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qemu internals

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qemu internals

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haxic52362
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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QEMU: Architecture and Internals

Lecture for the Embedded Systems Course


CSD, University of Crete (May 6, 2014)

 Manolis Marazakis ([email protected])

Institute of Computer Science (ICS)


Foundation for Research and Technology – Hellas (FORTH)
Quick EMUlator (QEMU)
 Machine emulator + Virtualizer
 Modes:
 User-mode emulation: allows a (Linux) process built for one CPU
to be executed on another
 QEMU as a “Process VM”
 System-mode emulation: allows emulation of a full system,
including processor and assorted peripherals
 QEMU as a “System VM”
 Popular uses:
 For cross-compilation development environments
 Virtualization, esp. device emulation, for xen and kvm
 Android Emulator (part of SDK)

2 QEMU Architecture and Internals


Dynamic Binary Translation
 Dynamic Translation
 First Interpret
 … perform code discovery as a by-
product
 Translate Code
 Incrementally, as it is discovered
 Place translated blocks into Code
Cache
 Save source to target PC mapping in
an Address Lookup Table
 Emulation process
 Execute translated block to end
 Lookup next source PC in table
 If translated, jump to target PC
 Else interpret and translate

3 QEMU Architecture and Internals


Dynamic Binary Translation (1/2)
 Works like a JIT compiler, but doesn't include an interpreter
 All guest code undergoes binary translation
 Guest code is split into "translation blocks“
 A translation block is similar to a basic block in that the block is
always executed as a whole (ie. no jumps in the middle of a
block).
 Translation blocks are translated into a single sequence of
host instructions and cached into a translation cache.
 Cached blocks are indexed using their guest virtual address (ie.
PC count), so they can be found easily.
 Translation cache size can vary (32 MB by default)
 Once the cache runs out of space, the whole cache is purged

4 QEMU Architecture and Internals


Dynamic Binary Translation (2/2)
dyngen
Source Instruction Micro-operations Object file Target Instruction
Stream (binary) (C code) (binary) Stream (binary)

• Functional simulation
• Simulate what a processor does, not how it does it
• Dynamic binary translation
• Interpreters execute instructions one at a time
• Significant slowdown from constant overhead
• Instead, QEMU converts code as needed:
• translate basic blocks  generate native host code
• store translated blocks in translation cache
• Tiny Code Generator (TCG)
• Micro-operations
• (Fixed) Register mapping to reduce load/store instr’s
• Translation blocks
• A TCG "basic block" corresponds to a list of
instructions terminated by a branch instruction
• Block chaining
5 QEMU Architecture and Internals
Dynamic translation + cache
 cpu_exec() called in each step of
main loop
 Program executes until an
unchained block is encountered
 Returns to cpu exec() through
epilogue

6 QEMU Architecture and Internals


Block Chaining (1/5)
 Normally, the execution of every translation block is
surrounded by the execution of special code blocks
 The prologue initializes the processor for generated host code
execution and jumps to the code block
 The epilogue restores normal state and returns to the main loop.
 Returning to the main loop after each block adds significant
overhead, which adds up quickly
 When a block returns to the main loop and the next block is
known and already translated QEMU can patch the original block
to jump directly into the next block instead of jumping to the
epilogue.

7 QEMU Architecture and Internals


Block chaining (2/5)

 Jump directly between basic blocks:


 Make space for a jump, follow by a return to the epilogue.
 Every time a block returns, try to chain it

8 QEMU Architecture and Internals


Block Chaining (3/5)
 When this is done on several consecutive blocks, the blocks will
form chains and loops.
 This allows QEMU to emulate tight loops without running any
extra code in between.
 In the case of a loop, this also means that the control will not
return to QEMU unless an untranslated or otherwise un-
chainable block is executed.
 Asynchronous interrupts:
 QEMU does not check at every basic block if an hardware
interrupt is pending. Instead, the user must asynchronously call a
specific function to tell that an interrupt is pending.
 This function resets the chaining of the currently executing basic
block  return of control to main loop of CPU emulator
9 QEMU Architecture and Internals
Block chaining (4/5)
[1]

[2]
[5]

[3]

[4]

10 QEMU Architecture and Internals


Block chaining (5/5)

 Interrupt by unchaining (from another thread)

11 QEMU Architecture and Internals


Register mapping (1/2)
 Easier if
Number of target registers > number of source registers.
(e.g. translating x86 binary to RISC)
 May be on a per-block, or per-trace, or per-loop, basis
If the number of target registers is not enough
 Infrequently used registers (Source) may not be mapped

12 QEMU Architecture and Internals


Register mapping (2/2)
 How to handle the Program Counter ?
 TPC (Target PC) is different from SPC (Source PC)
 For indirect branches, the registers hold source PCs 
must provide a way to map SPCs to TPCs !
 The translation system needs to track SPC at all times

13 QEMU Architecture and Internals


Other (major) QEMU components
 Memory address translation
 Software-controlled MMU (model) to translate target virtual
addresses to host virtual addresses
 Two-level guest physical page descriptor table
 Mapping between Guest virtual address and host virtual
addresses
 Address translation cache (tlb_table) that does direct translation from
target virtual address to host virtual address
 Mapping between Guest virtual address and registered I/O
functions for that device
 Cache used for memory mapped I/O accesses (iotlb)
 Device emulation
 i440FX host PCI bridge, Cirrus CLGD 5446 PCI VGA card ,
PS/2 mouse & keyboard, PCI IDE interfaces (HDD,
CDROM), PCI & ISA network adapters, Serial ports, PCI
UHCI USB controller & virtual USB hub, …
14 QEMU Architecture and Internals
SoftMMU
 The MMU virtual-to-physical address translation is done at
every memory access
 Address translation cache to speed up the translation.
 In order to avoid flushing the cache of translated code each time
the MMU mappings change, QEMU uses a physically indexed
translation cache.
 Each basic block is indexed with its physical address.
 When MMU mappings change, only the chaining of the basic blocks is
reset (i.e. a basic block can no longer jump directly to another one).

15 QEMU Architecture and Internals


QEMU Overview

QEMU Main Loop:


Inject exceptions
Run guest (*)
Process exit
Devices I/O Ports Process I/O

Display RAM (*) : binary translation

Disk initrd
CPU DMA
kernel

File I/O

Linux (host)

Storage Network Peripheral(s)

16 QEMU Architecture and Internals


QEMU Storage Stack

[ source: Stefan Hajnoczi, - IBM Linux Technology Center, 2011]

17 QEMU Architecture and Internals


QEMU I/O Control Flow

18 QEMU Architecture and Internals


QEMU user-mode emulation example
 arm-none-linux-gnueabi-gcc -o hello hello.c
 file ./hello
 ./hello: ELF 32-bit LSB executable, ARM, version 1 (SYSV),
dynamically linked (uses shared libs), for GNU/Linux 2.6.16, not
stripped
 qemu-arm
-L Sourcery_CodeBench_Lite_for_ARM_GNU_Linux/arm-none-
linux-gnueabi/libc
./hello

19 QEMU Architecture and Internals


QEMU system emulation example (1/2)
 qemu-system-arm
-M versatilepb -smp 1 -m 128
-nographic -serial stdio
-kernel ../u-boot-2014.01/u-boot.bin
-no-reboot
-append "console=ttyAMA0 root=/dev/ram panic=5
user_debug=31"

20 QEMU Architecture and Internals


Creation of root filesystem image (BusyBox)
 make ARCH=arm CROSS_COMPILE=arm-xilinx-linux-gnueabi-
defconfig
 make ARCH=arm CROSS_COMPILE=arm-xilinx-linux-gnueabi-
menuconfig
 (build options -> static)
 make ARCH=arm CROSS_COMPILE=arm-xilinx-linux-gnueabi-
install

 Creation of compressed root filesystem image:


 cd _install
 find . | cpio -o --format=news > ../rootfs.img
 cd ..
 gzip -c rootfs.img > rootfs.img.gz

21 QEMU Architecture and Internals


QEMU system emulation example (2/2)
 make ARCH=arm CROSS_COMPILE=arm-none-eabi- versatile_defconfig
 make ARCH=arm CROSS_COMPILE=arm-none-eabi- menuconfig
 --> set: ARM EABI, enable: ramdisk default size=16MB, enable ext4
 make ARCH=arm CROSS_COMPILE=arm-none-eabi- uImage
 file linux-3.13.2/arch/arm/boot/uImage
linux-3.13.2/arch/arm/boot/uImage: u-boot legacy uImage, Linux-3.13.2,
Linux/ARM, OS Kernel Image (Not compressed), 2072832 bytes, Thu Feb 13 16:36:27
2014, Load Address: 0x00008000, Entry Point: 0x00008000, Header CRC: 0x481719E8,
Data CRC: 0x5792BBD1

 qemu-system-arm
-kernel linux-3.13.2/arch/arm/boot/uImage
-initrd bbrootfs.img.gz
-m 128 -M versatilepb
-no-reboot
-append "console=ttyAMA0 root=/dev/ram panic=5 rootfstype=ext4 rw"
-nographic

22 QEMU Architecture and Internals


Sources
 Fabrice Bellard, QEMU: A Fast and Portable Dynamic
Translator, USENIX Freenix 2005,
http://www.usenix.org/event/usenix05/tech/freenix/full_
papers/bellard/bellard.pdf
 Chad D. Kersey, QEMU internals,
http://lugatgt.org/content/qemu_internals/downloads/sli
des.pdf
 M. Tim Jones, System emulation with QEMU,
http://www.ibm.com/developerworks/linux/library/l-
qemu/

23 QEMU Architecture and Internals

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