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Dis Sys

ds unit 1

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learnpoltics
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What is Fault Tolerance?

Fault Tolerance is defined as the ability of the system to function properly even in the presence of any
failure. Distributed systems consist of multiple components due to which there is a high risk of faults occurring. Due to
the presence of faults, the overall performance may degrade.

Types of Faults

 Transient Faults: Transient Faults are the type of faults that occur once and then disappear. These types of
faults do not harm the system to a great extent but are very difficult to find or locate. Processor fault is an
example of transient fault.

 Intermittent Faults: Intermittent Faults are the type of faults that come again and again. Such as once the fault
occurs it vanishes upon itself and then reappears again. An example of intermittent fault is when the working
computer hangs up.

 Permanent Faults: Permanent Faults are the type of faults that remain in the system until the component is
replaced by another. These types of faults can cause very severe damage to the system but are easy to identify.
A burnt-out chip is an example of a permanent Fault.

Need for Fault Tolerance in Distributed Systems

Fault Tolerance is required in order to provide below four features.

1. Availability: Availability is defined as the property where the system is readily available for its use at any time.

2. Reliability: Reliability is defined as the property where the system can work continuously without any failure.

3. Safety: Safety is defined as the property where the system can remain safe from unauthorized access even if any
failure occurs.

4. Maintainability: Maintainability is defined as the property states that how easily and fastly the failed node or
system can be repaired.

Fault Tolerance in Distributed Systems

In order to implement the techniques for fault tolerance in distributed systems, the design, configuration and relevant
applications need to be considered. Below are the phases carried out for fault tolerance in any distributed systems.

Phases of Fault Tolerance in Distributed Systems

1. Fault Detection

Fault Detection is the first phase where the system is monitored continuously. The outcomes are being compared with
the expected output. During monitoring if any faults are identified they are being notified. These faults can occur due to
various reasons such as hardware failure, network failure, and software issues. The main aim of the first phase is to
detect these faults as soon as they occur so that the work being assigned will not be delayed.

2. Fault Diagnosis
Fault diagnosis is the process where the fault that is identified in the first phase will be diagnosed properly in order to
get the root cause and possible nature of the faults. Fault diagnosis can be done manually by the administrator or by
using automated Techniques in order to solve the fault and perform the given task.

3. Evidence Generation

Evidence generation is defined as the process where the report of the fault is prepared based on the diagnosis done in
an earlier phase. This report involves the details of the causes of the fault, the nature of faults, the solutions that can be
used for fixing, and other alternatives and preventions that need to be considered.

4. Assessment

Assessment is the process where the damages caused by the faults are analyzed. It can be determined with the help of
messages that are being passed from the component that has encountered the fault. Based on the assessment further
decisions are made.

5. Recovery

Recovery is the process where the aim is to make the system fault free. It is the step to make the system fault free and
restore it to state forward recovery and backup recovery. Some of the common recovery techniques such as
reconfiguration and resynchronization can be used.

Types of Fault Tolerance in Distributed Systems

1. Hardware Fault Tolerance: Hardware Fault Tolerance involves keeping a backup plan for hardware devices such
as memory, hard disk, CPU, and other hardware peripheral devices. Hardware Fault Tolerance is a type of fault
tolerance that does not examine faults and runtime errors but can only provide hardware backup. The two
different approaches that are used in Hardware Fault Tolerance are fault-masking and dynamic recovery.

2. Software Fault Tolerance: Software Fault Tolerance is a type of fault tolerance where dedicated software is used
in order to detect invalid output, runtime, and programming errors. Software Fault Tolerance makes use of static
and dynamic methods for detecting and providing the solution. Software Fault Tolerance also consists of
additional data points such as recovery rollback and checkpoints.

3. System Fault Tolerance: System Fault Tolerance is a type of fault tolerance that consists of a whole system. It
has the advantage that it not only stores the checkpoints but also the memory block, and program checkpoints
and detects the errors in applications automatically. If the system encounters any type of fault or error it does
provide the required mechanism for the solution. Thus system fault tolerance is reliable and efficient.

Fault Tolerance Strategies

Fault tolerance strategies are essential for ensuring that distributed systems continue to operate smoothly even when
components fail. Here are the key strategies commonly used:

Redundancy and Replication

Data Replication: Data is duplicated across multiple nodes or locations to ensure availability and durability. If one node
fails, the system can still access the data from another node.
Component Redundancy: Critical system components are duplicated so that if one component fails, others can take
over. This includes redundant servers, network paths, or services.

Failover Mechanisms

Active-Passive Failover: One component (active) handles the workload while another component (passive) remains on
standby. If the active component fails, the passive component takes over.

Active-Active Failover: Multiple components actively handle workloads and share the load. If one component fails,
others continue to handle the workload.

Error Detection Techniques

Heartbeat Mechanisms: Regular signals (heartbeats) are sent between components to detect failures. If a component
stops sending heartbeats, it is considered failed.

Checkpointing: Periodic saving of the system’s state so that if a failure occurs, the system can be restored to the last
saved state.

Error Recovery Methods

Rollback Recovery: The system reverts to a previous state after detecting an error, using saved checkpoints or logs.

Forward Recovery: The system attempts to correct or compensate for the failure to continue operating. This may involve
reprocessing or reconstructing data.

Reliable Client-Server Communication in a Distributed System

Reliable client-server communication in a distributed system refers to the dependable exchange of data between clients
and servers across a network. Ensuring this reliability is critical for maintaining system integrity, consistency, and
performance.

 Challenges like network latency, packet loss, and data corruption can hinder effective communication.
Addressing these issues involves using robust protocols and error-handling techniques.

 In this article, we will explore the importance of reliable communication, common challenges, and the best
practices for achieving it in distributed systems.

Importance of Reliable Communication

Reliable communication is vital for ensuring the smooth operation of distributed systems. It guarantees that
data transmitted between clients and servers remains accurate and consistent. Here are several key reasons
why reliable communication is essential:

 Data Integrity: Ensuring data integrity means that the information sent is received without errors. This is crucial
for applications like financial transactions where accuracy is paramount.

 Consistency: Consistent communication prevents data mismatches across different parts of the system. This
helps maintain a unified state across distributed nodes.

 System Performance: Maintaining reliable communication helps in optimizing system performance. It reduces
the need for repeated data transmissions and reprocessing.
 Security: Reliable protocols often include security features that protect data from interception and tampering.
This ensures that sensitive information remains confidential and intact.

 Scalability: As systems grow, maintaining reliable communication becomes more challenging. Reliable
communication strategies support scalable solutions that can handle increased load without compromising
performance.

Common Challenges in Client-Server Communication

Maintaining reliable client-server communication in distributed systems can be complex due to various inherent
challenges. These challenges can impact the system's performance, data integrity, and overall user experience.
Here are some common issues faced in client-server communication:

 Network Latency: Delays in data transmission can slow down system responses. High latency can degrade user
experience and hinder real-time processing.

 Packet Loss: Data packets may get lost during transmission due to network issues. Packet loss can lead to
incomplete or corrupted messages, affecting data integrity.

 Data Corruption: Errors during transmission can corrupt data, rendering it unusable. Ensuring data integrity
requires robust error detection and correction mechanisms.

 Concurrency Issues: Simultaneous data requests can cause conflicts and inconsistencies. Managing concurrent
requests effectively is crucial for maintaining data consistency.

 Scalability: As the system grows, ensuring reliable communication becomes more challenging. Increased traffic
can strain network resources and lead to performance bottlenecks.

 Security Threats: Data transmitted over the network can be intercepted or tampered with. Implementing strong
encryption and security measures is essential to protect sensitive information.

Protocols and Techniques for Reliable Communication

Ensuring reliable communication in a distributed system requires a combination of robust protocols and
effective techniques. Here are several key methods and protocols that help achieve dependable client-server
communication:

 Transmission Control Protocol (TCP): TCP ensures reliable, ordered, and error-checked delivery of data between
applications. It manages packet loss by retransmitting lost packets and ensures data integrity through
checksums.

 HTTP/2 and HTTP/3: These protocols improve performance and reliability with features like multiplexing, which
allows multiple requests and responses simultaneously over a single connection. They also include header
compression to reduce overhead.

 Message Queues: Systems like RabbitMQ and Apache Kafka help manage message delivery. They queue
messages and retry sending them if they fail, ensuring no message is lost even if the server is temporarily
unavailable.

 Acknowledgment Mechanisms: Implementing acknowledgment protocols ensures that a message is received


and processed. If an acknowledgment is not received, the message can be resent.
 Automatic Repeat reQuest (ARQ): ARQ is a protocol for error control that automatically retransmits lost or
corrupted packets. This technique ensures that all data reaches its destination intact.

 Forward Error Correction (FEC): FEC adds redundant data to the original message. This allows the receiver to
detect and correct errors without needing a retransmission.

Error Detection and Correction Mechanisms

Error detection and correction mechanisms are essential for maintaining data integrity in client-server
communication. They ensure that any data corrupted during transmission is identified and corrected.

Below are several key mechanisms used in distributed systems:

 Checksums: Checksums generate a small value from a block of data. The sender includes this value with the
data, and the receiver recalculates it to verify integrity.

 Cyclic Redundancy Check (CRC): CRC is a more advanced form of checksum. It uses polynomial division to detect
errors in transmitted messages.

 Parity Bits: Parity bits add an extra bit to data to make the number of set bits either even or odd. This helps
detect single-bit errors.

 Hamming Code: Hamming code adds redundant bits to data. It detects and corrects single-bit errors and detects
two-bit errors.

 Automatic Repeat reQuest (ARQ): ARQ protocols, like Stop-and-Wait and Go-Back-N, request retransmission of
corrupted or lost packets. This ensures reliable delivery.

 Forward Error Correction (FEC): FEC adds redundant data to enable the receiver to detect and correct errors
without needing retransmission.

Examples of Reliable Client-Server Communication

Reliable client-server communication is crucial for various real-world applications where data integrity and
performance are paramount. Below are some examples demonstrating its importance:

 Financial Systems: In banking and stock trading platforms, reliable communication ensures transaction accuracy
and data consistency. A single error can lead to significant financial loss and undermine trust.

 E-commerce Platforms: Online shopping sites rely on dependable communication for inventory management
and payment processing. This ensures users have a smooth and secure shopping experience.

 Healthcare Systems: Electronic health records and telemedicine services require accurate and timely data
exchange. Reliable communication ensures patient information is correct and up-to-date.

 Cloud Services: Cloud platforms like AWS and Google Cloud maintain data consistency and availability across
distributed servers. This enables seamless access and high availability for users.

 Gaming Applications: Multiplayer online games need real-time data synchronization to ensure a fair and
enjoyable experience. Reliable communication minimizes lag and prevents data discrepancies.

 IoT Devices: Smart home systems and industrial IoT applications rely on consistent data transmission. This
ensures devices function correctly and respond promptly to commands.
Process resilience in a distributed system refers to the system's ability to continue functioning correctly despite
failures or disruptions in individual processes or components. It ensures that the distributed system remains
reliable, available, and operational even if some of its parts encounter issues.

Key Characteristics:

1. Fault Tolerance: The system can detect and recover from failures without significant disruption.
2. Replication: Critical processes or data are duplicated across multiple nodes to maintain functionality.
3. Load Balancing: Tasks are redistributed to healthy processes or nodes if some fail.
4. Failure Detection: Mechanisms exist to quickly identify failing or unresponsive processes.
5. Recovery Mechanisms: Failed processes are restarted or replaced to restore normal operation.

For example:

 In a distributed database, if one server crashes, the system can still handle queries using replicated data
from other servers.
 In microservices, if one service fails, others can compensate by rerouting or gracefully degrading the
affected functionality.

This resilience is achieved through careful design, including redundancy, failover strategies, and robust
monitoring systems

Reliable Group Communication

Reliable Group Communication in distributed systems refers to ensuring that messages exchanged between
multiple processes in a group are delivered accurately and in the correct order, even in the presence of failures
like message loss, duplication, or node crashes.

Key Properties of Reliable Group Communication:

1. Delivery Guarantee:
o Reliable Delivery: Messages sent by a process are delivered to all non-faulty members of the
group.
o Atomic Delivery: A message is either delivered to all group members or none.
2. Ordering Guarantees:
o FIFO Order: Messages from a sender are delivered in the order they were sent.
o Causal Order: Messages are delivered in an order that respects the cause-and-effect relationship
between them.
o Total Order: All messages are delivered in the same order to every member of the group.
3. Fault Tolerance:
o Handles failures such as process crashes, network partitioning, or message loss, ensuring
continuity of communication.
4. Dynamic Membership:
o Supports adding or removing processes from the group without disrupting communication.

Techniques for Achieving Reliable Group Communication:


1. Acknowledgments: Each recipient acknowledges message receipt. Retransmission occurs if an
acknowledgment is not received.
2. Replication: Messages are replicated across multiple nodes to ensure availability even during failures.
3. Consensus Protocols: Algorithms like Paxos or Raft are used to agree on message delivery order
among the group members.
4. Multicast Protocols: Efficiently send messages to multiple recipients, ensuring reliability (e.g., IP
multicast with reliability enhancements).

Examples in Practice:

 Distributed Databases: Synchronize replicas to maintain consistency.


 Messaging Systems: Kafka ensures reliable delivery and ordering of messages across consumers.
 Coordination Services: Systems like Apache ZooKeeper use group communication to maintain
consensus and fault tolerance.

Reliable group communication is vital in distributed systems for tasks like replication, synchronization, and
achieving consistency among distributed processes.

Distributed Commit

Distributed Commit in a distributed system is a protocol that ensures a group of distributed processes either
commit a transaction (apply changes) or abort it (discard changes) in a coordinated and consistent manner. This
is crucial in systems where multiple nodes must agree on the outcome of a transaction to maintain consistency
and avoid partial updates.

Key Concepts:

1. Atomicity: The transaction's changes are either fully applied across all participants or none at all.
2. Coordination: A central coordinator or a protocol ensures all nodes agree on the outcome.
3. Failure Handling: Handles failures gracefully to maintain consistency.

Common Protocols for Distributed Commit:

1. Two-Phase Commit (2PC):

 Phase 1: Prepare:
o The coordinator sends a "Prepare to commit?" request to all participants.
o Each participant replies with a "Yes" (ready to commit) or "No" (cannot commit) based on its state.
 Phase 2: Commit or Abort:
o If all participants reply "Yes," the coordinator sends a "Commit" message, and all participants commit.
o If any participant replies "No," the coordinator sends an "Abort" message, and all participants abort.

Advantages: Simple and widely used.


Disadvantages: Blocking protocol—if the coordinator crashes, participants may be left waiting indefinitely.
2. Three-Phase Commit (3PC):

 Adds an intermediate phase to reduce blocking in case of coordinator failure.


 Phases:
1. Prepare: Same as 2PC.
2. Pre-commit: Coordinator sends a "Pre-commit" message to all participants after receiving "Yes" votes.
This ensures participants can commit independently if needed.
3. Commit or Abort: Final decision is made.

Advantages: Non-blocking under certain conditions.


Disadvantages: More complex than 2PC and requires extra messages.

Use Cases:

1. Distributed Databases: Ensure consistency when a transaction spans multiple nodes.


2. Microservices: Commit changes across services during a single business operation.
3. Cloud Services: Synchronize updates across data centers.

Challenges:

1. Coordinator Failure: Requires recovery mechanisms.


2. Network Partitions: Can cause inconsistencies if not handled properly.
3. Latency: Communication between nodes adds overhead.

Distributed commit protocols, especially 2PC, are fundamental in ensuring atomicity and consistency in
distributed systems, but their limitations (like blocking in 2PC) have led to alternatives like consensus protocols
(e.g., Paxos, Raft) for certain use cases.

1. Introduction to Security in Distributed Systems

Security in distributed systems ensures data safety and protection from threats like unauthorized access, data
theft, or system attacks.
Challenges:

 Data travels across different networks.


 Systems have multiple points of vulnerability.

Goals of security:

 Confidentiality: Protect sensitive data from unauthorized access.


 Integrity: Ensure data isn’t tampered with.
 Availability: Keep the system and its services accessible.

2. Secure Channels
A secure channel is a way to exchange data safely between systems in a distributed network.
It ensures:

 Encryption: Data is converted into a secure form so that only authorized users can read it.
Example: HTTPS encrypts website data.
 Authentication: Confirms the identity of the sender and receiver. Example: Digital certificates.
 Integrity: Ensures data isn’t altered during transmission.

Example: When you make an online payment, a secure channel prevents your card details from being stolen.

3. Access Control

Access control decides who can do what in the system.


Three steps:

1. Authentication: Verify who the user is (e.g., using passwords or biometrics).


2. Authorization: Check what actions the user is allowed to perform. Example: A user can view a file but
not edit it.
3. Accountability: Keep records of what users do (audit logs).

Example:
In an organization:

 Employees can view company data.


 Only managers can edit sensitive information.

4. Security Management

Security management involves setting up and maintaining a system-wide security strategy.


It includes:

1. Policy Creation: Define rules for system usage and data access. Example: Only admins can install
software.
2. Monitoring: Watch for suspicious activity (e.g., multiple failed login attempts).
3. Incident Response: Prepare for and handle security breaches.
4. Regular Updates: Keep software and security protocols up to date to fix vulnerabilities.

In Short:

 Security keeps the system safe from threats.


 Secure Channels protect data during communication.
 Access Control ensures only authorized users can perform specific actions.
 Security Management sets the rules and plans for maintaining security.

Let me know if you’d like to dive deeper into any part!


distributed object-based systems

1. Architecture

The architecture of distributed object-based systems defines how objects are structured and interact across a
network.
Key components include:

 Objects: Encapsulate data and methods.


Example: An object representing a "User" might have data like name, age, and methods like login() or
logout().
 Object Request Broker (ORB): Acts as middleware to enable communication between distributed
objects.
o It hides the complexities of network communication, making remote objects seem local.
o Example: CORBA (Common Object Request Broker Architecture).

Types of Architectures:

1. Client-Server: Clients request services from server objects.


Example: A client application requests a remote database server for user details.
2. Peer-to-Peer: Objects can act as both clients and servers.
Example: File-sharing systems like BitTorrent.

2. Processes

Processes in distributed systems are responsible for hosting objects and managing their execution.

 Client Processes: Run on the user’s side, invoking methods on remote objects.
Example: A banking app (client) requests account details from a server.
 Server Processes: Host objects and respond to client requests.
Example: A web server process hosts objects for handling login and data retrieval.

Lifecycle of Processes:

1. Object Creation: Processes create objects when needed.


2. Object Activation: Objects may be "activated" (brought into memory) on demand.
3. Object Deactivation: Objects are removed from memory when idle to save resources.

3. Communication

Communication in distributed object systems is about how objects send requests and responses to one another.

Mechanisms:

 Remote Method Invocation (RMI): Allows calling methods on remote objects as if they were local.
o Example: A Java client calls getUserDetails() on a remote server object using RMI.
 Message Passing: Objects communicate by sending and receiving messages.
o Example: A chat application where messages are passed between client objects.
 Serialization: Converts complex objects into a format suitable for network transmission.

Underlying Protocols:

 TCP/IP: For reliable communication.


 HTTP/SOAP: Often used in web-based distributed object systems.

4. Naming

Naming is the process of identifying and locating distributed objects within a system.
Why Important?
Objects in a distributed system reside on different machines. Naming ensures that clients can find and interact
with these objects.

Techniques:

 Global Unique Identifiers (GUIDs): Each object is assigned a unique identifier.


 Directory Services: Centralized systems (like a phone book) map object names to their network
addresses.
o Example: DNS (Domain Name System) maps domain names to IP addresses.

Example in Practice:

 A CORBA client might use a Naming Service to look up a remote object called "InventoryManager"
and invoke its methods.

5. Synchronization

Synchronization ensures that multiple processes or objects work together consistently, especially when
accessing shared resources.

Key Aspects:

1. Mutual Exclusion: Prevents conflicts when multiple processes try to modify the same resource.
o Locks: A process locks a resource so others can’t access it until unlocked.
Example: Two bank clients cannot withdraw from the same account simultaneously.
2. Clock Synchronization: Keeps events in the correct order across distributed systems.
o Example: Use Lamport Timestamps or Vector Clocks to order events in systems like
distributed databases.

6. Consistency and Replication

Replication involves creating multiple copies of objects across different nodes to improve reliability and
performance.
Consistency ensures all replicas of an object remain synchronized.

Consistency Models:

 Strict Consistency: All replicas always have the same state.


 Eventual Consistency: Changes propagate eventually, allowing temporary differences.
Example: DNS updates take time but eventually become consistent.

Example in Practice:

 In distributed databases, if one replica of a product inventory is updated, the update is propagated to all
replicas.

7. Fault Tolerance

Fault tolerance ensures the system can recover from failures (e.g., node crashes, communication loss) without
affecting users.

Key Strategies:

1. Replication: Maintain multiple copies of objects.


Example: In cloud storage, files are stored in multiple data centers.
2. Checkpointing: Periodically save the state of objects so they can restart from the last known state after
a crash.
3. Failover: If a server hosting an object fails, another server takes over.

Example: In a payment gateway, if one server fails, requests are redirected to another to prevent disruptions.

8. Security

Security ensures the system and its objects are protected from threats like unauthorized access or attacks.

Key Features:

 Authentication: Verify the identity of users or processes.


Example: Login systems using usernames and passwords.
 Encryption: Protect data during communication.
Example: HTTPS ensures secure communication between browsers and web servers.
 Access Control: Define who can access or modify objects.
Example: An HR system allows only managers to edit employee details.

Summary:

Distributed Object-Based Systems use object-oriented principles to enable distributed computing.


 Architecture organizes objects efficiently across systems.
 Processes manage object lifecycles.
 Communication connects remote objects seamlessly.
 Naming ensures objects are discoverable.
 Synchronization, consistency, and replication maintain order and reliability.
 Fault tolerance and security protect the system from failures and attacks.

These concepts are vital for building scalable, robust, and secure distributed systems like CORBA, Java RMI,
and Microsoft DCOM.

Distributed File System

1. Architecture

A Distributed File System (DFS) allows multiple users to access and store files distributed across a network of
computers, appearing as if they are stored locally.

Key Components:

 Client Nodes: Users access files through client software or interfaces.


 Server Nodes: Store and manage the actual data/files.
 Metadata Server: Manages metadata (e.g., file names, permissions, and locations of file chunks).

Architecture Types:

1. Centralized Architecture: A single metadata server manages file data and locations.
o Example: Google File System (GFS).
2. Decentralized Architecture: Metadata and data are distributed across multiple nodes.
o Example: Hadoop Distributed File System (HDFS).

Example:

 In HDFS, files are split into blocks, and these blocks are stored on different nodes, while metadata is
managed by the NameNode.

2. Processes

Processes in a DFS are responsible for storing, retrieving, and managing files across the network.

Types of Processes:

 Client Processes: Interact with the DFS to read/write files.


 Data Server Processes: Handle file chunks, replication, and storage.
 Metadata Server Processes: Manage file locations, directories, and access permissions.

Lifecycle:

1. File Creation: Client requests a new file; metadata server assigns storage locations.
2. File Access: Client requests metadata, connects to the data server to read/write files.
3. File Deletion: Metadata server updates records, and data servers delete file chunks.

3. Communication

DFS communication ensures seamless interaction between clients and servers across the network.

Mechanisms:

 Client-to-Metadata Server: For directory lookups and file metadata retrieval.


 Client-to-Data Server: Direct communication to access or modify file contents.
 Server-to-Server: For replication, synchronization, and fault recovery.

Protocols:

 NFS (Network File System): Allows remote access to files as if they are local.
 SMB (Server Message Block): Used in Windows-based DFS for file sharing.

Example: In HDFS, the client retrieves file metadata (like block locations) from the NameNode, then
communicates directly with DataNodes to access file blocks.

4. Naming

Naming in a DFS ensures users and applications can locate files regardless of where they are stored physically.

Features:

 Logical File Names: Users interact with human-readable file names (e.g., /home/user/doc.txt).
 Global Namespace: A unified naming scheme allows access to files across multiple servers.
 Mapping: The DFS maps logical names to physical storage locations.

Challenges:

 Maintaining consistent mappings as files are moved or replicated.


 Ensuring uniqueness in naming to avoid conflicts.

Example: In NFS, the file /home/user/doc.txt might physically reside on a remote server, but the user
accesses it seamlessly through the local directory structure.

5. Synchronization

Synchronization ensures concurrent file access by multiple clients is handled correctly, preventing conflicts or
inconsistencies.

Techniques:
1. Locks:
oRead Locks: Multiple clients can read a file simultaneously.
oWrite Locks: Only one client can write to a file at a time.
2. Versioning:
o Files are updated based on their version numbers, ensuring clients always work with the latest
version.

Example:

 A collaborative editing tool using DFS might use locking to ensure only one user can make changes to a
document while others view it.

6. Consistency and Replication

Replication in DFS improves availability and fault tolerance by storing multiple copies of files across nodes.
Consistency ensures all replicas reflect the same state.

Consistency Models:

1. Strong Consistency: All clients see the latest updates immediately.


2. Eventual Consistency: Updates propagate to replicas over time.
3. Session Consistency: Guarantees consistency within a single client session.

Example:

 In GFS, a master server tracks the primary replica for consistency. Updates are first made to the primary
replica, then propagated to secondary replicas.

Advantages of Replication:

 High Availability: Files are accessible even if some nodes fail.


 Load Balancing: Requests can be distributed across replicas to avoid overloading a single node.

7. Fault Tolerance

Fault tolerance ensures the DFS can recover from hardware or network failures without losing data or
functionality.

Techniques:

1. Replication: Files are stored on multiple servers to prevent data loss.


2. Heartbeats: Servers periodically send heartbeats to indicate they are active.
3. Failure Recovery:
o Reconstruction: Lost file chunks are rebuilt using replicas.
o Redirection: Requests are redirected to active nodes in case of failure.

Example:
 In HDFS, if a DataNode fails, the NameNode detects the failure and re-replicates the lost blocks from
existing replicas.

8. Security

Security in a DFS protects files from unauthorized access, data corruption, and breaches.

Key Features:

1. Authentication: Verifies user identities before granting access.


Example: Kerberos authentication in HDFS.
2. Encryption: Protects data during transmission (e.g., SSL) and at rest.
3. Access Control: Permissions define who can read, write, or execute files.
Example: Unix-style permissions (read, write, execute) in NFS.
4. Auditing: Tracks who accessed or modified files, ensuring accountability.

Summary:

A Distributed File System efficiently manages files across multiple machines, ensuring scalability, reliability,
and security.

Feature Key Point


Architecture Organizes file storage and retrieval using client, server, and metadata.
Processes Clients access files; servers store and manage data and metadata.
Communication Facilitates interaction between clients and servers.
Naming Maps logical file names to physical storage locations.
Synchronization Ensures consistent file access in multi-client scenarios.
Consistency & Replication Balances availability and consistency with file replicas.
Fault Tolerance Maintains system operation despite failures.
Security Protects files with authentication, encryption, and access controls.

Popular examples include HDFS, NFS, Google File System, and Amazon S3. These systems ensure robust
and reliable file management across distributed environments.

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