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ESE - Solved QB - Operating System

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ESE - Solved QB - Operating System

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bharathy723
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© © All Rights Reserved
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DR.

RAIS ABDUL HAMID KHAN

Question Bank Solution

Course code -17YCS502


Course title- Operating System

1. Define the importance of operating system.

An operating system is the most important software which runs on a


computer. It controls the computer's memory, processes and all software
and hardware. Several computer programs normally run at the same time,
all of which need to access the computer's processor (CPU), memory, and
storage.

2. Define the purpose of multitasking in OS.

Multitasking is used to keep all of a computer's resources at work as much


of the time as possible. It is controlled by the operating system, which
loads programs into the computer for processing and oversees their
execution until they are finished.

3. Describe the advantage of process management in OS.

Increase efficieny
Reduce costs.
Improve quality.
better control over operations.
Reduce times and thus reduce the production and delivery times of the
service.

4. Describe the role of scheduling in operating system.

Process Scheduling allows the OS to allocate CPU time for each process.
Another important reason to use a process scheduling system is that it
keeps the CPU busy at all times. This allows you to get less response time
for programs.

5. State the problem of mutual exclusion in OS.


DR.RAIS ABDUL HAMID KHAN

The mutual-exclusion solution to this makes the shared resource available


only while the process is in a specific code segment called the critical
section. It controls access to the shared resource by controlling each
mutual execution of that part of its program where the resource would be
used.

6. List out the 4 components of deadlock in OS.

Mutual Exclusion (Mutex)


Hold and Wait (Hold and Wait or Hold-Wait)
No Preemption
Circular Wait

7. Describe main memory swapping in OS.

Swapping is a memory management scheme in which any process can be


temporarily swapped from main memory to secondary memory so that the
main memory can be made available for other processes.

8. Define the requirement of page replacement in OS.

In an operating system, page replacement refers to a scenario in which a


page from the main memory should be replaced by a page from the
secondary memory. Page replacement occurs due to page faults. The
various page replacement algorithms like FIFO, Optimal page
replacement, LRU, LIFO, and Random page replacement help the
operating system decide which page to replace.

9. List out the four major activities of OS in file management.

The creation and deletion of files.


The creation and deletion of directories.
The support of primitives for manipulating files and directories.
The mapping of files onto secondary storage.

10. Define the security problems with operating systems.


DR.RAIS ABDUL HAMID KHAN

1. Threat

A program that has the potential to harm the system seriously.

2. Attack

A breach of security that allows unauthorized access to a resource.

Operating systems can be targeted with Denial of Service attacks, where the
goal is to overwhelm the system's resources, making it unavailable to
legitimate users. This can be achieved through network-based attacks,
resource exhaustion, or other methods.

11. Explain Batch Operating System.

Batch processing was very popular in the 1970s. The jobs were executed
in batches. People used to have a single computer known as a mainframe.
Users using batch operating systems do not interact directly with the
computer. Each user prepares their job using an offline device like a punch
card and submitting it to the computer operator. Jobs with similar
requirements are grouped and executed as a group to speed up processing.
Once the programmers have left their programs with the operator, they sort
the programs with similar needs into batches.

The batch operating system grouped jobs that perform similar functions. These
job groups are treated as a batch and executed simultaneously. A computer
DR.RAIS ABDUL HAMID KHAN

system with this operating system performs the following batch processing
activities:

1. A job is a single unit that consists of a preset sequence of commands, data,


and programs.
2. Processing takes place in the order in which they are received, i.e., first
come, first serve.
3. These jobs are stored in memory and executed without the need for manual
information.
4. When a job is successfully run, the operating system releases its memory.

Types of Batch Operating System


There are mainly two types of the batch operating system. These are as follows:

1. Simple Batched System

In the simple batched system there is no direct interaction between the user
and the computer. The user creates the job on the punch cards and submits
it to the computer operator. Then the operator makes batches and the
computer starts to execute them sequentially.

2. Multi-programmed batched system

A multiprogrammed batch system is a computer operating system that uses


queues to schedule multiple programs and processes at the same time. This
system allows the computer to keep track of all the programs and processes
that need to be run, and then run them in the order that they are supposed
to be run.

12. Describe Time-Sharing Operating Systems with its advantages and


disadvantages.

An operating system (OS) is basically a collection of software that manages


computer hardware resources and provides common services for computer
programs. Operating system is a crucial component of the system software in a
computer system.
DR.RAIS ABDUL HAMID KHAN

Time-Sharing Operating Systems is one of the important type of operating


system.

Time-sharing enables many people, located at various terminals, to use a


particular computer system at the same time. Multitasking or Time-Sharing
Systems is a logical extension of multiprogramming. Processor’s time is shared
among multiple users simultaneously is termed as time-sharing.

The main difference between Time-Sharing Systems and Multiprogrammed


Batch Systems is that in case of Multiprogrammed batch systems, the
objective is to maximize processor use, whereas in Time-Sharing Systems, the
objective is to minimize response time.

Multiple jobs are implemented by the CPU by switching between them, but the
switches occur so frequently. So, the user can receive an immediate response.
For an example, in a transaction processing, the processor executes each user
program in a short burst or quantum of computation, i.e.; if n users are present,
then each user can get a time quantum. Whenever the user submits the command,
the response time is in few seconds at most.

An operating system uses CPU scheduling and multiprogramming to provide


each user with a small portion of a time. Computer systems which were designed
primarily as batch systems have been modified to time-sharing systems.

Advantages of Timesharing operating systems are −

 It provides the advantage of quick response.


 This type of operating system avoids duplication of software.
 It reduces CPU idle time.

Disadvantages of Time-sharing operating systems are −

 Time sharing has problem of reliability.


 Question of security and integrity of user programs and data can be
raised.
 Problem of data communication occurs.

13. Explain Real-Time Operating System.


DR.RAIS ABDUL HAMID KHAN

A real-time operating system (RTOS) is a special-purpose operating


system used in computers that has strict time constraints for any job to be
performed. It is employed mostly in those systems in which the results of
the computations are used to influence a process while it is executing.
Whenever an event external to the computer occurs, it is communicated to
the computer with the help of some sensor used to monitor the event. The
sensor produces the signal that is interpreted by the operating system as an
interrupt. On receiving an interrupt, the operating system invokes a
specific process or a set of processes to serve the interrupt.

This process is completely uninterrupted unless a higher priority interrupt occurs


during its execution. Therefore, there must be a strict hierarchy of priority among
the interrupts. The interrupt with the highest priority must be allowed to initiate
the process , while lower priority interrupts should be kept in a buffer that will
be handled later. Interrupt management is important in such an operating system.

Real-time operating systems employ special-purpose operating systems because


conventional operating systems do not provide such performance.

The various examples of Real-time operating systems are:

o MTS
o Lynx
o QNX
o VxWorks etc.

Applications of Real-time operating system (RTOS):

RTOS is used in real-time applications that must work within specific deadlines.
Following are the common areas of applications of Real-time operating systems
are given below.

o Real-time running structures are used inside the Radar gadget.


o Real-time running structures are utilized in Missile guidance.
o Real-time running structures are utilized in on line inventory trading.
o Real-time running structures are used inside the cell phone switching
gadget.
DR.RAIS ABDUL HAMID KHAN

Types of Real-time operating system

Hard Real-Time operating system:

In Hard RTOS, all critical tasks must be completed within the specified time
duration, i.e., within the given deadline. Not meeting the deadline would result
in critical failures such as damage to equipment or even loss of human life.

For Example,

Let's take an example of airbags provided by carmakers along with a handle in


the driver's seat. When the driver applies brakes at a particular instance, the
airbags grow and prevent the driver's head from hitting the handle. Had there
been some delay even of milliseconds, then it would have resulted in an accident.

Similarly, consider an on-stock trading software. If someone wants to sell a


particular share, the system must ensure that command is performed within a
given critical time. Otherwise, if the market falls abruptly, it may cause a huge
loss to the trader.

Soft Real-Time operating system:


DR.RAIS ABDUL HAMID KHAN

Soft RTOS accepts a few delays via the means of the Operating system. In this
kind of RTOS, there may be a closing date assigned for a particular job, but a
delay for a small amount of time is acceptable. So, cut off dates are treated softly
via means of this kind of RTOS.

For Example,

This type of system is used in Online Transaction systems and Livestock price
quotation Systems.

Firm Real-Time operating system:

In Firm RTOS additionally want to observe the deadlines. However, lacking a


closing date might not have a massive effect, however may want to purposely
undesired effects, like a massive discount within the fine of a product.

For Example, this system is used in various forms of Multimedia applications.

14. Describe Virtual Machine (VM). What are the characteristics of the
virtual machines?

A virtual machine (VM) is a virtual environment which functions as a virtual


computer system with its own CPU, memory, network interface, and storage,
created on a physical hardware system.

VMs are isolated from the rest of the system, and multiple VMs can exist on a
single piece of hardware, like a server. That means, it as a simulated image of
application software and operating system which is executed on a host computer
or a server.

It has its own operating system and software that will facilitate the resources to
virtual computers.

Characteristics of virtual machines

The characteristics of the virtual machines are as follows −

 Multiple OS systems use the same hardware and partition resources


between virtual computers.
 Separate Security and configuration identity.
DR.RAIS ABDUL HAMID KHAN

 Ability to move the virtual computers between the physical host computers
as holistically integrated files.

The below diagram shows you the difference between the single OS with no VM
and Multiple OS with VM −

15. Describe Threads in Operating System. What are the Types of


Threads?

A thread is a single sequential flow of execution of tasks of a process so it is also


known as thread of execution or thread of control. There is a way of thread
execution inside the process of any operating system. Apart from this, there can
be more than one thread inside a process. Each thread of the same process makes
use of a separate program counter and a stack of activation records and control
blocks. Thread is often referred to as a lightweight process.
DR.RAIS ABDUL HAMID KHAN

The process can be split down into so many threads. For example, in a browser,
many tabs can be viewed as threads. MS Word uses many threads - formatting
text from one thread, processing input from another thread, etc.

Need of Thread:

o It takes far less time to create a new thread in an existing process than to
create a new process.
o Threads can share the common data, they do not need to use Inter- Process
communication.
o Context switching is faster when working with threads.
o It takes less time to terminate a thread than a process.

Types of Threads

In the operating system, there are two types of threads.

1. Kernel level thread.


2. User-level thread.
DR.RAIS ABDUL HAMID KHAN

User-level thread

The operating system does not recognize the user-level thread. User threads can
be easily implemented and it is implemented by the user. If a user performs a
user-level thread blocking operation, the whole process is blocked. The kernel
level thread does not know nothing about the user level thread. The kernel-level
thread manages user-level threads as if they are single-threaded processes?
Examples: Java thread, POSIX threads, etc.

Advantages of User-level threads

1. The user threads can be easily implemented than the kernel thread.
2. User-level threads can be applied to such types of operating systems that
do not support threads at the kernel-level.
3. It is faster and efficient.

Disadvantages of User-level threads

1. User-level threads lack coordination between the thread and the kernel.
2. If a thread causes a page fault, the entire process is blocked.

Kernel level thread

The kernel thread recognizes the operating system. There is a thread control
block and process control block in the system for each thread and process in the
kernel-level thread. The kernel-level thread is implemented by the operating
system. The kernel knows about all the threads and manages them.
DR.RAIS ABDUL HAMID KHAN

Components of Threads

Any thread has the following components.

1. Program counter
2. Register set
3. Stack space

16. Explain basic Linux Shell Command.

Is – Displays information about files in the current directory.


pwd – Displays the current working directory.
mkdir – Creates a directory.
cd – To navigate between different folders.
rmdir – Removes empty directories from the directory lists.
cp – Moves files from one directory to another.
mv – Rename and Replace the files
rm – Delete files
uname – Command to get basic information about the OS
locate– Find a file in the database.
touch – Create empty files
DR.RAIS ABDUL HAMID KHAN

ln – Create shortcuts to other files


cat – Display file contents on terminal
clear – Clear terminal
ps- Display the processes in terminal
man – Access manual for all Linux commands
grep- Search for a specific string in an output
echo- Display active processes on the terminal
wget – download files from the internet
whoami- Create or update passwords for existing users
sort- sort the file content
cal- View Calendar in terminal
whereis – View the exact location of any command types after this
command
df – Check the details of the file system
wc – Check the lines, word count, and characters in a file using different
options

17. Describe shell programming. What are the advantages and


disadvantages of Shell programming?

Shell programming refers to the creation and execution of scripts using a


shell, which is a command-line interpreter or user interface for operating
systems. The shell acts as an interface between the user and the operating
system, allowing users to interact with the system by typing commands.

Here are some key aspects of shell programming, along with its advantages
and disadvantages:

Features of Shell Programming:

1. Scripting Language: Shell scripts are typically written in scripting


languages, such as Bash (Bourne Again SHell), sh (Bourne Shell), or other
shell languages. These scripts contain a series of commands that can be
executed sequentially or conditionally.

2. Automation: Shell scripts are commonly used for automating repetitive


tasks. They can include a series of commands that automate complex
DR.RAIS ABDUL HAMID KHAN

operations, making it easier for users to perform tasks without manual


intervention.

3. Command Execution: Shell scripts can execute system commands,


manipulate files and directories, and perform various system-level
operations. This makes them powerful for system administrators and
developers.

4. Variables and Control Structures: Shell programming supports variables


and control structures like loops and conditional statements, enabling users
to write more complex and dynamic scripts.

Advantages of Shell Programming:

1. Ease of Use: Shell programming provides a simple and easy-to-learn


syntax. Users can quickly write scripts to perform tasks without the need
for compiling or linking.

2. Rapid Development: Shell scripts can be written and executed quickly,


facilitating rapid development and prototyping of solutions.

3. Compatibility: Shell scripts are generally portable across different Unix-


like operating systems. This means that scripts written for one shell can
often be executed on other systems with minimal modifications.

4. System Administration: Shell scripts are widely used in system


administration tasks, allowing administrators to automate routine
operations and manage system configurations efficiently.

Disadvantages of Shell Programming:

1. Performance: Shell scripts may not be as efficient as programs written


in compiled languages. They are interpreted at runtime, which can result
in slower execution compared to compiled languages.
DR.RAIS ABDUL HAMID KHAN

2. Limited Features: Shell scripting may lack certain advanced features


found in more powerful programming languages. This can be a limitation
for complex software development tasks.

3. Security Concerns: Shell scripts may pose security risks if not written
carefully. Poorly written scripts may inadvertently expose vulnerabilities
or allow unauthorized access.

4. Debugging Challenges: Debugging shell scripts can be challenging,


especially for complex scripts. Limited debugging tools are available
compared to integrated development environments for traditional
programming languages.

In summary, shell programming is a powerful tool for automating tasks


and managing system configurations, but it has its limitations, particularly
in terms of performance and features. It is best suited for certain tasks,
such as system administration and automation, where its simplicity and
ease of use are advantageous.

18. Explain Process Control Block.

A Process Control Block (PCB), also known as a Task Control Block or


Task Struct, is a data structure used by operating systems to manage
information about a running process. The PCB is a crucial component of
process management and is responsible for storing various details related
to a process, allowing the operating system to manage and control
processes effectively. Each active process in the system has its own PCB.
DR.RAIS ABDUL HAMID KHAN

The information stored in a Process Control Block typically includes:

1. Process State: Indicates the current state of the process (e.g., running,
ready, blocked, terminated).

2. Program Counter (PC): The address of the next instruction to be


executed by the process.

3. CPU Registers: The values of the CPU registers for the process. This
includes the contents of general-purpose registers, the program counter,
and other relevant registers.

4. Process ID (PID): A unique identifier assigned to each process to


distinguish it from other processes in the system.

5. Priority: The priority level of the process, which may be used by the
scheduler to determine the order in which processes are executed.

6. Memory Management Information: Information about the process's


memory space, including base and limit registers, page tables, and other
memory-related details.
DR.RAIS ABDUL HAMID KHAN

7. Open Files: A list of files that the process has opened during its
execution.

8. CPU Scheduling Information: Information about the process's


scheduling status, such as time spent on the CPU and waiting time.

9. Accounting Information: Statistical information, such as the amount of


CPU time used, the time the process started, etc.

10 .I/O Status Information: Information about the I/O devices the process
is using, including open files, status of I/O operations, etc.

When a context switch occurs (i.e., the operating system switches from
executing one process to another), the contents of the CPU registers are
saved into the PCB of the currently running process, and the PCB of the
new process to be executed is loaded into the CPU registers. This allows
the operating system to seamlessly switch between processes.

The Process Control Block plays a crucial role in process scheduling,


resource management, and overall system stability. It ensures that the state
of each process is appropriately maintained, and the operating system can
effectively manage multiple processes running concurrently on a computer
system.

19. Illustrate the Architecture of Operating System.

The architecture of an operating system refers to its overall structure and


the way its components interact to perform various functions. The
architecture of an operating system can be complex, but I'll provide a high-
level illustration of the key components commonly found in many
operating systems:
DR.RAIS ABDUL HAMID KHAN

1. Kernel:
- The kernel is the core component of the operating system.
- It provides essential services for all other parts of the operating system.
- It manages system resources, such as CPU, memory, and I/O devices.
- The kernel is responsible for handling system calls and managing the
overall system state.

2. Device Drivers:
- Device drivers are specialized modules that enable the operating
system to communicate with hardware devices.
- They provide an abstraction layer between the hardware and the rest of
the operating system, allowing software to interact with devices without
needing to understand their low-level details.

3. System Libraries:
- System libraries contain reusable, standardized code that applications
can use to perform common tasks.
DR.RAIS ABDUL HAMID KHAN

- They provide an interface between the applications and the operating


system, making it easier for developers to create software without having
to deal with low-level details.

4. Shell and Command-Line Interface (CLI):


- The shell is a command-line interface that allows users to interact with
the operating system by entering commands.
- It interprets user commands and communicates with the kernel to
execute them.
- The shell provides a user-friendly way to access and manage the
system.

5. File System:
- The file system organizes and manages files on storage devices.
- It provides a hierarchical structure for organizing data, and it includes
mechanisms for file storage, retrieval, and access control.
- File systems are crucial for managing data persistence and supporting
various storage devices.

6. Process Management:
- Process management involves creating, scheduling, and terminating
processes.
- The operating system manages the execution of multiple processes,
ensuring they share resources efficiently and run concurrently.

7. Memory Management:
- Memory management is responsible for allocating and deallocating
memory for processes.
- It includes mechanisms such as virtual memory, which allows
processes to use more memory than physically available by swapping data
between RAM and storage.

8. I/O Management:
- I/O management handles input and output operations, allowing
processes to communicate with external devices.
DR.RAIS ABDUL HAMID KHAN

- It includes device drivers, interrupt handling, and buffering


mechanisms to efficiently manage data transfer between the CPU and
peripherals.

9. Security and Protection:


- The operating system enforces security measures to protect the system
and its data.
- Access control mechanisms, authentication, and encryption are part of
the security features provided by the operating system.

This illustration provides a simplified overview of the architecture of an


operating system. In practice, operating systems can have more intricate
designs, and the architecture may vary based on factors such as the type of
system (e.g., real-time, embedded, general-purpose) and the specific
requirements of the computing environment.

20. Explain FCFS and SJF Scheduling Algorithms with suitable


example.

First-Come, First-Served (FCFS) and Shortest Job First (SJF) are two fundamental
scheduling algorithms used in operating systems to manage the execution of processes. They
differ in their approach to prioritizing processes and determining the order in which they are
run.

First-Come, First-Served (FCFS) Scheduling Algorithm

FCFS, also known as the FIFO (First In, First Out) algorithm, is a non-preemptive
scheduling algorithm that prioritizes processes based on their arrival time. The process that
arrives first is the first to be executed, and this order is maintained until all processes have
finished.

For example:
DR.RAIS ABDUL HAMID KHAN

Shortest Job First (SJF) is a scheduling algorithm used in operating systems for
managing the execution of processes. The key idea behind SJF is to prioritize
processes based on their burst time—the time it takes for a process to execute
from start to finish. The process with the shortest burst time is scheduled first.
For example :
DR.RAIS ABDUL HAMID KHAN

21. Explain the classical problems for process synchronization in OS.

Synchronization Problems
These problems are used for testing nearly every newly proposed
synchronization scheme. The following problems of synchronization are
considered as classical problems:

1. Bounded-buffer (or Producer-Consumer) Problem,


2. Dining-Philosophers Problem,
3. Readers and Writers Problem,
4. Sleeping Barber Problem
These are summarized, for detailed explanation, you can view the linked
articles for each.

Bounded-Buffer (or Producer-Consumer) Problem


DR.RAIS ABDUL HAMID KHAN

The Bounded Buffer problem is also called the producer-consumer


problem. This problem is generalized in terms of the Producer-Consumer
problem. The solution to this problem is, to create two counting
semaphores ―full‖ and ―empty‖ to keep track of the current number of full
and empty buffers respectively. Producers produce a product and
consumers consume the product, but both use of one of the containers each
time.

Dining-Philosophers Problem
The Dining Philosopher Problem states that K philosophers seated around
a circular table with one chopstick between each pair of philosophers.
There is one chopstick between each philosopher. A philosopher may eat
if he can pickup the two chopsticks adjacent to him. One chopstick may
be picked up by any one of its adjacent followers but not both. This
problem involves the allocation of limited resources to a group of
processes in a deadlock-free and starvation-free manner.

Philosopher Readers and Writers Problem


Suppose that a database is to be shared among several concurrent
processes. Some of these processes may want only to read the database,
whereas others may want to update (that is, to read and write) the database.
We distinguish between these two types of processes by referring to the
former as readers and to the latter as writers. Precisely in OS we call this
situation as the readers-writers problem. Problem parameters:

One set of data is shared among a number of processes.


Once a writer is ready, it performs its write. Only one writer may write at
a time.
If a process is writing, no other process can read it.
If at least one reader is reading, no other process can write.
Readers may not write and only read.

Sleeping Barber Problem


Barber shop with one barber, one barber chair and N chairs to wait in.
When no customers the barber goes to sleep in barber chair and must be
woken when a customer comes in. When barber is cutting hair new
DR.RAIS ABDUL HAMID KHAN

customers take empty seats to wait, or leave if no vacancy. This is basically


the Sleeping Barber Problem.

22. Discuss the mechanism of process synchronization in OS.

Process synchronization is a crucial concept in operating systems that


involves coordinating the execution of multiple processes to ensure they
share resources in a controlled and orderly manner. The primary goal is to
prevent data inconsistency and avoid race conditions, where the outcome
of concurrent execution depends on the timing of events. Below are some
key mechanisms used for process synchronization:

1. Mutual Exclusion:
- Semaphore: Semaphores are integer variables used to control access to
critical sections. They have two standard operations: wait (decrement) and
signal (increment). A semaphore can be used to ensure that only one
process at a time can execute a critical section.

- Mutex (Mutual Exclusion): Mutexes are binary semaphores that allow


or restrict access to a critical section. A process can lock the mutex before
entering the critical section and unlock it when leaving, ensuring exclusive
access.

2. Hardware Instructions:
- *Test-and-Set (TAS) and Compare-and-Swap (CAS):* These atomic
hardware instructions provide a way to implement mutual exclusion. TAS
sets a variable and returns its previous value, while CAS updates a variable
only if its current value matches an expected value.

3. Monitors:
- A monitor is a high-level abstraction that encapsulates shared data and
procedures that operate on that data. Only one process can execute a
monitor procedure at a time, ensuring mutual exclusion.

4. Condition Variables:
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- Condition variables are used to block a process until a certain condition


is true. They are often associated with a mutex to ensure that the condition
check and the subsequent operation are atomic.

5. Semaphores:
- Besides mutual exclusion, semaphores can be used for process
synchronization. Counting semaphores allow a specified number of
processes to access a resource simultaneously.

6. Message Passing:
- Processes can communicate and synchronize using message passing.
Synchronization is achieved by sending and receiving messages at
appropriate points in the execution.

7. Deadlock Handling:
- Deadlocks can occur when two or more processes are unable to proceed
because each is waiting for the other to release a resource. Techniques like
deadlock detection, prevention, and recovery are employed to handle
deadlocks.

8. Barrier Synchronization:
- Barriers are synchronization mechanisms that allow multiple processes
to wait for each other at a predefined point in the program. Once all
processes reach the barrier, they are released simultaneously.

9. Readers-Writers Problem:
- In situations where multiple processes need to access shared data, the
readers-writers problem arises. Solutions involve providing exclusive
access to writers while allowing multiple readers to access the data
concurrently.

Effective process synchronization is essential for maintaining the integrity


of shared data and preventing race conditions. The choice of
synchronization mechanism depends on the specific requirements and
characteristics of the system and the processes involved.

23. Describe the 4 types of deadlock in OS.


DR.RAIS ABDUL HAMID KHAN

Deadlock is a situation in operating systems where two or more processes


cannot proceed because each is waiting for the other to release a resource.
There are four necessary conditions for deadlock, and each type of
deadlock is associated with violating one or more of these conditions:

1. Mutual Exclusion:
- Condition: At least one resource must be held in a non-shareable mode,
meaning that only one process can use the resource at a time.
- Deadlock Type: Resource Holding Deadlock
- Description: Processes holding resources prevent others from accessing
them.

2. Hold and Wait:


- Condition: A process must be holding at least one resource and waiting
to acquire additional resources held by other processes.
- Deadlock Type: No Preemption Deadlock
- Description: Processes hold resources while waiting for others, creating
a circular waiting scenario.

3. No Preemption:
- Condition: Resources cannot be preempted (taken away) from a
process; they must be explicitly released by the process holding them.
- Deadlock Type: Hold and Wait Deadlock
- Description: Processes may hold resources and wait for others, without
releasing the held resources.

4. Circular Wait:
- Condition: There must be a circular chain of two or more processes,
each waiting for a resource held by the next one in the chain.
- Deadlock Type: Mutual Exclusion Deadlock
- Description: A cycle of waiting occurs among processes, with each
waiting for a resource held by the next.

These four conditions together are known as the Coffman conditions, and
they are necessary for the occurrence of a deadlock. If all four conditions
are present simultaneously, a deadlock can occur.
DR.RAIS ABDUL HAMID KHAN

Preventing deadlocks typically involves addressing one or more of these


conditions. Common strategies include resource allocation policies,
deadlock detection algorithms, and deadlock recovery mechanisms.
Operating systems use techniques such as resource allocation graphs and
banker's algorithm to manage resources and avoid or resolve deadlocks.

24. Explain the causes of fragmentation in OS.

Fragmentation in operating systems refers to the phenomenon where the


memory or storage space becomes divided into small, non-contiguous
blocks, making it challenging to allocate large contiguous blocks of
memory for processes or files. There are two main types of fragmentation:
external fragmentation and internal fragmentation. Here are the causes for
each:

1. External Fragmentation:
- Definition: External fragmentation occurs when free memory or
storage is scattered throughout the system, but there is not enough
contiguous free space to satisfy a memory or storage request.
- Causes:
- Allocation and Deallocation of Variable-Sized Blocks: As processes
or files are allocated and deallocated, memory or storage becomes divided
into small, non-contiguous chunks. Over time, these fragments can
accumulate.
- Variable Partition Sizes: If the memory or storage is divided into
variable-sized partitions, the remaining small gaps between partitions can
lead to external fragmentation.

2. Internal Fragmentation:
- Definition: Internal fragmentation occurs when a process or file is
allocated more memory or storage space than it actually needs, and the
excess space is wasted.
- Causes:
- Fixed Partition Sizes: If the memory or storage is divided into fixed-
sized partitions, a process may be allocated a partition larger than its actual
size. The difference between the allocated space and the actual space
needed is internal fragmentation.
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- Memory Allocation Algorithms: Certain memory allocation


algorithms, like first-fit or best-fit, may lead to internal fragmentation. For
example, if the smallest available block that satisfies a request is larger
than the requested size, internal fragmentation occurs.

Examples:

- External Fragmentation Example:


- Suppose you have three free memory blocks of sizes 20 KB, 15 KB,
and 25 KB. If a process requests 30 KB of contiguous memory, it cannot
be satisfied, even though the total free memory is 60 KB.

- Internal Fragmentation Example:


- In a fixed-size partitioning system, if each partition is 100 KB and a
process only needs 70 KB of memory, it will be allocated a whole partition,
resulting in 30 KB of internal fragmentation.

Impact:

- Performance Degradation: Fragmentation can lead to inefficient use of


memory or storage, reducing the overall performance of the system.

- Increased Overhead: Memory management algorithms and techniques to


deal with fragmentation can introduce additional overhead.

To mitigate fragmentation, operating systems may use techniques such as


compaction (rearranging memory to create contiguous blocks) or dynamic
memory allocation algorithms that try to minimize fragmentation, such as
the buddy system or memory paging.

25. Explain the buddy system of memory allocation in OS.

The buddy system is a memory allocation technique used in operating


systems to manage dynamic memory allocation in a way that minimizes
fragmentation. It works by dividing the available memory into fixed-size
blocks that are powers of 2. Each block is then treated as a "buddy" to
another block of the same size.
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Here's an overview of how the buddy system works:

1. Memory Partitioning:
- The entire available memory is initially considered a single, large
block.
- This block is then recursively split into smaller blocks, each being a
power of 2 in size.

2. Power of 2 Blocks:
- The block sizes are typically 2^0, 2^1, 2^2, 2^3, and so on.
- Each block is assigned an address and labelled with its size.

3. Buddy Assignment:
- When a process requests a specific amount of memory, the system
allocates a block that is at least as large as the requested size.
- If the allocated block is larger than needed, it is split into two buddies
of half the size.
- The system keeps track of which blocks are currently allocated and
which are free.

4. Merging Buddies:
- When a process releases memory, the system checks if the adjacent
block is also free and of the same size (i.e., the buddy).
- If both blocks are free and have the same size, they are merged back
into a larger block.

5. Allocation and Deallocation:


- The buddy system ensures that memory is allocated and deallocated in
powers of 2, making it efficient for splitting and merging blocks.
- When a process requests memory, the system looks for the smallest
available block that can accommodate the request.

Advantages of the Buddy System:


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1. Reduced Fragmentation: The buddy system helps minimize external


fragmentation because it ensures that free blocks are powers of 2, making
it more likely to find a block that matches the requested size.

2. Efficient Splitting and Merging: The splitting and merging of memory


blocks are straightforward and efficient in the buddy system, as they
involve dividing or combining blocks of the same size.

3. Simplicity:The buddy system is relatively simple to implement


compared to some other memory allocation algorithms.

Disadvantages and Considerations:

1. Internal Fragmentation: The buddy system may still have some internal
fragmentation, especially when a process is allocated a block that is larger
than its exact size.

3. Larger blocks may be allocated even if a smaller block could satisfy a


request, leading to potential memory wastage.

Despite these considerations, the buddy system is a practical and efficient


memory allocation strategy, particularly in scenarios where power-of-2
block sizes align well with the nature of memory requests in the system.
26. Describe the purpose of the working set model.

27. Explain different Accessing Methods of a File.

File access methods refer to the techniques or mechanisms used to read


and write data to files in a computer system. Different methods are
employed based on the requirements of the application and the underlying
file system. Here are some common file access methods:

1. Sequential Access:
- In sequential access, data is read or written in a linear fashion from the
beginning to the end of the file.
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- Reading or writing operations must occur in a sequential order, and you


cannot directly access arbitrary locations within the file.
- Example: Reading a text file line by line.

2. Random Access:
- Random access allows direct access to any specific location within the
file.
- Each block or record within the file has a unique address or index, and
you can jump to any location without going through the entire file
sequentially.
- Random access is suitable for applications that need quick and direct
access to specific pieces of data.
- Example: Accessing data in a database file using indexing.

3. Indexed Sequential Access Method (ISAM):


- ISAM combines elements of both sequential and random access.
- An index is maintained to allow direct access to specific records, while
maintaining the overall sequential order.
- This method aims to provide the speed of random access with the
efficiency of sequential access.
- Example: A file system that maintains an index for quick access but
still reads data sequentially.

4. Direct Access File:


- In direct access files, data can be accessed directly by specifying its
logical block or record number.
- This method is particularly efficient for large files where jumping to a
specific location is crucial.
- Direct access requires the support of file systems that can map logical
addresses to physical disk locations.
- Example: Reading a specific page in a book stored as a file on disk.

5. Hashed File Access:


- Hashing is a method where a hash function is used to calculate a
location or address in the file based on the data being stored.
- Hashing is useful for quick retrieval of data if the key is known.
- It's commonly used in database systems for indexing.
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- Example: Accessing records in a database using a hashed index.

6. Memory-Mapped File Access:


- Memory-mapped file access allows a file to be mapped into the virtual
memory of a process.
- The file can be accessed as if it were an array in memory, allowing
direct manipulation.
- Changes made to the memory-mapped region are reflected in the file
and vice versa.
- Example: Using memory-mapped files for efficient I/O operations in
programming.

The choice of file access method depends on factors such as the nature of
the data, the type of application, and the performance requirements.
Different file systems and programming languages provide support for
various access methods.

28. Discuss the various disk scheduling algorithms in operating system.

Disk scheduling algorithms are used in operating systems to determine the


order in which disk I/O requests are serviced. The primary goal is to
optimize the use of disk resources and reduce the overall response time for
I/O operations. Here are some common disk scheduling algorithms:
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1. First-Come-First-Serve (FCFS):
- Principle: Requests are serviced in the order they arrive in the disk
queue.
- Advantage: Simple and easy to implement.
- Disadvantage : Can lead to poor performance, especially when there is
a mix of short and long I/O requests (the "convoy effect").

2. Shortest Seek Time First (SSTF):


- Principle: The request with the shortest seek time (distance between the
current head position and the track of the request) is serviced first.
- Advantage: Reduces the total seek time, improving disk performance.
- Disadvantage: May cause starvation for requests located far from the
disk arm's current position.

3. SCAN (Elevator) Algorithm:


- Principle: The disk arm moves in one direction (up or down) servicing
requests until it reaches the end of the disk, at which point it reverses
direction.
- Advantage: Fairly simple and prevents starvation for requests at one
end of the disk.
- Disadvantage: Requests at the middle of the disk may experience
higher response times.
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4. C-SCAN (Circular SCAN) Algorithm:


- Principle: Similar to SCAN, but the disk arm only goes in one direction
(e.g., from the outermost track to the innermost track), and upon reaching
the end, it jumps to the other end without servicing requests in between.
- Advantage: Reduces arm movement, providing a more predictable
service time.
- Disadvantage: May result in increased response time for requests near
the disk's ends.

5. LOOK Algorithm:
- Principle: Similar to SCAN but does not go all the way to the end of
the disk. It reverses direction when there are no more requests in the
current direction.
- Advantage: Reduces response time for requests close to the current
position of the disk arm.
- Disadvantage: Similar to SCAN, it may cause starvation for requests at
one end of the disk.

6. C-LOOK Algorithm:
- Principle: Similar to C-SCAN but without servicing requests in
between the jumps from one end to the other.
- Advantage: Reduces arm movement and provides a more predictable
service time.
- Disadvantage: Similar to C-SCAN, it may result in increased response
time for requests near the disk's ends.

7. Circular LOOK (CLook):


- Principle: Similar to LOOK, but jumps from one end of the disk to the
other without servicing requests in between.
- Advantage: Reduces arm movement and provides a more predictable
service time.
- Disadvantage: Similar to LOOK, it may cause starvation for requests
at one end of the disk.

The choice of a disk scheduling algorithm depends on the specific


characteristics of the I/O workload and the desired performance goals.
DR.RAIS ABDUL HAMID KHAN

Different algorithms offer different trade-offs in terms of fairness,


throughput, and response time.

29. Define the functions of OS.

The operating system (OS) serves as a crucial software layer that


facilitates communication and interaction between computer hardware
and software applications. It performs a variety of essential functions to
ensure efficient and secure operation of a computer system. Here are
some of the primary functions of an operating system:

1. Process Management:
- Process Creation and Termination: The OS is responsible for creating,
scheduling, and terminating processes, which are instances of running
programs.
- Process Scheduling: The OS manages the execution of multiple
processes, determining which process gets access to the CPU at any
given time.

2. Memory Management:
- Memory Allocation: The OS allocates and deallocates memory for
processes, ensuring efficient utilization of available memory.
- Virtual Memory: Many operating systems support virtual memory,
allowing processes to use more memory than physically available by
swapping data between RAM and storage.

3. File System Management:


- File Creation, Deletion, and Manipulation: The OS provides functions
to create, delete, and manipulate files and directories.
- File Access Control: It manages access to files, ensuring proper
security and permissions.

4. Device Management:
- Device Drivers: The OS interacts with hardware devices through
device drivers, enabling communication between applications and
hardware components.
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- Device Allocation: It allocates and deallocates resources to devices,


resolving conflicts and ensuring fair access.

5. Security and Protection:


- User Authentication: The OS authenticates users and controls access
to system resources.
- Data Encryption: It may provide encryption mechanisms to protect
sensitive data.
- Firewall and Antivirus Integration: Some operating systems include
security features like firewalls and antivirus tools to protect against
external threats.

6. User Interface:
- Command-Line Interface (CLI) or Graphical User Interface (GUI):
The OS provides a user interface for interaction, allowing users to
communicate with the system and run applications.

7. Networking:
- Network Protocols and Services: The OS supports networking
protocols and services, enabling communication between computers on a
network.
- Network Configuration: It manages network configurations, including
IP addresses, routing tables, and network settings.

8. Error Handling:
- Fault Tolerance: The OS may include features to detect and recover
from errors, ensuring system stability.
- Error Logging: It logs system errors and events for diagnostics and
troubleshooting.

9. System Calls and APIs:


- Application Programming Interface (API):The OS provides an
interface for applications through system calls and APIs, allowing
developers to access OS services.

10. Task Management:


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- Task Synchronization and Communication: The OS facilitates


communication and synchronization between processes, preventing
conflicts and ensuring data consistency.
- Multitasking: It allows multiple tasks or processes to run
concurrently, sharing the CPU.

These functions collectively ensure that a computer system operates


smoothly, efficiently manages resources, provides a secure environment,
and supports the execution of various applications and services. The
specific features and capabilities may vary across different operating
systems.

30. Define monolithic kernel.

A monolithic kernel is a type of operating system kernel architecture where


the entire operating system, including its core functions, device drivers,
and system call interface, is executed in kernel space. In a monolithic
kernel, all operating system services run as a single, large program in
privileged mode, with direct access to the underlying hardware.

31. Define thread in OS.

A thread is a single sequential flow of execution of tasks of a process so it


is also known as thread of execution or thread of control. There is a way
of thread execution inside the process of any operating system. Apart from
this, there can be more than one thread inside a process.

32. List out the main objective of scheduling in OS.

Scheduling in operating systems involves determining the order in which


processes are executed by the CPU. The main objectives of scheduling are
to optimize system performance, improve resource utilization, and provide
a fair and efficient allocation of resources. Here are the main objectives of
scheduling:

1. CPU Utilization:
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- Objective: Keep the CPU as busy as possible to maximize its


utilization.
- Rationale: A highly utilized CPU ensures that processes are executed
efficiently, minimizing idle time.

2. Throughput:
- Objective: Maximize the number of processes that are completed per
unit of time.
- Rationale: Increased throughput means more tasks are finished in a
given timeframe, improving the overall system performance.

3. Turnaround Time:
- Objective: Minimize the time taken to execute a process from the
submission to its completion.
- Rationale: Short turnaround time indicates quicker response and better
user satisfaction.

4. Waiting Time:
- Objective: Minimize the total time processes spend waiting in the ready
queue.
- Rationale: Reducing waiting time enhances system responsiveness and
efficiency.

5. Response Time:
- Objective: Minimize the time it takes for a system to respond to a user's
input.
- Rationale: Fast response times improve user experience and
interactivity.

6. Fairness:
- Objective: Provide fair access to CPU resources for all processes.
- Rationale: Ensures that no process is unfairly starved of CPU time,
promoting equitable resource allocation.

7. Predictability:
- Objective: Achieve consistent and predictable performance.
DR.RAIS ABDUL HAMID KHAN

- Rationale: Predictable behaviour aids in system management and


allows users and applications to plan their activities more effectively.

8. Balancing Workload:
- Objective: Distribute CPU workload evenly among processes and
system resources.
- Rationale: Balancing workload prevents certain processes from
monopolizing resources, leading to better overall system performance.

9. Adaptability and Responsiveness:


- Objective: Adjust the scheduling strategy based on system load and
changes in the workload dynamically.
- Rationale: Ensures the system adapts to varying demands and remains
responsive to the changing environment.

10. Resource Utilization:


- Objective: Optimize the use of system resources, not just the CPU.
- Rationale: Efficiently utilize other resources like memory, I/O devices,
and network to avoid bottlenecks.

33. Define two basic operations of message passing.

Message passing is a communication method used in distributed systems,


parallel computing, and inter-process communication within operating
systems. Two fundamental operations associated with message passing are
sending a message and receiving a message.

1. Sending a Message:
- Definition: Sending a message involves a process or a component
generating a message and transmitting it to another process or component.
- Process: The sending process creates a message containing
information, data, or instructions to be communicated.
- Transmission: The message is then transmitted through a
communication channel, which could be shared memory, a network, or any
other communication medium.
- Destination: The message is delivered to the intended recipient process
or component.
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2. Receiving a Message:
- Definition: Receiving a message involves a process or a component
waiting for and accepting a message from another process or component.
- Waiting: The receiving process enters a state of waiting or polling until
a message arrives.
- Arrival: Upon the arrival of a message, the receiving process retrieves
the message from the communication channel or message queue.
- Processing: The receiving process then processes the content of the
received message, using the information, data, or instructions as needed.

These two basic operations of sending and receiving messages form the
foundation of message passing as a communication paradigm. Message
passing enables communication and coordination between independent
processes, allowing them to exchange information and synchronize their
activities. This communication method is essential for building distributed
and concurrent systems, where multiple processes or components need to
collaborate to achieve a common goal. The effectiveness of message
passing often depends on the underlying communication infrastructure and
the mechanisms used to ensure reliable and orderly communication
between processes.

34. Describe the purpose of memory partitioning.

Memory partitioning is a memory management technique used in


operating systems to divide the available memory space into multiple
partitions, each of which can be allocated to different processes. The
purpose of memory partitioning is to efficiently manage the allocation of
memory to processes, allowing them to coexist in the computer's memory.
Here are the main purposes of memory partitioning:

1. Multi-Programming and Multi-Processing:


- Purpose: Enable the concurrent execution of multiple processes or
programs.
- Explanation: Memory partitioning allows multiple processes to reside
in memory simultaneously. Each process is allocated a separate partition,
DR.RAIS ABDUL HAMID KHAN

and the operating system schedules the execution of these processes,


making the computer appear as if it can run multiple tasks at the same time.

2. Isolation of Processes:
- Purpose: Prevent interference between processes and ensure that each
process operates independently.
- Explanation: By assigning separate memory partitions to different
processes, memory partitioning helps isolate the address spaces of
individual processes. This isolation ensures that a process cannot
unintentionally access or modify the memory used by another process.

3. Protection:
- Purpose: Provide a level of protection for each process's memory space.
- Explanation: Memory partitioning allows the operating system to set
access permissions and boundaries for each partition. This helps prevent
unauthorized access to or modification of memory regions, enhancing the
security and stability of the system.

4. Efficient Utilization of Memory:


- Purpose: Optimize the use of available memory resources.
- Explanation: By allocating memory in fixed or variable-sized
partitions, the operating system can use memory more efficiently. This
prevents fragmentation and ensures that the available memory is used
effectively to accommodate multiple processes.

5. Simplified Memory Allocation and Deallocation:


- Purpose: Simplify the management of memory allocation and
deallocation.
- Explanation: Memory partitioning simplifies the process of allocating
and deallocating memory for processes. When a process starts, it is
allocated a partition; when it completes or is terminated, its partition is
deallocated, making it available for other processes.

6. Dynamic Loading and Linking:


- Purpose: Support dynamic loading and linking of programs.
- Explanation: Dynamic loading allows a program to be loaded into
memory only when it is needed, and dynamic linking allows different
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programs to share common code. Memory partitioning facilitates these


features by providing separate memory spaces for different programs,
making it easier to load and link them at runtime.

7. Ease of Implementation:
- Purpose: Provide a straightforward and practical approach to memory
management.
- Explanation: Memory partitioning is a relatively simple technique
compared to other memory management methods. It is easy to implement
and manage, making it suitable for various systems, especially those with
fixed-size partitions.

Memory partitioning can be implemented using different schemes, such as


fixed partitioning, variable partitioning, and dynamic partitioning, each
with its own advantages and limitations. The choice of a specific
partitioning scheme depends on the characteristics and requirements of the
operating system and the applications it supports.

35. Define demand paging in OS.

Demand paging can be described as a memory management technique that is


used in operating systems to improve memory usage and system performance.
Demand paging is a technique used in virtual memory systems where pages
enter main memory only when requested or needed by the CPU.

In demand paging, the operating system loads only the necessary pages of a
program into memory at runtime, instead of loading the entire program into
memory at the start.

36. List out the most important issues in the design of a real time
operating system.

Designing a real-time operating system (RTOS) involves addressing


specific challenges and requirements unique to systems that must respond
to events within stringent timing constraints. Here are some of the most
important issues in the design of a real-time operating system:
DR.RAIS ABDUL HAMID KHAN

1. Predictability:
- Challenge: Ensuring predictable and deterministic behavior in terms of
task execution times and response times to events.
- Importance: Predictability is crucial for meeting hard or soft real-time
requirements where deadlines must be consistently met.

2. Task Scheduling:
- Challenge: Developing efficient and deterministic scheduling
algorithms to prioritize and schedule tasks based on their deadlines and
priorities.
- Importance: Proper task scheduling is essential for meeting timing
requirements and maximizing system utilization.

3. Interrupt Handling:
- Challenge: Minimizing interrupt latency and ensuring that high-
priority interrupts can preempt lower-priority ones promptly.
- Importance: Reducing interrupt latency is critical for responding to
external events in a timely manner.

4. Resource Management:
- Challenge: Managing and allocating system resources such as CPU,
memory, and I/O devices efficiently and predictably.
- Importance: Proper resource management is vital for meeting real-time
constraints and preventing resource contention.

5. Concurrency Control:
- Challenge: Implementing mechanisms for managing concurrent access
to shared resources while maintaining data consistency.
- Importance: Effective concurrency control is necessary to prevent data
corruption and ensure that tasks meet their deadlines.

6. Communication Mechanisms:
- Challenge: Designing efficient communication mechanisms for inter-
task communication and synchronization.
- Importance: Effective communication is crucial for coordinating tasks
and sharing information in a real-time system.
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7. Memory Management:
- Challenge: Implementing memory management strategies that
minimize fragmentation and provide predictable memory access times.
- Importance: Efficient memory management is vital for maintaining
system stability and meeting timing constraints.

8. Fault Tolerance:
- Challenge: Incorporating mechanisms for detecting and recovering
from faults to ensure system reliability.
- Importance: Fault tolerance is critical in safety-critical applications
where system failures can have severe consequences.

9. Clock Management:
- Challenge: Ensuring accurate and precise timekeeping for tasks and
events in the system.
- Importance: Accurate timekeeping is essential for meeting deadlines
and coordinating time-sensitive activities.

10. Power Management:


- Challenge: Implementing power-efficient strategies without
compromising real-time performance.
- Importance: In embedded systems with limited power resources,
effective power management is crucial for extending the system's lifespan.

Addressing these issues requires careful consideration of the specific


requirements of the real-time application, as well as the underlying
hardware and system architecture. Real-time operating systems are
designed to provide deterministic and predictable behavior to meet the
stringent timing constraints of real-time applications.

37. List out the advantages of using threads in OS.

 Threads improve the overall performance of a program.


 Threads increases the responsiveness of the program
 Context Switching time in threads is faster.
 Threads share the same memory and resources within a process.
 Communication is faster in threads.
 Threads provide concurrency within a process.
DR.RAIS ABDUL HAMID KHAN

 Enhanced throughput of the system.


 Since different threads can run parallelly, threading enables the utilization of the
multiprocessor architecture to a greater extent and increases efficiency.

38. Explain FCFS and SCAN algorithm with suitable example.

What is SCAN Disk Scheduling Algorithm?


It is also known as the Elevator algorithm. In this algorithm, the head may move in
both directions, i.e., the disk arm begins to move from one end of the disk to the other
end and servicing all requests until it reaches the other end of the disk. After reaching
the other end, the head position direction is changed and further continues servicing
the requests till the end of the disk.

Example:

Let's take a disk with 180 tracks (0-179) and the disk queue having input/output
requests in the following order: 75, 90, 40, 135, 50, 170, 65, 10. The initial head
position of the Read/Write head is 45 and will move on the left-hand side. Find the
total number of track movements of the Read/Write head using the SCAN algorithm.

Solution:

Total head movements,

Initial head point is 45,


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= (45-40) + (40-10) + (10-0) + (50-0) + (65-50) + (75-65) + (90-75) + (135-90) + (170-


135)

= 5 + 30 +10 +50 +15 + 10 +15 + 45 + 35

= 215

FCFS stands for First-Come-First-Serve. It is a very easy algorithm among the all-disk
scheduling algorithms. It is an OS disk scheduling algorithm that runs the queued
requests and processes in the way that they arrive in the disk queue. It is a very easy
and simple CPU scheduling algorithm. In this scheduling algorithm, the process which
requests the processor first receives the processor allocation first. It is managed with
a FIFO queue.

Example:

Let's take a disk with 180 tracks (0-179) and the disk queue having input/output
requests in the following order: 75, 90, 40, 135, 50, 170, 65, 10. The initial head
position of the Read/Write head is 45. Find the total number of track movements of
the Read/Write head using the FCFS algorithm.

Solution:

Total head movements,

The initial head point is 45,

= (75-45) + (90-75) + (90-40) + (135-40) + (135-50) + (170-50) + (170-65) + (65-10)

= 30 + 15 + 50 + 95 + 85 + 120 + 105 + 55
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= 555

39. What is blocking and buffering in operating system?

Blocking and buffering are concepts related to input/output (I/O) operations in


operating systems. They are mechanisms used to manage the transfer of data
between processes and I/O devices efficiently.

1. Blocking:
- Definition: Blocking refers to the state in which a process is temporarily
stopped or "blocked" while waiting for an I/O operation to complete.
- Explanation: When a process initiates an I/O operation, it may have to wait
until the operation is finished before continuing its execution. During this
waiting period, the process is said to be blocked. Blocking is typical in
synchronous I/O operations, where the process directly waits for the I/O to
complete before proceeding.

2. Buffering:
- Definition: Buffering involves temporarily storing data in a buffer before it
is consumed or processed by a program or transmitted to an I/O device.
- Explanation: Instead of directly transferring data between processes and I/O
devices, a buffer is used as an intermediate storage area. This allows for more
efficient handling of data transfers, especially when there is a difference in data
transfer rates between the producer (e.g., a process) and the consumer (e.g., an
I/O device). Buffering helps decouple the production and consumption rates,
reducing the likelihood of blocking due to speed mismatches.

Key Differences:

- Timing:
- Blocking: Occurs during the actual I/O operation, where the process waits
for the operation to complete.
- Buffering: Involves storing data in an intermediate buffer, often before or
after the I/O operation.

- Concurrency:
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- Blocking: Can lead to inefficiencies, as the process is halted until the I/O
operation finishes.
- Buffering: Supports concurrent execution, allowing processes to continue
working while data is being transferred in the background.

- Data Transfer Rates:


- Blocking: Can be a concern when the producer and consumer have different
data transfer rates, potentially leading to idle time.
- Buffering: Helps address speed mismatches by temporarily storing data,
allowing for more flexible data transfer rates.

- Example:
- Blocking: A process reading from a file may be blocked until the requested
data is read from the storage device.
- Buffering: A printer spooler may use buffering to store print jobs
temporarily, allowing the printer to continue processing jobs even if the
printing speed is slower than the data generation speed.

In many cases, a combination of blocking and buffering may be employed to


optimize I/O operations. Buffering can help mitigate the impact of blocking by
allowing processes to proceed while data is transferred in the background. The
choice of these mechanisms depends on the specific requirements and
characteristics of the I/O operations in a given system.

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