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SAMPLE Module Graphics & Visual Arts Computing - Chapter I

Module in Graphics and Visual arts Computing

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0% found this document useful (0 votes)
30 views

SAMPLE Module Graphics & Visual Arts Computing - Chapter I

Module in Graphics and Visual arts Computing

Uploaded by

geraldvvaldez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CS 311 – GRAPHICS AND VISUAL ARTS COMPUTING

CHAPTER I: INTRODUCTION TO GRAPHICS AND 3. Multimedia Design:


VISUAL ARTS COMPUTING Involves the
integration of
DEFINITION various media
Graphics and Visual Arts Computing is a elements, such as
multidisciplinary field that involves the use of text, images, audio,
computer technology to create, manipulate, and video, to create
and display visual content. It encompasses a interactive and
wide range of applications and techniques engaging content
aimed at producing visual art, graphic design, for websites,
animation, virtual reality, and other forms of applications, and
digital visual communication. The field is dynamic presentations.
and continually evolving as technology
advances, providing new tools and possibilities for 4. Animation: The use of
creative expression. computer-
generated imagery
Graphics and Visual Arts Computing involves the (CGI) and animation
use of computational tools and techniques to software to create
create, modify, and present visual content. This moving images and
field combines elements of computer science, visual storytelling. This
art, design, and human-computer interaction to includes 2D
develop innovative and visually appealing animation, 3D
solutions. It includes various subfields such as animation, and
computer graphics, digital art, multimedia special effects.
design, 3D modeling, animation, and interactive
media.
5. Virtual and Augmented Reality: The
SCOPE development of immersive experiences by
integrating computer-generated visuals with
The scope of computer graphics is vast and
the real world. This includes applications in
continually expanding with advancements in
gaming, simulations, and virtual tours.
technology. Here are some key areas within its
scope:

1. Computer Graphics: This subfield focuses on the


creation and manipulation of images and visual
content using computer algorithms. It includes
areas such as rendering, image processing, and
computer-aided design (CAD).

6. Interactive Media:
Designing interfaces
and experiences that
allow users to engage
with visual content. This
includes interactive
websites, educational
software, and
interactive installations.
2. Digital Art: Artists
use digital tools 7. User Experience (UX)
and software to Design: Involves
create visual creating visually
artwork. This can appealing and user-
range from digital friendly interfaces for
painting and software applications
illustration to and websites,
experimental forms considering both
of digital aesthetic and
expression. functional aspects.

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CS 311 – GRAPHICS AND VISUAL ARTS COMPUTING

8. Visual Understanding Graphic Design


Communication:
Using visual Graphic Design extends beyond aesthetics;
elements to convey it's a language that transcends barriers,
information conveying ideas, emotions, and information. The
effectively. This History of Graphic Design is a journey through
includes graphic time, culture, and technological advancement.
design, visual It's a narrative that spans from cave paintings to
storytelling, and pixel-perfect digital designs. Each era has left its
data visualization. mark on design principles, aesthetics, and how
messages are crafted and shared.
9. 3D Modeling and
Visualization: Creating three-dimensional Today, Graphic Design infuses every surface
representations of objects, environments, or of modern life, from the user interfaces of our
concepts for various purposes, smartphones to the logos that define global
such as product design, architecture, and brands. The industry's continued growth, as
scientific visualization. projected by the IBIS World report, is a testament
to its enduring relevance and the perpetual need
for visually compelling communication in our
increasingly digital and visually oriented world.

History of Graphic Design

The term "Graphic Design" was coined by


book designer William Addison Dwiggins in 1922 in
his essay "New Kind of Printing Calls for New
Design," where he explained how he managed
visuals in his work. Here’s a brief History of Graphic
Design:
As technology continues to advance, the
scope of Graphics and Visual Arts Computing is likely
to expand further, incorporating emerging
technologies like artificial intelligence, machine
learning, and extended reality, providing new
opportunities for creative expression and innovation.

EVOLUTION OF DIGITAL GRAPHICS


TECHNOLOGY

Graphic Design, as we know it today, is a product


of centuries of evolution, innovation, and cultural
shifts. From ancient civilizations’ symbolic
communication to modern digital design, the
History of Graphic Design is an interesting journey The Prehistoric Roots of Visual
that reflects humanity's evolving modes of Communication (38,000 BCE)
communication and visual expression. The
Graphic
The IBIS World report reveals that the global Design
Graphic Design market hit about £45 billion in traces its
2020 and is still rising. This growth highlights how far origins
the industry has come. However, it's important to back to
look back at its history and the revolutionary the
changes it has brought about. This earliest
comprehensive blog will cover the History of forms of
Graphic Design, from the earliest strokes of cave Visual
paintings to the digital complexities of the 21st
century. Communication. Long before the invention of
written language, our ancestors used visual
symbols to convey information.
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CS 311 – GRAPHICS AND VISUAL ARTS COMPUTING

a) Cave paintings and pictograms: Cave was a laborious and time-consuming process,
paintings, found in various parts of the world, often carried out by skilled scribes. Gutenberg's
served as a form of storytelling and press allowed for the mass production of books,
documentation of daily life. These intricate making literature and knowledge more
artworks depicted scenes of hunting, rituals, and accessible to a wider audience. The Gutenberg
communal activities, providing insights into the Bible, printed with movable metal type, marked
lifestyles and beliefs of ancient civilizations. a turning point in disseminating written works.

Pictograms, another early form of Graphic b) Impact on Graphic Communication: The


Communication, consisted of simple drawings invention of the Printing Press greatly impacted
representing objects and concepts. These Graphic Communication. It accelerated the
symbols conveyed information, often inscribed circulation of ideas, fostering knowledge
on surfaces like rocks or clay tablets. Pictograms exchange across different regions. Books,
laid the foundation for written language by pamphlets, and newspapers became mediums
creating a visual association between the for conveying information, contributing to the
symbol and its meaning. rise of literacy and the spread of cultural
movements.
b) Hieroglyphics and ancient writing systems: As
societies grew more complex, the need for a c) Emergence of Typeface Design: With the
more advanced form of communication arose. Printing Press came the need for standardized
Hieroglyphics, used by ancient Egyptians, Typefaces. Typeface Designers like Claude
combined images and symbols to create a Garamond and Giambattista Bodoni
writing system. This intricate script adorned the developed fonts with distinct styles and
walls of temples and tombs, telling stories of characteristics. This marked the beginning of
pharaohs and gods. Hieroglyphics were not only Type Design as an art form, with each Typeface
a means of communication but also a powerful conveying a unique mood or message.
art form that blended symbolism and aesthetics.

Ancient civilizations like the Sumerians and the


Art Nouveau and the Birth of Modern Graphic
Mayans also developed their writing systems.
Design (1890-1900)
Emerging in the late 19th century, this
Cuneiform, used by the Sumerians, involved
movement inspired modern Graphic Design
wedge-shaped characters impressed onto clay
through ornate forms and nature-inspired
tablets. On the other hand, Mayan hieroglyphs aesthetics.
adorned monuments and codices, chronicling
historical events and cosmological beliefs. a) Characteristics of Art Nouveau: This style was
characterized by flowing lines, nature-inspired
c) Illuminated manuscripts: During the medieval motifs, and a departure from historical design
period, illuminated manuscripts emerged as conventions. Art Nouveau artists aimed to
significant works of graphic artistry. Scribes create a total visual experience, influencing
painstakingly copied and decorated religious various artistic disciplines, including Graphic
texts, creating intricate illustrations, borders, and Design.
initial letters. These illuminated manuscripts
served as both functional documents and b) Influence on Visual Communication: The Art
artistic expressions, showcasing the blending of Nouveau Movement profoundly impacted
calligraphy, illustration, and ornate decoration. Visual Communication. Its emphasis on
decorative elements and innovative design
concepts found expression in advertisements,
The Gutenberg Revolution and Printing Press posters, and magazines. This new approach to
(1440) design captured the attention and conveyed
In the 15th century, Johannes Gutenberg's
messages with a fresh and captivating
groundbreaking invention of the Printing Press
aesthetic.
marked a turning point in human history, igniting
the printing revolution.
c) Poster art and the Belle Époque: Art Nouveau
played an important role in the emergence of
a) The invention of the Printing Press: Before
poster art during the Belle Époque (Beautiful Era)
Gutenberg's innovation, the creation of books
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CS 311 – GRAPHICS AND VISUAL ARTS COMPUTING

in France. Posters became powerful tools for b) Advertising agencies and branding: The rise
advertising, using bold typography and striking of consumer culture prompted the
imagery to promote products, events, and establishment of advertising agencies. These
cultural happenings. The iconic works of artists agencies specialised in creating cohesive
like Henri de Toulouse-Lautrec and Alphonse marketing campaigns with visual elements such
Mucha epitomised the synergy between as logos, advertisements, and packaging. The
Graphic Design and commercial art. concept of branding gained traction as
companies recognized the importance of
creating a consistent and recognizable identity.
The Bauhaus Movement and Minimalism
(1919-1933) c) Evolution of Packaging Design: Packaging
Founded in 1919 by Walter Gropius in Design became a central aspect of Graphic
Germany, the Bauhaus Movement aimed to unite
Design as products needed distinctive
art, craft, and technology. It emphasized
packaging to stand out on crowded store
creating functional and aesthetically pleasing
designs for the modern age. Bauhaus education shelves. Graphic Designers played a critical role
focused on interdisciplinary learning, where in creating packaging that protected the
students engaged in various artistic disciplines, product and conveyed its features and benefits
including architecture, typography, and industrial through visual design and branding.
design.

a) Integration of art and technology: One of the Mid-century Modern Design (1933-1969)
key tenets of the Bauhaus was the integration of The aftermath of World War II ushered in a
new era of design characterized by optimism and
art and technology. Designers at the Bauhaus
a desire for simplicity.
sought to merge artistic expression with industrial
production, creating designs that were not only
a) Post-World War II design trends: This period
visually appealing but also practical and
saw a departure from the ornate designs of the
efficient. This approach laid the groundwork for
past and an embrace of clean lines,
modern design's emphasis on functionality.
functionality, and minimalism. Designers sought
practical and visually appealing solutions for a
b) Development of Modernist Typography: The
rapidly changing world.
Bauhaus Movement also played a pivotal role in
the development of Modernist Typography.
b) Swiss Style and grid systems: The Swiss Style,
Designers like Herbert Bayer and Jan Tschichold
also known as the International Typographic
experimented with new typefaces that
Style, emerged during this period. It emphasized
prioritized clarity and readability. The use of
grid-based layouts, sans-serif typography, and a
sans-serif fonts and grid-based layouts became
focus on clear communication. Designers like
hallmarks of the Bauhaus Design approach,
Max Bill and Josef Müller-Brockmann
shaping the foundation of modern Graphic
championed this style, which became
Design principles.
synonymous with modern Graphic Design and
continues to influence design practices today.
The Rise of Commercial Advertising (1900)
Advancements in printing technology fueled c) Corporate identity and logo design: The mid-
a surge in persuasive Visual Communication, century modern era also witnessed the
shaping the modern advertising landscape. evolution of corporate identity and logo design.
Designers recognized the importance of
a) Industrial Revolution and mass production: creating a cohesive visual identity that
The Industrial Revolution brought about a major extended across various touchpoints, from
transformation in manufacturing and letterheads to business cards. Logos became
production processes. Mass production led to iconic symbols representing companies' values
increased availability of goods, and with it and offerings.
came the need for effective advertising to
reach larger audiences. Graphic Design
The Digital Age: Graphic Design in the
became a crucial tool in marketing products to
Computer Era (Late 20th)
The late 20th century marked a significant
the growing consumer base.
shift in Graphic Design with the introduction of

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CS 311 – GRAPHICS AND VISUAL ARTS COMPUTING

computers. Designers began using digital tools to 21st Century: Design in the Digital Landscape
create and manipulate visuals, streamlining the – Present
design process and enabling greater Fast forward to today, the 21st century
experimentation. Software like Adobe Photoshop brought about a new frontier for Graphic Design
and Illustrator transformed the way Designers with the proliferation of the internet.
approached their work.
a) Web Design and User Experience (UX): Web
a) Desktop Publishing Revolution: The Desktop Design became a critical field, focusing on
Publishing Revolution democratized design by creating visually appealing and user-friendly
making tools accessible to a broader audience. online experiences. User Experience (UX) Design
This shift allowed individuals and small businesses gained prominence, prioritizing functionality
to create professional-quality materials without and ease of navigation to enhance user
needing specialized printing equipment. engagement.
Magazines, brochures, and newsletters could
be produced in-house, creating greater b) Social Media and Visual Communication: The
creative freedom. rise of Social Media platforms transformed the
way information is shared and consumed.
b) Evolution of Digital Design Software: Graphic Graphic Design played a crucial role in crafting
Design Software evolved to offer more attention-grabbing visuals that could convey
sophisticated capabilities as technology messages quickly and effectively in the fast-
advanced. 3D design, animation, and paced world of social media. Infographics,
multimedia integration became possible, memes, and video content became integral to
expanding the scope of design projects. This era Digital Communication.
saw the birth of user-friendly interfaces, allowing
Designers to manipulate images, typography, c) Sustainability and Ethical Design: As societal
and layouts easily. values shifted towards sustainability and ethical
practices, Graphic Designers began to consider
Postmodernism and Eclecticism (Early 20th)
The Postmodernist Movement emerged as a the environmental and social impact of their
reaction against the rigidity of modernism. work. Eco-friendly materials, minimalist design,
Postmodern Designers embraced Eclecticism, and responsible production methods gained
mixing various styles, eras, and cultural traction as designers sought to align their
references. The rejection of a Singular Design creations with ethical principles and the needs
Doctrine allowed for more playful and of a changing world.
experimental approaches to Graphic Design.

a) Playful and diverse design approaches: Future of Graphic Design


Postmodernism also brought a sense of As technology advances, Graphic Design
irreverence and humor to Graphic Design. continues to evolve. Virtual Reality (VR),
Designers like David Carson challenged Augmented Reality (AR), and AI are transforming
how Designers create and audiences experience
traditional layouts and typography conventions,
visual content. Ethical Design and sustainability
creating visually striking compositions. Collage,
are gaining importance, encouraging Designers
juxtaposition, and unexpected combinations of to advocate for positive change. Personalization
typefaces and imagery became central to leverages data for tailored visuals, while kinetic
Postmodern Design aesthetics. typography adds motion to text. As we venture
into the future, the ever-changing nature of
b) Deconstructivism Typography: Graphic Design promises to keep pushing
Deconstructivism Typography, a subset of boundaries and shaping how we connect,
Postmodern Design, emphasized breaking communicate, and create.
down conventional typographic forms.
Designers like Neville Brody and April Greiman APPLICATIONS OF GRAPHICS AND VISUAL ARTS
experimented with distorted and fragmented COMPUTING
letterforms, challenging legibility and inviting
viewers to engage strongly with the visual Graphics and visual arts computing have evolved
composition. into dynamic fields with a wide range of
applications, impacting various industries and
enhancing the way we interact with the digital

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CS 311 – GRAPHICS AND VISUAL ARTS COMPUTING

world. This discussion will delve into the diverse models, allowing them to visualize and refine
applications of graphics and visual arts their designs before implementation.
computing, exploring how these technologies Virtual Prototyping: Graphics technology
contribute to innovation, communication, and facilitates the creation of virtual prototypes,
creativity. reducing the need for physical models and
streamlining the design and development
1. Entertainment and Media: process.

Video Games: Graphics and visual arts 6. Data Visualization:


computing play a pivotal role in creating
immersive gaming experiences, from realistic 3D Infographics: Graphics computing transforms
environments to intricate character designs. complex data sets into visually accessible and
Film and Animation: Hollywood relies heavily on compelling infographics, aiding in the
visual effects and animation to bring fantastical communication of information and insights.
worlds and characters to life, showcasing the
power of graphics computing in storytelling. Interactive Dashboards: Data-driven
applications leverage graphics computing to
2. Marketing and Advertising: build interactive dashboards that allow users to
explore and analyze information dynamically.
Branding and Design: Graphics computing is
instrumental in creating visually appealing 7. Art and Creativity:
logos, advertisements, and marketing collateral
that enhance brand identity and attract Digital Art: Graphics computing has given rise to
consumer attention. a new era of digital art, enabling artists to create
visually stunning and interactive pieces using
Augmented Reality (AR): AR technologies use tools like digital painting software and 3D
graphics computing to overlay digital content modeling.
onto the physical world, enabling innovative Creative Coding: Artists and programmers
and interactive marketing campaigns. collaborate to develop interactive installations
and generative art, pushing the boundaries of
3. Education and Training: traditional artistic expression.

Simulation and Virtual Reality (VR): Graphics Conclusion:


computing facilitates realistic simulations and Graphics and visual arts computing continue to
virtual environments, revolutionizing education shape our digital landscape, influencing how
and training in fields such as medicine, aviation, we consume information, entertain ourselves,
and military. and interact with the world. As technology
Interactive Learning Materials: Visual aids and advances, the applications of these fields are
interactive graphics enhance educational likely to expand, opening new possibilities for
materials, making complex concepts more innovation and creativity across various
accessible and engaging for learners. industries.

4. Healthcare: CAREER PATHS IN GRAPHICS AND VISUAL ARTS

Medical Imaging: Graphics computing is Graphics and Visual Arts Computing have
essential in processing and visualizing medical become integral components of today's digital
imaging data, aiding in diagnostic procedures landscape, permeating various industries and
and surgical planning. transforming the way we perceive and interact
with information. This dynamic field offers a
Virtual Anatomy: Virtual reality applications myriad of career paths, each catering to different
powered by graphics computing enable interests and skill sets. In this discussion, we'll delve
medical professionals and students to explore into the diverse career opportunities within
and understand human anatomy in an Graphics and Visual Arts Computing, exploring
immersive way. the evolving nature of the industry and the skills
required to thrive in this creative and technical
5. Architecture and Design: domain.

3D Modeling: Architects and designers use


graphics computing for creating detailed 3D

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CS 311 – GRAPHICS AND VISUAL ARTS COMPUTING

1. Graphic Design: Beyond Aesthetics 6. Digital Marketing and Branding: The Visual
Voice
Graphic designers play a pivotal role in
creating visually appealing and Visual elements play a crucial role in digital
communicative designs across various marketing and branding. Explore the
mediums. This discussion can explore the significance of graphic design and visual
evolving role of graphic designers, touching storytelling in building brand identities,
upon the integration of user experience (UX) creating marketing collateral, and engaging
and user interface (UI) design in contemporary audiences across digital platforms.
projects. The conversation may also address
the impact of technological advancements, Conclusion:
such as augmented reality (AR) and virtual Graphics and Visual Arts Computing offer a rich
reality (VR), on graphic design. tapestry of career paths, where creativity meets
technology. As the industry continues to evolve,
2. Animation and Multimedia: Bringing professionals in this field must adapt to emerging
Imagination to Life trends, technologies, and interdisciplinary
collaborations. Whether one's passion lies in
Animation and multimedia professionals are graphic design, animation, game
responsible for breathing life into characters development, virtual reality, data visualization,
and stories. Discussing the animation industry's or digital marketing, the opportunities are vast,
growth, the increasing demand for 3D promising a dynamic and fulfilling journey for
animation, and the role of multimedia artists in those with a keen eye for aesthetics and a flair
diverse sectors, from entertainment to for innovation.
education, can provide insights into this
exciting career path.

3. Game Design: Merging Art and Technology

The gaming industry has witnessed


exponential growth, and game design has
emerged as a sought-after career. Explore the
intersection of art and technology in game
development, discussing the skills needed for
game designers, the evolution of virtual worlds,
and the impact of graphics in enhancing
gaming experiences.

4. Virtual and Augmented Reality: Shaping the


Future

With the rise of VR and AR technologies,


professionals in this field are at the forefront of
creating immersive experiences. This part of
the discussion can focus on the applications of
VR and AR in industries like healthcare,
education, and training, while also addressing
the evolving role of visual arts in shaping the
future of these technologies.

5. Data Visualization: Communicating Insights


Through Art

Visualizing complex data has become crucial


in various fields. Discuss how graphics and
visual arts are employed to simplify and
communicate data effectively. Explore the
role of data visualization specialists in
interpreting information and trends through
compelling visual narratives.

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