Animation.Enabled then
local v574 = 0;
local v575;
while true do
if (v574 == 0) then
v575 = v131[v129.Misc.Animation.SelectedDance
or "Floss"];
if v575 then
v133(v575, v129.Misc.Animation.Speed or
1);
end
break;
end
end
elseif v132 then
local v639 = 0;
while true do
if (v639 == (0 - 0)) then
v132:Stop();
v132 = nil;
break;
end
end
end
break;
end
end
end});
local v134 = v108:Section({["Name"]="ESP",["Side"]="Right",["Size"]=(66 - 26)});
v134:Toggle({["Name"]="Highlight",["Callback"]=function(v346)
HighlightEnabled = v346;
end});
v8:SetOpen(false);
local v135 = Instance.new("ScreenGui");
v135.Name = "Ui22";
v135.Parent = game.CoreGui;
v135.ZIndexBehavior = Enum.ZIndexBehavior.Sibling;
v135.ResetOnSpawn = false;
local v142 = Instance.new("ImageButton");
v142.Name = "Image3";
v142.Parent = v135;
v142.Active = true;
v142.Draggable = true;
v142.BackgroundColor3 = Color3.fromRGB(1279 - (1147 + 112), 5 + 15, 40 - 20);
v142.BackgroundTransparency = 1;
v142.Size = UDim2.new(0, 90, 0, 24 + 66);
v142.Image = "rbxassetid://92324433288253";
v142.Position = UDim2.new(698 - (335 + 362), -(90 + 5), 0 - 0, 5);
local v152 = Instance.new("UICorner");
v152.CornerRadius = UDim.new(0.2, 0);
v152.Parent = v142;
v142.MouseButton1Click:Connect(function()
local v347 = 0;
while true do
if (v347 == (0 - 0)) then
Open = not Open;
v8:SetOpen(Open);
break;
end
end
end);