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To get up to speed and land a job like this, you will need to build upon your existing skills as a freelance
illustrator and develop proficiency in areas related to 3D modeling, texturing, and game development.
Here's a step-by-step plan to prepare for the role:

1. Develop 3D Software Skills

Learn 3D Modeling: Since the role involves creating realistic 3D equipment models, you should
gain experience with 3D modeling software. Familiarize yourself with industry-standard tools like
Blender, 3ds Max, or Maya. These will help you create and manipulate models for the assets you'll
be designing (e.g., boots, gloves, etc.).
Practice with Low-Poly and High-Poly Models: Practice creating both low-poly models (for
performance in games) and high-poly models (for detailed textures).
Sculpting: If you're new to 3D sculpting, learn how to use tools like ZBrush or Blender’s sculpting
tools to create organic shapes and details on models.

2. Gain Proficiency in Texturing Tools

Substance Painter: The job specifically mentions proficiency with Substance Painter, which is
essential for creating realistic textures. Invest time in mastering the software, learning how to
apply textures to 3D models, and how to create complex materials like leather, fabric, and metal,
which are common in football equipment.
Substance Designer: Understanding procedural texture creation in Substance Designer can also
be beneficial for creating custom materials for equipment.

3. Learn 3D Rendering and Game Engines

Familiarize with Unreal Engine 5 (UE5): Since the job mentions Unreal Engine 5, you should start
learning the basics of this game engine, especially how it handles models, textures, and lighting.
Understanding how assets are imported into the engine and how to optimize them for real-time
rendering is crucial.
Rendering & Lighting: Learn how to set up materials in Unreal Engine, as well as how lighting
affects the realism of 3D assets.

4. Master Concept Art and Design for Games

Improve 2D Concept Art: Since part of the role involves creating 2D concepts for in-game content,
continue to refine your drawing and visualization skills in Photoshop and Illustrator. Focus on
creating clean, detailed concept designs of the equipment (boots, gloves, etc.).
Understand Composition and Color Theory: The job mentions a strong understanding of
composition and color theory. Work on these areas by studying other professional concept artists'
work and practicing your own designs.
Focus on Realism: Since this job is in a realistic setting, study references for real-world football
equipment, and practice creating highly realistic designs.

5. Build a Strong Portfolio

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Showcase 3D Models and Textures: Make sure your portfolio highlights your 3D modeling skills
and includes textures you've created in Substance Painter. Even though you’re transitioning from
a freelance illustrator, it's important to demonstrate your ability to create both 2D concepts and 3D
assets.
Include Game-Ready Assets: Build a collection of realistic game-ready models (e.g., football gear,
clothing, emblems). If you can, simulate how these assets would look in a game engine like Unreal
Engine.
ArtStation/Behance: Ensure your portfolio is organized on platforms like ArtStation or Behance,
making it easy for recruiters to see your skills and experience.

6. Game Development Knowledge

Understand Game Production: Learn about the process of game asset creation, including asset
optimization, LOD (Level of Detail) creation, and how assets are integrated into a game. If you’re
not already familiar, try looking at online tutorials or courses on game art production.

7. Keep Up with Industry Trends

Football Knowledge: Since the job has a focus on football equipment, if you’re not already
passionate about football, it might be useful to familiarize yourself with the sport's gear and
equipment trends to ensure you can create accurate, detailed designs.
Follow Relevant Channels: Subscribe to YouTube channels or follow online communities focused
on 3D art, game development, and football equipment design to stay updated on the latest tools
and techniques.

8. Collaborative Skills

Work on Team Projects: Since the role involves collaboration with other artists and directors,
practicing working in teams is important. Even if you're a freelance illustrator, you might want to
participate in collaborative 3D art projects or game jams to simulate this environment.

9. Learn Technical Documentation

English Proficiency: If English is not your first language, make sure you can comfortably read and
understand technical documentation, which is important for working with a team on complex 3D
assets and game features.

Resources to Help You Get Started:

Blender Tutorials: Websites like Blender Guru, CG Cookie, or YouTube have beginner to advanced
tutorials on Blender.
Substance Painter Tutorials: Allegorithmic’s website and YouTube offer great tutorials.
Unreal Engine 5 Courses: Unreal Engine’s official website has plenty of learning resources.
Concept Art Communities: Check out forums like ConceptArt.org or ArtStation for inspiration and
feedback.

By developing your skills in these areas and aligning your portfolio with the expectations of the role,
you’ll be in a strong position to apply for this type of job.

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