Amt Notes 3
Amt Notes 3
Course Objectives:
Additive manufacturing (AM) has the potential to completely redefine manufacturing in certain
areas. So of course manufacturers of every size are now looking seriously at 3-D printing as a
complement to existing and traditional manufacturing methods.
Implemented properly, additive manufacturing can significantly reduce material waste, reduce
the amount of production steps, inventory being held, and reduce the amount of distinct parts
needed for an assembly. Aerospace and medical industries lead additive manufacturing
adoption.
Course Outcomes:
• Describe additive manufacturing and identify the use of software for rapid prototyping.
• Choose materials from a range of materials for the given processes of additive
manufacturing.
• Identify the different rapid tooling processes and emerging trends in rapid tooling.
UNIT-2
RAPID PRODUCT DEVELOPMENT
Tessellation defects
• Slicing the STL file
Slicing is defined as the creating contours of sections of the geometry at various
heights in the multiples of layer thickness. Once the STL file has been generated
from the original CAD data the next step is to slice the object to create a slice file
(SLI). This necessitates the decision regarding part deposition orientation and then
the tessellated model is sliced. Part orientation will be showing considerable effect
on the surface as shown in the figures.
The thickness of slices is governed by layer thickness that the machine will be
building in, the thicker the layer the larger the steps on the surface of the
model when it has been built. After the STL file has been sliced to create the SLI
files they are merged into a final build file. This information is saved in standard
formats like SLC or CLI (Common Layer Interface) etc.
• Support Structures
As the parts are going to be built in layers, and there may be areas that could float
away or of overhang which could distort. Therefore, some processes require a base
and support structures to be added to the file which are built as part of the model
and later removed.
• Manufacturing
As discussed previously, the RP process is additive i.e. it builds the parts up in
layers of material from the bottom. Each layer is automatically bonded to the layer
below and the process is repeated until the part is built. This process of bonding is
undertaken in different ways for the various materials that are being used2 but
includes the use of Ultraviolet (UV) lasers, Carbon Dioxide (C ) lasers, heat
sensitive glues and melting the material itself etc.
• Post processing
The parts are removed from the machine and post processing operations are
performed sometimes to add extra strength to the part by filling process voids or
finish the curing of a part or to hand finish the parts to the desired level. The level
of post processing will depend greatly on the final requirements of the parts
produced, for example, metal tooling for injection molding will require extensive
finishing to eject the parts but a prototype part manufactured to see if it will
physically fit in a space will require little or no post processing.
History of RP system
• It started in 1980’s
• First technique is Stereo lithography (SLA)
• It was developed by 3D systems of Valencia in California, USA in 1986.
• Fused deposition modeling (FDM) developed by stratasys
company in 1988.
• Laminated object manufacturing (LOM) developed by Helisis (USA).
• Solid ground Curing developed by Cubitol corporation of Israel.
• Selective laser sintering developed by DTM of Austin, Texas (USA) in
1989.
• Sanders Model maker developed by Wilton incorporation USA in 1990.
• Multi Jet Modeling by 3D systems.
• 3-D Printing by Solygen incorporation, MIT, USA.
Applications
Most of the RP parts are finished or touched up before they are used for their
intended applications. Applications can be grouped into
• Design (2) Engineering, Analysis, and Planning and (3) Tooling and
Manufacturing. A wide rangeof industries can benefit from RP andthese include,
but are not limited to, aerospace, automotive, biomedical, consumer, electrical and
electronics products.
Classification of RP systems
The professional literature in RP contains different ways of classifying RP
processes. However, one representation based on German standard of production
processes classifies RP processes according to state of aggregation of their original
material and is given in figure.
Classification of RP Processes
Definition of Rapid Product Development
Rapid product development (RPD) refers to recently developed technologies and techniques that
assist manufacturers and designers in meeting the demands of shortened product development
time. For example, injection-molding companies need to shorten tool and die development time
drastically. By using reverse engineering, a three dimensional physical product or clay mock-up
can be quickly captured in the digital form, remodeled, and exported for rapid
prototyping/tooling or rapid manufacturing using multi-axis CNC machining techniques.
The figure below shows the whole process chain of rapid product development using RP
technique.
Fundamentally, the development of RP can be seen in four primary areas. The Rapid Prototyping
Wheel in Figure 1.3 depicts these four key aspects of Rapid Prototyping. They are: Input,
Method, Material and Applications.
Principle of RP
Basic principle of working of RP involves 5 steps:
1. Creation of the CAD model of the design
2. Conversion of the CAD model to STL format
3. Slicing the STL file into 2-D cross-sectional layers
4. Layer by layer construction
5. Cleaning and finishing the model
UNIT-3
STEREOLITHOGRAPHY
Introduction:
It is the first RP system developed by 3D SYSTEMS of Valencia in California,
USA in 1996.
First Model developed was 250/50 followed by 250/30, 3500, 5000 and 7000.
Principle:
SLA is a laser based Rapid Prototyping process which builds parts directly
from CAD by curing or hardening a photosensitive resin with a relatively low
power laser.
Stereo Lithography (SL) is the best known rapid prototyping system. The technique
builds three-dimensional models from liquid photosensitive polymers that solidify
when exposed to laser beam. The model is built upon a platform in a vat of photo
sensitive liquid. A focused UV laser traces out the first layer, solidifying the model
cross section while leaving excess areas liquid. In the next step, an elevator lowers
the platform into the liquid polymer by an amount equal to layer thickness. A
sweeper recoats the solidified layer with liquid, and the laser traces the second layer
on the first. This process is repeated until the prototype is complete. Afterwards, the
solid part is removed from the vat and rinsed clean of excess liquid. Supports are
broken off and the model is then placed in an ultraviolet oven for complete curing.
Parameters:
Laser Type: Helium Cadmium Laser (He-Cd)
Laser Power: 24mW
Laser Life: 2000
hours Re-coat
material: Zaphir
Minimum Slice Thickness:
0.1mm Beam Diameter:
0.2mm
Scan Speed: 0.75m/sec
Maximum Part Volume: 0.25x0.25x0.25 m
Maximum Part Weight: 9 kgs
Application Range
Advantages
Disadvantages
• Necessity to have support structures
• Accuracy not in the range of mechanical part manufacturing.
• Restricted areas of application due to given material properties.
• Labour requirements for post processing, especially cleaning.
Software:
• SLA CONTROL AND SET UP SOFTWARE: It operates on SLA 250 and
SLA 500 machines. It has got three packages.
• SLA VIEW: UNIX based system for viewing and positioning.
• BRIDGE WORKS: UNIX based software for generating
support structures.
• SLA SLICE: Slicing and system operation software.
• MAESTRO: UNIX based software
• MS WINDOWS NT SOFTWARE (3D LIGHT YEAR): It is used for
viewing,
positioning, support generation and slicing, build station for operating SLA
machine.
Epoxy Resin has better material properties and less hazardous but require
large exposure time for curing.
SLA HARDWARE:
The build chamber of SLA contains
Post Processing:
• Ultraviolet Oven (Post
Curing Apparatus) 2) An
Alcohol Bath.
Clean the part in the alcohol bath and then go for final curing.
Advantages:
• Parts have best surface quality
• High Accuracy
• High speed
• Finely detailed features like thin vertical walls, sharp corners & tall columns
can be fabricated with ease.
Disadvantages:
• It requires Post Processing. i.e. Post Curing.
• Careful handling of raw materials required.
• High cost of Photo Curable Resin.
Applications:
• Investment Casting.
• Wind Tunnel Modelling.
• Tooling.
• Injection Mould Tools.
Diagram:
DTM sinter station 2500 is the machine used for the process.
Selective Laser Sintering begins like most other rapid prototyping processes with a
standard .STL CAD file format.DTM view software uses the .STL files. This
software do the required orientation and scaling of parts.
This machine has auto nesting capabilities which will place multiple part optimally
in the build chamber for best processing speed and results. Once the .STL file is
placed and parameters are set the model is directly built from the file.
The sinter station has built piston at the center and feed piston on the either side. The
model is built layer by layer like other rapid prototyping process so that the build
piston will begin at the top of its range and will lower in increments of the set layer
size as parts are built. With the build piston at the top a thin layer of powder is
spread across the build area by the roller from one of the feed piston. The laser then
cures in a raster sweeps motion across the area of the parts being built.The part
piston lowers and more powder is deposited and the process is continued until all of
the part is built.The build media is removed from the machine. It is a cake of
powder. This cake is taken to the breakout station where excess powder is removed
from the part manually with brushesthe excess powder that has been removed can be
kept for recycling and can be reused. Some material needs additional finishing.
Applications:
1. As conceptual models.
2.Functional prototypes.
3.As Pattern masters.
Advantages:
• Wide range of build materials.
• High throughput
capabilities.
• 3.Self-supporting build
envelop. 4.Parts are completed
faster.
• Damage is less.
• Less wastage of material
Disadvantages:
• Initial cost of system is high.
• High operational and maintenance cost.
3.Peripheral and facility requirement.
• To perform simple editing functions on slice files. Also editing function allows
repair of minor flaws in the STL file with the options of closing and merging
of curves.
Build Parameters:
• Sets:
Quick Slice uses sets or packages of build parameters. Sets contain all of the build
instructions for a selected set of curves in a part. Sets allow a part to be built with
several different settings
E.g. One set may be used for supporting structure of the part, one for part face,
another for thicker sections of the part and still another for exposed surfaces of the
part. This allows flexibility of building bulkier sections and internal fills quickly by
getting finer details on visible areas of a part.
Sets also allow chosen sections of a part to build hollow, cross hatched or solid if so
desired.
Two of the build parameters commonly worked with are road width and fill spacing.
• Road Width:
Road Width is the width of the ribbon of molten material that is extruded from the
tip.
When FDM builds a layer, it usually begins by outlining the cross section with a
perimeter road, sometimes followed by one or more concentric contours inside of
perimeters.
Next it begins to fill remaining internal area in a raster or hatched pattern until a
complete solid layer is finished.
• Fill Spacing:
Fill spacing is the distance left between raster’s or contours that make up interior
solids of the parts. A fill spacing set at zero means that part will be built solid.
Once all parameters have been set, road are created graphically by Quick Slice. The
user is then allowed to preview each slice if so desired to see if the part is going to
build as required.
Quick slice has a very good build time estimator which activates when an SML file
is written. SML stands for Stratasys Machine Language. Basically it displays in the
command windows, the approximate amount of time and material to be used for
given part. Build time estimate allows for a efficient tracking and scheduling of
FDM system work loads.
• Building a part:
The FDM receives a SML file and will begin by moving the head to the extreme X
and Y portions to find it and then raises the platen to a point to where the foam
substrate is just below heated tips. After checking the raw material supply and
temperature settings, the user then manually places the head at point where the part
has to be built on the foam and then presses a button to begin building. After that
FDM will build part completely without any user intervention.
Applications:
Advantages:
Disadvantages:
• Process is slower than laser based systems.
• Build Speed is low.
• Thin vertical column prove difficult to build with FDM.
• Physical contact with extrusion can sometimes topple or at least shift thin
vertical columns and walls.
• Restricted accuracy due to the shape of the material used: wire of 1.27 mm
diameter.
Investment
(ICW06)
Diagrams:
Fig a: FDM Extrusion Head
Strong Ground Curing (SGC) forms are reasonable for building various parts with various
geometries and measurements in clump creation of fast models; in any case issues in demonstrate
precision, quality, and material properties of models restrict their applications. This is because it
implores not just 3D printing but also other forms of printing technology such as:
• Stereolithography (SD): It is a method used to create 3-D printed objects. It uses a
Stereolithography to convert liquid plastic into solid objects.
• Continuous liquid interface production
• Ultrasonic consolidation.
• Contour crafting
• Electron beam melting
There are different versions of solid ground curing. One for instance tons the whole procedure to
just six steps:
1. Spraying photosensitive resin. You need using the Data Front End, Cubital’s
software to create a CAD model. You have to spray the flat working surface when you
start on layer creation steps.
2. Developing the photo mask. For each of the layers, you can produce a photo mask
by using Cubital’s proprietary ionographic printing technic.
3. Exposing the photo mask. You will need a UV lamp for this to position the photo
mask over your working surface. The UV lamp will help harden the exposed surface.
4. Vacuuming uncured resin and solidifying remnants. Once you are done curing,
you need vacuuming all the uncured resin. This recycling will leave you the hardened
areas intact.
5. Applying wax to replace uncured resin areas.
6. Mill the top surface flat.
Solid Ground Curing is diverse. The earliest signs are the number of 3 DS printing technologies
that you can use. Cubital’s software is well endowed, and it counters modernism in a way that
makes it stay at the apex of ground curing.
LOM material
Laminated Object Manufacturing (or LOM) is a very fast and inexpensive way to 3D print
objects in several kinds of materials. Sheets of material are bonded together and cut in the right
geometry according to the 3D model. Laminated Object Manufacturing is mainly used for rapid
prototyping processes, not for production.
LOM (Laminated Object Manufacturing): 3D Printing with Layers of Paper
There are a lot of different 3D printing processes available nowadays, but have you ever heard
about Laminated Object Manufacturing? Laminated Object Manufacturing (or LOM) is a very
fast and inexpensive way to 3D print objects in several kinds of materials. Sheets of material are
bonded together and cut in the right geometry according to the 3D model. Laminated Object
Manufacturing is mainly used for rapid prototyping processes, not for production.
MCor developed a paper based technology that allows multicolor 3D printing. Courtesy of
MCor.
What is Laminated Object Manufacturing?
Laminated Object Manufacturing is a 3D printing method, developed by Helisys Inc (now Cubic
Technologies). but what happens during this process? Layers of material, plastic or layers paper
are fused, or laminated, together, using heat and pressure.
You may have never heard of this 3D printing technology before and that is normal. Even though
this technique is efficient, affordable and quite fast, it is still not really popular.
In the LOM technology, the layered material is rolled on the building platform. Usually, the
material is coated with an adhesive layer and the feeding roller heats in order to melt the
adhesive. The layer is then glued to the previous one. A blade or a laser is used to draw the
geometry of the object to build and draw crosses on the rest of the surface to facilitate the
extraction of the final objects. At the end, the building platform contains a block composed of the
final objects and the parallelepipoids that are to be withdrawn.
Objects printed using paper then taking on wood-like properties, and can benefit from a sand
casting finish, while paper objects are usually sealed with a paint or lacquer to keep out moisture.
The technology has been brought to the public by Cubic Technologies (formerly Helisys inc.)
that propose a plastic LOM machine. Recently, MCor launched their paper-based machine
adding color to the technology.
What materials can be used with this 3D technology?
This technology is very versatile as almost any material can be glued. During this additive
manufacturing process, layers of adhesive-coated paper, plastic, or metal laminates are
successively glued together. The more common material used is paper as it is easily cut. Plastic
can also be used, using a blade or a laser during the cutting stage. Metallic sheets are more
unusual because the cutting stage is more complicated.
What are the particularities of this technology?
This is a very simple process making it easy to use, cheap and fast. The printing precision
depends on the layer thickness and thus depends on the material. Compared to other
technologies, it is not considered as very precise. The withdrawal of the support parallelepipoids
is an exhausting and critical task that can lead to damaged objects.
What are the applications of Laminated Object Manufacturing?
LOM machines are mainly used for rapid prototyping plastic parts. Its low price and fastness
make it convenient to make prototypes, even though the produced objects are far from end-use
parts. Moreover, Laminated Object Manufacturing can’t create really accurate models such as
technologies like Selective Laser Sintering (SLS), or even Stereolithography (SLA). It is not
possible to print intricate and complex geometries, but its cheap process and freeform fabrication
process are making it a good prototyping technique.
Mcor technologies proposes a particular kind of LOM, they named this additive manufacturing
process Selective Deposition Lamination (SDL). It is a paper based technology that adds color in
the print. Sheets of paper are colour printed, selectively glued and cut with a blade. The glue is
only applied in the surface corresponding to the object, then it is easier to excavate the final
object. Plus, the addition of colour allows this technology to compete with binder
jetting technologies to produce multicolor objects, even if the quality is not the same.
Are you looking for a great rapid prototyping technique? Check out our 3D printing
materials catalog, and choose the best technology for your project! You will just have to upload
your STL file on our online 3D printing service, we will manage your order with our
professional 3D printers.
UNIT-6
SELECTION OF RP PROCESS
Selection of a RP system depend on several factors such as price accuracy, build envelope, build
material, build speed, surface finish and type of application. Each RP system has its own
strengths, limitations and application.
Rapid prototyping is the fast fabrication of a physical part, model or assembly using 3D
computer aided design (CAD). The creation of the part, model or assembly is usually completed
using additive manufacturing, or more commonly known as 3D printing.
2. Quality
• As discussed previously the fidelity or the accuracy of the product required will dictate
what type of process and post-processing you would need. Quality of the prototype as
compared to your final product or subcomponent also needs to be considered. As high-
fidelity prototypes cost more, they should be considered in terms of return on investment.
• For example, if you have a thread feature on a part then SLA is better than FDM but
would cost more.
• Life of the prototype is also crucial when deciding the technology. For example, if the
parts have fasteners that will be used frequently, then machined or metal inserts are a
better option than 3D printed threaded or self-tapping holes.
• Material selection also plays a vital role in terms of the quality of the prototype. If the
functional elements are linked to special material properties, such as surface finish and
durability, then choosing additive manufactured parts might not be the best choice. The
general material choices for the different manufacturing methods are as follows:
Quantity
Plastic parts
Low (1's) Medium (10's)
Metallic parts
Prototype processes
Quantity
Metallic Parts
Low (1's) Medium (10's)
4. Complexity
The complexity of the part and intricacy of the features will also dictate the rapid prototype
process selection. Additive manufacturing is good for producing very complicated small parts,
but one should be cautious about the final design because complicated means very expensive
mass production.
AM complex parts
Parts that are eventually produced by injection moulding, various forms of castings can be
prototyped using 3D printing while machined parts can be 3d printed or manufactured using
conventional forming or subtractive manufacturing processes.
5. Cost
Finally, the resources available; the objective of the prototype would go hand in hand with the
resources available. Time, money and man-hours need to get the prototypes manufactured and
working, needs to be considered while choosing the prototyping technology.
Things to ponder:
• Most of the time, time consumed by post-processing or to get the part working from low-
quality prototypes will be more than that of high-quality prototypes
• Some processes such as 3D printing might need some post-processing time but it’s relatively
quicker and cheaper while a vacuum casting would give parts almost identical to that of
injection moulding and can be used without post-processing. However, this will be more
expensive with the tooling cost
• Cost of CNC is proportional to the complexity of the part while the cost of AM is directly
proportional to the volume and size
• The overall cost would also be tightly linked to the quantities more for a process like CNC
because of the higher set-up cost
Nowadays, rapid prototyping technology still faces many problems, most of which come from
the level of development of the technology itself, especially in the following aspects.
1. Process Problem
The basis of rapid prototyping is the principle of layered superposition. However, what materials
to layered superpose and how to layered superpose are need to research. Thus, people are try to
study and develop new layered superposed molding method, in order to further improve the
performance of the article and the forming precision and efficiency.
2. Materials Problem
Prototyping materials research has always been a hot issue. The properties of rapid prototyping
material should meet:
1) Conducive to rapidly and accurately process the mold;
2) Must be close to the final usage of the part on the strength, stiffness, moisture resistance,
thermal stability and other requirements.
3) Good for subsequent processing of the rapid molding.
Development of new RP materials, especially composite materials, such as nano materials,
heterogeneous materials and materials of other methods difficult to make is still our direction of
effort.
3. Accuracy problem
At present, rapid prototyping parts are generally in a horizontal accuracy of ± 0.1 mm, as well as
the height (Z) direction accuracy. The basic principle of rapid prototyping technology determines
that the process is hard to achieve the surface quality and accuracy specifications of those
manufactured with conventional machining. Thus, it is an important way of improving rapid
prototyping precision that integrated the basic theory rapid of prototyping and the conventional
machining method, which makes them complemented each other.
4. Software Problem
At present, the hierarchical slicing algorithm used in rapid prototyping system is based on the
STL file format conversion, which is to use a series of triangular mesh to approximate the CAD
model data files. This data representation method has many defects, such as the loss of data
caused by some gaps in the triangular mesh, the layered effect caused by plane delamination
which reduces the surface quality and forming precision of parts. So now, we should focus on the
development of new model slicing methods, like feature-based model direct slice method or the
surface layer method, thereby reducing the error caused by the triangular approximation and
improving the forming accuracy and speed.
5. Energy Problem
Currently, rapid prototyping technology uses light energy, thermal energy, chemical energy,
mechanical energy and so on. In the energy density, the accuracy of energy control, forming
processing quality, etc. still need to be further improved.
Rapid Tooling
This chapter discusses how additive manufacturing can be used to develop tooling solutions.
Although AM is not well suited to high-volume production in a direct digital manufacturing
sense, it does have some benefit when producing volume production tools. This can be from the
perspective of using AM to create patterns for parts that are required using materials or
properties not currently available using AM or for longer run tooling where AM may be able
to simplify the process chain. Commonly referred to as rapid tooling, we discuss here how AM
can contribute to the product manufacturing processes.
Introduction
The term “tooling” refers in this case to the use of AM to create production tools. The tool is
therefore an impression, pattern, or mold from which a final part can be taken. There is a variety
of different ways in which this can be achieved and these will be discussed in this chapter.
In recent years, as can be seen from other chapters in this book, there has been a tendency to
attempt to use AM for production of parts directly from the machine. This is the so-called Direct
Digital Manufacture (DDM) and there are numerous reasons why this can be a preferable
approach to production. However, there are still a number of reasons for creating tooling rather
than DDM:
• The larger the number of parts produced; the more cost-effective it may be to make a
production tool, provided it is known how many parts can be made using such a tool.
• The material requirements for the final part may be very specific and not currently available as
an AM material but may however be possible through the tooling route.
• It may be that the product developer wants to understand the tooling process and thus use AM
to create a prototype tool.
• This may actually be the quickest and most effective way to create the tooling according to the
required specifications. This may be particularly relevant where short lead-times are important.
Tooling is often broken up into two types, referred to as “short-run” and “longrun” tooling.
Although discussed in numerous articles like those by Pham and Dimov, there are no specific
definitions for either of these. Therefore we will attempt to distinguish them here.
Short-run tooling may also be referred to as prototype tooling or soft tooling. The objective is to
use techniques that achieve a tool quickly, at low cost and with few process stages. Quite often
there are a number of manual steps in the process. It is understood that only a few parts are likely
to result from use of the tool; possibly even just one or two parts up to around 100 or more.
Every time the tool is used, it should be inspected for damage and viability. It may even be
possible (or necessary) to repair the tool before it can be used again. It should be noted that if a
tooling solution is required in a very short time (say in a few days), then AM-based short run
tooling may be the only way to arrive there.
Long-run tooling has greater emphasis on use of tooling for mass production purposes. Some
injection molding tools can last for years and millions of parts. Although wear is always going to
occur, the wear-rate is very low due to the relative hardness of the tool compared with the
resulting parts that come from them. The processes required to create long-run tools from AM
would still be chosen for their relative cost and lead-time, but in this case they are more likely
compared with conventional (subtractive) manufacturing processes. Almost every AM-based
long run tooling solution is likely to involve a metal fabrication process.
The benefits of using a rapid tooling solution may be difficult to determine, but could be
immense. Very rarely is a product created from a single tool and the more complex the product,
the more difficult it is to plan. Consider the problem of bringing a new mass-produced car to the
market. Some parts will already be available; some existing parts may require redesigning while
others will require design from scratch. Some of these new parts will be relatively simple, while
others will have significant performance specifications that could have very long lead times.
Now consider how you would create a plan to bring all these together so that the car is launched
on schedule. Even the manufacture of a very simple part could delay the whole process. The use
of AM-based short-run and long-run tooling can be extremely beneficial because of the short
reaction times and simplified process chains. A car manufacturer may be able to plan more easily
and react to disturbances in the process chain more efficiently. Even tooling that does not last
very long (or, for that matter, DDM) can be used to bridge the gap to long-term tooling made
using conventional methods. Delivery times can be met even though the entire mass production
facility has yet to be completed.
The majority of rapid tooling solutions are focused on the creation of injection molding (IM)
tooling. This is because there are a huge number of products made 438 18 Rapid Tooling from
polymers using this approach. We will go on in this chapter to discuss how we can directly
fabricate IM parts using AM as a replacement for subtractive machining processes. Electron
discharge machining (EDM) is an alternative to the more conventional abrasive metal cutting
that is worth separate consideration in this chapter. Of course, not all products are made from
polymer parts. There is a huge variety of metal, ceramic, and composite-based materials and
related manufacturing methods. One method that fits very well into an AM process chain is
investment casting, which we will discuss here, followed by some less mainstream AM-based
approaches that have found niches for some manufacturers.
Since the IM process requires a mold that can somehow separate for the part to be removed,
there are a number of issues that require attention:
• A simple mold will have a cavity into which the polymer is injected. A core will form the other
side of the mold, which is removed after the cooling process so that the part can be ejected. A
mechanism (usually a set of ejector pins) is engaged to push the part out from the cavity.
However, for this to be effective, the cavity walls usually have a slight slope (referred to as a
“draft angle”) that reduces shear forces between the polymer and the mold that would cause the
part to stick.
• Not all molds can be easily split into a simple core/cavity to reveal the part. Complex geometry
parts may require mold sets that separate into more than two segments. Parts may require very
careful redesign so that the number of mold components is minimized. Even so, mold sets can be
very complex.
• Filling the mold with molten polymer can also be problematic. The mold must be completely
full before it starts to solidify, else there may be cavities. Parts that comprise many features, like
thick or thin walls, ribs, bosses, etc. must be carefully analyzed to ensure the mold set is properly
filled. Very complex parts may require multiple injection and venting points to ensure effective
mold filling as well as fine-tuning of the temperatures, pressures and cycle operations within the
IM machine. There are numerous softwares available for
mold operation analysis, like Moldflow.
An IM machine has a standard plate set into which mold sets are inserted. For these inserts, it is
necessary to know where to locate the injection point, the ejector pins, risers, and other features
that comprise a fully functioning mold solution. It is these inserts that effectively “customize”
the process and where AM can therefore contribute towards a solution.
Inserts can be made using either metal or polymer AM technology. Polymer inserts are obviously
less durable, but are much quicker and cheaper to make. In a white paper published by Stratasys,
the Polyjet process was demonstrated to be effective for producing inserts for a variety of
applications .
IM applications have been tested using the standard Polyjet materials. Best results were
presented for the Digital ABS material. Parts were made in a conventional IM machines using a
variety of materials, including polyamide, ABS, and polyethylene at temperatures up to 300 _C.
Up to 100 cycles have been observed before the inserts broke. Similar results have been reported
using SL and polymer laser sintered parts. It is important to note that the IM inserts made this
way should be handled carefully so that they can achieve acceptable results. Even though the IM
process operates above the heat deflection temperature for the AM materials, it is still possible to
get acceptable molded parts. This is possible if the IM cycle is
lengthened so that the parts can cool more inside the mold before separation and ejection. Note
that this only really works for relatively simple core/cavity sets. For this type of application, the
costs can be around half of similar aluminum molds, with significant reductions in lead-time.
One can expect some hand-finishing of the resulting molded parts.
A core/cavity mold set showing a central injection point and channelling to regions where 5
different parts are formed in one cycle
Polyjet inserts for a two cavity mold set, showing a close-up of the ejector pins
(courtesy Stratasys)
The primary concerns when making mold inserts using polymer AM are heat deflection, wear,
and accuracy. Most AM processes can provide partial solutions to these problems, but generally
the most accurate processes have low heat deflection temperatures and the highest temperature
materials can be found in lower accuracy processes. A number of attempts have been made to
develop materials for IM inserts with polymer AM processes. One material of note is the copper-
polyamide material that was developed for the polymer powder bed fusion process. Adding a
copper filler to the polyamide matrix material served to improve the heat transfer away from the
surface when a mold is used in the IM machine. The copper also provided additional wear
resistance, which increases the life of the mold. It is interesting to note however that this is not a
widely used material as the copperpolyamide is not very useful for many other applications so
only appropriate where a large number of these molds are needed.
A number of chapters in this book discuss AM of metal parts. One of the initial drivers for this
technology was for IM mold inserts. AM can provide a near-net shape for the metal inserts.
Several materials have been developed for metal AM that could be used for this, but the most
widely used would be H13 tool steel. Almost every process that can achieve this is based on
powder metal sintering. Near-net shape can be achieved up to an Ra surface roughness of 12–20
μm but this would generally not be acceptable for most applications and machining of the parting
surfaces in particular would be necessary. If the mold surface also requires machine finishing,
then very careful attention must be given to gaging so that all of the original part lies outside of
the machining volume. Incorrect gaging could lead to some regions not having sufficient stock
material to achieve an adequate surface. It is therefore common for designers to add material to
the CAD model as a machining allowance. Figure shows a tool set where the inserts were made
using a powder metal system, with two parts that were molded from them.
Early metal powder AM machines were very expensive and suffered from problems with
accuracy and consistent material properties. At that time there were a few alternative approaches
to creating metal parts in the Rapid Steel and KelTool processes. While these approaches have
become virtually obsolete, there was distinct advantage in that these processes could result in a
fully metal part but using a conventional polymer AM machine. However, there was the need for
additional furnace technology that added to the expense of the process.
Powder sintering could also be used to create parts that are a blend of polymer and metal
powders. The polymeric material acts as a matrix that can hold the metal powder in place. The
use of a high thermally conductive metal powder, like copper, would be the most ideal to use for
the purpose of creating IM tooling inserts. The copper would cause heat energy to conduct away
from the matrix polymer, thus allowing more rapid cooling during the IM process. The copper
powder, being harder and more durable than the polymer, would also enable longer tool life.
One significant benefit to the use of AM for creation of injection mold tooling is the capability of
creating conformal cooling channels. It is normal to run coolant through the IM inserts,
facilitating the cooling of the plastic part following the injection of the molten polymer. This
cooling process is very dependent on the geometry of the part being molded, with larger
voluminous segments cooling slower than smaller, thinner sections. Greater flow of coolant close
to the larger segments can enable faster and more regular cooling, which can also improve the
part quality by preventing part warpage due to thermally induced stress. The
geometric freedom that is a characteristic of AM can enable very complex cooling channels to be
designed into the part. While the best way to achieve such conformal cooling is very much open
to debate, benefits have been catalogued. An example of conformal cooling can be seen in Fig.
Note that this approach can be applied to both short- and long-run methods.
A direct metal laser sintered tool set, with two parts that have been molded from them
While it may be possible to create an electrode using powder metallurgy methods from AM
molds, possibly a more effective method would be to use direct metal fabrication. Stucker, et al.
used this approach to create electrodes using Zirconium diBoride (ZrB2). This material was
encapsulated in a copper matrix material, which was melted using a selective laser melting
approach. The resulting metal matrix composite was observed to have good erosion
characteristics, wearing approximately 1/16th the rate of a pure copper electrode.
Neither of the above approaches has achieved popularity and there appear to be much better
ways of creating EDM electrodes. However, recent improvements in metal powder melting
systems may revive this research and development since electrode production can account for a
significant amount of the manufacturing costs.
Investment Casting
Investment casting is the process of generating metal parts from a nonmetal pattern. Figure
efficiently describes the investment casting process. The patterns are in some way assembled into
a structure that can be coated with ceramic to produce a shell. The ceramic starts as a slurry into
which the structure, referred to as a “tree” for obvious reasons, is dipped to produce a closely
forming skin. Once this has dried, it is strengthened by applying more coats until it is strong
enough to withstand the casting process. Prior to casting, the pattern is removed by burning out
the material. Care must be taken at this stage to ensure all the material has been burned out of the
shell, leaving no residue. The ceramic shell can withstand the high temperature of molten metal
during the pouring process, which can then be left to cool before the shell is broken from the
tree. The metal replicas of the original pattern are cut from the “trunk” of the structure prior to
post-treatment.
The great advantage of this is that parts can be made in a wide range of materials, specific to the
application. While powder metal AM systems can produce parts directly in metal, there is a
much more limited range of metals available. Furthermore, this is an approach that can result in
metal parts from a nonmetal AM technology. A number of AM processes are capable of directly
making parts in wax, including material jetting and material extrusion. However, it is also
possible to make investment casting patterns from other materials, including polycarbonate and
ABS, which are available from a wide range of AM machines. The key is to ensure that the
material does not expand rapidly during the burnout process, prior to the metal casting. One way
to achieve this is to apply the honeycomb core approach, such as the SL QuickCast build style,
rather than using a solid fill.
Any fusible material can be atomized. Several techniques have been developed which permit
large production rates of powdered particles, often with considerable control over the size ranges
of the final grain population. Powders may be prepared by crushing, grinding, chemical
reactions, or electrolytic deposition. The most commonly used powders are copper-base and
iron-base materials.[10]
Powders of the elements titanium, vanadium, thorium, niobium, tantalum, calcium, and uranium
have been produced by high-temperature reduction of the corresponding nitrides and carbides.
Iron, nickel, uranium, and beryllium submicrometre powders are obtained by reducing
metallic oxalates and formates. Exceedingly fine particles also have been prepared by directing a
stream of molten metal through a high-temperature plasma jet or flame, atomizing the material.
Various chemical and flame associated powdering processes are adopted in part to prevent
serious degradation of particle surfaces by atmospheric oxygen.
In tonnage terms, the production of iron powders for PM structural part production dwarfs the
production of all of the non-ferrous metal powders combined. Virtually all iron powders are
produced by one of two processes: the sponge iron process or water atomization.
1.Sponge iron process
The longest established of these processes is the sponge iron process, the leading example of a
family of processes involving solid state reduction of an oxide. In the process, selected magnetite
(Fe3O4) ore is mixed with coke and lime and placed in a silicon carbide retort. The filled retort is
then heated in a kiln, where the reduction process leaves an iron “cake” and a slag. In subsequent
steps, the retort is emptied, the reduced iron sponge is separated from the slag and is crushed and
annealed.
The resultant powder is highly irregular in particle shape, therefore ensuring good “green
strength” so that die-pressed compacts can be readily handled prior to sintering, and each particle
contains internal pores (hence the term “sponge”) so that the good green strength is available at
low compacted density levels.
Sponge iron provides the feedstock for all iron-based self-lubricating bearings, and still accounts
for around 30% of iron powder usage in PM structural parts.
2.Atomization
Atomization is accomplished by forcing a molten metal stream through an orifice at moderate
pressures. A gas is introduced into the metal stream just before it leaves the nozzle, serving to
create turbulence as the entrained gas expands (due to heating) and exits into a large collection
volume exterior to the orifice. The collection volume is filled with gas to promote further
turbulence of the molten metal jet. Air and powder streams are segregated using gravity
or cyclonic separation. Most atomized powders are annealed, which helps reduce the oxide and
carbon content. The water atomized particles are smaller, cleaner, and nonporous and have a
greater breadth of size, which allows better compacting. The particles produced through this
method are normally of spherical or pear shape. Usually, they also carry a layer of oxide over
them.
There are three types of atomization:
• Liquid atomization
• Gas atomization
• Centrifugal atomization
Simple atomization techniques are available in which liquid metal is forced through an orifice at
a sufficiently high velocity to ensure turbulent flow. The usual performance index used is
the Reynolds number R = fvd/n, where f = fluid density, v = velocity of the exit stream, d =
diameter of the opening, and n = absolute viscosity. At low R the liquid jet oscillates, but at
higher velocities the stream becomes turbulent and breaks into droplets. Pumping energy is
applied to droplet formation with very low efficiency (on the order of 1%) and control over the
size distribution of the metal particles produced is rather poor. Other techniques such as nozzle
vibration, nozzle asymmetry, multiple impinging streams, or molten-metal injection into ambient
gas are all available to increase atomization efficiency, produce finer grains, and to narrow the
particle size distribution. Unfortunately, it is difficult to eject metals through orifices smaller
than a few millimeters in diameter, which in practice limits the minimum size of powder grains
to approximately 10 μm. Atomization also produces a wide spectrum of particle sizes,
necessitating downstream classification by screening and remelting a significant fraction of the
grain boundary.
3.Centrifugal disintegration
Centrifugal disintegration of molten particles offers one way around these problems. Extensive
experience is available with iron, steel, and aluminium. Metal to be powdered is formed into a
rod which is introduced into a chamber through a rapidly rotating spindle. Opposite the spindle
tip is an electrode from which an arc is established which heats the metal rod. As the tip material
fuses, the rapid rod rotation throws off tiny melt droplets which solidify before hitting the
chamber walls. A circulating gas sweeps particles from the chamber. Similar techniques could be
employed in space or on the Moon. The chamber wall could be rotated to force new powders into
remote collection vessels,[11] and the electrode could be replaced by a solar mirror focused at the
end of the rod.
An alternative approach capable of producing a very narrow distribution of grain sizes but with
low throughput consists of a rapidly spinning bowl heated to well above the melting point of the
material to be powdered. Liquid metal, introduced onto the surface of the basin near the center at
flow rates adjusted to permit a thin metal film to skim evenly up the walls and over the edge,
breaks into droplets, each approximately the thickness of the film.[12]
Other techniques
Another powder-production technique involves a thin jet of liquid metal intersected by high-
speed streams of atomized water which break the jet into drops and cool the powder before it
reaches the bottom of the bin. In subsequent operations the powder is dried. This is called water
atomization. The advantage of water atomization is that metal solidifies faster than by gas
atomization since the heat capacity of water is some magnitudes higher than gases. Since the
solidification rate is inversely proportional to the particle size, smaller particles can be made
using water atomization. The smaller the particles, the more homogeneous the micro structure
will be. Notice that particles will have a more irregular shape and the particle size distribution
will be wider. In addition, some surface contamination can occur by oxidation skin formation.
Powder can be reduced by some kind of pre-consolidation treatment, such as annealing used for
the manufacture of ceramic tools.
1.Powder compaction
Powder compaction is the process of compacting metal powder in a die through the application
of high pressures. Typically the tools are held in the vertical orientation with the punch tool
forming the bottom of the cavity. The powder is then compacted into a shape and then ejected
from the die cavity. In a number of these applications the parts may require very little additional
work for their intended use; making for very cost efficient manufacturing.
The density of the compacted powder increases with the amount of pressure applied. Typical
pressures range from 80 psi to 1000 psi (0.5 MPa to 7 MPa), pressures from 1000 psi to
1,000,000 psi have been obtained. Pressure of 10 t/in² to 50 t/in² (150 MPa to 700 MPa) are
commonly used for metal powder compaction. To attain the same compression ratio across a
component with more than one level or height, it is necessary to work with multiple lower
punches. A cylindrical workpiece is made by single-level tooling. A more complex shape can be
made by the common multiple-level tooling.
Production rates of 15 to 30 parts per minute are common.
There are four major classes of tool styles: single-action compaction, used for thin, flat
components; opposed double-action with two punch motions, which accommodates thicker
components; double-action with floating die; and double action withdrawal die. Double action
classes give much better density distribution than single action. Tooling must be designed so that
it will withstand the extreme pressure without deforming or bending. Tools must be made from
materials that are polished and wear-resistant.
Better workpiece materials can be obtained by repressing and re-sintering.
Powder Compaction Press
2.Die pressing
The dominant technology for the forming of products from powder materials, in terms of both
tonnage quantities and numbers of parts produced, is die pressing. There are mechanical, servo-
electrical and hydraulic presses available in the market, whereby the biggest powder throughput
is processed by hydraulic presses. This forming technology involves a production cycle
comprising:
1. Filling a die cavity with a known volume of the powder feedstock, delivered from a fill
shoe.
2. Compaction of the powder within the die with punches to form the compact. Generally,
compaction pressure is applied through punches from both ends of the toolset in order to
reduce the level of density gradient within the compact.
3. Ejection of the compact from the die, using the lower punch(es) withdrawal from the die.
4. Removal of the compact from the upper face of the die using the fill shoe in the fill stage
of the next cycle, or an automation system or robot.
This cycle offers a readily automated and high production rate process.
Design considerations
Probably the most basic consideration is being able to remove the part from the die after it is
pressed, along with avoiding sharp corners in the design. Keeping the maximum surface area
below 20 square inches (0.013 m2) and the height-to-diameter ratio below 7-to-1 is
recommended. Along with having walls thicker than 0.08 inches (2.0 mm) and keeping the
adjacent wall thickness ratios below 2.5-to-1.
One of the major advantages of this process is its ability to produce complex geometries. Parts
with undercuts and threads require a secondary machining operation. Typical part sizes range
from 0.1 square inches (0.65 cm2) to 20 square inches (130 cm2). in area and from 0.1 to 4 inches
(0.25 to 10.16 cm) in length. However, it is possible to produce parts that are less than 0.1 square
inches (0.65 cm2) and larger than 25 square inches (160 cm2). in area and from a fraction of an
inch (2.54 cm) to approximately 8 inches (20 cm) in length.
3.Isostatic pressing
In some pressing operations, such as hot isostatic pressing (HIP) compact formation and
sintering occur simultaneously. This procedure, together with explosion-driven compressive
techniques is used extensively in the production of high-temperature and high-strength parts such
as turbine disks for jet engines. In most applications of powder metallurgy[14] the compact is hot-
pressed, heated to a temperature above which the materials cannot remain work-hardened. Hot
pressing lowers the pressures required to reduce porosity and speeds welding and grain
deformation processes. It also permits better dimensional control of the product, lessens
sensitivity to physical characteristics of starting materials, and allows powder to be compressed
to higher densities than with cold pressing, resulting in higher strength. Negative aspects of hot
pressing include shorter die life, slower throughput because of powder heating, and the frequent
necessity for protective atmospheres during forming and cooling stages.
The finished patterns can be hot glued to pre-made pouring basins, runners, and risers to form the
final pattern.The pattern is then coated with a refractory material. The coated pattern is placed in
a flask and packed carefully with green sand or a chemically bonded sand.
Finally, the molten metal is poured into the mold, which vaporizes the foam allowing the metal
to fill the entire mold. The vapor is simultaneously extracted from the flask through the sand.
The casting is allowed to cool and then dumped out of the flask ready to use. The sand does not
need to be reprocessed so it can be directly reused.
The minimum wall thickness for a full-mold casting is 2.5 mm (0.10 in). Typical dimensional
tolerances are 0.3% and typical surface finishes are from 2.5 to 25 µm (100 to 1000 µin) RMS.
The size range is from 400 g (0.88 lb) to several tonnes (tons).
Full-mold casting is often used to produce cylinder heads, engine
blocks, pump housings, automotive brake components, and manifolds. Commonly employed
materials include aluminium, iron, steel, nickel alloys, and copper alloys.
This casting process is advantageous for very complex castings, that would regularly
require cores. It is also dimensionally accurate, requires no draft, and has no parting lines so
no flash is formed. As compared to investment casting, it is cheaper because it is a simpler
process and the foam is cheaper than the wax. Risers are not usually required due to the nature of
the process; because the molten metal vaporizes the foam the first metal into the mold cools
more quickly than the rest, which results in natural directional solidification.
The two main disadvantages are that pattern costs can be high for low volume applications and
the patterns are easily damaged or distorted due to their low strength. If a die is used to create the
patterns there is a large initial cost.
Quick cast
Investment casting has, without a doubt, earned its place in manufacturing. The lost-wax process
has proven to be a cost effective way to produce prototypes, short runs or full production metal
components. Parts can be reduced in weight, tolerances of ± .005″ per inch held, and expenses
and time involving machining and finishing reduced or eliminated. The bottom line is, many
parts are perfect candidates for investment casting.
QuickCast is an SLA build style and was created to meet the needs of the Investment Casting
industry. QuickCast patterns were the first direct pattern (patterns created via a 3D printing
QuickCast patterns for investment casting have had the most profound effect on this industry.
QuickCast replaces the time consuming process of creating tooling to produce wax patterns,
allowing the review of metal designs in days instead of months.
QuickCast patterns are a hollow SLA build style with hexagonal support structures.
The QuickCast build style consists of a hollow stereolithography pattern with an internal
hexagonal support structure that adds strength to the pattern, allows for easy drainage, and
facilitates collapse of the pattern during thermal expansion to help avoid cracking the shell.
QuickCast patterns provide several advantages compared to other direct patterns including low
moisture absorption, high finish, dimensional stability and capabilities of producing large
assemblies.
UNIT-9
EMERGING TRENDS IN RT
REVERSE ENGINEERING
In mechanical engineering, the term reverse engineering (often abbreviated to RE) is used to
summarise the process of reconstructing an existing object. When designing an object from
scratch, an engineer will draw up a design specification and produce drawings from which the
item is constructed.
Conversely, with reverse engineering, the design engineer starts with the final product and works
through the design process in the opposite direction to arrive at the product design specification.
During the process, vital information about the design concept and manufacturing methods is
discovered.
The process of reverse engineering begins by gaining dimensional information of the object
via 3D scanning, whether it is a mechanical component, a consumer product or an ancient
artefact.
Reverse engineering involves acquiring three-dimensional positional data in the point cloud.
There are many ways of gathering valuable dimensional information about the product, but using
an accurate 3D measuring system is paramount. The accuracy of the data captured will impact
the quality and deviation of the Reverse Engineered model when compared to the original.
Physical Digital uses the globally-recognised GOM 3D structured light scanning systems, which
offer highly-accurate, traceable and repeatable measurement. The surface data captured is then
passed to our in-house design team to establish the original design intent of the object.
Reverse engineering enables the duplication of an existing part by capturing the component’s
physical dimensions, features, and material properties. There are a wide range of reasons for
reverse engineering an object, including:
Legacy Components – For many components that were designed and manufactured years ago,
there are no existing 2D drawings or 3D CAD data from which to reproduce the object. Here,
reverse engineering is a vital means to gain the information to recreate the product.
Original Equipment Manufacturer (OEM) issues – If the OEM is no longer trading or has lost
design measurements, then Reverse Engineering will supply the vital product information to
continue manufacturing of that object.
Design Development, Part Testing & Analysis – Through reverse engineering, a 3D product
can be quickly captured in digital form and remodelled or analysed in order to achieve improved
design iterations.
Competitor Analysis – Any organisation can analyse competitor products through reverse
engineering.
Bespoke and Ancient objects – Where there is no information about the dimensions of an
object except for the physical item itself, the quickest and most reliable way to reproduce it will
be by reverse engineering. Where a product is organic in shape (not a standard geometry such as
cuboid or cylindrical), designing in CAD may be challenging as it can be difficult to ensure that
the CAD model will be acceptably close to the sculpted model. Reverse engineering avoids this
problem as the physical model is the source of the information for the CAD model.
Modern manufacturing – methods such as Additive Manufacturing rely on reverse engineering.
Digital Archiving – Museum pieces and historic artefacts can be captured through 3D scanning,
then reverse engineered and the resulting CAD data can be held in case of any future damage to
the object or any need to reproduce parts of the item.
The reverse-engineering machines require very high precision, and thus there are some standard
procedures to ensure that the machine is well qualified before it is used.For example, the CMM
is an accurate measuring device used to verify dimensions to ensure part quality. A CMM can be
used to measure features in 2D and 3D, although 2D features cannot be measured directly. For
example, a line is a 2D feature, and can be defined by the intersection of a plane to the reference
plane. While a plane is a 3D feature, a line can be indirectly defined by defining two planes using
a CMM. Most parts are made up of simple geometric elements such as planes, edges, cylinders,
spheres, and cones, created by machining or forming. Distance, symmetry, intersection, angle,
and projection cannot
be measured directly, but must be constructed mathematically from measured features.
Projection is the reproduction of a workpiece feature on another feature, for example, projecting
a circle or line on a plane, or a point onto a line. Intersection is where two existing geometric
elements meet and cross each other. For example, points are created by the intersection of two
lines, or of a line and a plane; and lines are created by the intersection of two planes.
The sequence for programming a CMM with a probe includes the following steps:
Traditional CMMs typically have better accuracy, but can be limited in the size and complexity
of the object to be scanned. Portable CMMs are generally less accurate, but they are portable,
with less limitation on the size of an object. Measurement systems using noncontact
technologies, such as various laser scanning probes or laser tracking systems, can scan
very large and complex surfaces accurately, but can be very expensive depending on the type of
system. Sensing can be classified into passive sensing and active sensing. Passive sensing is
when sensing energy is only received and no energy is emitted for the purpose of sensing, for
example, stereo vision techniques. Active sensing is when properly formatted light or any other
form of
energy is emitted rather than received once it has interacted with the object to digitize, for
example, CT (computerized omography) and MRI (magnetic resonance imaging).
Active methods
3D echo sounding map of an underwater canyon
Active methods, i.e. range data methods, given the depth map, reconstruct the 3D profile
by numerical approximation approach and build the object in scenario based on model. These
methods actively interfere with the reconstructed object, either mechanically or radiometrically
using rangefinders, in order to acquire the depth map, e.g. structured light, laser range finder and
other active sensing techniques. A simple example of a mechanical method would use a depth
gauge to measure a distance to a rotating object put on a turntable. More
applicable radiometric methods emit radiance towards the object and then measure its reflected
part. Examples range from moving light sources, colored visible light, time-of-
flight lasers [6] to microwaves or 3D ultrasound. See 3D scanning for more details.
Passive methods
Passive methods of 3D reconstruction do not interfere with the reconstructed object; they only
use a sensor to measure the radiance reflected or emitted by the object's surface to infer its 3D
structure through image understanding. Typically, the sensor is an image sensor in a camera
sensitive to visible light and the input to the method is a set of digital images (one, two or more)
or video. In this case we talk about image-based reconstruction and the output is a 3D model. By
comparison to active methods, passive methods can be applied to a wider range of situations.
Monocular cues methods
Monocular cues methods refer to using one or more images from one viewpoint (camera) to
proceed to 3D construction. It makes use of 2D characteristics(e.g. Silhouettes, shading and
texture) to measure 3D shape, and that's why it is also named Shape-From-X, where X can
be silhouettes, shading, texture etc. 3D reconstruction through monocular cues is simple and
quick, and only one appropriate digital image is needed thus only one camera is adequate.
Technically, it avoids stereo correspondence, which is fairly complex.
Shape-from-shading Due to the analysis of the shade information in the image, by
using Lambertian reflectance, the depth of normal information of the object surface is restored to
reconstruct.
Photometric Stereo This approach is more sophisticated than the shape-of-shading method.
Images taken in different lighting conditions are used to solve the depth information. It is worth
mentioning that more than one image is required by this approach.[12]
Shape-from-texture Suppose such an object with smooth surface covered by replicated texture
units, and its projection from 3D to 2D causes distortion and perspective. Distortion and
perspective measured in 2D images provide the hint for inversely solving depth of normal
information of the object surface.
Rapid Tooling: Its Processes, Advantages, and Applications
If you want to market your product faster, you will need rapid prototyping to make the parts
readily available for testing. There are many innovations in the manufacturing industry in recent
years. And among them are the various rapid prototyping techniques that can help the design
team during the product development phase. It’s called rapid prototyping.
Thanks to rapid tooling, parts are manufactured quickly to test and validate them before going
into production tooling. There are different names for rapid tooling. Some people call
it prototypes tooling, soft tooling, or prototype mold. For now, let us stick with rapid tooling.
This article will dig deeper into this buzzword and look at its advantages and applications.
Before we move into that, let us first get to know what rapid tooling is.
Simply put, rapid tooling is a process of creating a prototype in a short time. It all began in the
1990s where engineers using plastic injection molding tried to find ways to create molds in days
or even hours instead of the number of months it took them to produce a machine mold.
Parts made through rapid tooling is a perfect solution to test and evaluate a prototype and make a
few hundred parts before actually going into full production mode. Rapid tooling techniques
build inserts like the core, side actions, and cavity of the parts. It all depends on the rapid tooling
employed; it can produce parts through multiple cycles out of the same mold.
There are many rapid tooling techniques to choose from, and each type can have various
benefits. You have many factors to consider for getting the most of these benefits because it
varies depending on the size, consistency, technology, accuracy, and the materials you will use.
You have to keep the following limitations in mind, too, if you are considering rapid tooling to
make your prototype.
1. The mold should be strong
The mold has to be durable so that it can manage the injection molding method. The molding
machines clamped heated materials into the mold at pounds per inch, so the molds should
withstand the injections.
2. The mold should be smooth
Aside from being strong, it should also be smooth to inject the plastic cleanly. This characteristic
is critical because it is needed for each ejection. In rapid tooling, some processes add materials
layer by layer, so it’s not smooth. In this case, the prototype requires additional finishing to be
viable for prototyping.
One thing about rapid tooling is it uses the exact material of the final product. It’s good because
you can have a more precise idea of how the parts will be in actual utilization. Thus, you can
explore and confirm if you have the right material.
Time-saving
Rapid tooling is time-saving because it eliminates the need to produce molds, patterns, and
special tools that you used in conventional tooling. Because of this, rapid tooling shortened the
time between the initial idea and evaluation.
The resulting prototypes are accurate and readily accessible for testing the forms, features,
usability, and performance. Its designers can also modify the product based on the feedback. A
fast turnaround can help the company to obtain a competitive edge to bring new products into the
market.
Cost Savings
Another benefit of rapid tooling is the cost savings. The part produced in rapid tooling is
synonymous with full-scale production. You can use these parts for impact and stress testing.
With the results from testing, you can determine the changes needed before going into an
expensive tooling process.
Other important applications of the prototyping technology are in the development of medical
devices and instrumentations. Medical instruments that have been upgraded using the 3D
technology include surgical fasteners, scalpels, retractors, display systems, among many others.
Besides the designing of the medical devices, the prototyping technology is also used in the
manufacturing of these devices. Devices that need to be specifically individualized for a
particular patient are the candidates of the additive technologies.
Most hearing aid devices are designed using the stereolithography or the selective laser sintering.
Other areas that are adapting the rapid prototyping technology is the replacement of teeth.
Some drug dosage forms are also designed by the use of these technology. Especially the dosage
forms that are difficult to design using any other method.
Tablets having a sustained drug release are also being manufacture using the rapid prototyping
technology. The new technology has improved the safety of drugs to patients by minimizing the
adverse drug reactions that may arise.
Rapid prototyping plays a crucial role when it comes to implantations and use of prostheses.
Through the technology, prostheses that have been specifically designed for a particular patient
are now available. Patients whose requirement is outside the standard size or those who require
special treatments can now get some customized prostheses that fits them at an affordable cost.
Rapid prototyping and computed tomography technologies utilize techniques, such as X-rays and
NMRI, and enable the transfer of data generated to be used as the input data for the rapid
prototyping process. A lot of development have been done to enhance the accuracy,
interpretation, and the translation of the CT scan results. The accuracy of the models generated
from the rapid prototyping systems have also been improved over time.
Various types of rapid prototyping technology have been applied in the various medical uses
with some of them being selected as the standard method. An example of standard method used
for medical purposes is the CT scan used in the hip replacement surgical procedure.
Data from the CT scan is combined with engineering data to join to the bone. The data is then
turned into a plastic model to be applied as an implant for the patient.
Other medical applications of the prototyping technologies is in the replacement of the external
missing organs. In such instances, the remaining organ is scanned into a three-dimensional
image, and the mirror-image of the data acquired is used to build data for the missing organ.
Models of complex organs in the body are being developed using the rapid prototyping
techniques. The models are used by surgeons to get the real impression of the structures before a
surgical intervention is performed.
Complex procedures, especially those ones involving the craniofacial and the maxillofacial
surgeries utilize the scientific application. The models are always placed in the surgical rooms
where the procedure is being done by the surgeon.
The most commonly used technology for this application is the stereolithography. The model has
some of the most reliable features, such as the transparency and developments in the color resins,
enable a clear differentiation of tumors and any other foreign growth in the bodies.
Rapid prototyping technology is also used in the manufacture of biologically active implants and
also in tissue engineering. The application involves the use of selective laser sintering of
ceramics.
UNIT-10
PROCESSING POLYHEDRAL DATA
Polyhedral Compilation
Polyhedral compilation encompasses the compilation techniques that rely on the representation
of programs, especially those involving nested loops and arrays, thanks to parametric
polyhedra 952 or Presburger relations 31, and that exploit combinatorial and geometrical
optimizations on these objects to analyze and optimize the programs. Initially proposed in the
context of compilers-parallelizers, it is now used for a wide range of applications, including
automatic parallelization, data locality optimizations, memory management optimizations,
program verification, communication optimizations, SIMDization, code generation for hardware
accelerators, high-level synthesis, etc. There has been experience in using such techniques in
static compilers, just-in-time compilers, as well as DSL compilers. The polyhedral research
community has a strong academic background, but more and more industry users start to adapt
such technologies as well.
The interest of using polyhedral representations is that they can be manipulated or optimized
with algorithms whose complexity depends on their structure and not on the number of elements
they represent. Furthermore, generic and compact solutions can be designed that depend on
program parameters (e.g., loop bounds, tile sizes, array bounds). In a word, polyhedral
techniques are the symbolic counterpart, for structured loops (but without unrolling them), of
compilation techniques (such as scheduling, lifetime analysis, register allocation) designed for
acyclic control-flow graphs or unstructured loops. Also, compared to optimizations that handle
loops or arrays as a whole, polyhedral techniques can work at the granularity of their elements,
i.e., at the granularity of a loop iteration and instance of a statement (operation), and at the
granularity of an array element
Software Prototype
Software prototyping is the activity of creating prototypes of software applications, i.e.,
incomplete versions of the software program being developed. It is an activity that can occur
in software development and is comparable to prototyping as known from other fields, such
as mechanical engineering or manufacturing.
A prototype typically simulates only a few aspects of, and may be completely different from, the
final product.
Prototyping has several benefits: the software designer and implementer can get valuable
feedback from the users early in the project. The client and the contractor can compare if the
software made matches the software specification, according to which the software program is
built. It also allows the software engineer some insight into the accuracy of initial project
estimates and whether the deadlines and milestones proposed can be successfully met. The
degree of completeness and the techniques used in prototyping have been in development and
debate since its proposal in the early 1970s
The purpose of a prototype is to allow users of the software to evaluate developers' proposals for
the design of the eventual product by actually trying them out, rather than having to interpret and
evaluate the design based on descriptions. Software prototyping provides an understanding of the
software's functions and potential threats or issues. Prototyping can also be used by end users to
describe and prove requirements that have not been considered, and that can be a key factor in
the commercial relationship between developers and their clients. Interaction design in particular
makes heavy use of prototyping with that goal.
This process is in contrast with the 1960s and 1970s monolithic development cycle of building
the entire program first and then working out any inconsistencies between design and
implementation, which led to higher software costs and poor estimates of time and cost. [citation
needed]
The monolithic approach has been dubbed the "Slaying the (software) Dragon" technique,
since it assumes that the software designer and developer is a single hero who has to slay the
entire dragon alone. Prototyping can also avoid the great expense and difficulty of having to
change a finished software product.
The practice of prototyping is one of the points Frederick P. Brooks makes in his 1975 book The
Mythical Man-Month and his 10-year anniversary article "No Silver Bullet".
An early example of large-scale software prototyping was the implementation of NYU's Ada/ED
translator for the Ada programming language.[3] It was implemented in SETL with the intent of
producing an executable semantic model for the Ada language, emphasizing clarity of design and
user interface over speed and efficiency. The NYU Ada/ED system was the first validated Ada
implementation, certified on April 11, 1983.[4]
SOLID VIEW
SolidView Software from Stratasys Direct Manufacturing lets anyone view, measure, mark-up, and
communicate 3D and 2D designs and assemblies using a standard Windows PC. SolidView's
intuitive user interface makes it ideal for rapid prototyping, reverse engineering, and general view
and mark-up applications. Extensive cross-sectioning and measurement features make it easy to
identify and document design changes. Automatic slide record and playback, along with a complete
suite of mark-up tools enable full 3D communication of complex designs and assemblies. With
SolidView's exclusive publishing capabilities you can even send a no-cost 2D/3D player along with
your designs. SolidView adds instant value to your existing CAD data by allowing everyone
involved in the product development process-engineering, manufacturing, purchasing, Quality
Assurance, suppliers, marketing and sales and even customers-to share the design data on their
Windows PC.SolidView reads the following 3D and 2D formats: SLDPRT, SLDASM, TL, VRML,
OBJ, DXF, CGM, HPGL, HPGL2, TIFF, GIF, BMP,Options for IGES and VDA import, as well as
network licensing are also available.
SOFTWARE MAGICS
Magics rapid prototyping software enables you to import a wide variety of CAD formats and to
export STL files ready for rapid prototyping, tooling and manufacturing. Its applications include
repairing and optimizing 3D models; analyzing parts; making process-related design changes on
your STL files; designing fixtures; documenting your projects; production planning and much
more.