Virtual memory
Virtual memory
Therefore, instead of loading one long process in the main memory, the OS
loads the various parts of more than one process in the main memory. Virtual
memory is mostly implemented with demand paging and demand
segmentation.
Let’s understand virtual memory management with the help of one example.
For example:
Let’s assume that an OS requires 300 MB of memory to store all the running
programs. However, there’s currently only 50 MB of available physical
memory stored on the RAM.
The OS will then set up 250 MB of virtual memory and use a program
called the Virtual Memory Manager(VMM) to manage that 250 MB.
So, in this case, the VMM will create a file on the hard disk that is 250
MB in size to store extra memory that is required.
The OS will now proceed to address memory as it considers 300 MB of
real memory stored in the RAM, even if only 50 MB space is available.
It is the job of the VMM to manage 300 MB memory even if just 50
MB of real memory space is available.
Demand Paging
A demand paging system is quite similar to a paging system with swapping
where processes reside in secondary memory and pages are loaded only on
demand, not in advance. When a context switch occurs, the operating system
does not copy any of the old program’s pages out to the disk or any of the
new program’s pages into the main memory Instead, it just begins executing
the new program after loading the first page and fetches that program’s pages
as they are referenced.
Advantages
Following are the advantages of Demand Paging −
Disadvantages
Number of tables and the amount of processor overhead for handling
page interrupts are greater than in the case of the simple paged management
techniques.
Page Replacement Algorithm
Page replacement algorithms are the techniques using which an Operating
System decides which memory pages to swap out, write to disk when a page
of memory needs to be allocated. Paging happens whenever a page fault
occurs and a free page cannot be used for allocation purpose accounting to
reason that pages are not available or the number of free pages is lower than
required pages.
When the page that was selected for replacement and was paged out, is
referenced again, it has to read in from disk, and this requires for I/O
completion. This process determines the quality of the page replacement
algorithm: the lesser the time waiting for page-ins, the better is the algorithm.
Reference String
The string of memory references is called reference string. Reference strings
are generated artificially or by tracing a given system and recording the
address of each memory reference. The latter choice produces a large number
of data, where we note two things.
For a given page size, we need to consider only the page number, not
the entire address.
If we have a reference to a page p, then any immediately following
references to page p will never cause a page fault. Page p will be in memory
after the first reference; the immediately following references will not fault.
For example, consider the following sequence of addresses −
123,215,600,1234,76,96
If page size is 100, then the reference string is 1,2,6,12,0,0
The runtime mapping from virtual to physical address is done by the memory
management unit (MMU) which is a hardware device. MMU uses following
mechanism to convert virtual address to physical address.
If you are writing a Dynamically loaded program, then your compiler will
compile the program and for all the modules which you want to include
dynamically, only references will be provided and rest of the work will be
done at the time of execution.
At the time of loading, with static loading, the absolute program (and data) is
loaded into memory in order for execution to start.
If you are using dynamic loading, dynamic routines of the library are stored
on a disk in relocatable form and are loaded into memory only when they are
needed by the program.
When dynamic linking is used, it is not required to link the actual module or
library with the program, rather a reference to the dynamic module is
provided at the time of compilation and linking. Dynamic Link Libraries
(DLL) in Windows and Shared Objects in Unix are good examples of
dynamic libraries.
Swapping
Swapping is a mechanism in which a process can be swapped temporarily out
of main memory (or move) to secondary storage (disk) and make that
memory available to other processes. At some later time, the system swaps
back the process from the secondary storage to main memory.
Let us assume that the user process is of size 2048KB and on a standard hard
disk where swapping will take place has a data transfer rate around 1 MB per
second. The actual transfer of the 1000K process to or from memory will take
Memory Allocation
Main memory usually has two partitions −
Single-partition allocation
Multiple-partition allocation
Fragmentation
As processes are loaded and removed from memory, the free memory space
is broken into little pieces. It happens after sometimes that processes cannot
be allocated to memory blocks considering their small size and memory
blocks remains unused. This problem is known as Fragmentation.
External fragmentation
Total memory space is enough to satisfy a request or to reside a process in it,
but it is not contiguous, so it cannot be used.2
Internal fragmentation
The following diagram shows how fragmentation can cause waste of memory
and a compaction technique can be used to create more free memory out of
fragmented memory −
Paging
A computer can address more memory than the amount physically installed
on the system. This extra memory is actually called virtual memory and it is a
section of a hard that’s set up to emulate the computer’s RAM. Paging
technique plays an important role in implementing virtual memory.
When the system allocates a frame to any page, it translates this logical
address into a physical address and create entry into the page table to be used
throughout execution of the program.
When a process is to be executed, its corresponding pages are loaded into any
available memory frames. Suppose you have a program of 8Kb but your
memory can accommodate only 5Kb at a given point in time, then the paging
concept will come into picture. When a computer runs out of RAM, the
operating system (OS) will move idle or unwanted pages of memory to
secondary memory to free up RAM for other processes and brings them back
when needed by the program.
This process continues during the whole execution of the program where the
OS keeps removing idle pages from the main memory and write them onto
the secondary memory and bring them back when required by the program.
Segmentation
Segmentation is a memory management technique in which each job is
divided into several segments of different sizes, one for each module that
contains pieces that perform related functions. Each segment is actually a
different logical address space of the program.