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Davemech Digitone Cheatsheet v1.24p

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0% found this document useful (0 votes)
176 views2 pages

Davemech Digitone Cheatsheet v1.24p

Uploaded by

Insajder 021
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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save sound : FUNC + (SONG MODE)

‘s

DESIGN & LAYOUT:


save project : FUNC + (SETTINGS)

ACTITECT.COM

SAVES
temp save : FUNC + YES
ELEKTRON DIGITONE revert to saved state : FUNC + NO
CHEATSHEET
revert parameter page : [ PARAM ] + NO
v 1.24 F I ND MO R E A T D A V EM E CH . LI V E
revert sound : TRACK + NO

grid recording mode : REC chorus page : FUNC + [ SYN2 ]


live recording mode : REC + PLAY delay page : FUNC + [ FLTR ]

PAGES
MODES

step recording mode : REC + STOP reverb page : FUNC + [ AMP ]


toggle step rec mode type : REC + STOP, STOP master pages : FUNC + [ LFO ], [ LFO ]
quick mute mode : FUNC sound setup menu : FUNC + [ TRIG ]
mute mode : FUNC + BANK scale menu : FUNC + PAGE
toggle mute mode type : FUNC + BANK, BANK
song mode : (SONG MODE) fill : HOLD PAGE
cue fill : YES + PAGE
GRID RECORDING MODE

OTHER
latch fill : HOLD PAGE + YES *
parameter lock : TRIG + PARAMS control all : MIDI + PARAMS
add lock trig : FUNC + TRIG revert to pre-control all : NO ( WHILE STILL HOLDING MIDI )
shift sequence left/right : FUNC + LEFT / RIGHT pattern mute track : PTN + TRACK
clear trig’s parameter locks : TRIG + PLAY nudge tempo : LEFT / RIGHT
change root note of trig : TRIG + UP / DOWN change octave range : UP / DOWN
edit notes of trig : TRIG + NOTE randomize page parameters : [ PARAM ] + YES
microtime trig : TRIG + LEFT / RIGHT * ( RELEASE PAGE BEFORE YES )

preview trig : TRIG + YES


sound lock : TRIG + LEVEL PLOCKS parameter locks [ PARAM ] the [trig], [syn1],
TRACK the four track buttons [syn2], [fltr], [amp]
LIVE RECORDING MODE and [lfo] pages

LEGEND
NOTE note edit menu button
PARAMS the encoders
TRIG an actual trigger
erase locks on playhead position : HOLD NO + PRESS ENCODER * controlling
you enter into
exit live recording mode : PLAY the parameters
the sequencer
ALGO algorithm
* ( WHILE SEQUENCER PLAYS ) NOTE TRIG red trig that
triggers sounds OPS operators
STEP RECORDING MODE
LOCK TRIG yellow trig that FB feedback
add rest : NO only triggers C:M carrier:modulator
change active step : LEFT / RIGHT plocks, not sounds (for ratio settings)
SOUND all parameter settings
show keyboard : FUNC
from [syn1], [syn2], [fltr],
enter trig with hold length : FUNC + YES + NOTE TRIG [amp] and [lfo] pages
© DAVE MECH’S ELEKTRON DIGITONE CHEATSHEET — WWW.DAVEMECH.LIVE — DESIGN & LAYOUT: ACTITECT.COM
you ca n copy and paste basically anything. FUNC + REC = copy, on [ SYN 1 ] page 2, use ratio offsets for chords: 20 16 Hz
FUNC + STOP = paste. holding certain buttons, like a [ PARAM ] page, 3-note chords: algo 3&7. 30 33 Hz
or TRIGS in the sequencer plus REC / STOP works as well. 4-note chords: algo 7 — 40 66 Hz

TABLES
TIPS & TRICKS

* + 1 RA T I O 50 132 Hz

FILTER CUTOFF
in scale mode pressing PAGE adds pages to the sequence length. pressing a TRIG sets the 60 264 Hz
sequence length within an active page. 70 528 Hz

FREQUENCY
major 0 .260 .498

ESTIMATES
minor 0 .189 .498 80 1056 Hz
to copy/paste a track’s sound + sequence to another track > copy/paste both separately. 90 2112 Hz
diminished 0 .189 .414
100 4224 Hz
you can copy basically anything from one project to another. diminished 7th 0 .189 .414 .682 110 8448 Hz
half diminished 0 .189 .414 .782 120 16896 Hz
pattern mutes ( purple ) are saved with a pattern.
augmented 0 .260 .587
change LOCK TRIGS to NOTE TRIGS by pressing them. change NOTE TRIGS to LOCK 5th 0 .498
the B level parameter [SYN2]
TRIGS by FUNC + pressing them. [ PLOCKS are kept in both cases. ] (dominant) 7th 0 .260 .498 .782 controls both B1 and B2
major 7th 0 .260 .498 .888 operators’ modulation depths:
you can perform most sequencer actions on multiple trigs simultaneously.
minor 7th 0 .189 .498 .782
WORK
FLOW

while holding a trig in GRID RECORDING mode, press the NOTE EDIT button to change the suspended 4th 0 .335 .498
notes. press YES to confirm. suspended 2nd 0 .122 .498

CHORDS
7 sus 4th 0 .122 .260 .498

LEVEL
randomize [ PARAM ] pages. added 9th 0 .260 .498 .122*
added 4th 0 .260 .335 .498
CONTROL ALL probability: PROB parameter on the [ TRIG ] page. 0 .260 .498 .682 0 43 64 85 127
added 6th PARAMETER VALUE
WRITERS

shift track’s sequence to left or right.


BLOCK

TO CALCULATE SYNCED LFO SPEEDS IN NOTE LENGTH: Multiply SPEED by MULT. If the
low depth square wave LFO on ratio(s). product is > 128, divide it by 128. This results in note lengths below a whole note. If the product is
< 128, divide 128 by the product. This results in note lengths above a whole note.
copy/paste a pattern’s sequence to a pattern with different sounds.

LFO
EXAMPLE 1 : EXAMPLE 2:
TO CREATE HARMONIC SOUNDS: C:M ratio 1:1, or an M ratio divisible by the C ratio to an inte- MULT 64 * SPEED 32 = 2048 / 128 = 16. MULT 2 * SPEED 4 = 8. 128 / 8 = 16.
ger, creates only harmonic sidebands. other C:M ratios also create inharmonic sidebands. a single LFO cycle takes 1/16th note. a single LFO cycle takes 16 whole notes.
TO CREATE HARMONICS BELOW THE INITIAL FUNDAMENTAL FREQUENCY:
FM TIPS & TRICKS

when C:M is not 1:1 and M is not twice that of the C ratio or higher. The sound setup menu ( FUNC + [ TRIG ] ) contains important sound design features: use the key
tracking options for musical results playing across the keyboard. use poly mode m.lfo to sync each voice’s
TAKE IT EASY: adjust parameters slowly. that way you will find the sweet spots. often small LFO for more consistent modulations with chords. Use the octave option to set a default octave. etc.

SOUND DESIGN
changes can have a big effect in FM.
SQUARE: 2 ops with FB — C:M = 1:2 — mod depth = 57 — feedback = 34
HARMONICS PARAMETER: fm creates complex structures with simple sine waves. changing op-
erators’ waveforms will generate a lot more harmonics and can result in harsh sounds quickly. SAWTH: 2 ops with FB — C:M = 1:1 — mod depth = 65 — feedback = 25 - 57

RANDOMIZE OFFSETS: randomize the second page of [ SYN 1 ]. it will provide a somewhat con- CLASSIC PLUCKY BASS: use two ops with FB — C:M = 1 : 1.50 — mod depth = 92 — feedback =
trolled randomization that can generate interesting new ideas from sounds you already designed. 10 - 20 — op key scaling 127 (sound setup) — play at -2 octaves

TO MAKE A SOUND LESS STALE: any of the following or combination: detune at 64 and lower, ANALOG INSTABILITY: 2≥ ops ( FB opt.) — detune: 0 - 64 LFO 1: — dest = pitch all depth = 0.01 -
offset modulator(s) with 0.01 - 0.04, slow-ish LFO with very low depths on feedback, 0.15 — mult = 2 or 4 — LFO 2: dest = fb/harmonics/mod level — depth = 0.01 - 1.00
harmonic, pitch all, mod levels, drive etc.
KICK: 2≥ ops with FB — C:M = 1:1 (experiment) — LFO: dest = pitch all — wave = exponential —
TO GET OUT OF THE ‘ENDLESS TWEAKING’ PIT: try challenging yourself to set a timer for 10 depth = 1.00 - 10:00+ (experiment) — mult = 32 — speed = to taste — [ SYN 2 ]: ENV decay: 0
MODULATION
FREQUENCY

minutes per sound, create a groove within an hour, or create a complex rhythmic sound using - 20 — ENV end: 0 A level: 10 - 127 — [ SYN 1 ]: FB: 0 - 30 — FLTR: mode: hp — cutoff: 15 - 40
STARTING

only 1 voice. — res: 5 - 75 — optional: snappy low depth ENV


POINTS

PLAY MODE POLY M.LFO: digitone has two LFO’s per voice. if you want to play a polyphonic patch DUB CHORD STAB: saw starting point — play minor (opt. add9) — LFO 1: dest = A mod level —
on a track with a predictable LFO, go into sound setup ( FUNC + TRIG ), scroll down to play mode’. LFO 2: dest = filter env depth — depth = 5 - 20 — filter: mode = lp — settings to taste, use env —
set it to ‘poly m.lfo’. for this track each voice’s LFO’s will sync to the first note played in a chord. REVERB: dark (hp + lp, fb shelf gain = 80) — DELAY: dark (hp + lp, fb = 90 - 110)

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