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Functions C++
A function is a group of statements that together perform a task. Every C++ program has
at least one function, which is main(), and all the most trivial programs can define
additional functions.
You can divide up your code into separate functions. How you divide up your code among
different functions is up to you, but logically the division usually is such that each function
performs a specific task.
A function declaration tells the compiler about a function's name, return type, and
parameters. A function definition provides the actual body of the function.
The C++ standard library provides numerous built-in functions that your program can call.
For example, function strcat() to concatenate two strings, function memcpy() to copy
one memory location to another location, and many more functions.
A function is known with various names like a method or a sub-routine or a procedure etc.
Defining a Function
The general form of a C++ function definition is as follows:
A C++ function definition consists of a function header and a function body. Here are all
the parts of a function:
Return Type: A function may return a value. The return_type is the data type of
the value the function returns. Some functions perform the desired operations
without returning a value. In this case, the return_type is the keyword void.
Function Name: This is the actual name of the function. The function name and
the parameter list together constitute the function signature.
Function Body: The function body contains a collection of statements that define
what the function does.
Example
Following is the source code for a function called max(). This function takes two
parameters num1 and num2 and returns the maximum between the two:
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return result;
}
Function Declarations
A function declaration tells the compiler about a function name and how to call the
function. The actual body of the function can be defined separately.
For the above defined function max(), following is the function declaration:
Parameter names are not important in function declaration only their type is required, so
following is also valid declaration:
Function declaration is required when you define a function in one source file and you call
that function in another file. In such case, you should declare the function at the top of
the file calling the function.
Calling a Function
While creating a C++ function, you give a definition of what the function has to do. To use
a function, you will have to call or invoke that function.
When a program calls a function, program control is transferred to the called function. A
called function performs defined task and when it’s return statement is executed or when
its function-ending closing brace is reached, it returns program control back to the main
program.
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To call a function, you simply need to pass the required parameters along with function
name, and if function returns a value, then you can store returned value. For example:
#include <iostream>
using namespace std;
// function declaration
int max(int num1, int num2);
int main ()
{
// local variable declaration:
int a = 100;
int b = 200;
int ret;
return 0;
}
return result;
}
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I kept max() function along with main() function and compiled the source code. While
running final executable, it would produce the following result:
Function Arguments
If a function is to use arguments, it must declare variables that accept the values of the
arguments. These variables are called the formal parameters of the function.
The formal parameters behave like other local variables inside the function and are created
upon entry into the function and destroyed upon exit.
While calling a function, there are two ways that arguments can be passed to a function:
Call by value This method copies the actual value of an argument into the
formal parameter of the function. In this case, changes made
to the parameter inside the function have no effect on the
argument.
Call by pointer This method copies the address of an argument into the
formal parameter. Inside the function, the address is used to
access the actual argument used in the call. This means that
changes made to the parameter affect the argument.
Call by reference This method copies the reference of an argument into the
formal parameter. Inside the function, the reference is used
to access the actual argument used in the call. This means
that changes made to the parameter affect the argument.
Call by Value
The call by value method of passing arguments to a function copies the actual value of
an argument into the formal parameter of the function. In this case, changes made to the
parameter inside the function have no effect on the argument.
By default, C++ uses call by value to pass arguments. In general, this means that code
within a function cannot alter the arguments used to call the function. Consider the
function swap() definition as follows.
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return;
}
Now, let us call the function swap() by passing actual values as in the following example:
#include <iostream>
using namespace std;
// function declaration
void swap(int x, int y);
int main ()
{
// local variable declaration:
int a = 100;
int b = 200;
return 0;
}
When the above code is put together in a file, compiled and executed, it produces the
following result:
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Which shows that there is no change in the values though they had been changed inside
the function.
Call by Pointer
The call by pointer method of passing arguments to a function copies the address of an
argument into the formal parameter. Inside the function, the address is used to access
the actual argument used in the call. This means that changes made to the parameter
affect the passed argument.
To pass the value by pointer, argument pointers are passed to the functions just like any
other value. So accordingly you need to declare the function parameters as pointer types
as in the following function swap(), which exchanges the values of the two integer
variables pointed to by its arguments.
return;
}
To check the more detail about C++ pointers, kindly check C++ Pointers chapter.
For now, let us call the function swap() by passing values by pointer as in the following
example:
#include <iostream>
using namespace std;
// function declaration
void swap(int *x, int *y);
int main ()
{
// local variable declaration:
int a = 100;
int b = 200;
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return 0;
}
When the above code is put together in a file, compiled and executed, it produces the
following result:
Call by Reference
The call by reference method of passing arguments to a function copies the reference of
an argument into the formal parameter. Inside the function, the reference is used to access
the actual argument used in the call. This means that changes made to the parameter
affect the passed argument.
To pass the value by reference, argument reference is passed to the functions just like
any other value. So accordingly you need to declare the function parameters as reference
types as in the following function swap(), which exchanges the values of the two integer
variables pointed to by its arguments.
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return;
}
For now, let us call the function swap() by passing values by reference as in the following
example:
#include <iostream>
using namespace std;
// function declaration
void swap(int &x, int &y);
int main ()
{
// local variable declaration:
int a = 100;
int b = 200;
return 0;
}
When the above code is put together in a file, compiled and executed, it produces the
following result:
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C++
By default, C++ uses call by value to pass arguments. In general, this means that code
within a function cannot alter the arguments used to call the function and above mentioned
example while calling max() function used the same method.
This is done by using the assignment operator and assigning values for the arguments in
the function definition. If a value for that parameter is not passed when the function is
called, the default given value is used, but if a value is specified, this default value is
ignored and the passed value is used instead. Consider the following example:
#include <iostream>
using namespace std;
result = a + b;
return (result);
}
int main ()
{
// local variable declaration:
int a = 100;
int b = 200;
int result;
return 0;
}
When the above code is compiled and executed, it produces the following result:
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15. Numbers C++
Normally, when we work with Numbers, we use primitive data types such as int, short,
long, float and double, etc. The number data types, their possible values and number
ranges have been explained while discussing C++ Data Types.
#include <iostream>
using namespace std;
int main ()
{
// number definition:
short s;
int i;
long l;
float f;
double d;
// number assignments;
s = 10;
i = 1000;
l = 1000000;
f = 230.47;
d = 30949.374;
// number printing;
cout << "short s :" << s << endl;
cout << "int i :" << i << endl;
cout << "long l :" << l << endl;
cout << "float f :" << f << endl;
cout << "double d :" << d << endl;
return 0;
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When the above code is compiled and executed, it produces the following result:
short s :10
int i :1000
long l :1000000
float f :230.47
double d :30949.4
C++ has a rich set of mathematical operations, which can be performed on various
numbers. Following table lists down some useful built-in mathematical functions available
in C++.
To utilize these functions you need to include the math header file <cmath>.
1 double cos(double);
This function takes an angle (as a double) and returns the cosine.
2 double sin(double);
This function takes an angle (as a double) and returns the sine.
3 double tan(double);
This function takes an angle (as a double) and returns the tangent.
4 double log(double);
This function takes a number and returns the natural log of that number.
The first is a number you wish to raise and the second is the power you wish to
raise it t
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If you pass this function the length of two sides of a right triangle, it will return
you the length of the hypotenuse.
7 double sqrt(double);
You pass this function a number and it gives you the square root.
8 int abs(int);
This function returns the absolute value of an integer that is passed to it.
9 double fabs(double);
This function returns the absolute value of any decimal number passed to it.
10 double floor(double);
Finds the integer which is less than or equal to the argument passed to it.
#include <iostream>
#include <cmath>
using namespace std;
int main ()
{
// number definition:
short s = 10;
int i = -1000;
long l = 100000;
float f = 230.47;
double d = 200.374;
// mathematical operations;
cout << "sin(d) :" << sin(d) << endl;
cout << "abs(i) :" << abs(i) << endl;
cout << "floor(d) :" << floor(d) << endl;
cout << "sqrt(f) :" << sqrt(f) << endl;
cout << "pow( d, 2) :" << pow(d, 2) << endl;
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return 0;
}
When the above code is compiled and executed, it produces the following result:
sign(d) :-0.634939
abs(i) :1000
floor(d) :200
sqrt(f) :15.1812
pow( d, 2 ) :40149.7
Following is a simple example to generate few random numbers. This example makes use
of time() function to get the number of seconds on your system time, to randomly seed
the rand() function:
#include <iostream>
#include <ctime>
#include <cstdlib>
int main ()
{
int i,j;
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return 0;
}
When the above code is compiled and executed, it produces the following result:
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