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Technical Events 2024 - SOP

Laptop Guideline 2017-18

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0% found this document useful (0 votes)
15 views21 pages

Technical Events 2024 - SOP

Laptop Guideline 2017-18

Uploaded by

Kumãr Shàktî
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 21

BPUT Tech Carnival: 2024

Events List
Technical Events
1. Business Plan: T1
Participant: Individual (Per College 01 student)
In Business Plan Competition a student can pitch their innovative business ideas to
a panel of experts. The competition is designed to give students the opportunity to
develop their entrepreneurial skills, learn from experienced professionals, and
compete for attractive prizes.

Rules and Regulations


● Eligibility:
o Participants must be enrolled as student under BPUT.
● Format:
o Each participant will have 15 minutes to present their business plan to the
panel of experts.
● Business Plan Requirements:
The business plan must include the following sections:
i. Executive summary
ii. Problem statement
iii. Solution
iv. Products and services
v. Market analysis
vi. Competitive analysis
vii. Financial model
viii. Marketing plan
ix. HR plan
x. Any other details
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2. Business Quiz: T2
Participant: Team (Per College 02 students)
Business Quiz Competition is a great opportunity for students to test their business
knowledge, challenge themselves, and compete for exciting prizes. It is also a
chance to learn from experienced professionals and network with other students
who are passionate about business.
Rules and Regulations
● Eligibility:
o Each team must consist of two students of a college.
o Team members must be from the same college.
o Team members must be present at all rounds of the competition.
● Format:
o The competition will consist of two rounds: a preliminary round and a final
round.
o In the preliminary round, a written test will be conducted. The top 6 teams
from the preliminary round will advance to the final round.
o The final round will consist of various rounds, such as an audio-visual round,
a rapid fire round etc.
3. Business Case Study Presentation: T3
Participant: Team (Per College 02 students)
OBJECTIVES:

The objectives of a business case study presentation are to analyze real-world


business situations, showcase problem-solving skills, and communicate effective
strategies. Presentations aim to provide insights, promote critical thinking, and
facilitate discussions among participants, encouraging a deeper understanding of
business challenges and solutions.
Rules and Regulation:

• The competition is open to team of 2 students enrolled in a college.


• Each team will be given a business case study to analyze and present.
• The presentation must be a minimum of 10 minutes and a maximum of 15 minutes.
• The presentation will be judged on its clarity, analysis, and presentation skills.
• The case study will be given on the spot
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• Preparation time of 1 hour and 30 mins including reading and making ppt.
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Presentation Format:
a) Time Limit: The maximum time limit for the presentation, including Q&A will be
expressed according to the number of participants. Common time limits range
from 10 to 15 minutes, depending on the complexity of the case study.
b) Visual Aids: The presenters are encouraged to use visual aids such as
PowerPoint slides, charts, graphs, and images to support the presentation.
c) Team Size: 2 is the maximum number of team members allowed for the
presentation.

Content Guidelines:
a) Title Slide: Start with a title slide that includes the name of the case study, the
names of the presenters, and the date.
b) Executive Summary: Begin with a brief executive summary of the case study,
highlighting key points and the problem or opportunity addressed.
c) Case Study Background: Provide context by explaining the industry, company,
and any relevant background information.
d) Problem Statement: Clearly define the problem or challenge that the case study
addresses.
e) Solution/Recommendations: Present the proposed solution or
recommendations. Include a detailed explanation of why the chosen solution is
the best option.
f) Implementation Plan: If applicable, outline the steps required to implement the
recommended solution.
g) Results and Benefits: Share the expected outcomes and benefits of
implementing the solution.
h) Challenges and Risks: Discuss any potential challenges or risks associated
with the proposed solution and how they can be mitigated.
i) Conclusion: Summarize the key takeaways from the case study presentation.

Presentation Style:
a) Professionalism: Emphasize the importance of professionalism in dress,
demeanor, and language during the presentation.
b) Clarity and Conciseness: The presenters must be clear, concise, and to the point.
Avoid strong jargon or technical language that the audience may not understand.
c) Q&A Session: 5 minutes time for a question-and-answer session after the
presentation will be given, which will be included in the presentation time frame.

Evaluation Criteria:
a) Judging Criteria: The judges will clearly communicate the criteria upon which
the presentation will be evaluated. This may include factors like content,
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presentation style, teamwork, and the ability to answer questions.


b) Scoring: The presentation will be scored on, such as a point scale; I.E. on 10
point scale and the evaluation sheet will be handed to the judges, before.

Time keeping:10-15 minutes is the time limit for the presentation and the
timekeeper volunteers will ensure that all teams have an equal opportunity to
present.

Audience Interaction: The presenters must be respectful and responsive to the


audience's questions and feedback.

Ethical Guidelines:The presenters should adhere to ethical guidelines and avoid


misrepresentation or plagiarism in their case study presentation.

4. Group Debate Competition: T4


Participant: Team (Per College 02 students)
A debate is an organized clash of good ideas. Each side employs worthwhile
evidence to promote their viewpoint and to rebut the “flawed” evidence advanced by
the other side. Debating is a formal intellectual contest and there are endless ways
it can be played. It will enhance communication skills, initiative, and assertiveness.
BPUT carnival will present an opportunity to students to bats ideas back and forth
to defeat the other team and persuade the judges their point of view on a topic.
Steps for the competition:
⮚ Team of 02 Students from a college can be register for the Group Debate
Competition via respective colleges.
⮚ The topic of the debate will be announced at least one week before the
competition.
⮚ Each team will have 10 minutes to present their arguments, followed by 5
minutes for rebuttal.
⮚ The debate will be held in front of a panel of judges from various
backgrounds.

5. Pitch Deck Through Canva Video: T5


Participant: Team (Per College 02 students)
Canva Video presentations are being used increasingly in the corporate sector.
Canva Videos are being used to make powerful presentations to internal team
members or to external Clients. Canva combines visuals, video clips and text for
pitching an idea for maximum impact.
Guidelines for Pitch Deck through CANVA Video:
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▪ Teams of 02 students can participate from any college.


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▪ All registered teams to reach BIITM College Campus at 10am as per the schedule.
▪ Each team presentation shall be of 10 minutes duration.
▪ A jury comprising of two Judges shall evaluate the presentations and judge the
winners.

Students have to use Canva Video to pitch any of the following:


▪ Business Plan Presentation for a Product or a Service
▪ Product or Service Launch
▪ Marketing Campaign for a product or a service
▪ Innovative Idea Video Presentation
Additional Guidelines
▪ Tell a Story using Canva Video
▪ Use Professional Templates
▪ Start with a Strong Introduction
▪ Keep Slides Clean and Simple
▪ Use Engaging Visuals
▪ Add Transitions and Animations
▪ Incorporate Text and Narration
Canva Videos shall be evaluated on the basis of innovative ideas, quality of templates
& animation, storytelling impact. The jury shall comprise of two professional
entrepreneurs who have wide experience in evaluating in Hackathons and Ideathons.
The decision of the jury will be final.

6. Financial Modeling Competition: T6


Participant: Team (Per College 02 students)
● The competition is open to a team of 2 students of a college.
● The case and real-time data will be provided by the organizing institute on-the-spot.
● The allotment of cases will be done by lottery method.
● Each team will be provided 3-hr time to develop their respective financial model
along with a Power Point Presentation.
● MS Excel will be used for developing the financial models.
● The participants will have to develop financial models from the cases which will be
based on
a. DCF,
b. LBO,
c. IPO, or
d. Forecasting models.
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● The computer systems will be allotted by the organizing institute at the venue,
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whereas, the participants can carry their personal laptops with them.
● The financial models must be developed indigenously by the participating teams
without any assistance from external resources like experts, Mobile phones,
internet, etc.
● The students will be getting 10 mins for presenting their PPTs in front of the Jury
members followed by Q&A sessions.
● The judges will evaluate the financial models of each team based on its accuracy,
completeness and presentation.
● The decision of the judges will be final.
7. Ad Mad Show: T7
Participant: Team (Per College 02 students)
● The competition is open to a team of 2 students of a college.
● Each team must present 30 seconds advertisement for a product or service
● The advertisement must be original and creative.
● The advertisement must be presented before a panel of judges.
● The theme/topic of advertisement for Product / Service will be declared to the
participant’s team before one hour of the competition. So the teams will join to the
venue before one hour of the commencement of the competition.
● The participant must bring their laptop/accessories/sketch pen/marker pen/ drawing
sheet etc. as per their requirements of the show.
● Audio /Video system will be provided to them by the organizing institute.

8. Social Entrepreneurship Competition: T8


Participant: Team (Per College 02 students)

The students from BPUT colleges can pitch their socially sustainable innovative
ideas to a panel of experts. The competition is designed to give students a platform
to showcase their design thinking, systemic knowledge to develop startup ideations.
This event creates an ecosystem in nurturing the entrepreneurial talents of the
students along with competitions for attractive prizes.
Rules and Regulations
Eligibility:
● Participants must be enrolled as students at a BPUT college.
● Each team must consist of two members.
● Each college can submit one team, only.
Format:
● Each team will have 15 minutes to present their social entrepreneurial plan to a
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panel of experts.
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Social Entrepreneurship Plan Requirements:
It needs to reflect upon social, financial, and innovative mission along with a self-
sustaining business model. Apart from these broad parameters, the following
aspects are very vital which must be addressed by all the teams:
1. Executive Summary
2. Problem Statement
3. Solution
4. Products and Services
5. Market feasibility analysis
6. Competitive analysis
7. Financial analysis
8. Market plan
9. HR planning model
10. Any other details, if present can be an addition

9. Code Chef (CODATHON):T9


Participant: Individual (Per College 01 student)
● This is an online programming competition that is open to students from different
colleges.
● Only Individual shall participate.
● The competition will be conducted in online mode only.
● The event will be conducted on multiple days within the time slots approved by
university.
● The event is of 1 hour duration.
● The competition consists of a series of problems that must be solved.
● The problems are of varying difficulty, students have to solve the problem and
submit the solutions.
● The results will be auto evaluated through Test Cases and will be supervised by a
panel of judges.
● Time stamp of the submission of the solution shall be considered to choose
Winners.
● The judgment of the panel will be final and no appeal against any other authority is
allowed afterwards.

10. Artificial Intelligence (AI) Project Competition: T10


Participant: Team (Per College 02 students)
General Instruction:
7

⮚ The participation for this competition would be a team of 2 students of a college.


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⮚ All the participants should reach the venue before stipulated time.
⮚ Using unfair means is strictly prohibited and teams indulged would immediately
disqualify.
⮚ The evaluation of project will be conducted before a team of jury members.
⮚ The decision taken by the jury members shall be final & binding.
Round-1
⮚ Each participating team will be presenting their problem statement and proposed
solution before the jury members, through a PPT presentation.
⮚ The total mark allotted for Round-1 evaluation is 25.
⮚ Followings are the components against which teams will be awarded marks:
o Relevance of Problem Statement (5)
o Innovativeness of Solution Proposed (10)
o How far the solution proposed supports sustainability (10)

Round-2

⮚ This round deals with practical demonstration of the proposed solution by individual
teams.
⮚ Jury members will be visiting allotted desk of the team, and would live interact with
the solution model.
⮚ The total mark allotted for Round-2 is 75.
⮚ Followings are components of evaluation in Round-2
o User Friendliness of GUI ((5)
o Model Accuracy (25)
o Extent of AI involvement (25)
o Authenticity of Work (15)
o Implement ability of Proposed Solution (10)

Final Evaluation Score Card Format:

Session-1(FM:-25) Session-2(FM:-75) Full Mark: -100


Relevanc
Implement
e of Components User
Innovativenes Model Extent of AI Authenticity ability of
Problem of Friendlines
Team s of Solution Accuracy involvement of Work Project in Total Score
Statemen Sustainability s GUI
(10) (25) (25) (15) real time
8

t (10) (5)
(10)
(5)
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Team-
1
Team-
2
Team-
3
Team-
4
Team-
5

11. Mobile App Development Contest: T11


Participant: Individual (Per College 01 student)
● Only individual shall participate.
● Laptop, software and other accessories will be arranged by the students.
● Problem Statement shall be provided in advance.
● Apps must have a clear purpose and functionality.
● Judges assess usability and innovation.
● The results will be evaluated by a panel of judges.
● The judges will evaluate the Apps based on their performance and features.
● The judgment of the panel will be final and no appeal against any other
authority is allowed afterwards.

12. Robotics Competition: T12


Participant: Team (Per College 03 students)
Instructions:

• This competition challenges students to build and program robots to perform a task.
• The competition is open to team of 3 students.
• Each team must build and program a robot that can perform a specific task.
• All the cost of components will be completely borne by the participants.
• The robots will be evaluated by a panel of 3 judges.
• The judges will evaluate the robots based on their performance, design, and
programming.
• The judgment of the panel will be final and no appeal at any other authority
isallowed.
Evaluation Procedure:

Speed (10 points):


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❖ Time taken to complete the track.


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❖ The robot should finish within a predefined time limit (e.g., 3 minutes).
Accuracy (20 points):

❖ How closely the robot follows the line.


❖ Deduct points for deviations from the line, with more significant deviations resulting in
greater deductions.
❖ The robot should not lose the line completely.

Line Detection (15 points):

❖ The ability to detect and recognize different types of lines (e.g., straight lines, curves,
intersections).
❖ The robot's response to line features (e.g., intersections, turns).

Obstacle Avoidance (15 points):

❖ Ability to detect and avoid obstacles on the track.


❖ Deduct points for collisions with obstacles.

Robustness (10 points):

❖ How well the robot performs under different lighting conditions.


❖ How it handles variations in line color, width, and quality.

Start and Stop (10 points):

❖ How the robot starts and stops at the beginning and end of the track.
❖ Deduct points for misalignment or overshooting the starting or finishing point.

Creativity and Innovation (10 points):

❖ Any unique features, technologies, or strategies used in the robot's design and
performance.
❖ Originality and creativity in solving challenges.

Documentation and Presentation (5 points):

❖ Quality of the documentation, including a clear explanation of the robot's design,


components, and programming.
❖ The quality of the team's presentation, including their ability to explain the robot's
operation.

Sportsmanship and Teamwork (5 points):

❖ Demonstrated sportsmanship and teamwork during the event.


❖ Respect for other competitors and organizers.
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Total Score (100 points):


Rubrics

Criteria Description Points

1. Speed - Time taken to complete the track. 10

- The robot should finish within a predefined time limit (e.g., 3


minutes).

2. Accuracy - How closely the robot follows the line. 20

- Deduct points for deviations from the line, with more


significant deviations resulting in greater deductions.

- The robot should not lose the line completely.

3. Line Detection - The ability to detect and recognize different types of lines 15
(e.g., straight lines, curves, intersections).

- The robot's response to line features (e.g., intersections,


turns).

4. Obstacle Avoidance - Ability to detect and avoid obstacles on the track. 15

- Deduct points for collisions with obstacles.

5. Robustness - How well the robot performs under different lighting 10


conditions.

- How it handles variations in line color, width, and quality.

6. Start and Stop - How the robot starts and stops at the beginning and end of 10
the track.

- Deduct points for misalignment or overshooting the starting or


finishing point.

7. Creativity and - Any unique features, technologies, or strategies used in the 10


Innovation robot's design and performance.

- Originality and creativity in solving challenges.

8. Documentation and - Quality of the documentation, including a clear explanation of 5


Presentation the robot's design, components, and programming.

- The quality of the team's presentation, including their ability to


explain the robot's operation.

9. Sportsmanship and - Demonstrated sportsmanship and teamwork during the event. 5


Teamwork

- Respect for other competitors and organizers.

Total Score 100


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13. Drone Competition: T13


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Participant: Team (Per College 03 Students)

● The competition is open to a team (03 students of a college).


Challenges and Theme:
This Inter college competition will feature, promoting diverse solution and creativity
during the event like:
1. Agricultural Precision: Develop a drone solution for optimizing crop management,
pest control, or irrigation in agriculture.
2. Emergency Services: Themes emphasize drones for rapid response and medical
aid.
3. Urban Mobility: Build a drone that addresses urban challenges, such as traffic
monitoring, package delivery, or surveillance.
4. Wildlife Protection: Create a drone to monitor and deter illegal poaching or to track
and study endangered species.
5. Surveillance: Create a drone capable of locating and surveillance
6. Environmental Monitoring: Design a drone system for tracking and collecting data
on air quality, wildlife conservation, or forest health.

Rules andRegulations:
1. Each participating team must bring all the necessary hardware for their drone
project.
2. At a minimum each team is required to have one laptop.

Knowledge of Indian Drone Regulations:


All teams should have prior knowledge and understanding of the rules and
regulations governing drone flights in India.
Designated Test Flight Area:
1. A limited area will be provided for test flights of participant drones.
2. The maximum size of the drone must not exceed 2 ft X 2ft.
3. The test flight area will be supervised by a qualified and experienced drone pilot to
ensure safety and compliance with regulations.

14. Math Olympiad: T14


Participant: Individual (Per College 01 student)
● The Olympiad is intended for university students who are interested in
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mathematics.
● The official language of the Olympiad is English.
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● The Olympiad conducted in the form of individual participant.


● Exam Pattern : Multiple Choice or Short Answer Questions.
● Syllabus: The questions are typically on a variety of mathematical topics
such as Algebra, Geometry and Number Theory.
● Duration: 2hours
● Total marks: 100
● Questions 1 to 10 carry 2 marks each; questions 11 to 20 carry 3 marks
each; questions 21 and 30 carry 5 marks each.
● All questions are compulsory.
● There are no negative marks.
● Do all rough work in the space provided.

15. Technical Quiz Competition: T15


Participant: Team (Per College 02 students)
Quiz Instructions:

⮚ The participation for this quiz would be a team of 2 students of a college.


⮚ Only shortlisted candidates will be eligible for the On-Stage Round (Grand
Final Round).
⮚ The decision taken by the judges shall be final & binding.
Quiz Procedures:
Round-1
Preliminary/Screening Round

Rules for Preliminary or Screening Round


⮚ Each team would be given a set of question papers containing 50 objective
type questions
⮚ Total Marks-100
⮚ Time limit -50 minutes
⮚ Each Correct answer carries (+02) marks and each wrong answer carries (-
1) mark
⮚ Only Qualified Teams would be selected for ON-STAGE ROUNDS
⮚ In case tie between two or more teams, further 5 questions will be asked to
the teams.
⮚ The team answered more number of correct answers will qualify to on stage
round.
Round-2
On-Stage Round (Grand Finale)
Rules for on Stage Quiz Competition
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First Round (Technical Awareness Round) - Total Marks-25


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o Each team would be asked 5 questions. (Objective question)
o Answering time is only 30 seconds.
o 05 marks for correct answer, and no negative marking for wrong answer
o If a team cannot answer the question, then the question would be
forwarded/passed to the next team (10 seconds time).
o 2.5 marks will be given to the passing team that gives correct answers.

Second Round (Buzzer Round) - Total Marks-25

o There will be 10 questions in this round. Team pressing the buzzer first will
be given the chance to answer.
o 2.5 marks will be awarded for each correct answer & 1 mark will be deducted
for each incorrect answer.
o Team will be given 60 seconds for each question.

Third Round (Audio-visual round)-Total Marks-30

o This Round would be the Audio-visual round.


o 15 marks for the correct answer and no negative marking for wrong
answer.
o Each Team would be asked 2 audio-visual questions.
o Audio-Visual played for maximum 60 seconds and answering time is only 30
seconds.
o If a team cannot answer the question, than the question would be forwarded
to the next team.
o 05 marks will be given to the passing team that gives correct answers.

Fourth Round (Rapid Fire)-Total Marks-20 Marks

o Each team will be given 5 questions to answer within the time limit of 50
seconds.
o 4 marks for the correct answer
o No negative marking
o Question will be changed after every 10 seconds.

Tie Breaking ( If occurs)

o If there will be tie in between two groups then one questions will be asked for
both the groups.
o The team presses the buzzer first will be asked to answer first
o If the team answer correctly will be called as winner and the team says
wrong answer, by default the other team will be winner.

16. Tech Innovation Challenge: T16


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Participant: Team (Per College 02 students)


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With growing demand of technology in every sector, several new problems
are being raised day by day. In order to solve these challenges, many idea,
modern technologies and innovative approaches are need to be developed
in same pace. Since the young students are the power house of ideas,
thoughts and question asking capability, they can play a key role and
generate novel approaches for solving the issues technically. Tech
Innovation Challenge competition on the occasion of BPUT carnival will give
a platform, for the young stars to showcase their talents and problem solving
capability.

Steps for the competition:


⮚ Students (one or a team) from each BPUT affiliated college are need to
register for the Tech Innovation Challenge competition through respective
colleges.
⮚ During registration they need to submit a proposal and square size
schematic presentations relating to their innovations and technological
solutions which will target the current challenges.
⮚ On the day of completion, the participating colleges, need to present their
idea, innovative goals, problem solving model etc. with a 3ft*4ft poster at
CIPET: IPT Bhubaneswar.
⮚ This presentations will be evaluated by experts from various academics and
industry background.
⮚ Finally, Innovative ideas with their grading will be submitted to the BPUT.

17. Pharma quiz: T17


Participant: Team (Per College 02 students)

Quiz Instructions:

⮚ The quiz is open to all the students presently reading under BPUT.
⮚ The participation for this quiz would be a team of 2 students.
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⮚ All the participants should reach the venue before stipulated time.
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⮚ Using unfair means is strictly prohibited and teams indulged would immediately
disqualify.
⮚ Only shortlisted candidates will be eligible for the On-Stage Round (Grand Final
Round).
⮚ The decision taken by the judges shall be final & binding.
Quiz Procedures:
Round-1
Preliminary/Screening Round
Rules for Preliminary or Screening Round
⮚ Each team would be given a set of question papers containing 50 objective type
questions
⮚ Total Marks-100
⮚ Time limit -50 minutes
⮚ Each Correct answer carries (+02) marks and each wrong answer carries (-1) mark
⮚ Only Qualified Teams would be selected for ON-STAGE ROUNDS
⮚ In case tie between two or more teams, further 5 questions will be asked to the
teams.
⮚ The team answered a greater number of correct answers will qualify to on stage
round.
Round-2
On-Stage Round (Grand Finale)
Rules for on Stage Quiz Competition
First Round (Pharmacy Awareness Round) - Total Marks-25

• Each team would be asked 5 questions. (Objective question)


• Answering time is only 30 seconds.
• 05 marks for correct answer, and no negative marking for wrong answer
• If a team cannot answer the question, then the question would be
forwarded/passed to the next team (10 seconds time).
• 2.5 marks will be given to the passing team that gives correct answers.

Second Round (Buzzer Round) - Total Marks-25

• There will be 10 questions in this round. Team pressing the buzzer first will be given
the chance to answer.
• 2.5 marks will be awarded for each correct answer &1 mark will be deducted for
each incorrect answer.
• Team will be given 60 seconds for each question.

Third Round (Audio-visual round)-Total Marks-30


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• This Round would be the Audio-visual round.



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15 marks for the correct answer and no negative marking for wrong answer.
• Each Team would be asked 2 audio-visual questions.
• Audio-Visual played for maximum 60 seconds and answering time is only 30
seconds.
• If a team cannot answer the question, then the question would be forwarded to the
next team.
• 05 marks will be given to the passing team that gives correct answers.

Fourth Round (Rapid Fire)-Total Marks-20 Marks

• Each team will be given 5 questions to answer within the time limit of 50 seconds.
• 4 marks for the correct answer
• No negative marking
• Question will be changed after every 10 seconds.

Tie Breaking (If occurs)

• If there will be tie in between two groups then one questions will be asked for both
the groups.
• The team presses the buzzer first will be asked to answer first
• If the team answer correctly will be called as winner and the team says wrong
answer, by default the other team will be winner.

18. Ideathon T18


Participant: Individual (Per College 01 student)
1. Sustainability and Environmental Innovation: Encourage participants to come up
with ideas that promote sustainability, reduce environmental impact, or address
climate change.
2. Health and Wellness: Focus on ideas that improve physical or mental health,
promote healthy living, or address healthcare challenges.
3. Education and EdTech: Challenge participants to develop innovative solutions for
education, online learning, or improving access to quality education.
4. Tech for Good:-Encourage ideas that use technology to address social issues,
promote equality, or improve the lives of underserved communities.
5. Food and Agriculture:-Encourage ideas related to sustainable agriculture, food
production, distribution, or reducing food waste.
6. Clean Energy and Renewable Resources:-Challenge participants to propose
innovative solutions for clean energy production, storage, or distribution.

Idea Submissions:-
Clear guidelines for idea submissions, including format and submission channels,
will be established. Submissions will be required to be clear, concise, and
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accompanied by any necessary supporting materials.


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Evaluation and selection:-


A transparent and fair evaluation process will be developed, which may involve
multiple rounds of judging if necessary by an experienced jury members.

19. Technical Poster Competition: T19


Participant: Team (Per College 02 students)

● Team of 02 students of a college must create informative posters on technical


topics.
● Poster should include visual, data and explanation.
● Participants can present their poster presentation in maximum duration of two
minutes with five slides in power point presentation.
● Plagiarism and misinformation should be prohibited.
● Deposit of the abstract of the presentation within 01 page in A4 size paper.
● Theme shall be shared prior to the start of the event.

20. Database Design Challenge: T20


Participant: Team (Per College 02 students)
• Objective: The competition aims to assess participants' skills in database design,
normalization, and query optimization.
• Duration: The competition time duration is 2 hours.
• Judging Criteria: Entries will be evaluated based on design clarity, normalization,
query efficiency, schema optimization, and adherence to best practices.
Competition Requirements:
• Scenario: Participants will receive a scenario detailing a business or organizational
context requiring a database solution.
Key Requirements:
• Identify entities and their attributes.
• Define relationships between entities.
• Apply appropriate normalization techniques.
• Implement schema with necessary constraints (e.g., primary keys, foreign keys).
Judging and Evaluation:
Evaluation Criteria: Entries will be judged based on:
• Design quality and clarity.
• Normalization effectiveness.
• Schema efficiency and optimization.
• Query performance and correctness.
• Adherence to best practices in database design.
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• Scoring: Each criterion will contribute to the overall score.


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21. Best Manager Competition: T21
Participant: Individual (Per College 01 student)
• Objective:The primary objective of this competition is to evaluate managerial
competencies across various scenarios and challenges. Participants will be tested
on their ability to manage teams, solve problems, make critical decisions, and
communicate effectively under pressure.
Instructions:
• Thiscompetition is open for all the students under BPUT.
• There shall be about five rounds of elimination process (rounds will be
communicated on the inaugural day) .
• Final round will be on the stage of the prize giving ceremony by panel comprised of
corporate professionals.
• The competition typically consists of several rounds, each presenting different
managerial challenges. These challenges may include case studies, simulations,
role-plays, or real-world scenarios.
Evaluation Criteria:
Participants will be evaluated based on several criteria, including:
• Leadership skills
• Decision-making abilities
• Problem-solving approach
• Team management and motivation
• Communication effectiveness
• Adaptability and resilience
• Ethical considerations

22. Fit & Fab Competition: T22


Participant: Individual (Per College 01 student)
• Objective: The primary objective of this competition is to test creativity, technical
skills, and problem-solving abilities of participants. Participants will be provided with
raw materials and tools, and their task is to create a job that showcases their
proficiency in fitting and assembly section of mechanical workshop.
• Instructions:
• Thiscompetition is open for all the students under BPUT.
• The job shall be based on the fitting section of BTech first year syllabus.
• Raw materials,tools along with the dimensional details of the job shall be provided
at the venue of competition.
• Safety gear must be always worn while working.
• The overall evaluation shall be done based on the proficiency of the work.
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23. Digital Doodle Contest: T23


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Participant: Individual (Per College 01 student)


• Objective: The primary objective of this competition is to enable the participants to
showcase their artistic skills using digital tools. Participants have to create a unique
and visually appealing digital doodle based on a given theme within the specified
time frame. The doodle should be original and demonstrate your creativity and
proficiency with digital art tools.
• Instructions:
• Thiscompetition is open for all the students under BPUT.
• Participants are encouraged to bring their own digital drawing tablets.
• Participants may use their own laptops with pre-installed digital art software if
desired.
• The theme for the doodle will be announced at the start of the event.
• The overall evaluation shall be done based on thecreativity, theme Integration and
technical Proficiency.
24. Sustainability Video Competition
Eligibility:
i. The competition is open to all registered students of BPUT-affiliated institutions.
ii. Participants can register as individuals or in teams (maximum of 3 members per team).
Registration:
i. All participants must complete the registration process within the specified deadline.
ii. Late registrations will not be entertained under any circumstances.
Video Specifications:
i. Videos must focus on the theme of sustainability development and promote awareness of
SDGs.
ii. The duration of the video should not exceed 90 Seconds.
iii. Videos should be submitted in standard formats (e.g., MP4, AVI, or MOV) with a minimum
resolution of 720p.
iv. All videos must be original creations and must not contain any copyrighted material,
including music, images, or video clips unless the participant has the right to use them.
v. If participants use or borrow any videos, clips, or other content from any source, they must
mention and give credit to the source in their submission.
Submission Guidelines:
i. Videos must be submitted by the given deadline. Late submissions will not be considered.
ii. Each submission must include a title and a brief description (maximum of 100 words)
explaining the concept and message of the video.
Judging Criteria:
i. Entries will be judged based on creativity, content relevance, impact, technical quality, and
adherence to the theme.
ii. The decision of the judges will be final and binding, with no scope for appeal.
Content Guidelines:
i. Videos must not contain any offensive, inappropriate, or politically sensitive content.
ii. Entries that violate ethical standards or promote negative messages will be disqualified.
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Disqualification:
Failure to adhere to the rules and guidelines may result in disqualification at any stage of the
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event.
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