Mod16
Mod16
Republic Act 8293, Section 176 states that no copyright shall subsist in any
work of the Government of the Philippines. However, prior approval of the
government agency or office wherein the work is created shall be necessary for
exploitation of such work for profit. Such agency or office may, among other things,
impose as a condition the payment of royalties.
This learning material hopes to engage the learners in guided and independent
learning activities at their own pace and time. Further, this also aims to help learners
acquire the needed 21st century skills especially the 5 Cs, namely: Communication,
Collaboration, Creativity, Critical Thinking, and Character while taking into
consideration their needs and circumstances.
In addition to the material in the main text, you will also see this box in the
body of the module:
As a facilitator you are expected to orient the learners on how to use this
module. You also need to keep track of the learners' progress while allowing them to
manage their own learning. Moreover, you are expected to encourage and assist the
learners as they do the tasks included in the module.
For the Learner:
This module was designed to provide you with fun and meaningful
opportunities for guided and independent learning at your own pace and time. You
will be enabled to process the contents of the learning material while being an active
learner.
Posttest - This measures how much you have learned from the
entire module.
EXPECTATIONS
PRETEST
RECAP
Draw the common Electrical Symbols that was given below.
_______________________1. Voltmeter
_______________________2. Cell
_______________________3. Resistor
_______________________4. Antenna
_______________________5. Capacitor
LESSON
Drawing instruments are tools used in technical drawing that do not get
consumed while using them. These include drawing board, set square, ruler,
protractor, French curve, and drawing set. Drawing materials on the other hand,
are items that get consumed with use which includes drawing paper, pencil,
sharpeners, brush and eraser.
DO’s Why?
1. Before starting to work, wipe the top 1. A clean table serves a clean drawing
of your drawing board. paper.
2. Check and clean your instruments 2. A clean instrument does not smear
before and after using them. your drawing.
3. Keep your pencil points sharp at all 3. A sharp pencil produces sharp and
times. neat lines.
4. Use instruments only for the 4. Every tool has its purpose.
purpose they are made.
5. Store your instruments in a dry, 5. A dry, clean and safe place extends
clean and safe place. the life and service of your
instruments.
6. Instruments must always be 6. Note that many instruments have
carefully handled and stored in pointed ends that are very sharp
their case when not in use. and can cause injury.
DON’Ts Why?
1. Do not use the edge of the set of 1. It will break the edge of these
square and triangles as guide in instruments and will not help
cutting paper. produce straight lines.
2. Do not sharpen your pencil on top of 2. The granite might contaminate the
your workplace. drawing paper and it will make the
surface unclean.
3. Do not bite the lead of your pencils. 3. Lead is poisonous.
4. Do not drop compass, ruling pen and 4. It might cause a mark on some parts
divider. of the instruments.
• Defragment.
It is good to defragment once your hard drive has been cleaned up. This
organizes your files, leading to faster disk access times and improved system
performance.
Electrical Safety
Activity No. 1
There are ten (10) different drawing instruments and materials that can be
found in the puzzle. Identify at least eight (8) of them.
Activity No. 2
List down at least 3 ways to take care and maintain drawing instruments/
materials.
1. ___________________________________________________________________________
___________________________________________________________________________
2. ___________________________________________________________________________
___________________________________________________________________________
3. ___________________________________________________________________________
___________________________________________________________________________
1. ___________________________________________________________________________
___________________________________________________________________________
2. ___________________________________________________________________________
___________________________________________________________________________
WRAP-UP
Give five of the most interesting ideas you discovered during a lesson.
1. __________________________________________________________________________
2. __________________________________________________________________________
3. __________________________________________________________________________
4. __________________________________________________________________________
5. __________________________________________________________________________
VALUING
Based on what you have learned; how will you maintain the good performance of
the computer system?
__________________________________________________________________________________
__________________________________________________________________________________
__________________________________________________________________________________
POSTTEST