Java unit
Java unit
The FileInputStream class in Java is a part of the Java I/O (Input/Output) package (java.io). It is used to read
binary data from files, which means it's suited for reading raw bytes, such as images, audio, video, etc. This class
extends the InputStream class.
Here's a brief overview of the FileInputStream class and how you can use it to read data from a file:
1. Creating a FileInputStream object: To use FileInputStream, you first need to create an instance of it by
providing the path of the file you want to read.
2. Reading from the file: You can use the read method of FileInputStream to read a byte of data. It returns -1
when the end of the file is reached.
3. Reading into a byte array: You can also read a specific number of bytes into a byte array using the read
method with a byte array as an argument.
4. Closing the FileInputStream: It's essential to close the FileInputStream after you're done using it to release
the associated resources.
Example usage:
In this example, the program reads a file character by character and prints each character to the console.
The FileOutputStream class in Java is a part of the Java I/O (Input/Output) package (java.io). It is used to write
binary data to a file. This class extends the OutputStream class.
Here's a brief overview of the FileOutputStream class and how you can use it to write data to a file:
1. Creating a FileOutputStream object: To use FileOutputStream, you first need to create an instance of it by
providing the path of the file you want to write to.
You can also pass a boolean parameter to the constructor to indicate whether to append to an existing file
(true) or overwrite it (false).
2. Writing to the file: You can use the write method of FileOutputStream to write a byte of data.
3. Writing from a byte array: You can write data from a byte array to the file using the write method.
4. Closing the FileOutputStream: It's essential to close the FileOutputStream after you're done using it to
release the associated resources and ensure that any buffered data is flushed to the file.
Example usage:
In this example, the program writes the string "Hello, World!" to the specified file. Make sure to handle exceptions
appropriately, especially when working with file I/O operations.
ByteArrayOutputStream
The ByteArrayOutputStream class in Java is a part of the Java I/O (Input/Output) package (java.io). It's a subclass
of OutputStream and provides a way to write data to a byte array in memory.
Here's a brief overview of the ByteArrayOutputStream class and how you can use it to write data to a byte array:
2. Writing to the byte array: You can use the write method of ByteArrayOutputStream to write a byte or a
byte array to the in-memory byte array.
3. Getting the byte array: To obtain the byte array containing the data written to the ByteArrayOutputStream,
you can use the toByteArray method.
byte[] data = {65, 66, 67}; // ASCII values for 'A', 'B', 'C'
baos.write(data);
In this example, we write bytes to the ByteArrayOutputStream, convert it to a byte array, and then print the
characters corresponding to the byte values in the array.
ByteArrayInputStream
The ByteArrayInputStream class in Java is a subclass of InputStream that reads bytes from an in-memory byte
array. It allows you to read data from a byte array as if it were an input stream.
Here's a brief overview of the ByteArrayInputStream class and how you can use it to read data from a byte array:
Here, byteArray is the byte array from which you want to read.
2. Reading from the byte array: You can use the read method of ByteArrayInputStream to read a byte of
data. It returns -1 when the end of the byte array is reached.
java Copy code
int byteData;
while ((byteData = bais.read()) != -1) {
// Process the byteData
// byteData will contain the next byte read from the byte array
}
3. Reading into a byte array: You can read a specific number of bytes into a byte array using the read method
with a byte array as an argument.
4. Marking and Resetting: ByteArrayInputStream supports marking a position in the stream and later
resetting to that position using the mark and reset methods.
Example usage:
try {
ByteArrayInputStream bais = new ByteArrayInputStream(byteArray);
int byteData;
while ((byteData = bais.read()) != -1) {
// Process the byteData (e.g., print it as a character)
System.out.print((char) byteData);
}
System.out.println(); // Newline for formatting
In this example, we read bytes from a byte array using ByteArrayInputStream and demonstrate both single-byte
reading and reading into a buffer. We also reset the stream to reread the byte array.
PipedWriter
PipedWriter is a class in Java that is used to write character data to a connected PipedReader. It is typically used
for communication between two threads in the same JVM (Java Virtual Machine) or between different parts of a
program.
Here's a brief overview of the PipedWriter class and how you can use it:
2. Writing to the piped stream: You can use the write method of PipedWriter to write character data to the
connected PipedReader.
3. Closing the PipedWriter: It's essential to close the PipedWriter after you're done using it to release the
associated resources.
Example usage:
In this example, we create a PipedWriter connected to a PipedReader. We write a message to the PipedWriter,
close it, and then read the message from the connected PipedReader. The characters are then printed to the console.
Note that the order of closing the writer and reader is important to avoid blocking issues.
PipedReader
PipedReader is a class in Java that is used to read character data from a connected PipedWriter. It allows for
communication between two threads or parts of a program by using piped streams.
Here's a brief overview of the PipedReader class and how you can use it:
1. Creating a PipedReader object: You create an instance of PipedReader and connect it to a PipedWriter.
2. Reading from the piped stream: You can use the read method of PipedReader to read character data from
the connected PipedWriter.
Alternatively, you can read into a character array for more efficient reading.
3. Closing the PipedReader: It's essential to close the PipedReader after you're done using it to release the
associated resources.
Example usage:
In this example, we create a PipedReader and connect it to a PipedWriter. We then write a message using the
PipedWriter, close it, and read the message from the connected PipedReader. The characters are then printed to the
console.
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