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FileLog.
cpp:51 INFO: FileLog created: C:\Users\User\Documents\My Games\
SteamWorld Dig 2\351084550\log.txt
SettingsHandler.cpp:281 INFO: Loaded 35 setting definitions in 0.0003637s
SettingsHandler.cpp:281 INFO: Loaded 3 setting definitions in 8.7e-005s
SettingsHandler.cpp:121 INFO: Settings file not found.
main.cpp:348 INFO: Created window, actual res 960;540, on display 0
main.cpp:517 INFO: OpenGL Info:
OpenGL vendor: Intel
OpenGL renderer: Intel(R) UHD Graphics 620
OpenGL version: 4.6.0 - Build 26.20.100.7323
GLSL version: 4.60 - Build 26.20.100.7323
Max texture size: 16384
Max rectangle texture size: 16384
GL_ARB_framebuffer_object supported: Yes
GL_EXT_framebuffer_object supported: Yes
AudioDefinition.cpp:85 INFO: Loaded 10 audio source groups.
AudioDefinition.cpp:162 INFO: Loaded 270 audio cue definitions in 0.006953s
OpenAL.cpp:57 INFO: Sucessfully opened OpenAL device: Default
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and BasicEffect_ColorTexture.frag. Attributes: 3,
Uniforms: 3.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_Color.vert and BasicEffect_Color.frag. Attributes: 2, Uniforms: 2.
DefinitionTable.cpp:66 INFO: Loaded 2 (+ 0) CutsceneDefinitions from 1 files in
0.0003663s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) MenuDefinitions from 2 files in
0.0002086s
DefinitionTable.cpp:66 INFO: Loaded 34 (+ 0) AchievementDefinitions from 1 files
in 0.0002832s
DefinitionTable.cpp:66 INFO: Loaded 9 (+ 1) AchievementDefinitions from 1 files
in 0.0001778s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) FrameworkConstants from 2 files in
0.0001191s
DefinitionTable.cpp:66 INFO: Loaded 6 (+ 0) LanguageDefinitions from 1 files in
0.0001406s
DefinitionTable.cpp:66 INFO: Loaded 43 (+ 0) RumbleDefinitions from 1 files in
0.0004064s
DefinitionTable.cpp:66 INFO: Loaded 21 (+ 0) TextFormatDefinitions from 1 files
in 0.000258s
DefinitionTable.cpp:66 INFO: Loaded 56 (+ 2) TextItemDefinitions from 1 files in
0.0004376s
DefinitionTable.cpp:66 INFO: Loaded 54 (+ 1) TextSettingsDefinitions from 1
files in 0.0004941s
DefinitionTable.cpp:66 INFO: Loaded 12 (+ 0) AssetSets from 1 files in
0.0002669s
FontSet.cpp:36 INFO: Loaded 18 fonts in set Fonts in 0.745411s
LocalizationHandler.c:378 INFO: Trying to load language "es" at Language/es.csv
LocalizationHandler.c:400 INFO: - Success (uses space word wrap? 1)
System.cpp:937 INFO: Randomizer seed: 1374327548
LeaderboardSystem.cpp:54 INFO: Loaded 2 leaderboards.
System.cpp:959 INFO: All base systems initialized.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and ColorTextureBlur.frag. Attributes: 3, Uniforms:
5.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and ColorTextureRescaleColor.frag. Attributes: 3,
Uniforms: 4.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and ColorTextureBloomBlend.frag. Attributes: 3,
Uniforms: 7.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and BasicEffect_ColorTextureUVClamp.frag. Attributes:
3, Uniforms: 4.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and ColorTextureGamma.frag. Attributes: 3, Uniforms:
4.
SteamAchievements.cpp:60 INFO: STEAM: Couldn't RequestCurrentStats. Not logged on.
main.cpp:595 INFO: Done...
ConfigFile.cpp:78 INFO: Loading config from controls.cfg
ConfigFile.cpp:78 INFO: Loading config from gamepads.cfg
System.cpp:666 INFO: Entering new system state: 0
System.cpp:666 INFO: Entering new system state: 1
System.cpp:666 INFO: Entering new system state: 2
System.cpp:666 INFO: Entering new system state: 3
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) Constants from 2 files in 0.0005457s
DefinitionTable.cpp:66 INFO: Loaded 399 (+ 0) ParticleEffectDefinitions from 1
files in 0.0018558s
MusicPlayer.cpp:128 INFO: Loading music: main_menu_theme
MusicPlayer.cpp:141 INFO: Playing music: main_menu_theme
MusicPlayer.cpp:112 INFO: Fading out music:
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/main_menu_theme
Menus.cpp:630 INFO: StartMainMenu
MusicPlayer.cpp:117 INFO: Stopping music:
MusicPlayer.cpp:112 INFO: Fading out music: main_menu_theme
MusicPlayer.cpp:112 INFO: Fading out music:
MusicPlayer.cpp:117 INFO: Stopping music: main_menu_theme
MusicPlayer.cpp:117 INFO: Stopping music:
MusicPlayer.cpp:117 INFO: Stopping music: main_menu_theme
MusicPlayer.cpp:117 INFO: Stopping music:
System.cpp:666 INFO: Entering new system state: 4
DefinitionTable.cpp:66 INFO: Loaded 38 (+ 0) Animations from 2 files in
0.0049941s
DefinitionTable.cpp:66 INFO: Loaded 28 (+ 0) BehaviorDefinitions from 1 files in
0.0050216s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) CollectorDefinitions from 1 files in
0.0001186s
DefinitionTable.cpp:66 INFO: Loaded 33 (+ 0) EnvironmentDefinitions from 1 files
in 0.0014673s
DefinitionTable.cpp:66 INFO: Loaded 4 (+ 0) PriceLists from 1 files in
0.0001102s
DefinitionTable.cpp:66 INFO: Loaded 4 (+ 1) AbilityIconDefinitions from 1 files
in 0.0001035s
DefinitionTable.cpp:66 INFO: Loaded 11 (+ 1) Banners from 1 files in 0.0001721s
DefinitionTable.cpp:66 INFO: Loaded 43 (+ 0) CollectibleDefinitions from 1 files
in 0.0004374s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) CollectibleDefinitions from 1 files
in 0.0001664s
DefinitionTable.cpp:66 INFO: Loaded 123 (+ 0) Conversations from 1 files in
0.007646s
DefinitionTable.cpp:66 INFO: Loaded 15 (+ 0) DamageTypes from 1 files in
0.0004633s
DefinitionTable.cpp:66 INFO: Loaded 47 (+ 1) EarthquakeDefinitions from 1 files
in 0.0004094s
DefinitionTable.cpp:66 INFO: Loaded 43 (+ 0) EditorPickups from 1 files in
0.0002852s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) ExperienceDefinitions from 1 files
in 0.0001136s
DefinitionTable.cpp:66 INFO: Loaded 3 (+ 0) ForegroundLiquids from 1 files in
9.58e-005s
DefinitionTable.cpp:66 INFO: Loaded 270 (+ 0) /Sounds/AudioCues from 1 files in
0.0009557s
DefinitionTable.cpp:66 INFO: Loaded 108 (+ 15) LevelDefinitions from 1 files in
0.0038804s
DefinitionTable.cpp:66 INFO: Loaded 4 (+ 1) LiquidDefinitions from 1 files in
0.0003734s
DefinitionTable.cpp:66 INFO: Loaded 14 (+ 1) MaterialDefinitions from 1 files in
0.0012171s
DefinitionTable.cpp:66 INFO: Loaded 32 (+ 1) OutsetDefinitions from 1 files in
0.0024293s
DefinitionTable.cpp:66 INFO: Loaded 8 (+ 0) ScreenFlashes from 1 files in
0.0002464s
DefinitionTable.cpp:66 INFO: Loaded 12 (+ 2) PointerDefinitions from 1 files in
0.0003924s
DefinitionTable.cpp:66 INFO: Loaded 77 (+ 3) QuestDefinitions from 1 files in
0.0011557s
DefinitionTable.cpp:66 INFO: Loaded 34 (+ 5) ResourceDefinitions from 1 files in
0.0004181s
DefinitionTable.cpp:66 INFO: Loaded 2 (+ 0) ResourceTableDefinitions from 1
files in 0.0001489s
DefinitionTable.cpp:66 INFO: Loaded 9 (+ 0) RespawnDefinitions from 1 files in
0.0001387s
DefinitionTable.cpp:66 INFO: Loaded 2 (+ 0) ScreenTutorials from 1 files in
0.0001033s
DefinitionTable.cpp:66 INFO: Loaded 34 (+ 2) SpeakingStyleDefinitions from 1
files in 0.0002785s
DefinitionTable.cpp:66 INFO: Loaded 3 (+ 0) TimeEffectDefinitions from 1 files
in 0.0001352s
DefinitionTable.cpp:66 INFO: Loaded 28 (+ 0) TutorialIndicators from 1 files in
0.0002649s
DefinitionTable.cpp:66 INFO: Loaded 78 (+ 0) UpgradeDefinitions from 1 files in
0.0013732s
DefinitionTable.cpp:66 INFO: Loaded 5 (+ 0) VectronMessageDefinitions from 1
files in 0.0001706s
DefinitionTable.cpp:66 INFO: Loaded 27 (+ 5) WeaponDefinitions from 1 files in
0.0007283s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) WorldMapDefinitions from 1 files in
0.0001894s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) WorldMapDefinitions from 1 files in
0.0001516s
DefinitionTable.cpp:66 INFO: Loaded 574 (+ 50) EntityDefinitions from 12 files
in 0.0172734s
LevelGenerator.cpp:86 INFO: Loading level el_machino...
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:299 INFO: Disabled layer: filter_carson_moves_to_elmachino
LevelGenerator.cpp:299 INFO: Disabled layer:
filter_mayor_position_after_activating_lamp
LevelGenerator.cpp:299 INFO: Disabled layer: filter_welcome_speech
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;15960;7200, Cell
Size: 480;480, Cells: 510
OGLShader.cpp:131 INFO: Successfully compiled and linked
LightOverlayEffect2.vert and LightOverlayEffect2.frag. Attributes: 3, Uniforms: 5.
OGLShader.cpp:131 INFO: Successfully compiled and linked
LightOverlayEffect2.vert and LightOverlayEffect2.frag. Attributes: 3, Uniforms: 3.
OGLShader.cpp:131 INFO: Successfully compiled and linked
LightOverlayEffect2.vert and LightOverlayEffect2.frag. Attributes: 3, Uniforms: 9.
MusicPlayer.cpp:128 INFO: Loading music: el_machino
MusicPlayer.cpp:141 INFO: Playing music: el_machino
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/el_machino
OGLShader.cpp:131 INFO: Successfully compiled and linked
ColorTextureOverlay.vert and ColorTextureOverlayFakeNearest.frag. Attributes: 3,
Uniforms: 7.
QuestSimulator.cpp:719 INFO: Automatically completing
quest=quest_reload_el_machino
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 5477;5720, target:
5477;5720
QuestSimulator.cpp:751 INFO: Autostarting quest=quest_talk_to_mayor
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 8414.53;5206.03,
target: 8383.41;5240
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 8383.41;5240,
target: 8383.41;5240
QuestSimulator.cpp:911 INFO: Quest=quest_talk_to_mayor is not ready to be
completed; forcing completion anyway
QuestSimulator.cpp:751 INFO: Autostarting quest=quest_gather_resources
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:128 INFO: Loading music: archaea
MusicPlayer.cpp:141 INFO: Playing music: archaea
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/archaea
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
EmbeddedGenerator.cpp:122 INFO: Spawning 0 embeddeds in depth 1. Patch:
arch_entrance, density: 0.0305, tiles: 17
EmbeddedGenerator.cpp:122 INFO: Spawning 16 embeddeds in depth 0. Patch:
arch_entrance, density: 0.0275, tiles: 606
EmbeddedGenerator.cpp:122 INFO: Spawning 2 embeddeds in depth 0. Patch:
arch_pressurebomb_area, density: 0.0275, tiles: 96
EmbeddedGenerator.cpp:122 INFO: Spawning 2 embeddeds in depth 1. Patch:
arch_pressurebomb_lock, density: 0.0305, tiles: 91
EmbeddedGenerator.cpp:122 INFO: Spawning 9 embeddeds in depth 2. Patch:
arch_blocks, density: 0.0335, tiles: 273
EmbeddedGenerator.cpp:122 INFO: Spawning 13 embeddeds in depth 1. Patch:
arch_blocks, density: 0.0305, tiles: 453
EmbeddedGenerator.cpp:122 INFO: Spawning 14 embeddeds in depth 2. Patch:
arch_cacti, density: 0.0335, tiles: 447
EmbeddedGenerator.cpp:122 INFO: Spawning 8 embeddeds in depth 3. Patch:
arch_fallblocks, density: 0.0365, tiles: 231
EmbeddedGenerator.cpp:122 INFO: Spawning 9 embeddeds in depth 3. Patch:
arch_patch_jackhammer_lock, density: 0.0365, tiles: 260
EmbeddedGenerator.cpp:122 INFO: Spawning 6 embeddeds in depth 4. Patch:
arch_stripes, density: 0.0395, tiles: 158
EmbeddedGenerator.cpp:122 INFO: Spawning 3 embeddeds in depth 3. Patch:
arch_stripes, density: 0.0365, tiles: 91
EmbeddedGenerator.cpp:122 INFO: Spawning 18 embeddeds in depth 4. Patch: arch_dirt,
density: 0.0395, tiles: 469
EmbeddedGenerator.cpp:122 INFO: Spawning 41 embeddeds in depth 5. Patch:
arch_hub_entrance, density: 0.0425, tiles: 974
EmbeddedGenerator.cpp:122 INFO: Spawning 1 embeddeds in depth 4. Patch:
arch_hub_entrance, density: 0.0395, tiles: 46
EmbeddedGenerator.cpp:122 INFO: Spawning 26 embeddeds in depth 6. Patch:
arch_patch_birds, density: 0.0455, tiles: 589
EmbeddedGenerator.cpp:122 INFO: Spawning 2 embeddeds in depth 5. Patch:
arch_patch_birds, density: 0.0425, tiles: 65
EmbeddedGenerator.cpp:122 INFO: Spawning 17 embeddeds in depth 8. Patch:
arch_patch_after_hub_area, density: 0.0515, tiles: 336
EmbeddedGenerator.cpp:122 INFO: Spawning 45 embeddeds in depth 7. Patch:
arch_patch_after_hub_area, density: 0.0485, tiles: 931
EmbeddedGenerator.cpp:122 INFO: Spawning 0 embeddeds in depth 9. Patch:
arch_vectron_entrance, density: 0.0545, tiles: 3
EmbeddedGenerator.cpp:249 INFO: ResourceGenerator done in 0.0078156 seconds.
RespawnSimulator.cpp:350 INFO: Respawn archaea_birds, entity: terror_bird, tiles:
385, density: 0.003, existing: 1, lingering: 0, desired: 2, spawned: 1/1, patch:
arch_hub_entrance
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: el_machino
QuestSimulator.cpp:719 INFO: Automatically completing
quest=quest_gather_resources
QuestSimulator.cpp:751 INFO: Autostarting quest=quest_sell_resources
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4233.67;798.309,
target: 4400;800
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4400;800, target:
4400;800
MusicPlayer.cpp:128 INFO: Loading music: el_machino
MusicPlayer.cpp:141 INFO: Playing music: el_machino
LevelGenerator.cpp:86 INFO: Loading level el_machino...
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:299 INFO: Disabled layer: filter_carson_moves_to_elmachino
LevelGenerator.cpp:299 INFO: Disabled layer:
filter_mayor_position_after_activating_lamp
LevelGenerator.cpp:299 INFO: Disabled layer: filter_welcome_speech
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;15960;7200, Cell
Size: 480;480, Cells: 510
ScriptSimulator.cpp:296 INFO: Invalid script connection id: 1, from script:
DestroyEntity
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: archaea
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 6880.33;5721.87,
target: 6834.18;5720
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 6834.18;5720,
target: 6834.18;5720
QuestSimulator.cpp:719 INFO: Automatically completing quest=quest_sell_resources
QuestSimulator.cpp:751 INFO: Autostarting quest=quest_fix_lamp
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
QuestSimulator.cpp:719 INFO: Automatically completing quest=quest_fix_lamp
QuestSimulator.cpp:751 INFO: Autostarting quest=quest_lit_the_lamp
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:128 INFO: Loading music: archaea
MusicPlayer.cpp:141 INFO: Playing music: archaea
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
RespawnSimulator.cpp:350 INFO: Respawn archaea1, entity: trilobite, tiles: 110,
density: 0.004, existing: 0, lingering: 0, desired: 1, spawned: 1/1, patch:
arch_entrance_west
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4029.89;791.554,
target: 4120;800
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4120;800, target:
4120;800
MusicPlayer.cpp:117 INFO: Stopping music: el_machino
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4286.97;800,
target: 4400;800
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4399.99;800,
target: 4400;800
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4507.9;741.736,
target: 4508;742
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4508;742, target:
3784;880
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 3784;880, target:
4496.71;741.736
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4496.71;741.736,
target: 4497;742
QuestSimulator.cpp:719 INFO: Automatically completing quest=quest_lit_the_lamp
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 4497;742, target:
4496.71;741.736
QuestSimulator.cpp:751 INFO: Autostarting quest=quest_find_teleporter
MusicPlayer.cpp:128 INFO: Loading music: dark_ambience
MusicPlayer.cpp:141 INFO: Playing music: dark_ambience
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/dark_ambience
MusicPlayer.cpp:112 INFO: Fading out music: archaea
MusicPlayer.cpp:117 INFO: Stopping music: archaea
MusicPlayer.cpp:128 INFO: Loading music: el_machino
MusicPlayer.cpp:141 INFO: Playing music: el_machino
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/el_machino
LevelGenerator.cpp:86 INFO: Loading level el_machino...
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 1)
LevelGenerator.cpp:299 INFO: Disabled layer: filter_mayor_position_after_speech
LevelGenerator.cpp:299 INFO: Disabled layer: filter_welcome_speech
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;15960;7200, Cell
Size: 480;480, Cells: 510
ScriptSimulator.cpp:296 INFO: Invalid script connection id: 1, from script:
DestroyEntity
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: dark_ambience
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 6765.38;5721.41,
target: 6755.67;5720
CameraSimulator.cpp:346 INFO: Target camera activated. Source: 6755.67;5720,
target: 6755.67;5720
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:128 INFO: Loading music: archaea
MusicPlayer.cpp:141 INFO: Playing music: archaea
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/archaea
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: el_machino
LevelGenerator.cpp:86 INFO: Loading level archaea_cave_unclimbable...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;2880;2760, Cell
Size: 480;480, Cells: 36
EmbeddedGenerator.cpp:122 INFO: Spawning 0 embeddeds in depth 1. Patch:
cave_unclimbable, density: 0, tiles: 1
EmbeddedGenerator.cpp:249 INFO: ResourceGenerator done in 0.0004549 seconds.
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
Ingame.cpp:711 INFO: Saved checkpoint in 0.0005821s
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:112 INFO: Fading out music: archaea
MusicPlayer.cpp:112 INFO: Fading out music: el_machino
MusicPlayer.cpp:117 INFO: Stopping music: el_machino
MusicPlayer.cpp:117 INFO: Stopping music: archaea
MusicPlayer.cpp:128 INFO: Loading music: el_machino
MusicPlayer.cpp:141 INFO: Playing music: el_machino
LevelGenerator.cpp:86 INFO: Loading level el_machino...
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 1)
LevelGenerator.cpp:299 INFO: Disabled layer: filter_mayor_position_after_speech
LevelGenerator.cpp:299 INFO: Disabled layer: filter_welcome_speech
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;15960;7200, Cell
Size: 480;480, Cells: 510
ScriptSimulator.cpp:296 INFO: Invalid script connection id: 1, from script:
DestroyEntity
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:128 INFO: Loading music: archaea
MusicPlayer.cpp:141 INFO: Playing music: archaea
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: el_machino
LevelGenerator.cpp:86 INFO: Loading level archaea_cave_pressurebomb...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;6720;5160, Cell
Size: 480;480, Cells: 154
EmbeddedGenerator.cpp:122 INFO: Spawning 0 embeddeds in depth 1. Patch:
cave_pressurebomb, density: 0, tiles: 12
EmbeddedGenerator.cpp:249 INFO: ResourceGenerator done in 0.0003874 seconds.
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
Ingame.cpp:711 INFO: Saved checkpoint in 0.0010179s
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:128 INFO: Loading music: upgrade_room
MusicPlayer.cpp:141 INFO: Playing music: upgrade_room
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/upgrade_room
MusicPlayer.cpp:117 INFO: Stopping music: upgrade_room
MusicPlayer.cpp:128 INFO: Loading music: upgrade_room
MusicPlayer.cpp:141 INFO: Playing music: upgrade_room
InteractableSimulator:625 INFO: Triggered podium, getting ability: pressurebomb
MusicPlayer.cpp:112 INFO: Fading out music: archaea
MusicPlayer.cpp:112 INFO: Fading out music: upgrade_room
MusicPlayer.cpp:112 INFO: Fading out music: upgrade_room
MusicPlayer.cpp:117 INFO: Stopping music: upgrade_room
MusicPlayer.cpp:117 INFO: Stopping music: archaea
Ingame.cpp:711 INFO: Saved checkpoint in 0.0008806s
MusicPlayer.cpp:128 INFO: Loading music: archaea
MusicPlayer.cpp:141 INFO: Playing music: archaea
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/archaea
MusicPlayer.cpp:128 INFO: Loading music: dark_ambience
MusicPlayer.cpp:141 INFO: Playing music: dark_ambience
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/dark_ambience
MusicPlayer.cpp:112 INFO: Fading out music: archaea
MusicPlayer.cpp:117 INFO: Stopping music: archaea
MusicPlayer.cpp:128 INFO: Loading music: archaea
MusicPlayer.cpp:141 INFO: Playing music: archaea
MusicPlayer.cpp:117 INFO: Stopping music: dark_ambience
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
RespawnSimulator.cpp:350 INFO: Respawn archaea1, entity: trilobite, tiles: 24,
density: 0.004, existing: 0, lingering: 0, desired: 1, spawned: 1/1, patch:
arch_pressurebomb_area
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\User\Documents\
My Games\SteamWorld Dig 2\351084550\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: archaea
MusicPlayer.cpp:117 INFO: Stopping music: dark_ambience
System.cpp:666 INFO: Entering new system state: 3
MusicPlayer.cpp:128 INFO: Loading music: main_menu_theme
MusicPlayer.cpp:141 INFO: Playing music: main_menu_theme
MusicPlayer.cpp:112 INFO: Fading out music: dark_ambience
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/main_menu_theme
MusicPlayer.cpp:117 INFO: Stopping music: dark_ambience
Menus.cpp:630 INFO: StartMainMenu
System.cpp:971 INFO: Deinitializing systems.
System.cpp:1008 INFO: Deinitializing base systems.
System.cpp:1019 INFO: Deinitializing log.
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