Whatfflagsdo
Whatfflagsdo
**Optimization**
1. DFIntMaxFrameBufferSize: Optimizes frame buffer size.
2. DFIntConnectionMTUSize: Optimizes MTU size.
3. FIntRobloxGuiBlurIntensity: Removes Roblox GUI blur.
4. DebugGraphicPreferD3D11: Uses DirectX 11.
**Disables Telemetry**
1. FFlagDebugDisableTelemetryEphemeralCounter: Disables ephemeral counter
telemetry.
2. FFlagDebugDisableTelemetryEphemeralStat: Disables ephemeral statistics
telemetry.
3. FFlagDebugDisableTelemetryEventIngest: Disables event ingestion telemetry.
4. FFlagDebugDisableTelemetryPoint: Disables point telemetry.
5. FFlagDebugDisableTelemetryV2Counter: Disables version 2 ephemeral counter
telemetry.
6. FFlagDebugDisableTelemetryV2Event: Disables version 2 event telemetry.
7. FFlagDebugDisableTelemetryV2Stat: Disables version 2 statistics telemetry.
**Quality Reduction**
1. FIntTerrainArraySliceSize: Makes terrain material look bad.
2. DFFlagTextureQualityOverrideEnabled: Makes texture quality bad.
3. DFIntTextureQualityOverride: Specifies the level of texture quality when texture
quality override is enabled.
4. DFIntDebugFRMQualityLevelOverride: Makes render quality bad.
**Other Debugging Features**
1. DFFlagDebugPrintDataPingBreakDown: Disables data print.
2. DFFlagDebugPauseVoxelizer: Pauses voxelization for debugging purposes.
3. FIntDebugForceMSAASamples: Forces a specific number of Multi-Sample Anti-
Aliasing (MSAA) samples.
4. FFlagDebugEnableOctreeValidation: Enables validation for octrees in the
debugging process.