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0% found this document useful (0 votes)
11 views20 pages

Log

Uploaded by

eidanmoena778
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.0 - Build 31.0.101.2112


[INFO] - GLSL version 4.60 - Build 31.0.101.2112
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 32770 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1365x768
[INFO] - Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/3d items_3264368938/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/animated items_2570913695/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/better character menu_835236871/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/enhanced boss bars_2635267643/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/external item descriptions_836319872/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/planetarium chance_2489006943/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/rotating skull_3298702150/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/specialistforgooditems_2575911103/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/the binding of pokemon +_834727144/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/voided items_3312038195/content/
[INFO] - HQX4 size: 910x512
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.87_ca654bfa loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 8787 KB and 55 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/enhanced boss bars_2635267643/main.lua
[INFO] - Lua mem usage: 9059 KB and 358 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/3d items_3264368938/main.lua
[INFO] - Lua mem usage: 9085 KB and 39 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/animated items_2570913695/main.lua
[INFO] - Lua mem usage: 9113 KB and 198 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/better character menu_835236871/main.lua
[INFO] - Lua mem usage: 9113 KB and 712 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/planetarium chance_2489006943/main.lua
[INFO] - Lua mem usage: 9131 KB and 607 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/specialistforgooditems_2575911103/main.lua
[INFO] - Lua mem usage: 9151 KB and 908 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/voided items_3312038195/main.lua
[INFO] - Lua mem usage: 9181 KB and 689 bytes
[INFO] - Viewport: 1365x768
[INFO] - Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Updating mod ''Enhanced Boss Bars'
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 1366
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1365x768
[INFO] - Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 910x512
[INFO] - Lua is resetting!
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - begin list mods
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/3d items_3264368938/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/animated items_2570913695/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/better character menu_835236871/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/enhanced boss bars_2635267643/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/external item descriptions_836319872/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/planetarium chance_2489006943/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/rotating skull_3298702150/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/specialistforgooditems_2575911103/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/the binding of pokemon +_834727144/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/voided items_3312038195/content/
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.87_ca654bfa loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 8787 KB and 55 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/enhanced boss bars_2635267643/main.lua
[INFO] - Lua mem usage: 9061 KB and 448 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/3d items_3264368938/main.lua
[INFO] - Lua mem usage: 9087 KB and 81 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/animated items_2570913695/main.lua
[INFO] - Lua mem usage: 9115 KB and 240 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/better character menu_835236871/main.lua
[INFO] - Lua mem usage: 9115 KB and 754 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/planetarium chance_2489006943/main.lua
[INFO] - Lua mem usage: 9133 KB and 649 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/specialistforgooditems_2575911103/main.lua
[INFO] - Lua mem usage: 9153 KB and 950 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/voided items_3312038195/main.lua
[INFO] - Lua mem usage: 9183 KB and 731 bytes
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x1024
[INFO] - HQX4 size: 1366x768
[INFO] - Cutscene: correct anm2 timing: f315 -> f318
[INFO] - Viewport: 1365x768
[INFO] - Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 910x512
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 1365x768
[INFO] - Framebuffer Width: 1366
Render Width: 910
Window Width: 1366
Multiplier: 3.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 910x512
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Preload sound 0.
[INFO] - RNG Start Seed: 63TB 01C1 (3918357665) [Continue, 1]
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Adding costume for 11 () which was added before and never removed.
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 0: (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - [ModManager] load stage 0: (mode 0)
[INFO] - [RoomConfig] load stage 1: Sótano (mode 0)
[INFO] - allocate 1181 rooms.
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [ModManager] load stage 1: Sótano (mode 0)
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Room 1.111()
[INFO] - SpawnRNG seed: 1254363287
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9183 KB and 655 bytes
[INFO] - music stopped playing
[INFO] - Removing collectible 105 (The D6) from player 0 (Azazel)
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - Total entity spawn time: 170 ms
[INFO] - Total ANM2 loading time: 595 ms
[INFO] - AnmCache memory usage: 1876924 bytes in 115 entries.
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Removing collectible 105 (The D6) from player 0 (Azazel)
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.977(New Room)
[INFO] - SpawnRNG seed: 1509163117
[INFO] - Lua mem usage: 9384 KB and 317 bytes
[INFO] - Room 1.14()
[INFO] - SpawnRNG seed: 1379078016
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 9381 KB and 29 bytes
[INFO] - Removing collectible 105 (The D6) from player 0 (Azazel)
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.265(New Room)
[INFO] - SpawnRNG seed: 788624423
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 9384 KB and 637 bytes
[INFO] - Room 4.2()
[INFO] - SpawnRNG seed: 3364954986
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 9391 KB and 45 bytes
[INFO] - music stopped playing
[INFO] - Removing collectible 105 (The D6) from player 0 (Azazel)
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 390 (Seraphim) to player 0 (Azazel)
[INFO] - Room 1.265(New Room)
[INFO] - SpawnRNG seed: 788624423
[INFO] - Lua mem usage: 9406 KB and 345 bytes
[INFO] - Room 1.853(New Room)
[INFO] - SpawnRNG seed: 899706637
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 9402 KB and 225 bytes
[INFO] - Total entity spawn time: 348 ms
[INFO] - Total ANM2 loading time: 619 ms
[INFO] - AnmCache memory usage: 2226664 bytes in 130 entries.
[INFO] - Room 1.551(New Room)
[INFO] - SpawnRNG seed: 3711696351
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 9401 KB and 825 bytes
[INFO] - Room 1.269(New Room)
[INFO] - SpawnRNG seed: 2452606226
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9410 KB and 633 bytes
[INFO] - Total entity spawn time: 451 ms
[INFO] - Total ANM2 loading time: 628 ms
[INFO] - AnmCache memory usage: 2381512 bytes in 137 entries.
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.5024(Dingle (copy))
[INFO] - SpawnRNG seed: 1363110753
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(261), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 9401 KB and 910 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 44 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 730 (Glass Eye) to player 0 (Azazel)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 4205067056
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Bodega (mode 0)
[INFO] - allocate 1148 rooms.
[INFO] - [ModManager] load stage 2: Bodega (mode 0)
[INFO] - [ModManager] load stage 2: Bodega (mode 0)
[INFO] - [ModManager] load stage 2: Bodega (mode 0)
[INFO] - [ModManager] load stage 2: Bodega (mode 0)
[INFO] - [ModManager] load stage 2: Bodega (mode 0)
[INFO] - [ModManager] load stage 2: Bodega (mode 0)
[INFO] - [ModManager] load stage 2: Bodega (mode 0)
[INFO] - [ModManager] load stage 2: Bodega (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - 15 rooms in 11 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5264f074
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1338570648
[INFO] - Lua mem usage: 9393 KB and 953 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.935(New Room (copy))
[INFO] - SpawnRNG seed: 2958525611
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 9417 KB and 585 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.6()
[INFO] - SpawnRNG seed: 3948722454
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9403 KB and 89 bytes
[INFO] - Room 6.2011(Gluttony2)
[INFO] - SpawnRNG seed: 1757867925
[INFO] - Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9411 KB and 825 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 3 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.6()
[INFO] - SpawnRNG seed: 3948722454
[INFO] - Lua mem usage: 9421 KB and 65 bytes
[INFO] - Room 1.935(New Room (copy))
[INFO] - SpawnRNG seed: 2958525611
[INFO] - Lua mem usage: 9408 KB and 473 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1338570648
[INFO] - Lua mem usage: 9398 KB and 521 bytes
[INFO] - Room 1.279(New Room)
[INFO] - SpawnRNG seed: 1283581329
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(320.00,200.00)
[INFO] - Lua mem usage: 9409 KB and 105 bytes
[INFO] - Room 1.136()
[INFO] - SpawnRNG seed: 839685396
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 9402 KB and 145 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.17( (copy))
[INFO] - SpawnRNG seed: 3444321486
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Lua mem usage: 9394 KB and 81 bytes
[INFO] - music stopped playing
[INFO] - Room 1.136()
[INFO] - SpawnRNG seed: 839685396
[INFO] - Lua mem usage: 9402 KB and 817 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.307(New Room)
[INFO] - SpawnRNG seed: 1607105920
[INFO] - Lua mem usage: 9408 KB and 663 bytes
[INFO] - Room 1.557(Basement Copy2)
[INFO] - SpawnRNG seed: 3438050415
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 9394 KB and 935 bytes
[INFO] - Room 1.307(New Room)
[INFO] - SpawnRNG seed: 1607105920
[INFO] - Lua mem usage: 9406 KB and 455 bytes
[INFO] - Room 1.136()
[INFO] - SpawnRNG seed: 839685396
[INFO] - Lua mem usage: 9400 KB and 743 bytes
[INFO] - Room 1.279(New Room)
[INFO] - SpawnRNG seed: 1283581329
[INFO] - Lua mem usage: 9399 KB and 7 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1338570648
[INFO] - Lua mem usage: 9418 KB and 775 bytes
[INFO] - Room 1.985(New Room)
[INFO] - SpawnRNG seed: 1457492361
[INFO] - Spawn Entity with Type(257), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(257), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9404 KB and 159 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.536(Basement Copy2)
[INFO] - SpawnRNG seed: 1296690416
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,360.00)
[INFO] - Lua mem usage: 9394 KB and 751 bytes
[INFO] - Room 1.149()
[INFO] - SpawnRNG seed: 820384701
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(80.00,400.00)
[INFO] - Lua mem usage: 9399 KB and 655 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.6()
[INFO] - SpawnRNG seed: 3885129800
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,280.00)
[INFO] - Lua mem usage: 9418 KB and 543 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 350 (Toxic Shock) to player 0 (Azazel)
[INFO] - music stopped playing
[INFO] - Room 1.149()
[INFO] - SpawnRNG seed: 820384701
[INFO] - Lua mem usage: 9412 KB and 266 bytes
[INFO] - Room 1.536(Basement Copy2)
[INFO] - SpawnRNG seed: 1296690416
[INFO] - Lua mem usage: 9407 KB and 138 bytes
[INFO] - Room 1.985(New Room)
[INFO] - SpawnRNG seed: 1457492361
[INFO] - Lua mem usage: 9414 KB and 922 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1338570648
[INFO] - Lua mem usage: 9414 KB and 386 bytes
[INFO] - Room 1.279(New Room)
[INFO] - SpawnRNG seed: 1283581329
[INFO] - Lua mem usage: 9417 KB and 810 bytes
[INFO] - Room 1.136()
[INFO] - SpawnRNG seed: 839685396
[INFO] - Lua mem usage: 9396 KB and 490 bytes
[INFO] - Room 1.307(New Room)
[INFO] - SpawnRNG seed: 1607105920
[INFO] - Lua mem usage: 9408 KB and 922 bytes
[INFO] - Room 1.557(Basement Copy2)
[INFO] - SpawnRNG seed: 3438050415
[INFO] - Lua mem usage: 9402 KB and 122 bytes
[INFO] - Room 5.5014(Haunt (copy))
[INFO] - SpawnRNG seed: 1782783447
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9414 KB and 394 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 1
[INFO] - Boss 43 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 30 (Mom's Heels) to player 0 (Azazel)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 3471883313
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 4: Cuevas (mode 0)
[INFO] - allocate 1111 rooms.
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - [ModManager] load stage 4: Cuevas (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 17 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5264f074
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 557409921
[INFO] - Lua mem usage: 9396 KB and 223 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Queued Path music/The Caves Layer.ogg
[INFO] - Queued Path music/The Caves.ogg
[INFO] - Total entity spawn time: 1603 ms
[INFO] - Total ANM2 loading time: 723 ms
[INFO] - AnmCache memory usage: 3376248 bytes in 194 entries.
[INFO] - Room 1.492(New Room)
[INFO] - SpawnRNG seed: 209599165
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(520.00,360.00)
[INFO] - Lua mem usage: 9414 KB and 199 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 557409921
[INFO] - Lua mem usage: 9432 KB and 286 bytes
[INFO] - Room 1.66()
[INFO] - SpawnRNG seed: 1565023647
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 9416 KB and 526 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 557409921
[INFO] - Lua mem usage: 9419 KB and 222 bytes
[INFO] - Room 1.888(New Room (copy))
[INFO] - SpawnRNG seed: 2930366990
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 9396 KB and 958 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.52()
[INFO] - SpawnRNG seed: 1748732126
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(80.00,400.00)
[INFO] - Lua mem usage: 9404 KB and 646 bytes
[INFO] - Room 1.70()
[INFO] - SpawnRNG seed: 2930852286
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 9397 KB and 990 bytes
[INFO] - Room 1.881(New Room (copy))
[INFO] - SpawnRNG seed: 2187952702
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(300), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 9432 KB and 6 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1731959441
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9419 KB and 990 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.514(New Room)
[INFO] - SpawnRNG seed: 493510201
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 9411 KB and 982 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1731959441
[INFO] - Lua mem usage: 9415 KB and 726 bytes
[INFO] - Room 1.924(New Room)
[INFO] - SpawnRNG seed: 151346219
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 9413 KB and 326 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2450076040
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)
[INFO] - Lua mem usage: 9412 KB and 46 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.924(New Room)
[INFO] - SpawnRNG seed: 151346219
[INFO] - Lua mem usage: 9452 KB and 8 bytes
[INFO] - Room 1.135()
[INFO] - SpawnRNG seed: 1614100517
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 9405 KB and 104 bytes
[INFO] - Queued Path music/The Caves Layer.ogg
[INFO] - Queued Path music/The Caves.ogg
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 1
[INFO] - Boss 2 added to SaveState
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.924(New Room)
[INFO] - SpawnRNG seed: 151346219
[INFO] - Lua mem usage: 9411 KB and 704 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2450076040
[INFO] - Lua mem usage: 9399 KB and 692 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 64 (Steam Sale) to player 0 (Azazel)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.924(New Room)
[INFO] - SpawnRNG seed: 151346219
[INFO] - Lua mem usage: 9401 KB and 484 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1731959441
[INFO] - Lua mem usage: 9401 KB and 624 bytes
[INFO] - Queued Path music/The Caves Layer.ogg
[INFO] - Queued Path music/The Caves.ogg
[INFO] - Room 1.881(New Room (copy))
[INFO] - SpawnRNG seed: 2187952702
[INFO] - Lua mem usage: 9399 KB and 360 bytes
[INFO] - Room 1.70()
[INFO] - SpawnRNG seed: 2930852286
[INFO] - Lua mem usage: 9410 KB and 720 bytes
[INFO] - Room 1.52()
[INFO] - SpawnRNG seed: 1748732126
[INFO] - Lua mem usage: 9446 KB and 424 bytes
[INFO] - Room 1.577(New Room (copy))
[INFO] - SpawnRNG seed: 3826246514
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(120.00,400.00)
[INFO] - Lua mem usage: 9421 KB and 608 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.978(New Room)
[INFO] - SpawnRNG seed: 3976454976
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(881), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9405 KB and 504 bytes
[INFO] - Room 4.4()
[INFO] - SpawnRNG seed: 74954524
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9412 KB and 136 bytes
[INFO] - music stopped playing
[INFO] - Removing collectible 105 (The D6) from player 0 (Azazel)
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - ERROR Could not open gfx/pedesitem.anm2
[INFO] - ERROR Could not open gfx/pedesitem.anm2
[INFO] - AnmCache failed to load gfx/pedesitem.anm2
[INFO] - [warn] AnmCache: cannot add reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named
[INFO] - [warn] AnmCache: cannot remove reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named Rot
[INFO] - ERROR Could not open gfx/pedesitem.anm2
[INFO] - ERROR Could not open gfx/pedesitem.anm2
[INFO] - AnmCache failed to load gfx/pedesitem.anm2
[INFO] - [warn] AnmCache: cannot add reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named
[INFO] - [warn] AnmCache: cannot remove reference to gfx/pedesitem.anm2
[INFO] - Removing collectible 105 (The D6) from player 0 (Azazel)
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - Adding costume for 140 () which was added before and never removed.
[INFO] - ERROR Could not open gfx/pedesitem.anm2
[INFO] - AnmCache failed to load gfx/pedesitem.anm2
[INFO] - [warn] AnmCache: cannot add reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named
[INFO] - [warn] AnmCache: cannot remove reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named SD
[INFO] - ERROR Could not open gfx/pedesitem.anm2
[INFO] - AnmCache failed to load gfx/pedesitem.anm2
[INFO] - [warn] AnmCache: cannot add reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named
[INFO] - [warn] AnmCache: cannot remove reference to gfx/pedesitem.anm2
[INFO] - item taken without exchange
[INFO] - ERROR Could not open gfx/pedesitem.anm2
[INFO] - AnmCache failed to load gfx/pedesitem.anm2
[INFO] - [warn] AnmCache: cannot add reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named
[INFO] - [warn] AnmCache: cannot remove reference to gfx/pedesitem.anm2
[INFO] - ERROR Could not open gfx/pedesitem.anm2
[INFO] - AnmCache failed to load gfx/pedesitem.anm2
[INFO] - [warn] AnmCache: cannot add reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named
[INFO] - [warn] AnmCache: cannot remove reference to gfx/pedesitem.anm2
[INFO] - [warn] no animation named Rot
[INFO] - item queue flush
[INFO] - Adding collectible 581 (Psy Fly) to player 0 (Azazel)
[INFO] - Room 1.978(New Room)
[INFO] - SpawnRNG seed: 3976454976
[INFO] - Lua mem usage: 9409 KB and 30 bytes
[INFO] - Queued Path music/The Caves Layer.ogg
[INFO] - Queued Path music/The Caves.ogg
[INFO] - music stopped playing
[INFO] - Room 1.577(New Room (copy))
[INFO] - SpawnRNG seed: 3826246514
[INFO] - Lua mem usage: 9432 KB and 590 bytes
[INFO] - Room 1.52()
[INFO] - SpawnRNG seed: 1748732126
[INFO] - Lua mem usage: 9407 KB and 510 bytes
[INFO] - Room 1.70()
[INFO] - SpawnRNG seed: 2930852286
[INFO] - Lua mem usage: 9427 KB and 102 bytes
[INFO] - Room 1.881(New Room (copy))
[INFO] - SpawnRNG seed: 2187952702
[INFO] - Lua mem usage: 9431 KB and 254 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1731959441
[INFO] - Lua mem usage: 9401 KB and 614 bytes
[INFO] - Room 1.514(New Room)
[INFO] - SpawnRNG seed: 493510201
[INFO] - Lua mem usage: 9411 KB and 270 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1731959441
[INFO] - Lua mem usage: 9416 KB and 886 bytes
[INFO] - Room 1.924(New Room)
[INFO] - SpawnRNG seed: 151346219
[INFO] - Lua mem usage: 9415 KB and 862 bytes
[INFO] - Room 1.135()
[INFO] - SpawnRNG seed: 1614100517
[INFO] - Lua mem usage: 9401 KB and 630 bytes
[INFO] - Room 5.2061(Fistula)
[INFO] - SpawnRNG seed: 843492784
[INFO] - Spawn Entity with Type(71), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9413 KB and 878 bytes
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 0
[INFO] - Boss 18 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 255 (Screw) to player 0 (Azazel)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 4, m_StageType 2 Seed 212773809
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 6: Cuevas inundadas (mode 0)
[INFO] - allocate 1285 rooms.
[INFO] - [ModManager] load stage 6: Cuevas inundadas (mode 0)
[INFO] - [ModManager] load stage 6: Cuevas inundadas (mode 0)
[INFO] - [ModManager] load stage 6: Cuevas inundadas (mode 0)
[INFO] - [ModManager] load stage 6: Cuevas inundadas (mode 0)
[INFO] - [ModManager] load stage 6: Cuevas inundadas (mode 0)
[INFO] - [ModManager] load stage 6: Cuevas inundadas (mode 0)
[INFO] - [ModManager] load stage 6: Cuevas inundadas (mode 0)
[INFO] - [ModManager] load stage 6: Cuevas inundadas (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - place_room: shape 10
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5264f074
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4204702733
[INFO] - Lua mem usage: 9401 KB and 688 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 2858 ms
[INFO] - Total ANM2 loading time: 1018 ms
[INFO] - AnmCache memory usage: 3827500 bytes in 231 entries.
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) Layer.ogg
[INFO] - Queued Path music/Afterbirth/Kave Diluvii (Flooded Caves) loop.ogg
[INFO] - Room 1.491(New Room)
[INFO] - SpawnRNG seed: 4041728746
[INFO] - Spawn Entity with Type(242), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(242), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(242), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(242), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 9428 KB and 792 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4204702733
[INFO] - Lua mem usage: 9421 KB and 848 bytes
[INFO] - Room 1.35()
[INFO] - SpawnRNG seed: 2611260717
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9406 KB and 752 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4204702733
[INFO] - Lua mem usage: 9441 KB and 96 bytes
[INFO] - Room 1.491(New Room)
[INFO] - SpawnRNG seed: 4041728746
[INFO] - Lua mem usage: 9409 KB and 744 bytes
[INFO] - Room 1.469(New Room)
[INFO] - SpawnRNG seed: 18263082
[INFO] - Spawn Entity with Type(24), Variant(1), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(24), Variant(1), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(24), Variant(1), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(24), Variant(1), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(560.00,640.00)
[INFO] - Spawn Entity with Type(24), Variant(1), Pos(1000.00,640.00)
[INFO] - Lua mem usage: 9415 KB and 584 bytes
[INFO] - Total entity spawn time: 3080 ms
[INFO] - Total ANM2 loading time: 1034 ms
[INFO] - AnmCache memory usage: 3858580 bytes in 235 entries.
[INFO] - Room 1.917(New Room)
[INFO] - SpawnRNG seed: 3081221803
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(244), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 9406 KB and 480 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (9.0) spawned by (244.1) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.31 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DBY0 HYRX (394665004) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3251110992
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Sótano en llamas (mode 0)
[INFO] - allocate 1311 rooms.
[INFO] - [ModManager] load stage 3: Sótano en llamas (mode 0)
[INFO] - [ModManager] load stage 3: Sótano en llamas (mode 0)
[INFO] - [ModManager] load stage 3: Sótano en llamas (mode 0)
[INFO] - [ModManager] load stage 3: Sótano en llamas (mode 0)
[INFO] - [ModManager] load stage 3: Sótano en llamas (mode 0)
[INFO] - [ModManager] load stage 3: Sótano en llamas (mode 0)
[INFO] - [ModManager] load stage 3: Sótano en llamas (mode 0)
[INFO] - [ModManager] load stage 3: Sótano en llamas (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5264f074
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2792487349
[INFO] - Lua mem usage: 9420 KB and 312 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.325(New Room)
[INFO] - SpawnRNG seed: 3328567622
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 9433 KB and 864 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - Room 4.19()
[INFO] - SpawnRNG seed: 3150664416
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 9419 KB and 0 bytes
[INFO] - music stopped playing
[INFO] - Removing collectible 105 (The D6) from player 0 (Azazel)
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - Removing collectible 105 (The D6) from player 0 (Azazel)
[INFO] - Adding collectible 105 (The D6) to player 0 (Azazel)
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 268 (Rotten Baby) to player 0 (Azazel)
[INFO] - Room 1.325(New Room)
[INFO] - SpawnRNG seed: 3328567622
[INFO] - Lua mem usage: 9437 KB and 1012 bytes
[INFO] - Room 1.702(New Room (copy))
[INFO] - SpawnRNG seed: 1319513653
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 9441 KB and 804 bytes
[INFO] - Total entity spawn time: 3355 ms
[INFO] - Total ANM2 loading time: 1041 ms
[INFO] - AnmCache memory usage: 3985252 bytes in 245 entries.
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.33 seconds.
[INFO] - CPU time spent on enemy queries: 0.33 seconds.
[INFO] - delete 1300 rooms.
[INFO] - delete 1181 rooms.
[INFO] - delete 1148 rooms.
[INFO] - delete 1311 rooms.
[INFO] - delete 1111 rooms.
[INFO] - delete 1285 rooms.
[INFO] - delete 30 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/hudstats2.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to
gfx/ui/bosshp_icons/statuseffect_icon.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/buttons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_player_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_cardspills.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - Isaac has shut down successfully

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