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Electronic Dice: D. KOUSHIK (23911A0418) T. YASWANTH (23911A0460) V. RAVINDAR (23911A0462)

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0% found this document useful (0 votes)
28 views5 pages

Electronic Dice: D. KOUSHIK (23911A0418) T. YASWANTH (23911A0460) V. RAVINDAR (23911A0462)

Uploaded by

yaswanth7911
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© © All Rights Reserved
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ELECTRONIC DICE

D. KOUSHIK (23911A0418)

T. YASWANTH (23911A0460)

V. RAVINDAR (23911A0462)
AIM:

To design and develop an electronic dice using Digital Logic Design (DLD) components, implemented
and simulated through software.

SOFTWARE:

• Proteus or other simulation tools (to design and simulate the circuit).
• Arduino IDE

APPARATUS USED:

• LEDs X 6
• CD4017 Decade Counter IC
• Push Button
• 9V Battery
• Connecting Wires
• Logic toggle & Logictoggle_BTN
• Ground

DESCRIPTION:

The electronic dice, also known as a digital or electronic die, is a modern variation of the traditional
six-sided die used in board games and tabletop games. Instead of relying on physical dice, electronic
dice use electronic components, such as microcontrollers, displays, and sensors, to simulate the
rolling of a die and display the result digitally.

PROCEDURE:

o Connect the IC to a clock pulse generator or push button.


o Configure the outputs (Q1–Q6) to light up LEDs sequentially.
o Connect 6 LEDs to the output pins of the CD4017, with appropriate resistors in series to
protect the LEDs.
o Connect a 9V battery to the circuit to provide power.
o Use the push button to generate clock pulses for the decade counter.
o Ensure all components have a common ground connection
o Use an Arduino or similar microcontroller to generate random outputs (1–6) for the LEDs.
o Detect the button press.
o Generate a random number.
o Light up the corresponding LEDs for the number.
CIRCUIT DIAGRAM:

APPLICATIONS:

▪ Electronic dice can be integrated into digital board games, mobile applications, or even
connected to smart devices via Bluetooth or other communication protocols.
▪ Used as a digital substitute for traditional dice in board games, tabletop games, and role-
playing games.
▪ Demonstrates the application of random number generation, microcontrollers, and
sequential circuits.
▪ Used in prototyping gaming devices and systems where dice rolls are required.
▪ Beneficial for individuals with physical limitations who may find traditional dice challenging
to use.
▪ Can be customized with features like voice commands or accessibility enhancements.
▪ Useful in experiments requiring random number generation, such as probability and statistics
studies.
▪ Encourages DIY projects among hobbyists and makers, helping to bridge the gap between
theoretical and practical knowledge.
CONCLUSIONS:

The development of an electronic dice project involves overcoming several challenges to ensure a
reliable and user-friendly device. Addressing these challenges requires a combination of thoughtful
design, careful consideration of hardware and software elements, and continuous testing and
refinement throughout the development process.

Ensuring truly random number generation is critical to the success of an electronic dice project.
Incorporating external sensors or sources of entropy can enhance the unpredictability of dice rolls,
providing a more authentic gaming experience. Additionally, attention to debouncing mechanical
buttons, optimizing power consumption, and selecting an appropriate display type are key
considerations in creating a
THANK YOU

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