Output Log
Output Log
[12:49:49] Bootstrap::LoadConfig
Platform Windows
Graphics ConsoleGraphicsSettingsPreset
CameraPreset ConsoleCameraPreset
InputSystemType Console
[12:49:49] IsAuthenticated
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 24950.
Total: 41.937000 ms (FindLiveObjects: 0.921800 ms CreateObjectMapping: 1.209000 ms
MarkObjects: 39.755800 ms DeleteObjects: 0.049800 ms)
[12:49:53] [GA_DEBUG]:ControllerManager::AssignJoystickToPlayer(player.id=9999999)
[12:49:53] [GA_DEBUG]:ControllerManager::AssignJoystickToPlayer(player.id=0)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 35400.
Total: 63.797800 ms (FindLiveObjects: 1.280800 ms CreateObjectMapping: 0.959300 ms
MarkObjects: 61.497400 ms DeleteObjects: 0.059900 ms)
[12:50:02] [GA_DEBUG]:ControllerManager::AssignJoystickToPlayer(player.id=9999999)
[12:50:02] [GA_DEBUG]:ControllerManager::AssignJoystickToPlayer(player.id=0)
[12:50:02] [GA_DEBUG]:ControllerManager::AssignJoystickToPlayer(player.id=9999999)
[12:50:02] [GA_DEBUG]:ControllerManager::AssignJoystickToPlayer(player.id=0)
[12:50:07] [GA_DEBUG]:Bootstrap::StartGameSystems
[12:50:07] LoadGame
[12:50:07] GameStateUndo::ApplyAll
[12:50:07] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[12:50:07] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[12:50:07] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(CatventureBegins)
called
[12:50:07] [GA_DEBUG]:Bootstrap::InitializeAfterLoad
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 204824.
Total: 183.789300 ms (FindLiveObjects: 9.753900 ms CreateObjectMapping: 2.977900 ms
MarkObjects: 170.851400 ms DeleteObjects: 0.205600 ms)
[12:51:03] GameStateUndo::RevertAll
[12:51:03] GameStateUndo::ApplyAll
[12:51:04] SceneController::Deactivate
Unloading 192 unused Assets to reduce memory usage. Loaded Objects now: 195694.
Total: 163.760900 ms (FindLiveObjects: 9.840600 ms CreateObjectMapping: 2.254800 ms
MarkObjects: 151.393300 ms DeleteObjects: 0.271500 ms)
[12:51:34] SavePlayerProgressOnly
[12:51:39] SceneController::Deactivate
[12:51:39] GameStateUndo::RevertAll
[12:51:39] GameStateUndo::Clear
[12:51:39] LoadGame
[12:51:39] GameStateUndo::ApplyAll
[12:51:39] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[12:51:39] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[12:51:39] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(CatventureBegins)
called
[12:51:51] GameStateUndo::RevertAll
[12:51:51] GameStateUndo::ApplyAll
[12:52:34] GameStateUndo::RevertAll
[12:52:34] GameStateUndo::ApplyAll
[12:52:34] SceneController::Deactivate
[12:53:36] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[12:53:36] GameStateUndo::RevertAll
[12:53:36] GameStateUndo::ApplyAll
[12:54:57] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[12:54:57] GameStateUndo::RevertAll
[12:54:57] GameStateUndo::ApplyAll
[12:55:01] SavePlayerProgressOnly
[12:55:13] GameStateUndo::RevertAll
[12:55:13] GameStateUndo::ApplyAll
[12:55:13] ResetQuestController
[12:55:14] SceneController::Deactivate
[12:56:21] GameStateUndo::Record
GameStateAddEquipmentChange EquipmentItemData CATVENTURER_HEAD Level 3
[12:56:21] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[12:56:26] GameStateUndo::Clear
[12:56:26] ResetQuestController
[12:56:26] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[12:56:26] SavePlayerProgressOnly
[12:56:26] GameStateUndo::RevertAll
[12:56:26] GameStateUndo::ApplyAll
[12:56:35] GameStateUndo::RevertAll
[12:56:35] GameStateUndo::ApplyAll
[12:57:27] GameStateUndo::RevertAll
[12:57:27] GameStateUndo::ApplyAll
[12:57:27] SceneController::Deactivate
Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 195319.
Total: 164.433700 ms (FindLiveObjects: 9.481800 ms CreateObjectMapping: 2.196700 ms
MarkObjects: 152.537800 ms DeleteObjects: 0.216900 ms)
[12:58:29] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[12:58:29] GameStateUndo::RevertAll
[12:58:29] GameStateUndo::ApplyAll
[12:58:33] SavePlayerProgressOnly
[12:58:38] GameStateUndo::RevertAll
[12:58:38] GameStateUndo::ApplyAll
[12:58:38] SceneController::Deactivate
[12:59:34] GameStateUndo::RevertAll
[12:59:34] GameStateUndo::ApplyAll
[12:59:35] SceneController::Deactivate
Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 195553.
Total: 163.450000 ms (FindLiveObjects: 9.100700 ms CreateObjectMapping: 2.203900 ms
MarkObjects: 151.944300 ms DeleteObjects: 0.200600 ms)
[12:59:53] GameStateUndo::RevertAll
[12:59:53] GameStateUndo::ApplyAll
[12:59:54] SceneController::Deactivate
[13:01:07] GameStateUndo::RevertAll
[13:01:07] GameStateUndo::ApplyAll
[13:01:07] SceneController::Deactivate
Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 195360.
Total: 163.910100 ms (FindLiveObjects: 9.282500 ms CreateObjectMapping: 2.213800 ms
MarkObjects: 152.142900 ms DeleteObjects: 0.270200 ms)
[13:02:23] SavePlayerProgressOnly
[13:03:53] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[13:03:53] GameStateUndo::ApplyAll
[13:03:58] SavePlayerProgressOnly
[13:04:25] GameStateUndo::RevertAll
[13:04:25] GameStateUndo::ApplyAll
[13:04:26] SceneController::Deactivate
[13:06:17] GameStateUndo::Record
GameStateAddEquipmentChange EquipmentItemData RANGER_BODY Level 4
[13:06:17] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[13:06:22] GameStateUndo::Clear
[13:06:22] ResetQuestController
[13:06:22] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[13:06:22] SavePlayerProgressOnly
[13:06:22] GameStateUndo::RevertAll
[13:06:22] GameStateUndo::ApplyAll
[13:06:44] GameStateUndo::RevertAll
[13:06:44] GameStateUndo::ApplyAll
[13:06:45] GameStateUndo::Record
GameStateAddKeyChange KeyID lionardo_mainkey
[13:06:49] GameStateUndo::RevertAll
0 GameStateAddKeyChange KeyID lionardo_mainkey
[13:06:49] GameStateUndo::ApplyAll
0 GameStateAddKeyChange KeyID lionardo_mainkey
[13:06:49] SceneController::Deactivate
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 196635.
Total: 165.270500 ms (FindLiveObjects: 9.301700 ms CreateObjectMapping: 2.194500 ms
MarkObjects: 153.666300 ms DeleteObjects: 0.107500 ms)
[13:08:02] GameStateUndo::ApplyAll
0 GameStateAddKeyChange KeyID lionardo_mainkey
[13:08:25] GameStateUndo::RevertAll
0 GameStateAddKeyChange KeyID lionardo_mainkey
[13:08:25] GameStateUndo::ApplyAll
0 GameStateAddKeyChange KeyID lionardo_mainkey
[13:10:14] SavePlayerProgressOnly
[13:10:19] SceneController::Deactivate
[13:10:19] ResetQuestController
[13:10:19] GameStateUndo::RevertAll
0 GameStateAddKeyChange KeyID lionardo_mainkey
[13:10:19] GameStateUndo::Clear
[13:10:19] LoadGame
[13:10:19] GameStateUndo::ApplyAll
[13:10:19] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[13:10:19] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[13:10:19] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(CatventureBegins)
called
[13:10:53] GameStateUndo::ApplyAll
[13:10:59] GameStateUndo::RevertAll
[13:10:59] GameStateUndo::ApplyAll
[13:11:38] GameStateUndo::Record
GameStateAddEquipmentChange EquipmentItemData CATNIPBRAVO_HEAD Level 3
[13:11:38] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[13:11:43] GameStateUndo::Clear
[13:11:43] ResetQuestController
[13:11:43] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[13:11:43] SavePlayerProgressOnly
[13:11:43] GameStateUndo::RevertAll
[13:11:43] GameStateUndo::ApplyAll
[13:12:15] GameStateUndo::RevertAll
[13:12:15] GameStateUndo::ApplyAll
[13:12:16] SceneController::Deactivate
Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 195225.
Total: 165.461400 ms (FindLiveObjects: 9.554600 ms CreateObjectMapping: 1.897600 ms
MarkObjects: 153.796200 ms DeleteObjects: 0.212100 ms)
[13:12:53] GameStateUndo::RevertAll
[13:12:53] GameStateUndo::ApplyAll
[13:12:54] SceneController::Deactivate
[13:13:18] GameStateUndo::RevertAll
[13:13:18] GameStateUndo::ApplyAll
[13:15:03] GameStateUndo::Record
GameStateAddEquipmentChange EquipmentItemData DOGSOLDIER_BODY Level 3
[13:15:03] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[13:15:08] GameStateUndo::Clear
[13:15:08] ResetQuestController
[13:15:08] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[13:15:08] SavePlayerProgressOnly
[13:15:08] GameStateUndo::RevertAll
[13:15:08] GameStateUndo::ApplyAll
[13:15:45] GameStateUndo::RevertAll
[13:15:45] GameStateUndo::ApplyAll
[13:17:05] GameStateUndo::Clear
[13:17:05] ResetQuestController
[13:17:05] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[13:17:05] GameStateUndo::ApplyAll
[13:17:17] GameStateUndo::RevertAll
[13:17:17] GameStateUndo::ApplyAll
[13:17:46] GameStateUndo::ApplyAll
[13:17:47] SceneController::Deactivate
Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 195492.
Total: 165.701900 ms (FindLiveObjects: 9.475500 ms CreateObjectMapping: 1.807400 ms
MarkObjects: 154.213500 ms DeleteObjects: 0.204700 ms)
[13:17:53] GameStateUndo::RevertAll
[13:17:53] GameStateUndo::ApplyAll
[13:17:53] SceneController::Deactivate
[13:17:58] GameStateUndo::RevertAll
[13:17:58] GameStateUndo::ApplyAll
[13:17:58] SceneController::Deactivate
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 196371.
Total: 165.158600 ms (FindLiveObjects: 9.608000 ms CreateObjectMapping: 2.158300 ms
MarkObjects: 153.272700 ms DeleteObjects: 0.118900 ms)
[13:18:03] GameStateUndo::RevertAll
[13:18:03] GameStateUndo::ApplyAll
[13:18:21] SceneController::Deactivate
Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 195440.
Total: 164.476600 ms (FindLiveObjects: 9.266700 ms CreateObjectMapping: 2.198900 ms
MarkObjects: 152.813300 ms DeleteObjects: 0.197200 ms)
[13:19:31] SavePlayerProgressOnly
[13:20:16] ResetQuestController
[13:20:17] SceneController::Deactivate
[13:20:23] GameStateUndo::Record
GameStateAddEquipmentChange EquipmentItemData MAGE_HEAD Level 3
[13:20:28] GameStateUndo::Clear
[13:20:28] ResetQuestController
[13:20:28] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[13:20:28] GameStateUndo::RevertAll
[13:20:28] GameStateUndo::ApplyAll
[13:20:59] GameStateUndo::RevertAll
[13:20:59] GameStateUndo::ApplyAll
[13:21:44] GameStateUndo::RevertAll
[13:21:44] GameStateUndo::ApplyAll
[13:21:44] SceneController::Deactivate
Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 196062.
Total: 164.314200 ms (FindLiveObjects: 9.522000 ms CreateObjectMapping: 1.846000 ms
MarkObjects: 152.774100 ms DeleteObjects: 0.171300 ms)
[13:22:10] GameStateUndo::RevertAll
[13:22:10] GameStateUndo::ApplyAll
[13:24:00] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[13:24:00] GameStateUndo::RevertAll
[13:24:00] GameStateUndo::ApplyAll
[13:24:04] SavePlayerProgressOnly
[13:24:12] GameStateUndo::RevertAll
[13:24:12] GameStateUndo::ApplyAll
[13:24:12] ResetQuestController
[13:24:12] SceneController::Deactivate
[13:24:40] GameStateUndo::Record
GameStateAddEquipmentChange EquipmentItemData WHITEMAGE_BODY Level 4
[13:24:45] GameStateUndo::Clear
[13:24:45] ResetQuestController
[13:24:45] SavePlayerProgressOnly
[13:24:45] GameStateUndo::RevertAll
[13:24:45] GameStateUndo::ApplyAll
[13:25:06] GameStateUndo::RevertAll
[13:25:06] GameStateUndo::ApplyAll
[13:26:50] GameStateUndo::Clear
[13:26:50] ResetQuestController
[13:26:50] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FurriendOfThePeople)
called
[13:26:50] SavePlayerProgressOnly
[13:26:50] GameStateUndo::RevertAll
[13:26:50] GameStateUndo::ApplyAll
[13:28:04] GameStateUndo::RevertAll
[13:28:04] GameStateUndo::ApplyAll
[13:28:04] SceneController::Deactivate
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 197286.
Total: 165.920600 ms (FindLiveObjects: 9.640800 ms CreateObjectMapping: 1.868400 ms
MarkObjects: 154.242600 ms DeleteObjects: 0.168200 ms)
[13:28:49] GameStateUndo::RevertAll
[13:28:49] GameStateUndo::ApplyAll
[13:28:49] [GA_DEBUG]:SavedGame.Save() called for path save_file1.dat
[13:29:49] GameStateUndo::RevertAll
[13:29:49] GameStateUndo::ApplyAll
[13:29:51] GameStateUndo::RevertAll
[13:29:51] GameStateUndo::ApplyAll
[13:29:55] GameStateUndo::RevertAll
[13:29:55] GameStateUndo::ApplyAll
[13:30:59] [GA_DEBUG]:AchievementSystem::OnCheckAchievement(FashionistaTails)
called
[13:30:59] GameStateUndo::RevertAll
[13:30:59] GameStateUndo::ApplyAll
[13:31:04] SavePlayerProgressOnly
[13:31:18] GameStateUndo::RevertAll
[13:31:18] GameStateUndo::ApplyAll
[13:31:19] SceneController::Deactivate
[13:31:25] GameStateUndo::RevertAll
[13:31:25] GameStateUndo::ApplyAll
[13:31:42] SavePlayerProgressOnly
[13:31:43] SceneController::Deactivate
[13:31:43] [GA_DEBUG]:ControllerManager::AssignJoystickToPlayer(player.id=9999999)
[13:31:43] [GA_DEBUG]:ControllerManager::AssignJoystickToPlayer(player.id=0)
Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 206863.
Total: 199.417700 ms (FindLiveObjects: 9.701800 ms CreateObjectMapping: 1.846900 ms
MarkObjects: 187.612300 ms DeleteObjects: 0.256000 ms)
[13:31:43] [GA_DEBUG]:Bootstrap::StopGameSystems