Azir Moveset
Azir Moveset
Conquering Sands
COST:
70 / 80 / 90 / 100 / 110 mana
COOLDOWN:
14 / 12 / 10 / 8 / 6
CAST TIME:
0.25
TARGET RANGE:
740
EFFECT RADIUS:
150
Active: Azir orders all Sand Soldiers to dash toward the target location, dealing
magic damage to all enemies they pass through as well as those in front of them
upon arrival, and slowing them by 25% for 1 second.
Magic Damage:
60 / 80 / 100 / 120 / 140 (+ 35% AP)
Enemies hit by subsequent soldiers take no additional damage and are instead
slowed by an additional 25% per soldier.
Conquering Sands will cast at max range if cast beyond that.
"Conquer!"
Edit
Arise!
COST:
40 / 35 / 30 / 25 / 20 mana + 1 Sand Soldier
COOLDOWN:
1.5
CAST TIME:
0.25
RECHARGE:
10 / 9 / 8 / 7 / 6
TARGET RANGE:
525
TETHER RADIUS:
660
Active: Azir summons a Sand Soldier at the target location that is untargetable,
lasts 10 seconds, and grants sight of its surroundings. The Sand Soldier expires
twice as fast while within range of an enemy turret, and does so instantly if Azir
is too far away.
Magic Damage:
0 − 45 (based on level) (+ 50 / 65 / 80 / 95 / 110) (+ 40 / 45 / 50 / 55 / 60%
AP)