Mad Final Record
Mad Final Record
Register No : 962818205023
Name : KISHORE K.S.
Class/Semester : III / VI
UNIVERSITY COLLEGE OF ENGINEERING
Department of Information Technology
(ANNA UNIVERSITY CONSTITUENT COLLEGE)
KONAM, NAGERCOIL – 629004
BONAFIDE CERTIFICATE
Marks
S.No Date Name of the Experiments Pg.No Awarded
APPLICATION THAT USES GUI
COMPONENTS, FONT AND
1. 23-02-2021 1
COLOURS
Aim:
To develop a Simple Android Application that uses GUI components, Font and Colors.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
<Button
android:id="@+id/button1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="20dp"
android:gravity="center"
android:text="Change font size"
android:textSize="25sp" />
<Button
android:id="@+id/button2"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="20dp"
android:gravity="center"
android:text="Change color"
android:textSize="25sp" />
</LinearLayout>
MainActivity.java:
package com.example.exno1;
import android.graphics.Color;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;
Thus a Simple Android Application that uses GUI components, Font and Colors is
developed and executed successfully.
Ex.No: 2 DEVELOP AN APPLICATION THAT USES LAYOUT
Date:27-2-21 MANAGERS AND EVENT LISTENERS.
Aim:
To develop a Simple Android Application that uses Layout Managers and Event
Listeners.
Procedure:
• Open Android Stdio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Type the Activity Name as Second Activity and click Finish button.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
Activity_Second.xml:
MainActivity.java:
package com.example.exno_2;
import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.ArrayAdapter;
import android.widget.Button;
import android.widget.EditText;
import android.widget.Spinner;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
startActivity(i);
}
});
}
}
SecondActivity.java:
package com.kishore.exno_2;
import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
TextView t1,t2,t3;
String name,reg,dept;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_second);
//Getting the Values from First Activity using the Intent received
name=i.getStringExtra("name_key");
reg=i.getStringExtra("reg_key");
dept=i.getStringExtra("dept_key");
Thus a Simple Android Application that uses Layout Managers and Event Listeners is
developed and executed successfully.
Ex.No: 3 WRITE AN APPLICATION THAT DRAWS BASIC GRAPHICAL
Date:27-2-21 PRIMITIVES ON THE SCREEN.
Aim:
To develop a Simple Android Application that draws basic Graphical Primitives on the
screen.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
MainActivity.java:
package com.example.exno4;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.drawable.BitmapDrawable;
import android.os.Bundle;
import android.widget.ImageView;
//Creating a Bitmap
Bitmap bg = Bitmap.createBitmap(720, 1280, Bitmap.Config.ARGB_8888);
//Creating the Paint Object and set its color & TextSize
Paint paint = new Paint();
paint.setColor(Color.BLUE
paint.setTextSize(50);
Thus, a Simple Android Application that draws basic Graphical Primitives on the
screen is developed and executed successfully.
Ex.No: 4 DEVELOP AN APPLICATION THAT MAKES USE OF
Date: 6-3-21 DATABASES
Aim:
Procedure:
• Open Android Stdio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_x="20dp"
android:layout_y="110dp"
android:text="Enter Rollno:"
android:textSize="20sp" />
<EditText
android:id="@+id/Rollno"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:layout_x="175dp"
android:layout_y="100dp"
android:inputType="number"
android:textSize="20sp" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_x="20dp"
android:layout_y="160dp"
android:text="Enter Name:"
android:textSize="20sp" />
<EditText
android:id="@+id/Name"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:layout_x="175dp"
android:layout_y="150dp"
android:inputType="text"
android:textSize="20sp"
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_x="20dp"
android:layout_y="210dp"
android:text="Enter Marks:"
android:textSize="20sp" />
<EditText
android:id="@+id/Marks"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:layout_x="175dp"
android:layout_y="200dp"
android:inputType="number"
android:textSize="20sp" />
<Button
android:id="@+id/Insert"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:layout_x="25dp"
android:layout_y="300dp"
android:text="Insert"
android:textSize="30dp" />
<Button
android:id="@+id/Delete"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:layout_x="200dp"
android:layout_y="300dp"
android:text="Delete"
android:textSize="30dp" />
<Button
android:id="@+id/Update"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:layout_x="25dp"
android:layout_y="400dp"
android:text="Update"
android:textSize="30dp" />
<Button
android:id="@+id/View"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:layout_x="200dp"
android:layout_y="400dp"
android:text="View"
android:textSize="30dp" />
<Button
android:id="@+id/ViewAll"
android:layout_width="200dp"
android:layout_height="wrap_content"
android:layout_x="100dp"
android:layout_y="500dp"
android:text="View All"
android:textSize="30dp" />
</AbsoluteLayout>
MainActivity.java:
package com.example.exno5;
import android.app.Activity;
import android.app.AlertDialog.Builder;
import android.content.Context;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
Rollno=(EditText)findViewById(R.id.Rollno);
Name=(EditText)findViewById(R.id.Name);
Marks=(EditText)findViewById(R.id.Marks);
Insert=(Button)findViewById(R.id.Insert);
Delete=(Button)findViewById(R.id.Delete);
Update=(Button)findViewById(R.id.Update);
View=(Button)findViewById(R.id.View);
ViewAll=(Button)findViewById(R.id.ViewAll);
Insert.setOnClickListener(this);
Delete.setOnClickListener(this);
Update.setOnClickListener(this);
View.setOnClickListener(this);
ViewAll.setOnClickListener(this);
Thus a Simple Android Application that makes use of Database is developed and
executed successfully.
Ex.No: 5 DEVELOP AN APPLICATION THAT MAKES USE
Date:7-3-21 OF NOTIFICATION MANAGER
Aim:
To develop a android application that make use of notification manager.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_margin="10dp"
android:orientation="vertical">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Message"
android:textSize="30sp" />
<EditText
android:id="@+id/editText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:singleLine="true"
android:textSize="30sp" />
<Button
android:id="@+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="30dp"
android:layout_gravity="center"
android:text="Notify"
android:textSize="30sp"/>
</LinearLayout>
MainActivity.java:
package com.example.ex5;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.app.Notification;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.content.Intent;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
Thus Android Application that creates an alert upon receiving a message is developed
and executed successfully.
Ex.No: 6 IMPLEMENT AN APPLICATION THAT USES MULTI-
Date:8-3-21 THREADING
Aim:
To develop android application that uses Multithreading.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
<ImageView
android:id="@+id/imageView"
android:layout_width="250dp"
android:layout_height="250dp"
android:layout_margin="50dp"
android:layout_gravity="center" />
<Button
android:id="@+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:layout_gravity="center"
android:text="Load Image 1" />
<Button
android:id="@+id/button2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:layout_gravity="center"
android:text="Load image 2" />
</LinearLayout>
MainActivity.java:
package com.example.multithreading_app;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
public class MainActivity extends AppCompatActivity
{
ImageView img;
Button bt1,bt2;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
bt1 = (Button)findViewById(R.id.button);
bt2= (Button) findViewById(R.id.button2);
img = (ImageView)findViewById(R.id.imageView);
bt1.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
new Thread(new Runnable()
{
@Override
public void run()
{
img.post(new Runnable()
{
@Override
public void run()
{
img.setImageResource(R.drawable.india1);
}
});
}
}).start();
}
});
bt2.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View v)
{
new Thread(new Runnable()
{
@Override
public void run()
{
img.post(new Runnable()
{
@Override
public void run()
{
img.setImageResource(R.drawable.india2);
}
});
}
}).start();
}
});
}
}
OUTPUT :
RESULT:
Aim:
To develop a Simple Android Application that uses Layout Managers and Event
Listeners.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<Button android:id="@+id/btn"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Show Location"
android:layout_centerVertical="true"
android:layout_centerHorizontal="true"/>
</RelativeLayout>
AndroidManifest.xml:
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
</manifest>
MainActivity.java:
package com.example.gps_app;
import android.annotation.TargetApi;
import android.content.DialogInterface;
import android.content.pm.PackageManager;
import android.os.Build;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;
import androidx.appcompat.app.AlertDialog;
import androidx.appcompat.app.AppCompatActivity;
import java.util.ArrayList;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
permissions.add(ACCESS_FINE_LOCATION);
permissions.add(ACCESS_COARSE_LOCATION);
permissionsToRequest = findUnAskedPermissions(permissions);
//get the permissions we have asked for before but are not granted..
//we will store this in a global list to access later.
if (permissionsToRequest.size() > 0)
requestPermissions(permissionsToRequest.toArray(new
String[permissionsToRequest.size()]), ALL_PERMISSIONS_RESULT);
}
Button btn = (Button) findViewById(R.id.btn);
btn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
locationTrack = new LocationTrack(MainActivity.this);
if (locationTrack.canGetLocation()) {
double longitude = locationTrack.getLongitude();
double latitude = locationTrack.getLatitude();
Toast.makeText(getApplicationContext(), "Longitude:" + Double.toString(longitude) +
"\nLatitude:" + Double.toString(latitude), Toast.LENGTH_SHORT).show();
} else {
locationTrack.showSettingsAlert();
}
}
});
}
private ArrayList<String> findUnAskedPermissions(ArrayList<String> wanted) {
ArrayList<String> result = new ArrayList<String>();
LocationTrack.java:
package com.example.gps_app;
import android.Manifest;
import android.app.Service;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.location.Location;
import android.location.LocationListener;
import android.location.LocationManager;
import android.os.Bundle;
import android.os.IBinder;
import android.provider.Settings;
import android.widget.Toast;
import androidx.appcompat.app.AlertDialog;
import androidx.core.app.ActivityCompat;
Location loc;
double latitude;
double longitude;
try {
locationManager = (LocationManager) mContext
.getSystemService(LOCATION_SERVICE);
if (ActivityCompat.checkSelfPermission(mContext,
Manifest.permission.ACCESS_FINE_LOCATION) !=
PackageManager.PERMISSION_GRANTED &&
ActivityCompat.checkSelfPermission(mContext,
Manifest.permission.ACCESS_COARSE_LOCATION) !=
PackageManager.PERMISSION_GRANTED) {
// TODO: Consider calling
// ActivityCompat#requestPermissions
// here to request the missing permissions, and then overriding
// public void onRequestPermissionsResult(int requestCode, String[] permissions,
// int[] grantResults)
// to handle the case where the user grants the permission. See the documentation
// for ActivityCompat#requestPermissions for more details.
}
locationManager.requestLocationUpdates(
LocationManager.GPS_PROVIDER,
MIN_TIME_BW_UPDATES,
MIN_DISTANCE_CHANGE_FOR_UPDATES, this);
if (locationManager != null) {
loc = locationManager
.getLastKnownLocation(LocationManager.GPS_PROVIDER);
if (loc != null) {
latitude = loc.getLatitude();
longitude = loc.getLongitude();
}
}
}
/*if (checkNetwork) {
if (ActivityCompat.checkSelfPermission(mContext,
Manifest.permission.ACCESS_FINE_LOCATION) !=
PackageManager.PERMISSION_GRANTED &&
ActivityCompat.checkSelfPermission(mContext,
Manifest.permission.ACCESS_COARSE_LOCATION) !=
PackageManager.PERMISSION_GRANTED) {
// TODO: Consider calling
// ActivityCompat#requestPermissions
// here to request the missing permissions, and then overriding
// public void onRequestPermissionsResult(int requestCode, String[] permissions,
// int[] grantResults)
// to handle the case where the user grants the permission. See the documentation
// for ActivityCompat#requestPermissions for more details.
}
locationManager.requestLocationUpdates(
LocationManager.NETWORK_PROVIDER,
MIN_TIME_BW_UPDATES,
MIN_DISTANCE_CHANGE_FOR_UPDATES, this);
if (locationManager != null) {
loc = locationManager
.getLastKnownLocation(LocationManager.NETWORK_PROVIDER);
}
if (loc != null) {
latitude = loc.getLatitude();
longitude = loc.getLongitude();
}
}*/
}
} catch (Exception e) {
e.printStackTrace();
}
return loc;
}
@Override
public IBinder onBind(Intent intent) {
return null;
}
@Override
public void onLocationChanged(Location location) {
}
@Override
public void onStatusChanged(String s, int i, Bundle bundle) {
}
@Override
public void onProviderEnabled(String s) {
}
@Override
public void onProviderDisabled(String s) {
}
}
OUTPUT :
RESULT:
Thus a native application that uses GPS location information is developed and
executed successfully.
Ex.No: 8 IMPLEMENT AN APPLICATION THAT WRITES
Date: 11-3-21 DATA TO THE SD CARD
Aim:
To develop an simple android mobile application that writes data to the SD card.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_margin="20dp"
android:orientation="vertical">
<EditText
android:id="@+id/editText"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:singleLine="true"
android:textSize="30dp" />
<Button
android:id="@+id/button"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:text="Write Data"
android:textSize="30dp" />
<Button
android:id="@+id/button2"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:text="Read Data"
android:textSize="30dp" />
<Button
android:id="@+id/button3"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:text="Clear"
android:textSize="30dp" />
</LinearLayout>
AndroidManifest.xml:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
MainActivity.java:
package com.example.ex9;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
import android.widget.Toast;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.InputStreamReader;
Thus Android Application that writes data to the SD Card is developed and executed
successfully.
Ex.No: 9 IMPLEMENT AN APPLICATION THAT CREATES AN
Date: 12-3-21 ALERT UPON RECEIVING A MESSAGE
Aim:
To implement an application that creates an alert upon receiving a message.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Type the Activity Name as Second Activity and click Finish button.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
MainActivity.java:
package com.example.ex10;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.app.Notification;
import android.app.NotificationManager;
import android.app.PendingIntent;
import android.content.Intent;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
Aim:
To develop a mobile application that makes use of RSS feed.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
AndroidManifest.xml:
<uses-permission android:name="android.permission.INTERNET"/>
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme" >
<activity android:name=".MainActivity" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
</manifest>
MainActivity.java:
package com.example.ex6;
import android.app.ListActivity;
import android.content.Intent;
import android.net.Uri;
import android.os.AsyncTask;
import android.os.Bundle;
import android.view.View;
import android.widget.ArrayAdapter;
import android.widget.ListView;
import org.xmlpull.v1.XmlPullParser;
import org.xmlpull.v1.XmlPullParserException;
import org.xmlpull.v1.XmlPullParserFactory;
import java.io.IOException;
import java.io.InputStream;
import java.net.MalformedURLException;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
new MyAsyncTask().execute();
}
}
catch (MalformedURLException e)
{
e.printStackTrace();
}
catch (XmlPullParserException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
return null;
}
protected void onPostExecute(ArrayAdapter adapter)
{
adapter = new ArrayAdapter(MainActivity.this, android.R.layout.simple_list_item_1,
headlines);
setListAdapter(adapter);
}
}
@Override
protected void onListItemClick(ListView l, View v, int position, long id)
{
Uri uri = Uri.parse((links.get(position)).toString());
Intent intent = new Intent(Intent.ACTION_VIEW, uri);
startActivity(intent);
}
Thus, Android Application that makes use of RSS Feed is developed and executed
successfully.
Ex.No: 11 ANDROID APPLICATION TO SEND AN EMAIL
Date: 16-3-21
Aim:
To develop an simple android mobile application to send an Email.
Procedure:
• Open Android Studio and then click on File -> New -> New project.
• Then select the Minimum SDK as shown below and click Next.
• Now click on Text as shown below and delete the default code.
Activity_main.xml:
android:layout_marginLeft="76dp"
android:layout_marginTop="20dp"
/>
</RelativeLayout>
MainActivity.java:
package com.example.email;
import android.os.Bundle;
import android.content.Intent;
import android.widget.EditText;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import androidx.appcompat.app.AppCompatActivity;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
@Override
public void onClick(View view)
{
String emailsend = sendto.getText().toString();
String emailsubject = subject.getText().toString();
String emailbody = body.getText().toString();