class&object
class&object
Definition: A class is like a blueprint or template for creating objects. It defines what
attributes (data) and methods (functions) the objects created from it will have.
Example: Think of a class as a recipe for making a cake. The recipe tells you the
ingredients (attributes) and the steps (methods) needed to make the cake.
Object
Visual Example
cpp
Copy code
class Dog { // Class (blueprint)
public:
string breed; // Attribute
void bark() { // Method
cout << "Woof!" << endl;
}
};
int main() {
Dog myDog; // Object (instance of Dog class)
myDog.breed = "Golden Retriever"; // Set attribute
myDog.bark(); // Call method
return 0;
}
Summary