RP2 - & RP3 Game Compatibility
RP2 - & RP3 Game Compatibility
Sheet
Retroid Pocket 2+ & 3
UNISOC Tiger T310
Android 9 Pie
Maintaine
d by
tinyurl.com/RP2PlusGameSettings
Retro-Handhelds.com
p-release.apk
.cfg (thanks Acarboni)
Game Name Platform Playable Emulator Resolution Renderer Notes (Include settings, FPS, text readability. If you use a mod, please add URL) Controller Support (Android Only) Tested by Media Links (Videos/Mods/Guides)
Dolphin MMJR2 The Crispy
Battle Stadium - D.O.N. (Japan GameCube .5x Plays at around 33-40fps with 1 player plus 3 cpus with some
Yes Retroid Fork Chip
Another Eden PS2 Yes Aethersx2 slowdowns
Please on big
Update attacks
Over down
Original. to 28fps
Original or so.
tester When
says 1v1
50fps in or 1v2 ityou
game
does show 50vps but The Crispy
Super Dragon Ball Z (Pal)y ts # PS2 Yes Aethersx2 35-50fps average veryit playable
didn't feeldepending
right, so I on
pulled down
arena! the fps
Enable multi
Chip
The Crispy
Super Dragon Ball Z (USA) PS2 Semi Aethersx2 thread vuaverages
30-35fps and underclock 1-,3 and but
not unplayable skipnot
draw 3 fun either. Enable
super
Chip
Batman: Vengeance GameCube Tester Needed multi thread vu and underclock 0,3 and skip draw 3
Mario
Jackass: The Game PSP No PPSSPP 100% In game runs at 1-6fps except for the main menu (running community BakedPete
Gripshift PSP No PPSSPP 100% settings)
In-game runs at 15 fps with audio glitches and portion of top screen BakedPete
Built in retroid Pocket 2+
Another Eden Android Yes ghosting
Will (running
not install on community
directly from Googlesettings)
Play. Apkaftercan
the be
firstinstalled
level the
and controller was not recognized.
Dolphin loaded manually. May crash during initial download, but simply fully Touchscreen works just fine.
Some slowdown during large explosions at ends of boss fights; otherwise runs at a very stable 55-60 u/captainfalco311
GameCube Yes 100%
Tester MMJR2
Ace Combat Zero PS2
Needed
Around 30 fps when talking to Rover on the train. Huge frame drops
when you need to input text. Overworld runs at around 10-15 fps.
Citra & Citra UPDATE: USIGN THE NEW "Citra for Android" APP, THERE ARE
for android MUCH HIGHER FRAMES. Around 50 when talking to rover. There
Animal Crossing: New Leaf 3DS No 100%
(See "Media are these inconsistent and very samll screen-flashes every once in a
Links") while. around 30-40 frames when sprinting in the overworld. Still not
a very playable experience Jdubz#4041 https://github.com/weihuoya/citra/releases
Another Code: R – A Journey into Tester Tester
Wii
Lost Memories Needed Needed
Dolphin
Barnyard GameCube No 100% 6-7fps in game at 100%. 8-10fps at 70%
Tester MMJR2
BEYBLADE BURST app Android
Needed
Tester
GameCube
Needed
Clash Royale Android Yes Works flawlessly, display rotates to vertical, Supercell ID links, mainta No support HadesButYoutube
Corpse Party - Blood Covered; Tester
3DS Please test both Citra and Citra Enhanced.
Repeated Fear Needed
Tester
Croc PS1
Needed
Tester
Croc 2 PS1
Needed Dolphin
Donkey Kong Country Returns Wii No 0.5x Sub 30fps in the first level at 0.5x resolution P_NUT_UK
MMJR2
Mupen64Plus
Dr Mario 64 N64 Yes Outside of minor slowdown during cutscene skip transitions, full speed.
Final Fantasy Crystal Chronicles: FZ
Dolphin
Wii/WiiWare Yes 0.6x Slows down a little on overhead shots, but game overall runs really
My Life
Final as a King
Fantasy Crystal Chronicles: MMJR2
Dolphin well.
GameCube Yes 1x Runs0.6 recommended
well, to make
can drop during heavytext readable.
scenes but runs for 25-30fps for P_NUT_UK https://youtu.be/qmjkXJXIz-0
My Life as a King MMJR2 the majority
Friday Night Funkin' Port PS1 Yes ePSXe Use ePSXe. of time,very
Runs community
well.l config file, PAL version tesed. at 0.7x
Tester Currently testing
Gripshift PSP
Needed
Jackass: The Game (E) PS2 Semi AetherSX2 1x MTVU1 = ON, CPU underclock (-1, 3). Menus runs at 100%, Gameplay runs at 75% but very playable.Jairslira
Tester
King of Colosseum II PS2 AetherSX2
Needed
Tester
Legends of Wrestling PS2 AetherSX2
Needed
Tester
Legends of Wrestling II PS2 AetherSX2 k,
Needed
Tester
3 PS2
Needed
Tester
Luigi's Mansion: Dark Moon 3DS
Needed
Lumines PSP Yes PPSSPP 100% Plays well - no issues here. The Retro Tehttps://youtu.be/tCzs1DAxjfI
Manhunt 2 PSP Yes PPSSPP 1x OpenGl Plays perfectly. Can go up to 2x resolution, 1x to be safe. The Derp
Crashes when selecting a "Mii" to be your profiles avatar, have not
Mario Party 8 (Button control Dolphin for figured out a way to get pass this yet. (Note: Playing with a button
Wii No Roaxes
variant) Handheld controls version of the game) Please edit if you figure a way through!
Tester
Metal Gear Rising: Revengance Android
Needed
Metroid Samus Returns 3DS No Citrammj Really slow.
Tester
Monster House GameCube
Needed
Tester
Monster Hunter Stories 3DS
Needed
Tester
MVP Baseball PSP Dolphin
Clash of Ninja 2 European Version Needed
GameCube Yes MMJR2 .5x Runs well at 30fps average seasms to be fully speed. Some dips in high graphical sections such as spThe Crispy Chip
(PAL) Shippuden: Ultimate Ninja
Naruto Tester
PSP Retroid
PPSSPP Fork
Heroes 3 Needed
Naruto: Path Of The Ninja (1+2) DS Yes DraStic 1x Works flawless at 1x and some minor hiccups on 2x in craszy areas. The Crispy Chip
NASCAR Thunder 2003 GameCube Yes MMJR2 1x OpenGL Emulated clock speed - 60%; Sync GPU on Skip Idle - off; 1x res; no
NASCAR Chase for the Cup 2005 Gamecube Yes MMJR2 1x other enhancements;
OpenGL Emulated clock speedavg 22-24fps
- 60%; - you on
Sync GPU canSkip
lower resolution
Idle and/or
- off; 1x res; no
Tester other enhancements; avg 18-22 fps - you can lower resolution and/or
NCAA March Madness 2004 PS2
Needed
Pokemon Renegade Platinum DS Yes DraStic 2x OpenGL Renegade Platinum + Following Platinum Integration patch works
Tester very well with uncapped frames option enabled. Some slowdown in
Poképark Wii: Pikachu's Adventure Wii
Needed
Pro Evolution Soccer 5 PS2 Semi AetherSX2 1x OpenGL Runs slow but still works Monospace https://www.youtube.com/watch?v=I9EzDRR90Vo&t=775s
Dolphin
Saturn Bomberman Saturn Yes OpenGL Runs great, mostly 100%, played the first 5 stages, very minor audio P_NUT_UK
MMJR2 blips, PAL versionintro
tested, Yaba Sanshiro
Second Sight GameCube Yes Pal version-The logos stutter but 1.8.3
the game seems to be Darth_Droidicus
Tester running great at 0.7-1.0. The CPU emulated speed needs to be
Sonic Rivals PSP PPSSPP
Needed
Tester
Sonic Rivals 2 PSP PPSSPP
Star Wars Battlefront: Elite Needed
Tester
PSP PPSSPP
Squadron
Star Wars: Episode 3 - Revenge of Needed
Tester
DS
the Sith Needed
Tester
Tales of Destiny PS2
Needed
Tester
Tales of Destiny 2 PS2
Needed
Taz the Tasmanian Devil GameCube Semi MMJR2 0.5x OpenGL Taz: Wanted PAL version tested, 0.5x, community config file, runs around 70%-90% most of the time..P_NUT_UK https://youtu.be/SjKHM93kItU
The Legend of Zelda: Tri Force Tester
3DS
Heroes Needed
Tester
The Simpsons: Tapped Out Android
Tom Clancy's Splinter Cell: Double Needed
Tester
GameCube Currently testing
Agent Needed
Tester
ultimate ghosts 'n goblins PSP
Untold Legends: Brotherhood of the Needed
PSP Yes
Blade
WipEout Pulse PSP Semi PPSSPP 1x First 3 levels tested, Rendering mode: skip buffer effects, Resolution: P_NUT_UK
Tester 1xPSP. Dips to mid 40s (fps) on some levels during heavy action,
XB1 Controller BT Device
Needed
Tester
Yugioh! Master Duel Android
Needed
Tester
Zack & Wiki: Quest for Barbaros' Wii
Needed
Resident Evil 4 Mobile Android Yes Use the Touchscreen Mapper, runs perfectly but you need to use the touchscreen for accurate aiming. Don't map the joysticks, they already work.
Worms Forts: Under Siege PS2 No AetherSX2 Textures do not load in properly at any resolution, but if a workaround can be found, the speed is playThe Retro Tehttps://youtu.be/h7Dc3Aq1He4
Trials of Mana Android No Runs with no crashes nor glitches. But framerate is erratic and unplayable even on lowest graphical sArekusu
OpenXCom Android Now running
Nightly at OpenXCom.
build of a really playable framerate
Perfectly with No
playable. these specific
native controll^,.er support.m u, I 89ka=,< Arekusu
Yes settings.PPSSP Settings; Graphics- Frame Skipping=2, Frame skip
type=number of frames, Auto frameskip=on, PP shader=off, display
resolution=native device, Hardwarre transform = on, software
skinning=on, vertex cache=on, lazy texture=on, retain changed
Star Wars The Force Unleashed PSP Yes PPSSP 1x The Crispy Chip
textures=off, disable slower effects=on, Spline/Bezier quality-
Medium, hardware tess=off, upscale level=off, deposterize=off,
anisotropic filtering=off, texture filtering=nearest, screen
scaling=linear.
Wallace & Gromit in Project Zoo GameCube Yes MMJR2 Pal - Seems to run fine at .7-.8 Darth_Droidicus
Worms 4: Mayhem PS2 No AetherSX2 Textures
PAL. CPUdoatnot loadRunning
100%/ in properly at any
at .7. resolution,
There's a randombut black flicker but can be found, the speed is playThe Retro Tehttps://www.youtube.com/watch?v=eN5jpdHA8gM
if a workaround
Peter Jackson's King Kong GameCube Yes MMJR2 the game looks amazing and it is totally playable. Darth_Droidicus
Patapon PSP Yes PPSSPP 1x runs perfectly at 30fps _j_k_u_
Samurai Jack: The Shadow of Aku GameCube Semi MMJR2 PAL CPU 60-100%/ At first it ran fine at .7 res but now it gets randon read/write crashes Darth_Droidicus
TT's The Walking Dead: Michonne Android Yes Control works from the start. UI choice wheel in-game does not follow R Supports RP2 controller. NotJonDoe
Grand Knights History PSP Yes PPSSPP 1x Vulkan Auto frameskip is on and Frame skipping set to 1 to normalize audio sync. NotJonDoe
Soul Calibar 3 PS2 Semi AetherSX2
Dolphin 1x Software PAL version.
inputs. I find itGame runs
difficult better
to play with software
though becauserendering.
it requiresMenus
wiimoterun at a painful 20-50%. Gameplay onLordBowa
Bionicle Heroes (Pal) Wii Yes MMJR Retroid aiming
performance, currently performance works if you set skip buffer The Crispy Chip
Tester Fork
Rock Band Unplugged PSP PPSSPP effects but then there are no background graphics (the performers) *testing now*
Needed
Phantasy Star Online: Episode I & II GameCube Semi MMJR2 .5x PAL. Runs full speed on Pioneer 2, but slows down to about 17 fps with multiple mosters on screen in Forest 1. Playable if you need a fix, but certainly not ideal
Unlimited Saga PS2 No AetherSX2 Game runs great until you get into combat and have more than 1 reel spinning. Performance tanks completely making combos effectively unusable, which arguably makes the game unplayable.
Z.H.P. Unlosing Ranger VS Darkdea PSP Yes PPSSPP 1x OpenGL Runs perfectly
Burnout 2: Point of Impact GameCube Yes MMJR2 0.7x OpenGL Runs between 30-40 FPS during races, slowdowns in vehicle selection menu.
Need for Speed Underground 2 GameCube Semi Dolphin For HandHeld 0.7x OpenGL Runs at 15~20 FPS during races and openworld. Cutscenes render broken.
Parsec Android No Installs, but black screen on open
Doom (Playstore) Android Yes Runs Perfectly
Doom II (Playstore) Android Yes Runs Perfectly
The Retro
Shrek Smash n' Crash Racing PS2 Yes AetherSX2 1x OpenGL Video is smooth but there are the usual audio cracking issues, and some Tester
https://www.youtube.com/watch?v=r8WkTJjrG_E
slowdowns during more intense gameplay. The Retro
Geometry Wars: Galaxies Wii Yes MMJR2 1x OpenGL There are blips on the loading screens, but there are zero issues in the Tester
https://www.youtube.com/watch?v=ESYEZPxbQig
Tester actual gameplay.
Wrestle Kingdom PS2 AetherSX2
Needed Yaba Sanshiro
Last Bronx Saturn Semi 1x OpenGL 45fps, Yaba Sanshiro 1.8.3, US-NTSC & PAL P_NUT_UK
2
Yaba Sanshiro
X-MEN: Children of the Atom Saturn No 1x OpenGL Freezes on title screen, Yaba Sanshiro 1.8.3, US-NTSC & PAL P_NUT_UK
2
Killzone Liberation PSP Tester Needed PPSSPP
Motorstorm Artic Edge PSP Tester Needed PPSSPP
The Retro
G-Force PS2 Semi AetherSX2 1X OpenGL Lots
Game of runs
audioatcracks
100%,and gameplay
minor is about
audio skips, 80%.
some stages have very minor pixel Tester
https://www.youtube.com/watch?v=qG1kKbqh_LU
Yaba Sanshiro
Street Fighter Zero 3 Saturn Yes 1x OpenGL glitches, ending credits caused audio bug out that needs a reset to fix, Yaba P_NUT_UK
2
Yaba Sanshiro Game runs at 100%, minor audio skips, Yaba Sanshiro 1.8.3, US-NTSC
Street Fighter Alpha 2 Saturn Yes 1x OpenGL Sanshiro 1.8.3, J-NTSC tested P_NUT_UK
2
Yaba Sanshiro tested
Game runs about 85% 50-55fps, music cracks, skips and glitches out in
Virtua Racing Saturn Semi 1x OpenGL P_NUT_UK
2 certainare
There scenes,
someYaba Sanshiro
graphical 1.8.3,
issues U-NTSC
in the menus tested
and the audio will be glitchy, The Retro
Serious Sam - Next Encounter PS2 Yes AetherSX2 1x OpenGL
but the gameplay is solid. Tester
https://www.youtube.com/watch?v=9Ky7x8XOjR8
The Retro
Madden 05 GameCube No MMJR2 0.5x OpenGL Runs at 50% speed. Unplayable. https://www.youtube.com/watch?v=_Oz-27D9Rh4
Redream sprites have graphical splitting which makes the game a semi play Tester
Marvel vs. Capcom 2 Dreamcast Yes Retroarch 1x OpenGL
state for me. retroarch flycast core works much better.
Yaba Sanshiro
Pocket Fighter Saturn Yes 1x OpenGL Runs 100%, very minor audio skips, Yaba Sanshiro 1.8.3, J-NTSC P_NUT_UK
2
Call of duty Roads to victory PSP Yes PPSSPP 2x OpenGL Runs 100%, 0 lag, sound is perfect, 2x resolution.
Yaba Sanshiro Runs 100% but needs original BIOS, does not boot with in built BIOS, very
Duke Nukem 3D Saturn Yes 1x OpenGL P_NUT_UK
2 minor audio skips, Yaba Sanshiro 1.8.3, U-NTSC tested
Superstar Chefs Android Yes Controller support out of the box, 4:3 aspect ratio Yes OverPovered
Tactics Ogre: Let Us Cling Together PSP Yes PPSSPP 1x Vulkan Enable Disable "Simulate
"Store EFB Copies block transferOnly".
to Texture effects" Runs at runs
Gameplay 100%at60fps
~22fps with Zendrick42
Okami Wii (PAL) Semi MMJR2 0.5x OpenGL 0.5x resolution, but text readability suffers. Cutscenes have bearable Zendrick42
Golden Sun - Dark Down NDS Yes DraStic 2x OpenGL Runs at 100% with filters set to 2xslowdown. degas
U-NTSC RVZ Runs 22-27fps @ 0.5x res. Completable but given semi for
Conflict Desert Storm GameCube Semi MMJR2 0.5x OpenGL Retro Gotti uplooading 5.21.22
several
hold sync button onlengthy <5 fps
controller for 3stutters
seconds& audio bugs
then pair wth RP2+ in
xbox series S/X controller BT Device Yes
Bluetooth menu
50 fps cutscenes and overall very smooth in-game. Battles drop down to
Tales of Symphonia GameCube Semi 0.7x OpenGL
half
90%. Charakter models are speed consistently.
graphically glitched to having grey skin patches.
Bakugan Battle Brawlers PS2 Yes/Semi AetherSX2 1x OpenGL Mibris_
Bakugan
Runs 100%models and
smooth fights don't
in game, high contain any
input lag, glitches.
texture The issues.
moving 90% drops are
Activate
ATV Offroad Fury: Blazin' Trails PSP Yes PPSSPP 2x OpenGL
buffered rendering or you will get a black screen
Swords of Ditto Android No It's not even available for download on Google Play
Cat quest Android Yes Fully playable, but not compatible with external touch-screen controls No controller support
MVP 06 NCAA Baseball PS2 Tester Needed
The Godfather PSP Testing PPSSPP degas
Prince of Persia - Revelations PSP Testing PPSSPP degas
Prince of Persia - Rival Sword PSP Testing PPSSPP degas
Metal Gear Acid 2 PSP Testing PPSSPP degas
Silent Hill - Origins PSP Testing PPSSPP degas
Silent Hill - Shattered Memories PSP Testing PPSSPP degas
of sleep mode with the game still running. Occasional heavy slowdown after
Siralim Ultimate Android Yes Yes The Dude
prolonged use,flawlessly.
Game runs but closing1xout and reopening
resolution and stillthe
noapp willskips
frame fix this; due to
during Goombytheta
Super Mario Strikers Gamecube Yes MMJR2 1x
gameplay. co
The Retro
Need for Speed: Underground 1 Gamecube Semi MMJR2 .7x The game runs at around 75-80%. https://www.youtube.com/watch?v=xhXL_WBWmZA
The game plays at about 70% speed. If you really want to play it, you can, Tester
The Retro
Sims 2, The Castaway PS2 Semi AetherSX2 1x
but I wouldn't recommend it. Tester
https://www.youtube.com/watch?v=L3IUbs8cWac
Toram Online Android Testing In Progress: Game plays very smoothly. No audio issues. Vantablack
some games support it. no menu
Roblox Android Yes most games run well. spaceguy47
Game runs, but freezes and skips enough to make the experience support
Not natively, requires screen
Apex Legends Mobile Android Semi tiermania
unenjoyable. mapping The Retro
One Piece: Unlimited Adventure Wii Yes MMJR2 1x Runs mostly at full speed with some audio lags/cracks https://www.youtube.com/watch?v=Zw9ckVP0uS4
Game runs very well for the most part. Some occasional rendering issues Tester
The Retro
NFL 2K Dreamcast Yes Redream 1x Runs well, a few stutters here with
and there mostly just on the loading screen https://www.youtube.com/watch?v=nJOb9T4bbl8
the field. Tester
Zoids VS III Gamecube Yes MMJR2 .7x but runs mostly at full speed and around 54 to 60 fps, there are a few
mario kart 8 Switch, Wii U graphical issues mostly with lighting
Never goingintocertain
work areas, still fully playable
No Requires screen mapping, and
Nexomon Android Yes Runs perfectly well some touch controls are still The Dude
Nexomon: Extinction Android Yes needed.
-3/3 EE cycle rate/skip. GPURuns perfectly
Palette well increases to an average of
conversion Yes The Dude
Silent Hill 3 ps2 Yes Aethersx2 1x opengl an unstable 100% frame rate in foggy locations, a stable 100% in non foggy futrtek
Gwent: The Witcher Card Game Android areas.
Yes Runs Perfectly well Some buttons are mapped to Wingforth
Full Controller Support
Mech Arena Android Yes Dolphin for at 30fps with slowdown onRuns Perfectly
occasion. Well
Performance gets worse at 35% Upcontroller,
= Right...but will needA to
Buttons: 1 | Wingforth
= be
Donkey Kong Country Returns Wii remapped to work well MarsRT
Semi Handheld 0.5 OpenGL Emulated CPU Clock Speed. B=2|X=A|Y=B
Runs perfectly on 1x and runs very well on 2x resolutions but has some The Crispy
James Cameron's Avatar PSP Yes PPSSPP 1x-2x Full controlls
slowdowns in ares with a lot going on on 2x.
Other than a few minor audio and graphical hiccups, this played incredibly Chip
The Retro
Tube Sliders GameCube Yes Dolphin MMJR2 1x https://www.youtube.com/watch?v=hN4DZTr-BbY&lc=UgwW4AH6xvoJjmTJKAB4AaABAg.9cDE-fEb2FW9cDWFrAlFLB
well. Tester
Medabots Infinite GameCube Yes Dolphin MMJR2 1x Runs Perfectly Well
Runs fairly smothly at .7x or higher but it may slow down a bit when multiple
Megaman Network Transmission GameCube Yes MMJR2 .7x-1x Darth_Droidicus
Semi/no? things
cost happen
of certain on-screen.
things Best to run
not rendering, mostatnoticably
.7x so that
theit water.
runs smoother.
The game
OutRun 2006: Coast 2 Coast PSP PPSSPP 1x Vulkan Chillalil
(testing) switches between framerates often on real hardware, so it's hard to gauge
Dragon Quest VII: Warriors of Eden 3DS Semi Citra 1x Whilst it doesn't crash at all, it is consistently quite slow. Its less noticeable in gameplay than menus though.
Dragon Quest VIII: Journey of the The game runs about as far as partway through its intro at around 20-30fps
3DS No Citra
Cursed King and then it crashes. It doesn't even reach the title screen.
Dragon Quest VI: Realms of Reverie DS yes
Dragon Quest V: Hand of the Heavenly
DS yes
Bride
Dragon Quest IV: Chapters of the
DS yes
Chosen
Dragon Quest IX: Sentinels of the
DS yes
Starry Skies Vulkan is necessary. Everything seems to work smoothly, minus very few
Rock Band Unplugged PSP Yes PPSSPP 1x Vulkan cpt. sad
dops in FPS.
Grimvalor Android Yes Plays great Yes chillcakes
Maldita Castilla Android Yes Download Ouya apk from Dev's website. Plays perfect. Yes chillcakes
All controls work in XBox mode bar the LT and RT making the game
Lovecraft's Untold Stories Android No Partial chillcakes
unplayable
LT and RT (zoom in/out) as recognised
are not no remap options.
and cannot be remapped
Townscaper Android Yes Partial chillcakes
however pinch can be used to zoom instead
Tesla vs Lovecraft Android Yes Controls work but double tap lower right of screen in place of R3 Yes chillcakes
Hot Lap League: Racing Mania Android Yes Yes chillcakes
Dadish 2 Android Yes Yes chillcakes
Octodad: Deadliest Catch Android Yes Dolphin For Yes chillcakes
Pinball Hall of Fame The Gottliebs Game runs fairly well at 1x but buttery smooth at .5x (Base settings are the The Crispy
Wii Yes Handheld
Dolphin RP2+
For .5x-1x Game runs almost as well as the Gottliebs version but with a bit of
Collection community config standard) Chip
The Crispy
Wii Yes Version
Handheld RP2+ .5x-1x slowdown on 1x. Run at .5x for great performance on this game! (Base
Pinball Hall of Fame The Williams Co Chip
Pinball Hall of Fame The Gottliebs Version Runs flawlessly with are
settings verythe
minor slowdown,
community PPSSP
config says the game is
standard) The Crispy
PSP Yes PPSSPP 2x
Collection running slow at boot but it appears to be a bug
Runs flawlessly with very minor slowdown, PPSSP as the game runs
says the perfectly
game is Chip
The Crispy
Pinball Hall of Fame The Williams Co PSP Yes PPSSPP
Dolphin For 2x
Pinball Hall of Fame The Gottliebs running slow almost
Game runs at boot perfectly
but it appears to be a bugbut
at 1x resolution asrun
theat
game runs perfectly
.7x resolution for Chip
The Crispy
Gamecube Yes Handheld RP2+ .7x-1x
Collection better performance. (Base settings are the community config standard) Chip
Xenowerk Android Yes Version Yes chillcakes
Metal Slug Anthology PS2 Tester Needed
Samurai Shodown Anthology PS2 Tester Needed
Marvel Future Revolution Android Tester Needed
Marvel Contest of Champions Android Tester Needed
Works well. Also using romhacks. Sometimes sound may stutter when
Castlevania Dawn Of Sorrow NDS Yes Drastic Hantoniorl
savingSometimes
Works well. Also using romhacks. states. sound may stutter when
Castlevania Portrait Of Ruin NDS Yes Drastic Hantoniorl
savingSometimes
Works well. Also using romhacks. states. sound may stutter when
Castlevania Order Of Ecclesia NDS Yes Drastic Hantoniorl
Works really well, might drop a saving states.
few frames whenever there's a cutscene but
Raid: Shadow Legends Android Yes Vantablack https://youtu.be/o-DknXnFvfU
not game
Runs 100%. (RP2 had slowdown on ruining.
Sting Chameleon, it's gone on the
Mega Man Maverick Hunter X PSP Yes PPSSPP 2x
RP2+.) The Retro
Futurama PS2 Yes Aethersx2 1X Runs 90-100% in gameplay, but there are dips in menus and audio skips. https://www.youtube.com/watch?v=_6LxWP62IcE
Performance hacks speed up some of the audio a bit, but otherwise, this is Tester
The Retro
Frogger's Adventures: The Rescue PS2 Yes Aethersx2 1X https://youtu.be/JyiGxS98hGk
a highly playable game. Tester
The Retro
Dragon Ball Z: Infinite World PS2 Semi Aethersx2 1X Game runs around 70% https://www.youtube.com/watch?v=2x6N1PqnCIw
Tester
Dragon Quest Builders Android Tester Needed
Ultimate Marvel Vs Capcom 3 PSVITA No The RP2+ doesn't emulate the Vita.
The Retro
Def Jam Fight for NY: The Takeover PSP Yes PPSSPP 1X Runs 100% with few issues https://youtu.be/gE98r3WBqBc
Tester
Mupen 64 Plus The Retro
Dr. Mario 64 N64 Yes 1x Runs 100% with few issues https://www.youtube.com/watch?v=W_WWy1eT4Qc
FZ Tester
The Retro
Dr. Mario Online Rx Wii Yes MMJR2 1X Runs 100% with few issues https://www.youtube.com/watch?v=W_WWy1eT4Qc
The opening dock sequence is playable, but once you're in the courtyard, Tester
The Retro
Deus Ex PS2 No Aethersx2 1X https://www.youtube.com/watch?v=fcGYvmOZc2o
Mupen 64 Plus the FPS drops to under 10. Tester
The Retro
Resident Evil 2 N64 Yes 1X Runs 100% with few issues https://www.youtube.com/watch?v=NweFD1MF8xg
FZ Tester
Resident Evil: Code Veronica X Gamecube Tester Needed
Dolphin
Star Soldier R Wii/WiiWare Yes 0.6x Averages around 40 FPS, but runs very smooth and is still very playable.
MMJR2
Captain Toad: Treasure Tracker 3DS No Citra Enhanced Boots but runs at like 1 frame a second. Completely unplayable.
Superman: Shadow of Apokolips Gamecube Tester Needed
Superman: Shadow of Apokolips PS2 Tester Needed
Superman Returns PS2 Tester Needed
Street Fighter IV Champion Edition Android No Game crashes loading fight No Fuchikoma
THE KING OF FIGHTERS-A 2012(F) Android Yes Need on screen maping No Fuchikoma
THE KING OF FIGHTERS-A 2012 Android Yes Weird smaller resolution, need on screen maping No Fuchikoma
Mario Super Sluggers Wii Tester Needed
NHL 07 PSP Yes PPSSPP 2X OpenGL P
Mario kart Wii Wii Tester needed
HadesButYo
Disney Plus Android No Unavailable via Play Store, installing APK causes app to hang
utube
Netflix Android Tester Needed
Turnip Boy Commits Tax Evasion Android Yes turned on. (not sure if this matters) Normal speed upped to 110% puts it in Yes handsofblue
The X-Files - Resist or Serve PS2 Tester Needed Aethersx2 green performance and gameplay feels almost normal... but in-game cajeck
Star Wars: Bounty Hunter PS2 Tester Needed Aethersx2 camera will freak out at certain angles. Tempted to say this is unplayable,
Maintained by Retro-Handhelds.com
Retroid has forked 3ds emulation for the RP2+ (rumored in the 1.0.0.8 update)
OpenGL around 5
FPS varys wildly between 20-60fps, voice
OpenGL acting kills fps, name entry and 3d
playable
labyrinths(Nezara: There
drop to only is a android port
2 fps
OpenGL
of the Treasure Trove Collection that
OpenGL Runs, but atCitra,
Use normal 5-7fpsCPU
(Citra
JITEnhanced)
on, runs
OpenGL decent with some stutters when new
effects pop up, playable
huoya/citra/releases
0.0.8 update)
Tested by
Nezara
Nezara
The Crispy Chip
minitaba
Duke, Nezara
Game Compatibility Sheet Link to this sheet
Retroid Pocket 2+
Android
Maintained by
Retro-Handhelds.com
Works great.
Played through about half the game, runs at about 50fps, should be
Need
at 60. to usemore
a bit included buttoninmapper
slowdown if youbut
rainy levels. dont want
still verytouch controls.
playable
Also need to rotate the screen 90 degress to use contols in
landscape mode only
Touch controls unless you like tate mode. otherwise runs great
Plays at 30 FPS with some ocassional hitches, but still very playable!
Needs on-screen mapping support as well as touch screen
navigation.
Full controller support
Works great
Works great
Controls
Game runswork
fullwell, runs
speed, atisabout
but 1/2-3/4
played speed
only via though All controls
touchscreen.
and text are tiny, so the experience is tedious. Text should be set to
max size in the options to be more readable.
Initial
400x680.menus are touch
Native. Plays only controls
no issue, workiffor
curious gameplay
online multiplayer
works or not.
Buttons work but sticks dont
https://youtu.be/r-Jtzj3wcbI?t=1019
Runs great!
https://youtu.be/MXb8tfuNlAg
https://youtu.be/r-Jtzj3wcbI?t=947
It works perfectly + pre-bound controls https://www.youtube.com/watch?v=5lCdO5w-7d0
https://youtu.be/MXb8tfuNlAg
ROM redirect
Gamepad prompt
works doesn't seem
for gameplay, butto work,touch
needs had tofor
copy S3&Kand
menus ROM into save data folder as written here: https://sonic3
tutorial messages https://youtu.be/r-Jtzj3wcbI?t=935
Full speed, but ~32 FPS. GUI elements are a bit squished together
and text is kinda small. Playable, but not ideal.
Arovin
Arovin
Arovin
Nezara
cbvicious
Arovin
Lud985
Arovin
Arovin
Arovin
Arovin
Arovin
NessAmiibo
Arovin
Arovin
Arovin
plaidman
Arovin
Arovin
Arovin
Gurvz
Arovin
NessAmiibo
NessAmiibo
Arovin
Arovin
NessAmiibo
Arovin
misfit
Smatticus
Arovin
Arovin
Arovin
Arovin
Arovin
Arovin
Sid Menon
Kevinsillo
f937r
Gamer Shortcut
US
NessAmiibo
CatsStuffs#0530
NessAmiibo
Arovin
L33tMasta
NessAmiibo
Arovin
misfit
VolfoniBros
Arovin
Arovin
Nezara
Arovin
Green
Arovin
Arovin
PigeonMagique
Arovin
PigeonMagique
Arovin
Arovin
Arovin
VolfoniBros
NessAmiibo
Arovin
Arovin
NessAmiibo
BrandonG777
Arovin
Gamer Shortcut
US
Arovin
Arekusu
Arovin
plaidman
Arovin
Arovin
Arovin
Arovin
Arovin
Arovin
Gamer Shortcut
US
JTgaming
plaidman
Arovin
Arovin
Lud985
DTen
Arovin
Arovin
Arovin
plaidman
CatsStuffs#0530
plaidman
Mips96
Arovin
NessAmiibo
Arovin
NessAmiibo
Arovin
VolfoniBros
Lud985
Arovin
Kevinsillo
NessAmiibo
Arovin
Sid Menon
PigeonMagique
NessAmiibo
Arovin
minitaba
minitaba
Game Compatibility Sheet
Sega Dreamcast Retroid Pocket 2+
Maintained by Retro-Handhelds.com
Redream generally runs better than the Flycast core in Retroarch, but tends to have more
graphical errors.
Notes The Flycast core in Retroarch has the ability to drop the resolution in half for perfomance boosts if
necessary.
Region guide: NTSC-U = US 60hz, NTSC-J = Japan 60hz, PAL = Europe 50hz
Renderer Notes
OpenGL No Issues
OpenGL No Issues
OpenGL Some Sound issues. Otherwise plays fine
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL Runs 100% speed but it has sprite issues
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL Some sprite issues. RA's Flycast core does not have this issue, but does rarely drop frames
OpenGL Runs between 40-60 FPS, closer to 45, usually.
OpenGL No issues
OpenGL
OpenGL
OpenGL No issues
OpenGL
OpenGL
OpenGL Sprite issues when moving; Flycast core in Retroarch does not have this issue and runs well
OpenGL No issues
OpenGL
OpenGL
OpenGL No issues
OpenGL
OpenGL No issues
OpenGL No issues
OpenGL Works perfectly, some textures get dark at times.
OpenGL No issues.Version.
European recommendRunsRemap Controls
perfectly as far as I can tell. About 5 hours played. (just to add to this, I
OpenGL beat the game and it ran very well. I did have an issue where I couldn't save ingame near the end
OpenGL of the game but you can just use save states)
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL Some flickering
OpenGL Some sprite issues. Flycast core in Retroarch does not have this issue and runs well
OpenGL
OpenGL No Issues
OpenGL
OpenGL Heavy frame drops during more intense segments
OpenGL Testing 100% full speed in ReDream
OpenGL has sprite issues and stutter on redream
OpenGL No Issues
OpenGL No issues
OpenGL No issues
OpenGL No issues
OpenGL
OpenGL 40 - 60fps, run in PAL mode
OpenGL Can be played halfway through, crashes in water sections
OpenGL
OpenGL
OpenGL Some sprite issues. Flycast core in Retroarch does not have this issue and runs well
OpenGL Some sprite issues. Flycast core in Retroarch does not have this issue and runs well
OpenGL Some sprite issues. Flycast core in Retroarch does not have this issue and runs well
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL No issues
OpenGL
OpenGL full speed and microphone works (seaman microphone only works with flycast standalone)
OpenGL No issues
OpenGL No Issues
OpenGL
OpenGL
OpenGL
OpenGL Some sprite issues. Flycast core in Retroarch does not have this issue and runs well
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL No issues
OpenGL No issues
OpenGL
OpenGL No issues
OpenGL
OpenGL No issues
OpenGL
OpenGL No issues
OpenGL
OpenGL No issues
OpenGL No Issues
OpenGL No Issues
OpenGL
OpenGL No Issues
OpenGL No issues
OpenGL No Issues
OpenGL boots fine and runs
OpenGL
OpenGL Menus work fine. Park editor works slowly. After loading any level the game freezes/crashes
OpenGL
OpenGL
OpenGL
OpenGL Works Great! Some mild lighting glitches, redream seems to have fewer than Flycast RA.
OpenGL No issues
OpenGL No issues
OpenGL
OpenGL
OpenGL
OpenGL
Media Links Tested by
https://youtu.be/r-Jtzj3wcbI?t=1128
https://youtu.be/r-Jtzj3wcbI?t=1141
https://youtu.be/r-Jtzj3wcbI?t=1156
SnarkyJay
tgenius
https://youtu.be/47gd4kEyeJY
Nezara
Jason T
https://youtu.be/ZD4HVxnH0w0
https://youtu.be/d9TdNmS06oE
https://youtu.be/o6pvqQVrdhs
https://youtu.be/oEH4eTvYeO8
https://youtu.be/r-Jtzj3wcbI?t=1162
Game Compatibility Sheet Link to this
sheet
Nintendo GameCube Retroid Pocket 2+
Maintained
by
90% - 100% speed. Almost no
Yes
graphical or audio issues
70% - 89% speed, some Notes
Semi
This is how we've ranked playability graphical/audio glitches
< 70% speed, won't start, or
No
game breaking glitches
Retro-Handhelds.com
Only use the custom Retroid dolphin MMJR2 emulator (How to install: https://youtu.be/Ya9nDjINIV0 )
https://tinyurl.com/RP2CommunityConfig <-- Community config ini files for MMJR2 (add to mmjr-revamp/config folder) Thanks T
Community ini files very recommended, PAL roms generally run better (fewer frames).
Region guide: NTSC-U = US 60hz, NTSC-J = Japan 60hz, PAL = Europe 50hz
Notes
Resolution 0.9x Some minor slow down and graphical bugs
1x resolution for both PAL/NTSC at 100%. Community config files
.6 res
Very playable. Good at 1.0 but smoother on 0.9-0.7. Dips in menus and special attacks
Resolution 0.9x - 0.5x Some slow down in fights and such.. it's playable
Character Selection Screen Lags Horribly, but in game and Menus is full speed
.7 res, use config files
Works perfect
.7 res, use config files
Full speed
Minor stutters in screen transitions and for first few seconds of game
Flawless
0.7 res, still dips but playable
Playable at 100% speed with "Override Emulated Clock Speed" on and clock speed set
to 60%. of
Chamber Steady
Secrets25fps withset
config with minor dips.
emulated Super
clock playable
speed to 35% with override emulated clock speed. Slight
stutter in movement but playable.
.7 res, community settings pack, PAL, 25FPS, random short drops to 20FPS
.7 resolution, occasional frame drops
Plays nicely at 1.0 20-30fps
NTSC ROM, plays very well with very minor stuttering in some areas when first loading in
.5 res
Runs reasonably well with FPS in the 20s. Be prepared for audio cracks.
Playable at 0.7 with dips
.5 Rez, disable sync GPU skip and JIT Branch, disable fog and copy filter
Playable at 1.0x 20-30 fps. but more stable with lower resolution.
100% perfect (analog cursor is super fast in the profile creation menu but otherwise all good)
Plays nicely at 0.6 with about 50 fps
(PAL) Main board runs at 50fps at 0.9, Minigames generally run at 30fps even scaled down to 0.5 and lower
(Very few run at full speed). Highly playable regardless
At .7 res, Dolphin MMJR2
Use PAL, Runs well at 0.9-1X with config file
At .7 res, Dolphin MMJR2
Menu slow. Hydro Thunder and Rush 2049 run at 30FPS, Offroad Thunder at 17-20FPS, Rush: The Rock
20FP, S.T.U.N. Runner and Badlands 60FPS, Race Drivin' 30FPS,Super Offroad and Super Offroad Track
Pak 60FPS.
0.7 res, PAL crashed, NTSC worked
.3 res
Playable at 1.0, 30fps with 20fps dips between camera cuts, particularly in cutscenes. PAL needs 'Store XFB
Copied to Texture Only' to be disabled.
Fully playable at 1.0, 25-30fps
Use PAL, 2 disc version, runs smooth
Runs well but not the smoothest of the RE's in terms of frame rates... overall very playable
Fully playable at 1.0, 25-30fps
.9 res
100% in flight mode, 85 to 95% depending on the map. PAL version
Runs fine at 40-50fps 35 Override. Has some pauses in open areas but if you put rom on internal
32gig EMMC pauses turn into stutters but very playable with some stutters.
Runs well and maintains ~35+ FPS using MMJR2 community config files and USA rom
PAL image, 70-80% framerate most of the time. Community settings make it very playable.
Disable GPU Sync and JIT Branch, disable fog and copy filter
Tested on .7x resolution ran very well didnt notice any dips at all. 2 hours in no issues to report.
Might be Dolphin
At .7 res, playable on .8x .9x resolutions.
MMJR2
Use PAL
very minor graphical glitches, and no noticeable slowdown. tested the first level and a couple minutes into the 2nd le
minor stutters
Playable at 1.0, 20fps. 0.7, 30fps
minor stutters
.5 with community config
use PAL, community configs
Works brilliant
.7 res, community settings, pretty much full speed
Playable at 1.0 ~50fps
Playable for some - frequent dips in FPS when ball is travelling in the air but other than that it runs faiirly well
(PAL) Using community config - extremely smooth at 0.7x, consistent 50fps. Very playable at 0.8x but frame
drops do happen.
at 0.6x Runs at 20-25fps semi playable but not too great when loads of enemies on screen, than it
Community settings
drops to about ini file, FPS=35,Speed=80% Runs well in small maps/areas but struggles with menus
16-19fps
and large areas.
.5 res
.5 Rez, stable FPS but plays slow
.5 res
.5 res
.5 res
.3 res, community config files, use PAL
~20FPS @ .5 res
Playable at 7.0 but very slow
~20FPS @ .5 res
There are some slow downs and stutters.
Community settings ini file, FPS=30,Speed=100%
Community settings ini file, FPS=17,Speed=100%
Community settings ini file, FPS=20,Speed=100%
Nexus
https://youtu.be/r-Jtzj3wcbI?t=1589
https://youtu.be/kguyS-fUFEM
https://youtu.be/r-Jtzj3wcbI?t=1631
https://youtu.be/r-Jtzj3wcbI?t=1637
Aidan
https://youtu.be/r-Jtzj3wcbI?t=1653
Vasquez
Aidan
https://youtu.be/r-Jtzj3wcbI?t=1653
Vasquez
The Retro
https://youtu.be/vqMZ4T88-hA Tester
https://youtu.be/r-Jtzj3wcbI?t=1679
https://youtu.be/r-Jtzj3wcbI?t=1902
https://youtu.be/fAiWAClOW9M
https://youtu.be/r-Jtzj3wcbI?t=1692
Kresh107
https://youtu.be/Oy_ue_DpRkw?t=1660
https://youtu.be/r-Jtzj3wcbI?t=1717
https://youtu.be/Oy_ue_DpRkw?t=1667
https://youtu.be/Oy_ue_DpRkw?t=1718
https://youtu.be/r-Jtzj3wcbI?t=1769
Aidan
Vasquez
https://photos.app.goo.gl/K1UMYsLzWMiyXXTe7
https://youtu.be/r-Jtzj3wcbI?t=1801
The Crispy
Chip
https://youtu.be/Oy_ue_DpRkw?t=1709
https://youtu.be/r-Jtzj3wcbI?t=1820
uple minutes into the 2nd level
https://youtu.be/r-Jtzj3wcbI?t=1842
Aidan
Vasquez
https://youtu.be/r-Jtzj3wcbI?t=1948
https://youtu.be/r-Jtzj3wcbI?t=1962
https://youtu.be/r-Jtzj3wcbI?t=1975
The Crispy
Chip
https://youtu.be/r-Jtzj3wcbI?t=1914
https://photos.app.goo.gl/RkDwswReGnhhkVz3A
casioonapla
e screen while playing. sticbeach
https://youtu.be/r-Jtzj3wcbI?t=1739
https://youtu.be/r-Jtzj3wcbI?t=1869
https://youtu.be/r-Jtzj3wcbI?t=1882
The Crispy
Chip
https://www.youtube.com/watch?v=Oy_ue_DpRkw&t=1771s
https://youtu.be/r-Jtzj3wcbI?t=1954
The Retro
https://www.youtube.com/watch?v=TD627Fqbczk
Tester
Gamer
https://youtu.be/1eNzJW4363U
Shortcut US
https://youtu.be/Oy_ue_DpRkw?t=1667
The Retro
https://www.youtube.com/watch?v=d4C-JspqjLI
Tester
https://youtu.be/Oy_ue_DpRkw?t=1667
https://youtu.be/Oy_ue_DpRkw?t=1667
https://youtu.be/Oy_ue_DpRkw?t=1667
Junie
Game Compatibility Sheet
Nintendo DS Retroid Pocket 2+
Maintained by Retro-Handhelds.com
Tested by
CatsStuffs#0530
NukeTheWhales
NukeTheWhales
CatsStuffs#0530
CatsStuffs#0530
JTgaming
JTgaming
CatsStuffs#0530
Game Compatibility Sheet
Retroid Pocket 2+
Nintendo 64
2x (double
Each resolution stands for this: 1x (native)
native)
Game Region Emulator Playable Resolution
Animal Forest (Animal Crossing) ALL Mupen 64 Plus FZ Yes 1x
Banjo Kazooie ALL Mupen 64 Plus FZ Yes 1x
Banjo Tooie ALL Mupen 64 Plus FZ Yes 1x
Black Pit (Paper Mario Hack) ALL Mupen 64 Plus FZ Yes 1x
Blast Corps ALL Mupen 64 Plus FZ Yes 1x
Bomberman64 ALL Mupen 64 Plus FZ Yes 1x
Conker's Bad Furday ALL Mupen 64 Plus FZ Yes 1x
Diddy Kong Racing ALL Mupen 64 Plus FZ Yes 1x
Donkey Kong 64 ALL Mupen 64 Plus FZ Yes 1x
Duke Nukem 64 ALL Mupen 64 Plus FZ Yes 1x
Duke Nukem Zero Hour ALL Mupen 64 Plus FZ Yes 1x
F-Zero X ALL Mupen 64 Plus FZ Yes 1x
Fighting Force 64 ALL Mupen 64 Plus FZ Yes 1x
Goldeneye ALL Mupen 64 Plus FZ Yes 1x
Holy Magic Century PAL Mupen 64 Plus FZ Yes 1x
Hybrid Heaven ALL Mupen 64 Plus FZ Yes 1x
Killer Instinct Gold ALL Mupen 64 Plus FZ Yes 1x
Legend Of Zelda, The - Majora's Mas ALL Mupen 64 Plus FZ Yes 1x
Legend Of Zelda, The - Ocarina Of T ALL Mupen 64 Plus FZ Yes 1x
Mario Kart 64 ALL Mupen 64 Plus FZ Yes 1x
Mystical Ninja Starring Goemon ALL Mupen 64 Plus FZ Yes 1x
New Tetris, The ALL Mupen 64 Plus FZ Yes 1x
Paper Mario ALL Mupen 64 Plus FZ Yes 1x
Perfect Dark ALL Mupen 64 Plus FZ Yes 1x
Pokemon Puzzle League ALL Mupen 64 Plus FZ Yes 1x
Pokemon Snap ALL Mupen 64 Plus FZ Yes 1x
Pokemon Stadium 2 ALL Mupen 64 Plus FZ Yes 1x
Sin & Punishment ALL Mupen 64 Plus FZ Yes 1x
SM64 Last Impact (Mario 64 Rom Ha ALL Mupen 64 Plus FZ Yes 1x
Smash Remix (Smash Bros Hack) ALL Mupen 64 Plus FZ Yes 1x
South Park ALL Mupen 64 Plus FZ Yes 1x
Space Station Silicon Valley ALL Mupen 64 Plus FZ Yes 1x
Spider-Man ALL Mupen 64 Plus FZ Yes 1x
Star Fox 64 ALL Mupen 64 Plus FZ Yes 1x
Star Wars Episode 1: Battle for Nabo ALL Mupen 64 Plus FZ Yes 1x
Star Wars Rogue Squadron ALL Mupen 64 Plus FZ Yes 1x
Super Mario 64 ALL Mupen 64 Plus FZ Yes 1x
Super Smash Bros. ALL Mupen 64 Plus FZ Yes 1x
The Legend of Zelda - The Missing L ALL Mupen 64 Plus FZ Yes 1x
Tony Hawk's Pro Skater ALL Mupen 64 Plus FZ Yes 1x
Tony Hawk's Pro Skater 2 ALL Mupen 64 Plus FZ Yes 1x
Turok - Rage Wars ALL Mupen 64 Plus FZ Yes 1x
Turok 2 - Seeds of Evil ALL Mupen 64 Plus FZ Yes 1x
Turok 3 - Shadow of Oblivion ALL Mupen 64 Plus FZ Yes 1x
Turok Dinosaur Hunter ALL Mupen 64 Plus FZ Yes 1x
WaveRace 64 ALL Mupen 64 Plus FZ Yes 1x
Yoshi's Story ALL Mupen 64 Plus FZ Yes 1x
Link to this
sheet
Maintained by
Notes
Renderer
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
tinyurl.com/RP2PlusGameSettings
Retro-Handhelds.com
Most all games run at full speed with stand alone Mupen 64 Plus FZ
Region guide: NTSC-U = US 60hz, NTSC-J = Japan 60hz, PAL = Europe 50hz
Most of the harder emulation will work with the setting providing from this youtube page https://www.youtube.com/watch?v=EB4
Notes
Cut-Scenes are laggy, mostly fullspeed playable, in the desert level frames drops to 16
v1.3.3. Glide64-Accurate profile. Opening the in-game menu still freezes the game temporarily, but
there are no more visual artifacts.
Works well, with brief slowdowns on the results screen with the Glide64 Accurate profile.
Advanced Settings untick use default count and set count per operation to 1
Fully playable with very less frame drops in fights with many enemies. But in turn based fights does
not matter to much.
Full speed
Glide64-Accurate works full speed with minor graphical glitches
Works perfect with default
Excellent performance with default settings (M64Plus Z)
Rice-Accurate or Gln64-Accurate. The Jumbotron in Luigi's Raceway is blacked-out. A common
emulator error.
GlideN64-Very Accurate and turned off Texture Filtering, otherwise it stutters badly
Runs perfectly! Didnt change a thing from the community suggested settings, I got lost in
the game for way too long!
Playable when taking pictures, but inside the pictures Menu FPS go down to 20-25
Runs full speed without issue under Glide64-Accurate profile. Important note: Use the English patch
made by Zoinkity. The patch made by Vanit Studios will not work.
Works fine with no adjustment needed to standard RP2+ n64 emu
Patched the ROM it booted without crashing the emulator. v1.0.1. Some slowdowns when selecting
a stage but runs full speed otherwise under Glide64-Accurate emulation profile.
Runs full speed with minor texture problems on the ground on the Glide64 Accurate profile
Runs full speed with the Glide64 Accurate profile
Glide64-fast is fine but item pickups glitch in and out of visibility. Rice-accurate better but
menu is somewhat distorted.
Works well. Brief slowdowns during large scale explosions. Glide 64 Fast profile used.
Works well. Glide 64 Fast profile used.
Some
GLide64slowdown
renderer is slow, switch to GLideN or Rice, but there are small graphical glitches. Make
sure you update your m64Plus Z. Yoshi island did not work well with the recommendation provided
on this page but when I changed it with the above settings it did work
Media Links Tested by
https://youtu.be/r-Jtzj3wcbI?t=1173
H4mSt0r
VolfoniBros
Cargham
https://youtu.be/nAR-3kXVhBs | https://youtu.be/r-Jtzj3wcbI?t=1218
https://youtu.be/4hu7SeEK_Nw | https://youtu.be/r-Jtzj3wcbI?t=1207
H4mSt0r
Jonathan
Buttrey
The Crispy
Chip
https://youtu.be/r-Jtzj3wcbI?t=1185
VolfoniBros
KalKeg
https://youtu.be/feWKo8rfvqM | https://youtu.be/r-Jtzj3wcbI?t=1227
https://youtu.be/r-Jtzj3wcbI?t=1198
Ozitch
Tom K
Game Compatibility Sheet Link to this
sheet
Sony PlayStation 2 Retroid Pocket 2+
Maintained by
90% - 100% speed.
Yes Almost no graphical or
audio- issues
70% 89% speed, some Notes
Semi
This is how we've ranked playability graphical/audio glitches
< 70% speed, won't
No start, or game breaking
glitches
2x (double
Each resolution stands for this: 1x (native)
native)
Game Region Emulator Playable Resolution Renderer
Alien Hominid PAL AetherSX2 Yes 1x OpenGL
Aliens Versus Predator - Extinction PAL AetherSX2 Yes 1x OpenGL
Animaniacs - The Great Edgar Hunt PAL AetherSX2 Yes 1x OpenGL
Ar Tonelico 2 PAL AetherSX2 Yes 1x OpenGL
Ar Tonelico: Melody of Elemia PAL AetherSX2 Yes 1x OpenGL
Arcana Heart NTSC-U AetherSX2 Yes 1x OpenGL
Arcana Heart 2 NTSC-J AetherSX2 Yes 1x OpenGL
Army Men - RTS PAL AetherSX2 Yes 1x OpenGL
Atelier Iris - Eternal Mana PAL AetherSX2 Yes 1x OpenGL
Atelier Marie+Elie: The Alchemists
NTSC-J AetherSX2 Yes 1x OpenGL
of Salburg 1 & 2
Auto Modellista PAL AetherSX2 Yes 1x OpenGL
Batman 2 - The Rise of Sin Tzu PAL AetherSX2 Yes 1x OpenGL
BloodRayne PAL AetherSX2 Yes 1x OpenGL
BloodRayne 2 PAL AetherSX2 Yes 1x OpenGL
Broken Sword - The Sleeping
PAL AetherSX2 Yes 1x OpenGL
Dragon
Capcom Fighting Jam PAL AetherSX2 Yes 1x OpenGL
Capcom vs SNK 2 NTSC-U AetherSX2 Yes 1x OpenGL
City Crisis PAL AetherSX2 Yes 1x OpenGL
Crash - Mind Over Mutant PAL AetherSX2 Yes 1x OpenGL
Crash Bandicoot Wrath of Cortex PAL AetherSX2 Yes 1x OpenGL
Crash of the Titans PAL AetherSX2 Yes 1x OpenGL
Dark Summit NTSC-U AetherSX2 Yes 1x OpenGL
Darkwatch PAL AetherSX2 Yes 1x OpenGL
Dead to Rights PAL AetherSX2 Yes 1x OpenGL
Detonator PAL AetherSX2 Yes 1x OpenGL
Digimon Rumble Arena 2 PAL AetherSX2 Yes 1x OpenGL
Digimon World 4 PAL AetherSX2 Yes 1x OpenGL
Disgaea PAL AetherSX2 Yes 1x OpenGL
Disgaea 2 PAL AetherSX2 Yes 1x OpenGL
Disney's Stitch: Experiment 626 PAL AetherSX2 Yes 1x OpenGL
Dokapon Kingdom NTSC-U AetherSX2 Yes 1x OpenGL
Dr. Muto PAL AetherSX2 Yes 1x OpenGL
Dragon's Lair 3D - Special Edition PAL AetherSX2 Yes 1x OpenGL
Enter the Matrix PAL AetherSX2 Yes 1x OpenGL
Escape from Monkey Island PAL AetherSX2 Yes 1x Software
Eternal Poison NTSC-U AetherSX2 Yes 1x OpenGL
Final Fantasy X PAL AetherSX2 Yes 1x OpenGL
Fire Pro Wrestling Returns PAL AetherSX2 Yes 1x OpenGL
Forbidden Siren PAL AetherSX2 Yes 1x OpenGL
Future Tactics - The Uprising PAL AetherSX2 Yes 1x OpenGL
Galactic Wrestling featuring Ultimate
NTSC-U AetherSX2 Yes 1x OpenGL
Muscle
Ghostbusters PAL AetherSX2 Yes 1x OpenGL
Gradius III & IV PS2 AetherSX2 Yes 1x OpenGL
Growlanser Generations PAL AetherSX2 Yes 1x OpenGL
Half-Life PAL AetherSX2 Yes 1x OpenGL
Harry Potter and the Sorcerer's Stone PAL AetherSX2 Yes 1x OpenGL
Hitman 2 - Silent Assassin PAL AetherSX2 Yes 1x OpenGL
Katamari Damacy NTSC-U AetherSX2 Yes 1x OpenGL
Kill Switch PAL AetherSX2 Yes 1x OpenGL
Killer7 PAL AetherSX2 Yes 1x OpenGL
King of Fighters XI, The PAL AetherSX2 Yes 1x OpenGL
King's Field IV PAL AetherSX2 Yes 1x OpenGL
Kings Field IV The Ancient City PAL AetherSX2 Yes
La Pucelle Tactics PAL AetherSX2 Yes 1x OpenGL
Legend of Sayuki (Heavenly Guardian PAL AetherSX2 Yes 1x OpenGL
Legends of Wrestling - Showdown PAL AetherSX2 Yes 1x OpenGL
Leisure Suit Larry - Magna Cum
PAL AetherSX2 Yes 1x OpenGL
Laude
Lord of the Rings, The - Fellowship
PAL AetherSX2 Yes 1x OpenGL
o the Ring
Lumines Plus PAL AetherSX2 Yes 1x OpenGL
Magic Pengel - The Quest for Color PAL AetherSX2 Yes 1x OpenGL
Marvel vs Capcom 2 PAL AetherSX2 Yes 1x OpenGL
Max Payne PAL AetherSX2 Yes 1x OpenGL
Max Payne 2 PAL AetherSX2 Yes 1x OpenGL
Maximo - Ghosts to Glory PAL AetherSX2 Yes 1x OpenGL
Mega Man X - Command Mission PAL AetherSX2 Yes 1x OpenGL
Mega Man X7 PAL AetherSX2 Yes 1x OpenGL
MegaRace 3 - Nanotech Disaster PAL AetherSX2 Yes 1x OpenGL
Melty Blood - Act Cadenza NTSC-J AetherSX2 Yes 1x OpenGL
Melty Blood - Actress Again NTSC-J AetherSX2 Yes 1x OpenGL
Mercury Meltdown Remix PAL AetherSX2 Yes 1x OpenGL
Metal Saga PAL AetherSX2 Yes 1x OpenGL
Midnight Club - Street Racing PAL AetherSX2 Yes 1x OpenGL
Mobile Suit Gundam: Federation vs.
Zeon
PAL AetherSX2 Yes 1x OpenGL
Mobile Suit Gundam: Gundam vs. Zeta
Gundam
NTSC-U AetherSX2 Yes 1x OpenGL
Monster Hunter PAL AetherSX2 Yes 1x OpenGL
MTV's Celebrity Deathmatch PAL AetherSX2 Yes 1x OpenGL
NeoGeo Battle Coliseum PAL AetherSX2 Yes 1x OpenGL
Odin Sphere PAL AetherSX2 Yes 1x OpenGL
Ōkami PAL AetherSX2 Yes 1x OpenGL
Operative, The - No One Lives Foreve PAL AetherSX2 Yes 1x OpenGL
Persona 4 PAL AetherSX2 Yes 1x OpenGL
Phantasy Star Universe PAL AetherSX2 Yes 1x OpenGL
Powerpuff Girls, The - Relish
PAL AetherSX2 Yes 1x OpenGL
Rampage
Project Zero 2 PAL AetherSX2 Yes 1x OpenGL
Puyo Pop Fever PAL AetherSX2 Yes 1x OpenGL
Raiden 3 PAL AetherSX2 Yes 1x OpenGL
Rampage - Total Destruction PAL AetherSX2 Yes 1x OpenGL
Rayman 3 PAL AetherSX2 Yes 1x OpenGL
Rayman M PAL AetherSX2 Yes 1x OpenGL
Red Faction II PAL AetherSX2 Yes 1x OpenGL
Resident Evil - Code: Veronica X PAL AetherSX2 Yes 1x OpenGL
Rogue Hearts Dungeon PAL AetherSX2 Yes 1x OpenGL
Romance of the Three Kingdoms X PAL AetherSX2 Yes 1x
Romancing SaGa NTSC-U AetherSX2 Yes 1x OpenGL
Samurai Western PAL AetherSX2 Yes 1x OpenGL
Scooby-Doo! and the Spooky Swamp PAL AetherSX2 Yes 1x OpenGL
Second Sight PAL AetherSX2 Yes 1x OpenGL
Secret Agent Clank PAL AetherSX2 Yes 1x OpenGL
Seek and Destroy
Shin Megami Tensei - Devil PAL AetherSX2 Yes 1x OpenGL
Summoner
Shin Megami - Raidou
Tensei Kuzunoha
- Devil vs. PAL AetherSX2 Yes 1x OpenGL
The Soulless Army
Summoner 2 - Raidou Kuzunoha vs. NTSC-U AetherSX2 Yes 1x OpenGL
King Abaddon
Shining Tears NTSC-U AetherSX2 Yes 1x OpenGL
Shinobi PAL AetherSX2 Yes 1x OpenGL
Shonen Jump's One Piece - Grand
Adventure
PAL AetherSX2 Yes 1x OpenGL
Shonen Jump's One Piece - Pirates'
Carnival
PAL AetherSX2 Yes 1x OpenGL
Shrek Super Party PAL AetherSX2 Yes 1x OpenGL
Shrek's Carnival Craze PAL AetherSX2 Yes 1x OpenGL
Silent Hill 2 - Director's Cut PAL AetherSX2 Yes 1x OpenGL
Simpsons, The - Road Rage PAL AetherSX2 Yes 1x OpenGL
Sonic Heroes PAL AetherSX2 Yes 1x OpenGL
Soul Nomad & the World Eaters NTSC-U AetherSX2 Yes 1x OpenGL
Spectral vs. Generation PAL AetherSX2 Yes 1x OpenGL
SpongeBob SquarePants - Lights,
PAL AetherSX2 Yes 1x OpenGL
Camera, Pants!
Spyro - A Hero's Tail PAL AetherSX2 Yes 1x OpenGL
Spyro - Enter the Dragonfly PAL AetherSX2 Yes 1x OpenGL
SSX 3 PAL AetherSX2 Yes 1x OpenGL
SSX Tricky PAL AetherSX2 Yes 1x OpenGL
Star Trek Voyager - Elite Force PAL AetherSX2 Yes 1x OpenGL
Stella Deus - The Gate of Eternity PAL AetherSX2 Yes 1x OpenGL
Stella Deus - The Gate of Eternity NTSC-U AetherSX2 Yes 1x OpenGL
Suikoden 3 PAL AetherSX2 Yes 1x OpenGL
Summoner 2 PAL AetherSX2 Yes 1x OpenGL
Super Bust-A-Move 2 PAL AetherSX2 Yes 1x OpenGL
Syberia PAL AetherSX2 Yes 1x OpenGL
Syberia II PAL AetherSX2 Yes 1x OpenGL
Tales of the Abyss NTSC-U AetherSX2 Yes 1x OpenGL
Teenage Mutant Ninja Turtles -
PAL AetherSX2 Yes 1x OpenGL
Smash-Up
The Simpsons - Road Rage PAL AetherSX2 Yes 1x OpenGL
Thing, The PAL AetherSX2 Yes 1x OpenGL
Thunder Force VI NTSC-J AetherSX2 Yes 1x OpenGL
Tokobot Plus: Mysteries of the Karaku PAL AetherSX2 Yes 1x OpenGL
Tony Hawk's Pro Skater 3 PAL AetherSX2 Yes 1x OpenGL
Transworld Surf PAL AetherSX2 Yes 1x OpenGL
Trapt PAL AetherSX2 Yes 1x OpenGL
Unlimited Saga PAL AetherSX2 Yes 1x OpenGL
Van Helsing PAL AetherSX2 Yes 1x OpenGL
War of the Monsters PAL AetherSX2 Yes 1x OpenGL
We Love Katamari PAL AetherSX2 Yes 1x OpenGL
Wining Eleven 2011 PAL AetherSX2 Yes 1x OpenGL
Wizardry - Tale of the Forsaken Land PAL AetherSX2 Yes 1x OpenGL
XGRA - Extreme G Racing
PAL AetherSX2 Yes 1x OpenGL
Association
XIII PAL AetherSX2 Yes 1x OpenGL
Ys - Ark of Napishtim PAL AetherSX2 Yes 1x OpenGL
Yu-Gi-Oh! - The Duelist of the Roses PAL AetherSX2 Yes 1x OpenGL
.hack//INFECTION PAL AetherSX2 Semi 1x OpenGL
007 - Agent Under Fire PAL AetherSX2 Semi 1x OpenGL
007 - Nightfire PAL AetherSX2 Semi 1x OpenGL
Arc the Lad: Twilight of the Spirits PAL AetherSX2 Semi 1x OpenGL
Choro Q PAL AetherSX2 Semi 1x OpenGL
Crash Twinsanity PAL AetherSX2 Semi 1x OpenGL
Dave Mirra Freestyle BMX 2 NTSC-U AetherSX2 Semi 1x OpenGL
Destroy All Humans PAL AetherSX2 Semi 1x OpenGL
Destroy All Humans 2 PAL AetherSX2 Semi 1x OpenGL
Deus Ex PAL AetherSX2 Semi 1x OpenGL
Dino Stalker PAL AetherSX2 Semi 1x OpenGL
Downhill Domination PAL AetherSX2 Semi 1x OpenGL
ESPN - Winter X Games -
Snowboarding 2002
NTSC-U AetherSX2 Semi 1x OpenGL
Final Fantasy XII PAL AetherSX2 Semi 1x OpenGL
Frank Herbert's DUNE PAL AetherSX2 Semi 1x OpenGL
Fullmetal Alchemist 2: Curse of the
NTSC-U AetherSX2 Semi 1x OpenGL
Crimson Elixir
Gradius V PAL AetherSX2 Semi 1x OpenGL
Grand Theft Auto: Vice City PAL AetherSX2 Semi 1x OpenGL
Grandia III NTSC-U AetherSX2 Semi 1x OpenGL
Gregory Horror Show PAL AetherSX2 Semi 1x OpenGL
GrimGrimoire PAL AetherSX2 Semi 1x OpenGL
Gungrave PAL AetherSX2 Semi 1x OpenGL
GunGriffon Blaze PAL AetherSX2 Semi x1 OpenGL
Harvest Moon - Save the Homeland NTSC-U AetherSX2 Semi 1x OpenGL
Jade Cocoon 2 PAL AetherSX2 Semi 1x OpenGL
Kim Possible - Whats the Switch PAL AetherSX2 Semi 1x OpenGL
Kingdom Hearts PAL AetherSX2 Semi 1x OpenGL
Kingdom Hearts Re: Chain of Memories NTSC-U AetherSX2 Semi 1x OpenGL
Legend of Kay PAL AetherSX2 Semi 1x OpenGL
Legend of Spyro - Dawn of the Dragon PAL AetherSX2 Semi 1x OpenGL
Legend of Spyro - The Eternal Night PAL AetherSX2 Semi 1x OpenGL
Legend of Spyro, The - A New
PAL AetherSX2 Semi 1x OpenGL
Beginning
Lord of the Rings, The - Return of the
King
PAL AetherSX2 Semi 1x OpenGL
Lord of the Rings, The - The Two
Towers
PAL AetherSX2 Semi 1x OpenGL
Maken Shao - Demon Sword PAL AetherSX2 Semi 1x OpenGL
Mana Khemia 2 - Fall of Alchemy NTSC-U AetherSX2 Semi 1x OpenGL
Mana Khemia: Alchemists of Al-Revis PAL AetherSX2 Semi 1x OpenGL
Marc Ecko’s Getting Up: Contents
Under Pressure
PAL AetherSX2 Semi 1x OpenGL
Marvel Ultimate Alliance NTSC-U AetherSX2 Semi 1x OpenGL
Mat Hoffman's Pro BMX 2 PAL AetherSX2 Semi 1x OpenGL
Maximo vs Army of Zin PAL AetherSX2 Semi 1x OpenGL
Metal Arms - Glitch in the System PAL AetherSX2 Semi 1x OpenGL
Metal Slug 3D PS2 AetherSX2 Semi 1x OpenGL
Micro Machines PAL AetherSX2 Semi 1x OpenGL
Monster Rancher 4 NTSC-U AetherSX2 Semi 1x OpenGL
Musashi - Samurai Legend PAL AetherSX2 Semi 1x OpenGL
NFL 2K3 PAL AetherSX2 Semi 1x OpenGL
NHL 2002 PAL AetherSX2 Semi 1x OpenGL
Pac-Man World 2 PAL AetherSX2 Semi 1x OpenGL
PaRappa the Rapper 2 PAL AetherSX2 Semi 1x OpenGL
Persona 3 FES PAL AetherSX2 Semi 1x OpenGL
Playboy: The Mansion PAL AetherSX2 Semi 1x OpenGL
Project Eden PAL AetherSX2 Semi 1x OpenGL
Resident Evil - Outbreak PAL AetherSX2 Semi 1x OpenGL
Saint Seiya - The Sanctuary PAL AetherSX2 Semi 1x OpenGL
Sakura Wars - So Long, My Love PAL AetherSX2 Semi 1x OpenGL
Samurai Champloo - Sidetracked NTSC-U AetherSX2 Semi 1x OpenGL
Sega Genesis Collection PAL AetherSX2 Semi 1x OpenGL
Shadow Hearts PAL AetherSX2 Semi 1x OpenGL
Shadow Hearts: Covenant (II) PAL AetherSX2 Semi 1x OpenGL
Shining Force EXA NTSC-U AetherSX2 Semi 1x OpenGL
Shining Force NEO NTSC-U AetherSX2 Semi 1x OpenGL
Shonen Jump's One Piece - Grand
Battle
PAL AetherSX2 Semi 1x OpenGL
Sonic Unleashed PAL AetherSX2 Semi 1x OpenGL
Soulcalibur II PAL AetherSX2 Semi 1x OpenGL
Sphinx and the Cursed Mummy PAL AetherSX2 Semi 1x OpenGL
Spider-Man: Web of Shadows PAL AetherSX2 Semi 1x OpenGL
SpongeBob SquarePants in - Battle
PAL AetherSX2 Semi 1x OpenGL
for Bikini Bottom
State of Emergency PAL AetherSX2 Semi 1x OpenGL
Suffering, The - Ties That Bind PAL AetherSX2 Semi 1x OpenGL
Suikoden 4 PAL AetherSX2 Semi 1x OpenGL
Super Monkey Ball Deluxe PAL AetherSX2 Semi 1x OpenGL
Super Robot Wars Original Generations PAL AetherSX2 Semi 1x OpenGL
The Battle of Yu Yu Hakusho
NTSC-J AetherSX2 Semi x1 OpenGL
Shitou! Ankoku Bujutsukai! 120%
Time Splitters: Future Perfect PAL AetherSX2 Semi 1x OpenGL
Tom Clancy's Splinter Cell PAL AetherSX2 Semi 1x OpenGL
Twisted Metal: Black PAL AetherSX2 Semi 1x OpenGL
Warriors, The PAL AetherSX2 Semi 1x OpenGL
Way of the Samurai 2 PAL AetherSX2 Semi 1x OpenGL
WWE Smackdown! - Shut Your Mouth PAL AetherSX2 Semi 1x OpenGL
WWE Smackdown! vs Raw (2005) PAL AetherSX2 Semi 1x OpenGL
WWE Smackdown! vs Raw 2007 PAL AetherSX2 Semi 1x OpenGL
WWE Smackdown! vs Raw 2008 PAL AetherSX2 Semi 1x OpenGL
WWE Smackdown! vs Raw 2009 NTSC-U AetherSX2 Semi 1x OpenGL
WWE Smackdown! vs Raw 2010 PAL AetherSX2 Semi 1x OpenGL
WWE Smackdown! vs Raw 2011 PAL AetherSX2 Semi 1x OpenGL
XG3 - Extreme-G Racing PAL AetherSX2 Semi 1x OpenGL
Yu-Gi-Oh! - The Duelists of the Roses NTSC-U AetherSX2 Semi 1x OpenGL
.hack//G.U. Vol. 1 - Rebirth PAL AetherSX2 No 1x OpenGL
Ace Combat 04: Shattered Skies PAL AetherSX2 No 1x OpenGL
AirBlade PAL AetherSX2 No 1x OpenGL
Alone in the Dark PAL AetherSX2 No 1x OpenGL
Ape Escape 2 PAL AetherSX2 No 1x OpenGL
Ape Escape 3 PAL AetherSX2 No 1x OpenGL
Aqua Aqua - Wetrix 2 PAL AetherSX2 No 1x OpenGL
Arc the Lad - End of Darkness PAL AetherSX2 No 1x OpenGL
Area 51 PAL AetherSX2 No 1x OpenGL
Armored Core: Nine Breaker NTSC-U AetherSX2 No 1x OpenGL
Atelier Iris PAL AetherSX2 No 1x OpenGL
Atelier Iris 2 PAL AetherSX2 No 1x OpenGL
Atelier Iris 3 PAL AetherSX2 No 1x OpenGL
ATV Offroad Fury NTSC-U AetherSX2 No 1x OpenGL
Backyard Basketball PAL AetherSX2 No 1x OpenGL
Baldur's Gate - Dark Alliance PAL AetherSX2 No 1x OpenGL
Baldur's Gate - Dark Alliance II PAL AetherSX2 No 1x OpenGL
Bard's Tale, The PAL AetherSX2 No 1x OpenGL
Barnyard PAL AetherSX2 No 1x OpenGL
Batman Begins PAL AetherSX2 No 1x OpenGL
Battlefield 2 - Modern Combat PAL AetherSX2 No 1x Software
Beat Down - Fists of Vengeance PAL AetherSX2 No 1x OpenGL
Berserk - Millennium Falcon PAL AetherSX2 No 1x OpenGL
Beyond Good & Evil PAL AetherSX2 No 1x OpenGL
Black PAL AetherSX2 No 1x OpenGL
Blood Omen 2 - The Legacy of Kain
PAL AetherSX2 No 1x OpenGL
Series
Bloody Roar 3 PAL AetherSX2 No 1x OpenGL
Bloody Roar 4 PAL AetherSX2 No 1x OpenGL
Bombastic PAL AetherSX2 No 1x OpenGL
Bouncer, The PAL AetherSX2 No 1x OpenGL
Breath of Fire V PAL AetherSX2 No 1x OpenGL
Bully PAL AetherSX2 No 1x OpenGL
Burnout PAL AetherSX2 No 1x OpenGL
Burnout 2 - Point of Impact PAL AetherSX2 No 1x OpenGL
Burnout 3 - Takedown PAL AetherSX2 No 1x OpenGL
Burnout Revenge PAL AetherSX2 No 1x OpenGL
Call of Duty - Finest Hour PAL AetherSX2 No 1x Software
Call of Duty 2 - Big Red One PAL AetherSX2 No 1x Software
Call of Duty 3 PAL AetherSX2 No 1x OpenGL
Call of Duty 3 PAL AetherSX2 No 1x Software
Castlevania Lament of Innocence PAL AetherSX2 No 1x OpenGL
Castlevania: Curse of Darkness PAL AetherSX2 No 1x OpenGL
Champions of Norrath PAL AetherSX2 No 1x OpenGL
Champions: Return to Arms PAL AetherSX2 No 1x OpenGL
Clock Tower 3 PAL AetherSX2 No 1x OpenGL
Cold Fear PAL AetherSX2 No 1x OpenGL
Colin McRae Rally 2005 PAL AetherSX2 No 1x OpenGL
Colin McRae Rally 3 PAL AetherSX2 No 1x OpenGL
Conflict - Desert Storm PAL AetherSX2 No 1x OpenGL
Conflict - Desert Storm 2 PAL AetherSX2 No 1x OpenGL
Contra - Shattered Soldier PAL AetherSX2 No 1x OpenGL
Dark Cloud PAL AetherSX2 No 1x OpenGL
Dark Cloud 2 (NTSC) / Dark Chronicle
(PAL)
NTSC-U AetherSX2 No 1x OpenGL
Dawn of Mana NTSC-U AetherSX2 No 1x OpenGL
Dead or Alive 2 - Hardcore PAL AetherSX2 No 1x OpenGL
Devil May Cry PAL AetherSX2 No 1x OpenGL
Devil May Cry 2 PAL AetherSX2 No 1x OpenGL
Devil May Cry 3 Special Edition PAL AetherSX2 No 1x OpenGL
Die Hard - Vendetta PAL AetherSX2 No 1x OpenGL
Dog's Life PAL AetherSX2 No 1x OpenGL
Dragon Ball Z Budokai 2 PAL AetherSX2 No 1x OpenGL
Dragon Ball Z Budokai 3 PAL AetherSX2 No 1x OpenGL
Dragon Ball Z Budokai Tenkaichi 3 PAL AetherSX2 No 1x OpenGL
Dragon Quest V NTSC-J AetherSX2 No 1x OpenGL
Dragon Quest VIII - Journey of The
King
PAL AetherSX2 No 1x OpenGL
Dragon Sisters PAL AetherSX2 No 1x OpenGL
Drakan - The Ancient Gates PAL AetherSX2 No 1x OpenGL
Drakan - The Ancients' Gates PAL AetherSX2 No 1x OpenGL
Drakengard PAL AetherSX2 No 1x OpenGL
Dual Hearts NTSC-U AetherSX2 No 1x OpenGL
Dukes of Hazzard, The - Return of
General Lee
PAL AetherSX2 No 1x OpenGL
Echo Night - Beyond PAL AetherSX2 No 1x OpenGL
Eggo Mania (Egg Mania) PAL AetherSX2 No 1x OpenGL
ESPN NFL 2K5 PAL AetherSX2 No 1x OpenGL
Evergrace PAL AetherSX2 No 1x OpenGL
Evil Dead - Regeneration PAL AetherSX2 No 1x OpenGL
Evolution Skateboarding NTSC-U AetherSX2 No 1x OpenGL
Extermination PAL AetherSX2 No 1x OpenGL
Fahrenheit PAL AetherSX2 No 1x OpenGL
Fallout - Brotherhood of Steel PAL AetherSX2 No 1x OpenGL
Fantavision PAL AetherSX2 No 1x OpenGL
Fatal Frame NTSC-U AetherSX2 No 1x OpenGL
Final Fantasy - Dirge of Cerberus PAL AetherSX2 No 1x OpenGL
Final Fantasy X-2 PAL AetherSX2 No 1x OpenGL
Final Fight - Streetwise PAL AetherSX2 No 1x OpenGL
FlatOut PAL AetherSX2 No 1x OpenGL
FlatOut 2 PAL AetherSX2 No 1x OpenGL
Forbidden Siren 2 PAL AetherSX2 No 1x OpenGL
Freak Out PAL AetherSX2 No 1x OpenGL
Freedom Fighters PAL AetherSX2 No 1x OpenGL
Freekstyle PAL AetherSX2 No 1x
Front Mission 4 NTSC-U AetherSX2 No 1x OpenGL
Front Mission 5 Scars of the War PAL AetherSX2 No 1x OpenGL
Fullmetal Alchemist and The Broken
NTSC-U AetherSX2 No 1x OpenGL
Angel
Gadget Racers (Choro Q HG) NTSC-U AetherSX2 No 1x OpenGL
Gadget Racers (Choro Q HG3) PAL AetherSX2 No 1x OpenGL
Gauntlet Dark Legacy PAL AetherSX2 No 1x OpenGL
Genji PAL AetherSX2 No 1x OpenGL
Getaway, The PAL AetherSX2 No 1x OpenGL
Ghost in the Shell - Stand Alone
PAL AetherSX2 No 1x OpenGL
Complex
Ghost in the Shell - Stand Alone
PAL AetherSX2 No 1x OpenGL
Complex
Ghosthunter PAL AetherSX2 No 1x OpenGL
Giants: Citizen Kabuto PAL AetherSX2 No 1x OpenGL
God Hand PAL AetherSX2 No 1x OpenGL
God of War PAL AetherSX2 No 1x
God of War II PAL AetherSX2 No 1x OpenGL
Gran Turismo 3 PAL AetherSX2 No 1x OpenGL
Gran Turismo 4 PAL AetherSX2 No 1x OpenGL
Grand Theft Auto - Liberty City Stories PAL AetherSX2 No 1x OpenGL
Grand Theft Auto - Vice City Stories PAL AetherSX2 No 1x OpenGL
Grand Theft Auto III PAL AetherSX2 No 1x OpenGL
Grandia Xtreme NTSC-U AetherSX2 No 1x OpenGL
Growlanser: Heritage of War PAL AetherSX2 No 1x OpenGL
GTA San Andreas PAL AetherSX2 No 1x OpenGL
Guilty Gear XX Accent Core Plus NTSC-U AetherSX2 No 1x OpenGL
Harvest Moon - A Wonderful Life -
PAL AetherSX2 No 1x OpenGL
Special Edition
Hasbro Family Game Night PAL AetherSX2 No 1x Software
Haunting Ground NTSC-U AetherSX2 No 1x OpenGL
Headhunter - Redemption PAL AetherSX2 No 1x OpenGL
Hitman - Blood Money PAL AetherSX2 No 1x OpenGL
Hitman - Contracts PAL AetherSX2 No 1x OpenGL
ICO PAL AetherSX2 No 1x
Indiana Jones and the Emperor's
PAL AetherSX2 No 1x OpenGL
Tomb
Initial D Special Stage NTSC-J AetherSX2 No 1x OpenGL
Jak 3 PAL AetherSX2 No 1x OpenGL
Jak and Daxter PAL AetherSX2 No 1x OpenGL
Jak and Daxter - The Precursor Legacy PAL AetherSX2 No 1x OpenGL
Jak
JoJo'sII Bizarre Adventure - Golden PAL AetherSX2 No 1x OpenGL
Wind
JoJo's(Jojo no Kimyou
Bizarre na -Bouken
Adventure Phantom - NTSC-J AetherSX2 No 1x OpenGL
Ougon no Kaze)
Blood (Jojo no Kimyou na Bouken - NTSC-J AetherSX2 No 1x OpenGL
Fantomu Buraddo)
Judge Dredd - Dredd vs. Death PAL AetherSX2 No 1x OpenGL
Just Cause PAL AetherSX2 No 1x OpenGL
Killzone PAL AetherSX2 No 1x OpenGL
King of Fighters, The - Maximum Imp PAL AetherSX2 No 1x OpenGL
Kingdom Hearts II PAL AetherSX2 No 1x OpenGL
Klonoa 2: Lunatea's Veil PAL AetherSX2 No 1x OpenGL
Kuon PAL AetherSX2 No 1x OpenGL
Kuri Kuri Mix (Adventures of Cookie
PAL AetherSX2 No 1x OpenGL
& Cream, The)
Legacy of Kain - Defiance PAL AetherSX2 No 1x OpenGL
Legacy of Kain - Soul Reaver 2 PAL AetherSX2 No 1x
Legacy of Kain - Soul Reaver 2 PAL AetherSX2 No 1x OpenGL
Legaia 2 PAL AetherSX2 No 1x OpenGL
Lifeline PAL AetherSX2 No 1x OpenGL
Madden NFL 09 PAL AetherSX2 No 1x OpenGL
Madden NFL 2005 PAL AetherSX2 No 1x OpenGL
Mafia PAL AetherSX2 No 1x OpenGL
Magna Carta PAL AetherSX2 No 1x OpenGL
Manhunt PAL AetherSX2 No 1x OpenGL
Mark of Kri, The PAL AetherSX2 No 1x OpenGL
Matrix, The - Path of Neo PAL AetherSX2 No 1x OpenGL
Mega Man X8 PAL AetherSX2 No 1x OpenGL
Metal Gear Solid 2: Sons of Liberty PAL AetherSX2 No 1x OpenGL
Metal Gear Solid 3: Snake Eater PAL AetherSX2 No 1x OpenGL
Metal Gear Solid 3: Subsistence PAL AetherSX2 No 1x OpenGL
Micro Machines V4 PAL AetherSX2 No 1x OpenGL
Midnight Club 3 - Dub Edition PAL AetherSX2 No 1x OpenGL
Midnight Club II PAL AetherSX2 No 1x OpenGL
Mister Mosquito (Mr. Moskeeto) PAL AetherSX2 No 1x OpenGL
MLB 2011 The Show NTSC-U AetherSX2 No 1x OpenGL
Mortal Kombat - Armagedom PAL AetherSX2 No 1x OpenGL
Mortal Kombat - Deadly Alliance PAL AetherSX2 No 1x OpenGL
Mortal Kombat - Deception PAL AetherSX2 No 1x OpenGL
Mortal Kombat - Shaolin Monks PAL AetherSX2 No 1x OpenGL
Moto GP 2 NTSC-U AetherSX2 No 1x OpenGL
MotorStorm - Arctic Edge PAL AetherSX2 No 1x OpenGL
Namco X Capcom [Patched] NTSC-J AetherSX2 No 1x OpenGL
Naruto - Ultimate Ninja 3 PAL AetherSX2 No 1x OpenGL
NBA Jam PAL AetherSX2 No 1x OpenGL
NBA Live 2009 NTSC-U AetherSX2 No 1x
NBA Street Vol. 2 PAL AetherSX2 No 1x OpenGL
Need for Speed: Hot Pursuit 2 NTSC-U AetherSX2 No 1x
Need For Speed: Most Wanted PAL AetherSX2 No 1x OpenGL
Neo Contra PAL AetherSX2 No 1x OpenGL
NHL 07 PAL AetherSX2 No 1x OpenGL
NHL 2009 NTSC-U AetherSX2 No 1x OpenGL
Nightshade PAL AetherSX2 No 1x OpenGL
Okage Shadow King NTSC-U AetherSX2 No 1x OpenGL
Oni PAL AetherSX2 No 1x OpenGL
Onimusha - Dawn of Dreams PAL AetherSX2 No 1x OpenGL
Onimusha - Warlords PAL AetherSX2 No 1x OpenGL
Onimusha 3 - Demon Siege PAL AetherSX2 No 1x Software
Operation WinBack PAL AetherSX2 No 1x OpenGL
OutRun 2006 - Coast 2 Coast PAL AetherSX2 No 1x OpenGL
Outrun
Phantasy 2006: Coast
Star Ambition of NTSC-U
to Coast
Universe: AetherSX2 No 1x
the Illuminus PAL AetherSX2 No 1x OpenGL
Pitfall - The Lost Expedition PAL AetherSX2 No 1x OpenGL
Power Rangers - Super Legends PAL AetherSX2 No 1x OpenGL
Primal PAL AetherSX2 No 1x Software
Prince of Persia - The Sands of Time PAL AetherSX2 No 1x OpenGL
Prince of Persia - The Two Thrones PAL AetherSX2 No 1x OpenGL
Prince of Persia - Warrior Within PAL AetherSX2 No 1x OpenGL
Project Zero PAL AetherSX2 No 1x OpenGL
Project Zero 3 PAL AetherSX2 No 1x OpenGL
Psi-Ops - The Mindgate Conspiracy PAL AetherSX2 No 1x OpenGL
Psychonauts PAL AetherSX2 No 1x OpenGL
R-Type Final PAL AetherSX2 No 1x OpenGL
Radiata Stories NTSC-U AetherSX2 No 1x OpenGL
Ratchet - Deadlocked NTSC-U AetherSX2 No 1x OpenGL
Ratchet and Clank PAL AetherSX2 No 1x OpenGL
Ratchet and Clank - Going Commando PAL AetherSX2 No 1x OpenGL
Ratchet and Clank - Up Your Arsenal PAL AetherSX2 No 1x OpenGL
Rayman - Raving Rabbids PAL AetherSX2 No 1x OpenGL
Rayman Revolution (Rayman 2) PAL AetherSX2 No 1x OpenGL
Red Dead Redvolver PAL AetherSX2 No 1x OpenGL
Red Faction PAL AetherSX2 No 1x OpenGL
Red Star, The PAL AetherSX2 No 1x OpenGL
Resident Evil - Dead Aim PAL AetherSX2 No 1x
Resident Evil 4 NTSC-U AetherSX2 No 1x
Resident Evil 4 PAL AetherSX2 No 1x OpenGL
Return to Castle Wolfenstein -
PAL AetherSX2 No 1x OpenGL
Operation Resurrection
Ridge Racer V PAL AetherSX2 No 1x Software
Ring of Red PAL AetherSX2 No 1x OpenGL
Rise to Honour PAL AetherSX2 No 1x OpenGL
RoadKill PAL AetherSX2 No 1x OpenGL
Roadtrip PAL AetherSX2 No 1x OpenGL
Rogue Galaxy PAL AetherSX2 No 1x OpenGL
Rugby 08 PAL AetherSX2 No 1x OpenGL
Rule of Rose PAL AetherSX2 No 1x OpenGL
Rumble Roses PAL AetherSX2 No 1x OpenGL
Rygar - The Legendary Adventure PAL AetherSX2 No 1x OpenGL
Saint Seiya - The Hades PAL AetherSX2 No 1x OpenGL
Scarface: The World is Yours PAL AetherSX2 No 1x OpenGL
Sengoku Basara X NTSC-J AetherSX2 No 1x Software
Shadow Man - 2econd Coming PAL AetherSX2 No 1x OpenGL
Shadow of Rome PAL AetherSX2 No 1x OpenGL
Shadow of the Colossus PAL AetherSX2 No 1x
Shadow the Hedgehog PAL AetherSX2 No 1x OpenGL
Shadow Tower Abyss NTSC-J AetherSX2 No 1x OpenGL
Shin Megami Tensei - Digital Devil
Saga
PAL AetherSX2 No 1x OpenGL
Shin Megami Tensei - Digital Devil
Saga 2
PAL AetherSX2 No 1x OpenGL
Shin Megami Tensei 3 Nocture (Maniax
hack)
PAL AetherSX2 No 1x OpenGL
Shin Megami Tensei III Nocturne PAL AetherSX2 No 1x OpenGL
Shox - Rally Reinvented PAL AetherSX2 No 1x OpenGL
Shrek 2 PAL AetherSX2 No 1x OpenGL
Silent Hill 3 PAL AetherSX2 No 1x OpenGL
Silent Hill 4 PAL AetherSX2 No 1x OpenGL
Silent Scope PAL AetherSX2 No 1x OpenGL
Simpsons Hit and Run PAL AetherSX2 No 1x OpenGL
Sky Gunner PAL AetherSX2 No 1x OpenGL
Sled Storm PAL AetherSX2 No 1x OpenGL
Sly Cooper and the Thievius
Raccoonus
PAL AetherSX2 No 1x OpenGL
Sniper Elite PAL AetherSX2 No 1x OpenGL
Sonic Riders PAL AetherSX2 No 1x OpenGL
Sonic Riders - Zero Gravity PAL AetherSX2 No 1x OpenGL
Spider-Man 2 PAL AetherSX2 No 1x OpenGL
SSX PAL AetherSX2 No 1x OpenGL
SSX On Tour PAL AetherSX2 No 1x OpenGL
Star Ocean - Till the End of Time PAL AetherSX2 No 1x OpenGL
Star Wars - Battlefront PAL AetherSX2 No 1x OpenGL
Star Wars - Battlefront II PAL AetherSX2 No 1x OpenGL
Star Wars - The Force Unleashed PAL AetherSX2 No 1x OpenGL
Steambot Chronicles PAL AetherSX2 No 1x OpenGL
Street Fighter EX3 PAL AetherSX2 No 1x OpenGL
Suikoden 5 PAL AetherSX2 No 1x OpenGL
Suikoden Tactics PAL AetherSX2 No 1x OpenGL
Summoner PAL AetherSX2 No 1x OpenGL
Super Monkey Ball Adventure PAL AetherSX2 No 1x OpenGL
Sword of Etheria, The PAL AetherSX2 No 1x OpenGL
Syphon Filter- The Omega Strain PAL AetherSX2 No 1x OpenGL
Tak and the Power of Juju PAL AetherSX2 No 1x OpenGL
Tales of Legendia PAL AetherSX2 No 1x OpenGL
Tekken 4 PAL AetherSX2 No 1x OpenGL
Tekken 5 PAL AetherSX2 No 1x OpenGL
Tekken Tag Tournament PAL AetherSX2 No 1x OpenGL
Tenchu - Fatal Shadows PAL AetherSX2 No 1x OpenGL
Tenchu - Wrath of Heaven PAL AetherSX2 No 1x OpenGL
Tiger Woods 2005 PAL AetherSX2 No 1x OpenGL
TimeSplitters PAL AetherSX2 No 1x OpenGL
TimeSplitters 2 PAL AetherSX2 No 1x OpenGL
Tokyo Xtreme Racer Drift 2 (Kaido
Racer 2)
PAL AetherSX2 No 1x OpenGL
Tom Clancy's Rainbow Six PAL AetherSX2 No 1x OpenGL
Tom Clancy's Splinter Cell - Chaos T PAL AetherSX2 No 1x OpenGL
Tom Clancy's Splinter Cell - Double PAL AetherSX2 No 1x OpenGL
Tomb Raider - Anniversary PAL AetherSX2 No 1x OpenGL
Tomb Raider - Legend PAL AetherSX2 No 1x OpenGL
Tomb Raider - Underworld PAL AetherSX2 No 1x OpenGL
Tony Hawk's Pro Skater 4 PAL AetherSX2 No 1x OpenGL
Tony Hawk's Proving Ground PAL AetherSX2 No 1x OpenGL
Tony Hawk's Underground PAL AetherSX2 No 1x OpenGL
Tony Hawk's Underground 2 PAL AetherSX2 No 1x OpenGL
Top Spin PAL AetherSX2 No 1x OpenGL
Toy Story 3 PAL AetherSX2 No 1x OpenGL
Transformers PAL AetherSX2 No 1x OpenGL
Tribes - Aerial Assault NTSC-U AetherSX2 No 1x OpenGL
True Crime - New York City PAL AetherSX2 No 1x OpenGL
True Crime - Streets of LA PAL AetherSX2 No 1x OpenGL
Twisted Metal - Head On NTSC-U AetherSX2 No 1x OpenGL
TY the Tasmanian
TY the Tasmanian Tiger
Tiger 2: Bush PAL AetherSX2 No 1x OpenGL
Rescue PAL AetherSX2 No 1x OpenGL
Ultimate Spider-Man PAL AetherSX2 No 1x OpenGL
Urban Chaos - Riot Response PAL AetherSX2 No 1x OpenGL
Urban Reign PAL AetherSX2 No 1x OpenGL
V-Rally 3 PAL AetherSX2 No 1x OpenGL
Valkyrie Profile 2: Silmeria PAL AetherSX2 No 1x OpenGL
Viewtiful Joe PAL AetherSX2 No 1x OpenGL
Viewtiful Joe 2 PAL AetherSX2 No 1x OpenGL
Virtua Fighter 10th Anniversary PAL AetherSX2 No 1x OpenGL
Virtua Fighter 4 Evolution PAL AetherSX2 No 1x OpenGL
Wacky Races - Mad Motors PAL AetherSX2 No 1x OpenGL
Way of the Samurai PAL AetherSX2 No 1x OpenGL
Wild Arms 3 PAL AetherSX2 No 1x OpenGL
Wild Arms 5 PAL AetherSX2 No 1x OpenGL
WipEout Fusion PAL AetherSX2 No 1x OpenGL
WWE Smackdown Just Bring it PAL AetherSX2 No 1x OpenGL
WWE SmackDown! Here Comes the
Pain
PAL AetherSX2 No 1x OpenGL
WWE Smackdown! vs Raw 2006 NTSC-U AetherSX2 No 1x OpenGL
X-men Legends PAL AetherSX2 No 1x OpenGL
Xenosaga Episode I PAL AetherSX2 No 1x OpenGL
Yakuza PAL AetherSX2 No 1x OpenGL
Zone of the Enders PAL AetherSX2 No 1x OpenGL
Zone of the Enders: The 2nd Runner PAL AetherSX2 No 1x OpenGL
tinyurl.com/RP2PlusGameSettings
Retro-Handhelds.com
Use AetherSX2 emulator, disable Google Play and use PAL roms when
possible
Region guide: NTSC-U = US 60hz, NTSC-J = Japan 60hz, PAL = Europe
50hz
to time tricks and continue combos. Also slows down in larger levels. 45-50
FPS. Game 70-100%
Sits around seems to speed
run smoother if you use the
during gameplay, 80-90%d-padonasaverage.
opposed35-50
to the
PAL with speed hacks and CPU underclock (0, 3). Menu runs at 70-80%. Yes
frames. May be some room to optimize performance further. Playable
Gameplay runs at 80-100%. There are however graphical glitches with the
geometry which hampers
Runs at 70-90% speed. the experience. https://youtu.be/yQ2zznQEd-U?t=305
otherwise would play faster without any cycle underclock. Feels sort
of playable despite of the slow downs.
No underclock (0, 0). Gameplay runs at 70-80% on the training grounds.
Feels very uneven
The problem is thatwhen
if youyou
walkrun around.
into fog effects so that the emulator has to
render
changestransparency effect,
speed wildly. thenadjusting
Suggest performance can
speed tank toNormal
control, 50%. Ifspeed
there set
to 90%. Menus run at 60%, player close ups around 50%, replays run near
CPU underclock (-3, 3). Gameplay runs at 100% but feels a bit choppy.
No underclock (0, 0). FMV has some stutters. Gameplay runs at 60-80%.
70-80%. Gameplay
Underclocking at 70-100%.
only seems There
to make the gamewas a black box rendered on
slower.
the upper left corner as well.
hacks, some dips, transparency effects tank the fps
But why?
CPU underclock (-3, 3). Cutscene runs 90-100%, audio and video is out of
sync. Gameplay runs at 70-80%.
Runs fine, fps hovers
CPU underclock (0, 3).between 20 -at30fps.
Menu runs 50%. In game cutscene runs at
100%. Gameplay runs at 70-100%. Feels
I think it takes over an hour of gameplay rather smooth
to get but Because
to that. some of
slowdowns can be felt.
thisunderclock
No I'll mark it semi playable
(0, 0). In FMVfor now.
underclock makes the sound smooth
but the image freezes. The first tutorial combat runs at 70%.
tested without changing settings
No underclock (0, 0). Gameplay runs at 50-70%. Battles run at 100%.
Didn't check very far though.
No underclock (0, 0). Walking around at 90-100%. Battles run at 70-100%.
Graphical
at 100%, glitch
insidewhen transitioning
the town runs atinto battle and
75-100%. characterdialog
Character menu.screen
There
may be more such small glitches.
dips to 75-90%.(0,
No underclock I still
0). feel it's quite
Gameplay playable.
runs at 70-100%. Gets slow as
soon as you leave the starting area.
Multi-Threaded VU1 enabled and CPU underclock (-3, 3). Gameplay
claims to be
A bit slow at stutter
and 100% but feels slow.frame limit and use underclock 3.Gme
a bit.Remove
run
CPUshockingly
underclockwell
(0,like 80% playable
3). Gameplay runsif at
you don't mind
70-100%. a few
There is stutter.
noticeable
slowdown though.
runs at 80-100%. Gameplay runs at 100%. Because of the Skip Draw to
make it playable the main characters shadow is a bit glitched. Feels a bit
Max underclock, cycle rate at 60%
CPU underclock (0, 3). Gameplay runs at 100% indoors and 60-80%
outdoors.
CPU underclock (0, 3). Gameply runs 70-100%. It was mostly 100% in the
CPU underclock
mall but (-3,
some areas 3). Gameplay
would go to 70%. runs at 85-100% but there are
dips that go as low as 50%. It's uneven with frequent dips.
CPU underclock (0, 3). FMV stutters. Cutscene runs at 70-80%. Sound
and game are very
Multi-Threaded VU1off sync. Gameplay/Battle
enabled runs (0,
and CPU underclock at 100%.
3). 1st and 2nd level
run at 90-100%
Videos but playable,
slow, maps once I gotbut
to battle
the 3rdcutscenes
and 4th level
tankitvery
washard,
at 70-90%.
even
with max underclocking.
It plays at about 70-80% speed. It's playable... kinda. https://www.youtube.com/watch?v=tTxrC8Hhg
No underclock (0, 0). Gameplay runs at 70-100% but can vary between
maps.
between 70%-100% usually. Got through both training levels and started
CPU
the underclock
first (-3, 3).
mission without tooGameplay around
much hassle 75-100%
at all but depending
occasional onis
slowdown
what's happening on screen. Feels a little choppy.
CPU underclock (0, 3). Gameplay is at 60-100%. It's semi-playable but
slow downs are(0,
No underclock harsh.
0). Gameplay runs at 30-100%. Uneven performance
and
60%the
EEdrops
Cycleare harsh.
Rate, EE Cycle Skip 3 (maximum underclock), speed=70%,
GraphicFPS=18, VideoFPS=35
60% EE Cycle Rate, EE Cycle Skip 3 (maximum underclock), speed=70%,
GraphicFPS=18, VideoFPS=32
60% EE Cycle Rate, EE Cycle Skip 3 (maximum underclock), speed=70%-
75%,
60% EE Cycle Rate, EEVideoFPS=35
GraphicFPS=18, Cycle Skip 3 (maximum underclock), speed=70%,
GraphicFPS=20, VideoFPS=24.
60% EE Cycle Rate, Menu
EE Cycle Skip and editorunderclock),
3 (maximum perfect, ingame slow.
speed=70%,
GraphicFPS=20, VideoFPS=40
60% EE Cycle Rate, EE Cycle Skip 3 (maximum underclock), speed=60-
60% EE Cycle Rate,
70%, GraphicFPS=18, EEVideoFPS=38
Cycle Skip 3 (maximum underclock), speed=70%,
GraphicFPS=18, VideoFPS=37. Gameplay isIfvery
track that can detract for the experience. thisslow, boots
is fixed I'dup fine
say it'sand
no glitches otherwise.
playable.
Playable with some slow down (70-80% speed), PAL recommended.
CPU underclock (0, 3). Gameplay runs at 50-70%.
Runs less than 10% speed at almost all times, cut scenes are unintelligible
CPU
need underclock (-3, 3).touchscreen
to either activate Gameplay runs at 60-90%
R3 buttons or have an external
controller.
No underclock (0, 0). Enable Software Renderer for FMVs to avoid
black screen. FMVs
No underclock (0, 0).stutter
Freezesmassively. Gameplay
at intro video. runsfigured
Haven't at 40-100%.
out how
to get passed that.
Playing field is invisible and GPU Renderer to Software doesn't
help. Due glitches.
graphical to this I'llSoftware
mark it unplayable.
renderer fixes this but performance
tanks to 30%.
Using PAL it runs around the 35 0 fps mark with any settings.
(NTSC) 22-30fps, 30-40% speed, I dont see this running smoothly, even
on the down
Slows PAL version.
and crashes the emulator before it could load to the main
menu
Slows down and crashes the emulator before it could load to the main
menu
once taken to the overworld, speed hacks are required for a playable
speed. An unrecoverable black screen is shown when trying to access the
AetherSX2, 60% EE cycle rate, maximum underclock https://youtu.be/Oy_ue_DpRkw?t=1793
No underclock (0, 0). Game crashes just as you get in game. The indicator
was around 8%.
No underclock (0, 0). Game crashes shortly after getting in game. The
No underclock
indicator (0, 0). 15%.
was around Menu runs at 80-100%. First cutscene has a little dip
but
couple of percent more As
runs mostly at 100%. butsoon as use
it's no it zooms
whenoutthe
to the
gamegames overhead
performs this
view the performance drops to 50-60%.
poorly.
camera angle. There's just not enough power to run it well and it's
very
CPU uneven.
underclock (-3, 3). Graphical glitches unless you run in
Software Rendering and runs at 40%.
CPU underclock (-3, 3). Menu runs at 100%. Gameplay runs at 70-
90%.
No
PALunderclock
with speed(0, 0). Game
hacks crashes
and CPU at difficulty
underclock selection
(0, 3). screen.
Cutscene runs at 20-
40%. Sound is on repeat and you hear the same thing over and over. Very
bad performance.
About 20% speed
No underclock (0, 0). Menu runs at 90-100%. Gameplay runs at 60-
90%, but in the intro scene there is a white glowing effect around
No
theunderclock
characters(0, 0). lowers
that Gameplay runs at 60%.
performance to Couldn't
around make it go any
40-50%.
faster when when
at 80-100% tinkering with is
no one underclock.
transformed, when transformation is used
performance can go down to 60-70%. Performance can also vary between
PAL & NTSC. Won't launch. Perhaps someone figure out why?
CPU underclock (0, 3). Gameplay at 30%
~40% in game. Underclocking does not seem to make a difference. Some
visual artifacts on software renderer.
26%
Multi-Threaded VU1 enabled and CPU underclock (-3, 3).
Gameplay at 70-80%.
Multi-Threaded VU1 enabled and CPU underclock (-3, 3).
Gameplay at 30-50%.
CPU underclock (0, 3). Gameplay runs at 10%.
Too
CPUslow, about 40%
underclock (-3,speed
3). Intro using in game graphics runs at 20-
35%.
CPU underclock (-3, 3). Graphical glitches unless you run in
Software Rendering and runs at 10-20%.
No underclock (0, 0). Menu runs at 70% with graphical glitches in the
Multi-Threaded VU1 runs
background. Gamplay enabled and CPU underclock (0, 3). Graphical
at 15%.
glitches unless you run in Software Rendering and runs at 20-30%.
65% 43fps with underclock level 3
Runs around the 40 fps mark with any settings on open areas. But the
moment a enemy
No underclock (0, appears
0). Menuitruns
goesatdown
30%.toIt 25 fps.like it uses the same
looks
engine as the other
No underclock (0, 0).Champions
Menu runsgame so Gameplay
at 30%. I didn't bother
runstesting further.
at 20%.
Overclocking lowered the already bad performance in gameplay.
30% speed
No underclock (0, 0). Menu with in game graphics runs at 60-90%.
Gameplay runs at 50%.
Software Rendering and runs at 10-20%. If you run it with OpenGL it
runs at 40%.
CPU underclock (-3, 3). Gameplay at 50-60%.
In game ~40% speed ~18 fps. Screen flicker.
In game ~45% speed ~25 fps.
Runs at 60-80% speed. https://youtu.be/yQ2zznQEd-U?t=57
(-2/3) 25fps menu, 15-25fps gameplay. Too slow to enjoy.
Runs at 30-40% speed, FPS 20-30. Intro fight sequence is quite rough but
seems otherwise(0,
CPU underclock passable during runs
3). Cutscene the tutorial.
at 60-80% with audio off sync.
Gameplay after the cutscene runs at 40-80%. Feels very slow.
CPU underclock (0, 3). Gameplay runs at 50% and it feels very slow.
Works but slow gameplay
Works but slow gameplay
Works but slow gameplay
PAL. Won't launch.
CPU underclock (0, 3). Menu runs at 50%. Gameplay runs at 20%. Texture
is glitched on the dog at the beginning.
No underclock (0, 0). Menu runs at 50-70%. Gameplay runs at 60-70%.
CPU underclock (0, 3). Gameplay claims to be at 100% but the slow down
is noticable.
Runs at 20-30% speed. https://youtu.be/yQ2zznQEd-U?t=120
NTSCJ. Won't launch.
33% with all speed
No underclock (0, hacks and maximum
0). Menu underclock
runs at 100%. Dialog scenes run at
75%. Gameplay runs at 60-85% and depends on how many
Polygon
enemiessorting
are onisthe
completely
screen.wrong, breaking ALL graphics, 20-25fps,
80-90%, but does
menu crashes not stutter when VU1 is enabled. Gameplay runs
the game
at 90-100% but the sun flare will lower performance to 50%.
5-4fps.
Geometrycrashes
and on new game.
character Im not are
graphics sureglitched.
I would completely
Software rule this
Rendering Yes
game
NTSC out
withasspeed
it seems to have
hacks decent
and CPU performance
underclock (0, 3).with DamonPS2
Intro on
is extremely
slow. Gameplay runs at 20%.
35% speed
Using PAL it barely reaches 20fps. No configuration seem to help.
No underclock (0, 0). Gameplay runs at 40-80%. Uneven performance.
No underclock (0, 0). Menu runs at 70-80%. Game crashed before I got in
game.
Multi-Threaded VU1 enabled and no underclock (0, 0). Gameplay runs at
CPU Feels
50%. underclock (-3, 3). Menu with in game graphics runs at 80%.
very slow.
Gameplay runs at 70-90%, with many sudden drops to 50%.
Crashes
CPU underclock
you get (0, 3). Gameplay
to the cutscene runs over
that hovers at 60-70%.
the water overlooking the
city, the performance
No underclock tanks to
(0, 0). Menu and30-40%.
character selection with ingame
graphics
CPU runs at 100%.
underclock Whenand
(0, 3). Intro theMenu
gameisisslow
about
at to start it crashes.
20-30%.
Gameplay around 50%.
CPU underclock (0, 3). Gameplay at 40-50%.
1-2fps,
extreme5% completely
stuttering and unlayable.
slow down.damn shameis fast but battle
Overworld
scenes are slow at
CPU underclock (0,below 20 fps. runs at 30-80%, sound is really
3). Cutscene
slowed down.stutters a alot when accessing memory. Gameplay at
80%. Sound
60-80%. Feels very
Multi-Threaded VU1slow.
enabled and CPU underclock (0, 3). Runs
worse than the first game.
CPU underclock (0, 3). After youGameplay at 20-30%.
start a new game performance drops to
20-30% with massive sound stutters and a black screen where only text is
visible.
CPU underclock (0, 3). Gameplay runs at 10-20%.
CPU underclock (0, 3). Gameplay runs at 50-100% indoors and 20-
60% outdoors. https://youtu.be/ML06eW7RUMs?t=42
Runs at 50-90%
No underclock (0,speed.
0). Use Software Renderer for FMVs needs to be https://youtu.be/yQ2zznQEd-U?t=170
enabled to remove
CPU underclock (0,flickering.
3). DisableFirst cutscene with
Conservative the plane Allocation
Framebuffer is around 20-
to get
30%. Gameplay
rid of FMV flicker.around
Menu 60-70%.
runs at 60%. In game cutscenes run at 20-30%.
About 40%runs
Gameplay speed. (EE Cycle 60%, Cycle Skip Maximum
at 70-90%.
Underclock)
~70% in menus, 28% in game, transparent textures
~50% in game
Less
CPU than 10 FPS (0,
underclock even3).with
Skipunsafe
Drawdefaults
= 3, Skip Draw Offset = 1.
Gameplay runs VU1
Multi-Threaded at 40%.
enabled and CPU underclock (-3, 3). Menu
runs at 15-20%. Gameplay runs at 50-90%.
No underclock (0, 0). Gameplay runs at 40%.
CPU underclock (-3, 3). Intro runs at 70-100% with regular spikes
down to 20-40%.
performance tanks.Gameplay runseffects
There are more at 40%.that will make performance go
down quickly, causing https://youtu.be/UTrOGS8R6Xg?t=1407
and scenes that a very
can feelannoying flickering
a bit choppy. Whenscreen. Gameplay
gameplay starts also
it's at
has
60%thisEE glitch,
Cycle including
Rate, EE some
Cycle geomtery glitching.underclock),
Skip 3 (maximum Otherwise the game
speed=5%,
itself runs well at 70-80%. It's unplayable though due to the
GraphicFPS=2, VideoFPS=3. Menus are fine, but gameplay is bad. Audio constant
No underclock (0, 0). Menu runs at 30%. Gameplay runs at around
is very stuttery.
30%
CPU as well.
underclock (0, 3). Menu runs at 30%. Gameplay runs at 20-
30% with big graphical glitches.
Unplayable
10% speed
CPU underclock (0, 3). First cutscene runs at 30-40% and is very slow. Not
CPU
worth underclock
it. (0, 3). Gameplay runs at 50-80% at the military
base.
AetherSX2, 60% EEIngame
FMVs = Enabled. cylce rate, maximum
cutscene underclock
runs at 50-100%. Not good https://youtu.be/Oy_ue_DpRkw?t=1807
performance.
No underclock (0, 0). Black screen with only sound in the menu.
28% With all settings to low
No underclock (0, 0). Black screen and only sound.
CPU underclock (0, 3). Game claims to run at 100% but is much slower
than
CPU that.
underclock (0, 3). Black screen. Changing renderer to Software will
fix this but performance will go down to 50%.
100% in menus
the first andperformance
room the FMVs, ~40% can
in game
go from 60-100% depending on
where you go and look. Very uneven.
PAL & NTSC. Loading screen after intial FMV drops to 3% and the game
seems to completely
CPU underclock freeze.
(-3, 3). Menu runs at 10% and stutters massively and it
contains in game graphics. No point in testing further.
In
CPUgame 55% speed
underclock (0,153).fps. Too runs
Menu slow to
at enjoy.
50-80% with ingame graphics.
Gameplay performs the same.
CPU underclock (0, 3). Gameplay runs at 80%. Looking at the race time
counter it and how the car steers I'd say it's more like 50%.
compared to lost frontiers this is unplayable. below 20 fps
Runs about 15-20% speed with all speed hacks
Very slow intro - In game 20% speed 10 fps. Underclocking does not seem
to make a difference.
7-10FPS, 20% but
peferomance speed.
themax underclock,
screen starts tono difference
vibrate. The game still doesn't
reach acceptable(-3,
CPU underclock levels
3). of playability.
Menu runs at 50-60%. Cutscene runs at
30%. Battle runs at 50-90%, too
to 40%. Gameplay runs at 40-100%. uneven.
The ups and downs are a bit
jarring.
CPU underclock (0, 3). Menu runs at 60% and is stuttery. Gameplay
runs at 30% in the first scene and has big graphical glitches.
CPU underclock (0, 3). Intro runs at 16% but must be like 5% or
runs at 80-90%.
something. Character
Extremely slow to and stage
the point selection
I didn't runs
bother at 60% and is
further.
slow. Gameplay runs at 50-60.
1 increases performance. Cutscene transition can drop to 40-50% for
some reason, otherwise runs at 60-100%. Gameplay at 50-100%
depending on where
CPU underclock you
(0, 3). look. Performance
Cutscene runs at 50%.is too uneven runs
Gameplay to beatenjoyable
20-30%.
PAL with speed hacks and no underclock (0, 0). Gameplay runs at 40-
50%.
CPU underclock (0, 3). Gameplay claims to run at 70-80% but it's so much
slower than that.
No underclock (0, 0). Gameplay runs at 60-70%.
In game
game ~55% Cutscene
stutter. speed ~25 runs
fps. at 65-100% depending on the camera
angle. Once the
No underclock (0, cutscene
0). In gameends and gameplay
cutscenes startsGameplay
run at 50-90%. it runs at runs
70- at
100%. Not a good experience since it suggest performance can
50-70% outside. Texture filter must be Bilinear otherwise text is almost
unreadable.
NTSC. Game requires a USB microphone.
PAL version tested, 20-30% in-game speed with all speedhacks, 12-
15FPS
PAL
runs version
at 50%.tested, 30-40%
Gameplay in-game
runs speed with
at 60-80%. Feelsall very
speedhacks, 20FPS
slow and
choppy.
The intro ran so poorly that it crashed before finishing.
CPU underclock (0, 3). Gameplay runs at 40-60%. Feels very slow.
CPU underclock (0, 3). Gameplay is at 70-90% but my character keeps
Rendering and
falling through thewill runonabout
floor thescene.
the first same speed. Didn't test further
since it's very far from being playable.
No underclock (0, 0). Skip Draw =1, gets you about 50% in this game.
Frame limit off, maximum underclock cycle rate and cycle skip, 40% speed
for in-game
In game cutscenes
speed and codec
and cinematic 5-10calls, 35% speed
fps under on intro level
and overclock makes no
No underclock
difference (0, 0). Menu splash screen runs at 60% but menu itself runs
at 100%. First cutscene runs at 12% and has massive stutters. Not much
point in testing further.
CPU underclock (-3, 3). Gameplay at 50%.
PAL. Won't Launch. Perhaps some can figure out why.
PAL & NTSC. Won't launch.
CPU underclock (0, 3). Black screen in game.
60% EE cycle rate, maximum underclock
38%
Multi-Threaded VU1 enabled and CPU underclock (-3, 3). Menu runs at
90-100%. Gameplay runs at 70-80%.
CPU
60% EEunderclock (0, 3).
Cycle Rate, EEMenu
CycleisSkip
slow3at(maximum
66%. Gameplay runs at
underclock). 30%.
10-15FPS,
20% speed tops. Otherwise looked quite promising until I took control of
the
60%character.
EE cycle rate, maximum underclock https://youtu.be/Oy_ue_DpRkw?t=1802
CPU underclock (-3, 3). Claims to run at 100% but gameplay is slowed and
graphics which simply makes certain objects/characters not appear on
choppy.
screen. With a (-3,3) underclock the game speeds up but the whole image
starts to vibrate. If(0,no3).underclock
CPU underclock Gameplayisruns
usedatit40-100%
runs at 60%
withbut no annoying
harsh slow down.
Gameplay runs at 90-100% and feels smooth but all characters
have graphical glitches and look messed up.
(NTSC) 20-30FPS, 30% speed major graphical issues
No underclock (0, 0). Gameplay runs at 20-30%.
20-30FPS, 30% speed. unplayable.
CPU underclock (0, 3). Menu runs at 30%. Gameplay runs at 20-30%. Big
audio issues.
CPU underclock (0, 3). Gameplay runs at 70-90%. Adding -3 to cycles will
make the sound smooth but the gameplay remains the same.
CPU underclock (0, 3). Menu runs at 30-50%. Gameplay runs at 20%.
20-30FPS, 30% in
the first scene speed major
game. It's graphical issues
a small ship you stand on and
performance is still all over the place on such a small area.
No underclock (0, 0). Menu is extremely slow at 30-40%. Gameplay 20-
80%. Very uneven
CPU underclock (0,performance andslow
3). Intro is very slow.and stuttery. Menu runs at 3%.
CPU underclock
Extremely (0, point
slow to the 3). Graphical glitchfurther.
I didn't bother in menu and FMV.
Gameplay runs at 50-70%.
(-2/3) 50fps menu, 28~42fps gameplay. Too slow to enjoy.
No underclock (0, 0). Black screen unless you change rendered to
runs at 50-100%
Software. depending
First cutscene runs aton the camera angle. Not a good
19%.
experience.
CPU underclock (-3, 3). Gameplay runs at 50-60%
20-30FPS, 30-50%
<80% speed. The speed. unplayable.
character creator was slow as well. The
Slowdown got worse in the hub area
PAL & NTSC. Won't launch.
100%. Even in small areas it can go from 100% to 60% just
because you walked
No underclock (0, 0). aBlack
bit orscreen
jumped. unless you run with Software
Rendering. Gameplay runs at 30-40%.
CPU underclock (0, 3). Menu and cutscene runs at 20%. Extremely
slow
CPU to the point (0,
underclock I didn't botherand
3). Menu further.
cutscene runs at 20-30%. First
cutscene
CPU underclock (0, 3). Gameplay runsisat
claims to run at 50-60% but horribly
60% but slow and stuttery.
is horribly slow
and stuttery.
Menus at 100%. In game movement ~50%. Viewing through camera ~80%
No underclock (0, 0). Gameplay runs at 30-40%. The gray film grain effect
used in the game(0,
CPU underclock tanks the performance.
3). Gameplay runs at 60-70%. Some graphical
glitches.
(-2/3) 22fps menu, 15-25fps gameplay. Too slow to enjoy.
CPU underclock (0, 3). Skip Draw = 1. Gameplay runs at 60-100%.
Uneven and harsh
CPU underclock (0,slow downs.
3). Menu is slow at 30%. Gameplay runs at 20%
speed.
CPU underclock (0, 3). Gameplay runs at 50-70%.
Multi-Threaded VU1 enabled and CPU underclock (0, 3). Menu runs at
80%. First ingame
CPU underclock (0,scene sits at 50-70%
3). Beginning andwith
cutscene feels incredibly
the ship runsslow.
at 40-50%.
Once inside the VU1
Multi-Threaded ship enabled
gameplay is at
and CPU80-100% but feels
underclock noticeably
(0, 3). Gameplayslow.
at 60-
the
80%.start at very
Feels 100%. When I went into a stage though performance
slow.
was
CPUat 25-75%. I (-3,
underclock was3).
also unable toatmove
Gameplay with the
75-100%. controller.
There is no sound
ingame.
PAL & NTSC. Won't launch. Perhaps someone can figure out why?
CPU underclock (-3, 3). Intro is very slow and stuttery. Gameplay is 60-
100%. Once you go down the mine the performance goes down.
CPU underclock (-3, 3). Gameplay runs at 30%.
Runs at 20-50% speed. https://youtu.be/yQ2zznQEd-U?t=366
20-30FPS, 30-50%
CPU underclock (0, speed. unplayable.
3). Gameplay runs at 20-60%. Skip Draw = 1, can give
you a bump
glitches buttogameplay
60-100%,runs
but then you willSoftware
at 100%. lose the transparent
Rendering fog likethe
fixes
effect.
graphicalgoes
actually issues
up but
a bitperformance tanks.
to 20-30%, still a long way from being
playable.
PAL
CPU&underclock
NTSC. Won't
(0,launch.
3). Cutscene runs at 70-100%. Once gameplay
starts it runs
Gameplay at 60-80%.
runs at 60-100%. Some parts run well, others as low as
60%. Too uneven.
No underclock (0, 0). Makes music run at a normal speed and the indicator
goes to 100% but(0,
CPU underclock the
3).game speedruns
Gameplay is unchanged.
at 40-70%.Gameplay runs atstutters
Extreme sound 50%
and slow down. Probably closer to 10% speed in reality.
No underclock (0, 0). Gameplay runs at 30-40%.
No underclock (0, 0). Gets stuck on the screen with loading screen "The
Little Princess".
CPU
whenunderclock
running in(0, 3). Gameplay
corridors but asruns at 60-70%.
soon as the first fight starts it drops
to
CPU60-70%.
underclock (-3, 3). Menu runs at 50%. In game cutscene runs at 70-
80% with some sound stutters. Battle intro runs at 20%. Gameplay runs at
20%.
CPU underclock (0, 3). In game cutscene and gameplay runs at 30-50%.
No underclock (0, 0). Black screen unless you rendered to Software but
Effects will
this tanks thehurt performance
performance. a lot and
Gameplay runsalso where you are looking.
at 20%.
Not aunderclock
CPU good experience.
(0, 3). FMVs and cutscenes have stutters in a
constant interval. Gameplay runs at 30%.
poor framerate 20 below
CPU underclock (0, 3). Performs best without any cycle underclock.
Gameplay at 30-50%
No underclock with frequent performance
(0, 0). Underclocking drops.
doesn't seem to help. Gameplay runs
at 50%.
boots up, if you shut off mips and interlacing, it runs close to full speed but
with some weird screen effects
boots up, if you shut off mips and interlacing, it runs close to full speed but
with
55%.some weird screen
Underclocking doeseffects
not help. OpenGL makes some objects see
through,
boots up,use Software
if you shut offrender
mips and interlacing, it runs close to full speed but
with some weird screen effects
CPU underclock (0, 3). Gameplay runs at 40%. Graphical glitch with
textures on the cars. Audio is repeated, meaning everything is said twice.
Runs at 50-70% speed. https://youtu.be/yQ2zznQEd-U?t=476
CPU underclock (-3, 3). Gameplay at 60%.
Some gameplay reaches 100%, cutscenes but 40% most often.
PAL. Won't launch.
4% with all settings to low
CPU underclock (0, 3). Gameplay runs at 50-60%.
30% speed
Multi-Threaded VU1 enabled and CPU underclock (0, 3). Menu runs at 40-
50% with in game graphics. Gameplay runs at 40-50%, since it pretty https://youtu.be/ML06eW7RUMs?t=394
No underclock
much starts from(0,the
0). menu
Underclocking
scene. doesn't seem to help. Menu at 10-
40%.
Goes Extremely slow.
well until the Gave
race. upitthere
Then dropssince it contains
to around 15fps,inno
game graphics.
configuration
seen to help here.
CPU underclock (0, 3). Gameplay at 60-100%. Often claims to be 100%
but is really slowed down.
Runs about 10% speed with audio stuttering and graphic glitches
CPU underclock (-3, 3). Gameplay runs at 50-70%.
CPU underclock (-3, 3). Gameplay runs at 30-50%. Menu also has some bad dips in certain parts.
Runs slowly no matter what EE underclock settings and speed hacks
used. Playable (0,
No underclock speeds are rarely
0). Menu present.
at 70-80%. Gameplay at 20%. Nothing seems
to
CPUmake it faster. (-3,
underclock Characters are invisble
3). Gameplay runs atas40-70%.
well. Significant audio
stuttering.
No underclock (0, 0). Skip Draw 2 and Skip Draw Offset 1 increases
performance
No underclocka (0,
bit. 0).
Gameplay runs atat50-70%.
Questionnaire the startSignificant
runs at 12%audio
whenstuttering.
the
No underclock (0, 0). Gameplay
page turning effect starts. at 40-50%. Underclock doesn't
seem to help.
Cutscenes close to fullspeed, 15fps ingame
No underclock (0, 0). Menu runs at 50%. Gameplay also runs at 50%.
PAL. Won't launch.
No underclock (0, 0). Menu runs at 50% with ingame graphics.
Cutscene runs at(-3,
CPU underclock 40-60%.
3). The cutscene runs at 50-80%. Gameplay
runs at 70-80%. Feels slow.
The first training mission runs at 50-80% and mostly sits at around 60-
70%. The first real mission runs at 30% when you get dropped in game.
Full
-3, 3speed but graphically
and speed brokenThe opening sequence averages at 30-
hacks enabled,
40% speed. Starting the first battle slows the game to 5% speed and gets
to
Noaround 25% (0,
underclock speed during the runs
0). Gameplay battle.
at 40-50%.
No underclock (0, 0). Gameplay runs at 40-50%. Performance varies
between stages.
35% speed
No underclock (0, 0). Combat tutorial runs at 70-100%. First mission
runs
10% at 50-70%.
more by adding Skip Draw = 1 but it will break some graphics
and the gameplay is still slow.
65-70%
PAL & NTSC. Won't launch. Perhaps someone figure out why?
Runs at around 8 FPS- unplayable
CPU underclock (0, 3). Menu runs at 100% but car selection goes down to
60%. Gameplay
60% EE runsEE
Cycle Rate, at 60%.
Cycle Skip 3 (maximum underclock), speed=50%,
CPU underclock
GraphicFPS=8, (0, 3). Gameplay runs at 40%. Performance tanks
VideoFPS=23
with night goggles activated.
CPU underclock (0, 3). Gameplay runs at 60%. Performance tanks
with night goggles
gameplay activated.
will still run the sameHeavy stuttersit.inGameplay
as without the dialog.performs
the same as the menu.
No underclock
claims it runs at(0, 0). Runs
100% similar
but there aretomany
TombpartsRaiderthat- Anniversary.
feel more like
50%, so the performance can be very uneven.
50-60% speed with speedups coming out of quarterpipes that makes
timing landings hard. Hovers around 25FPS, music and sounds effect very
choppy.
1-3 FPS
50% speed in New Jersey, bigger levels down to 35%. Dropping frames
and inputs. Music and sound effects choppy.
CPU underclock (0, 3). Menu is slow at 30%. Gameplay runs at 20%.
Gameplay is at 50%. https://www.youtube.com/watch?v=cqg9Xp52A
Multi-Threaded VU1 enabled and CPU underclock (-3, 3). Skip Draw = 1.
Gameplay runs at(-3,
CPU underclock 65-100%. It's pretty
3). Character uneven
selection on the
screen firstatlevel.
runs 40% and uses
in game graphics...
CPU underclock
with OpenGL (0, 3). Gameplay
or Software runs
Rendering. at 30-70%.
Graphics are very glitched
unless you run it with Software Rendering.
CPU underclock (-3, 3). Menu runs at 55-85%. Intro with ingame
graphics runs at(0,40-65%.
No underclock 0). Underclocking doesn't seem to help.
Gameplay running at 50-70%.
CPU underclock
All underclock (0, 3). Gameplay
settings. Super slowruns at 50-70%.
loading times. Gameplay is at
50-80% speed.
Runs about 20% speed with lots of stuttering
CPU underclock (0, 3). Gameplay runs at 30-60%. Feels very slow.
60% EE Cycle Rate, EE Cycle Skip 3 (maximum underclock), speed=50%,
GraphicFPS=24, VideoFPS=24
CPU
at theunderclock
start of the(-3,
game3). stutters.
Gameplay at 50-60%.
Gameplay at 30-60% with heavy
stuttering and slowdown.
Buffer Allocation must be disabled, language selection screen goes from
40% to 100%. Intro runs at 50-100%, audio gets very off sync because of
the
25%slow downs and sound will end long before the video does. Gameplay
speed
Also runs slow, but better than VF4, Use pal version in 50hz mode
Runs slow, playable at a stretch
PAL. Won't launch.
No underclock (0, 0). Tutorial runs at 100%. Once you get into the game
though it runs at 50-100%. Looking at the forest 100% and looking at the
bridge 60-70%.
(-2/3) 30fps Can't
menu, be played
15fps like this.
gameplay/cutscenes. Too slow to enjoy.
Game runs slow / unplayable speed (first area) https://youtu.be/1eNzJW4363U
No underclock (0, 0). Gameplay runs at 60%. Feels much slower.
No underclock (0, 0). Intro runs at 40%. Gameplay runs at 50-75%. Adding
an underclock will make the sound smooth but the gameplay remains the
60% EE Cycle Rate, EE Cycle Skip 3 (maximum underclock), speed=50%,
same.
GraphicFPS=18, VideoFPS=20
Boots up but gameplay very choppy, movies play fine. In Xenosaga part 2
CPU
and 3 underclock (0,is3).
the gameplay evenCutscenes
choppier. at 50-80%. Gameplay claims to
be at 100% but in reality it's closer to half speed.
CPU underclock (0, 3). Gameplay at 20-40%.
CPU underclock (0, 3). Menu runs at 80%. Gameplay at 30-40%. Feels
very slow.
Tested by
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GongStar
GongStar
GongStar &
Nezara
GongStar &
Nezara
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
JP_Morty
GongStar
GongStar
GongStar
GongStar
JP_Morty
GongStar &
JP_Morty
JP_Morty
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
Mars
Mars
GongStar
The Retro Tester
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
JaxterHawk
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
GongStar
Game Compatibility Sheet
Sony PSP Retroid Pocket 2+
Maintained by
Notes
Renderer
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
Vulkan
OpenGL
OpenGL
OpenGL
OpenGL
Vulkan
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
tinyurl.com/RP2PlusGameSettings
Retro-Handhelds.com
FS = frameskip
Notes
OpenGL, Buffered, 2x
OpenGL, non-buffered, 1x
OpenGL, Buffered, 2x
OpenGL, Buffered, 2x
OpenGL, Buffered, 1x
OpenGL, Buffered, 1x
OpenGL, non-buffered, 2x
OpenGL, Buffered, 2x
OpenGL, 2x,
No issues
works well 1x
perfect
Speed isingame, stutters
quite good, on char
some select screen
slowdowns between areas. Consistent graphical glitches. First and
second underclocking options set to moderate. Lowers fps to 30ish but runs full speed. Lighting is
glitched, but Didn't
Full speed. game isnotice
playable
any framedrops even during volleyball.
OpenGL, Buffered, 2x
OpenGL, Buffered, 2x
2x
2x
audio issues
2022-04-14 - Almost perfect. Tolerable but inconsistent frame times on the world map
depending
2022-04-14on what's perfect.
- Almost on screen
But(generally landlocked
frames dip and audiowater--e.g. the lake
crackles during near
some Paloom;
intense the
spell
lake and waterfall around Semitt Falls)
effects in battle (e.g. Thunder; many summons). Occasional seams briefly pop into view
when walking
OpenGL, across
Buffered, 2x Overworld maps
2x
OpenGL, non-buffered, 2x
OpenGL, non-buffered, no fs, native res
OpenGL, Non-buffered, FS 1, 1x
OpenGL, Non-buffered, No FS, 2x
55-60fps, Open GL, unbuffered rendering
2X
2X
OpenGL, Buffered, 2x
OpenGL, Buffered, 2x
OpenGL, Buffered, 2x
Frameskip=3, OpenGL, 55%, some soundglitches and stutters sometimes. hardly playable
OpenGL, Buffered, Auto FS 1, 1x
2X
Maintains full speed with minor postprocessing effects and 60fps cheat enabled
2X
works well at 2x
works
Drops to as low as 40fps in the hub and in combat when more than 3 enemies spawn.
2X
Buffed rendering mode, FS off, all performance settings but 60fps cheat on. Disable Anisotropic
Filtering. Runs at 100% most of the time, but can dip to 85% in fights
Runs full speed without issue. Frame skipping off.
Turn off Auto FS and FS to 0. Using Eng Translation mod
?
2X
Vulkan, buffered, no FS
2X
Runs perfectly with default settings
Frame skip to 1 for x2 resolution. Works perfectly
Runs full speed without issue. Frame skipping off.
No issues
No issues
Maintains full speed with minor postprocessing effects and 60fps cheat enabled
no issues
works well 1x
works well 1x
Media Links Tested by
Gamer Shortcut
https://www.youtube.com/watch?v=07WSAxXsDUw
US
Gamer Shortcut
https://www.youtube.com/watch?v=07WSAxXsDUw
US
https://youtu.be/r-Jtzj3wcbI?t=1494
minitaba
Gilanth
Junie
Gamer Shortcut
https://www.youtube.com/watch?v=07WSAxXsDUw
US
https://youtu.be/r-Jtzj3wcbI?t=1485
https://youtu.be/r-Jtzj3wcbI?t=1473
Gamer Shortcut
https://www.youtube.com/watch?v=07WSAxXsDUw
US
MrCHUPON
MrCHUPON
https://youtu.be/r-Jtzj3wcbI?t=1457
https://youtu.be/r-Jtzj3wcbI?t=1448
https://youtu.be/r-Jtzj3wcbI?t=1437
NessAmiibo
choosh
minitaba
https://youtu.be/r-Jtzj3wcbI?t=1432
Gamer Shortcut
https://www.youtube.com/watch?v=07WSAxXsDUw
US
McGinksy
https://youtu.be/r-Jtzj3wcbI?t=1420
Gamer Shortcut
https://www.youtube.com/watch?v=07WSAxXsDUw
US
Sid Menon
https://youtu.be/r-Jtzj3wcbI?t=1414
Sid Menon
https://youtu.be/r-Jtzj3wcbI?t=1398
McGinksy
Raust
choosh
Gamer Shortcut
https://www.youtube.com/watch?v=07WSAxXsDUw
US
https://youtu.be/r-Jtzj3wcbI?t=1383
https://youtu.be/r-Jtzj3wcbI?t=1361
Green
Nezara
McGinksy
Sid Menon
minitaba
Gamer Shortcut
https://www.youtube.com/watch?v=07WSAxXsDUw
US
Game Compatibility Sheet
Sega Saturn Retroid Pocket 2+
2x (double
Each resolution stands for this: 1x (native)
native)
Maintained by
Notes
Renderer
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
tinyurl.com/RP2PlusGameSettings
Retro-Handhelds.com
Use Yaba Sanshiro 2 emulator (Pro version enable lightgun and other extra features)
Set both Sound Engine to Legacy and Sound time synchronization mode to Real Time.
Built in Yaba 2 stand alone app (not RetroArch)
If Yaba 2 bugs you to enable Playstore but you can safely ignore and bypass with the touchscreen
to get the ram and resource benefits of disabling Google play
Notes
Stutters on intro FMV, otherwise runs perfectly
Mpr bios. Plays great. some audio hiccups here and there but nothing too bad.
Use default bios
2X
Needs
60 FPSthe newestNative
at RP2+ YabaRes.
Sanshiro 2, broken
Massive untilbugs
graphical the last update
on real Saturn BIOS, built-in is best. Sound
has some hissing on the default setting, background sfx are missing on legacy but otherwise no
sound bugs. Runs at full speed without problems so far.
PAL version.
PAL version. Runs at full speed without problems so far.
Crashes when starting game
Compute shaders, no FS, floor glitches, but runs at 60fps
Compute shaders on with no FS, floor glitches, but runs at 60fps
Runs well but sometimes save menu can crash, use save states to be safe
Any place it's possible to enter/exit water, FPS is halved
2x
No fs, defaults, disable google play
runs great, no compute shader
2X
Works reasonably well but there are strange geometry and texture glitches that detracts from the
experience. Some intermittent audio crackle.
Runs perfectly
Compute Shader on, no fs
Smatticus
https://youtu.be/r-Jtzj3wcbI?t=1253
Firebird_WS6
https://youtu.be/r-Jtzj3wcbI?t=1274
Nezara
smackafiyah
Firebird_WS6
Firebird_WS6
Firebird_WS6
tgenius
Firebird_WS6
DragonCrystal
SonicAdventur
eStan
https://youtu.be/r-Jtzj3wcbI?t=1241
https://youtu.be/yfc83BRSTkY Stubbs
https://youtu.be/r-Jtzj3wcbI?t=1266
Smatticus &
GongStar
Firebird_WS6
Game Compatibility Sheet Link to this
sheet
Nintendo Wii Retroid Pocket 2+
Maintained
by
90% - 100% speed. Almost no
Yes
graphical or audio issues
70% - 89% speed, some Notes
Semi
This is how we've ranked playability graphical/audio glitches
< 70% speed, won't start, or
No
game breaking glitches
Below 1x (under res) .7 is 70% of 2x (double
Each resolution stands for this: 1x (native)
native, etc native)
Game Region Emulator Playable Resolution Renderer
Animal Crossing City Folk NTSC-U Dolphin MMJR2 Yes 0.7x OpenGL
Castlevania: The Adventure ReBirth ALL Dolphin MMJR2 No 0.5x OpenGL
Cave Story PAL Dolphin MMJR2 Yes 1x OpenGL
Contra ReBirth ALL Dolphin MMJR2 Yes 0.5x OpenGL
Dolphin for
Dr. Mario Online Rx NTSC-U Yes 0.8x OpenGL
Handheld
Dragon Ball Z: Budokai Tenkaichi 2 ALL Dolphin MMJR2 No 0.3x OpenGL
Dragon Ball Z: Budokai Tenkaichi 3 PAL Dolphin MMJR2 Yes 0.5x OpenGL
Dragon Ball: Revenge of King
PAL Dolphin MMJR2 Semi 0.6-0.8x OpenGL
Piccolo Dolphin for
Excitebike World Rally NTSC-U No 0.5x OpenGL
Handheld
Fire Emblem: Radiant Dawn PAL Dolphin MMJR2 Yes 0.7x OpenGL
Flingsmash PAL Dolphin MMJR2 Yes 1x OpenGL
Guilty Gear Acent Core Plus PAL Dolphin MMJR2 Yes 0.9x
Kirby's Epic Yarn PAL Dolphin MMJR2 Semi 0.7x OpenGL
Dolphin for
Kirby's Return to Dream Land PAL Yes 0.5-0.6x OpenGL
Handheld
Klonoa PAL Dolphin MMJR2 Yes 0.7x OpenGL
Last Story, The PAL Dolphin MMJR2 No 0.5x
Legend of Zelda, The: Ocarina of
NTSC-U Dolphin MMJR2 Semi 0.5x OpenGL
Time (VC)
Legend of Zelda, The: Skyward
PAL Dolphin MMJR No 0.5x OpenGL
Sword
Mario Kart PAL Dolphin MMJR2 No 0.5x OpenGL
Mario Party 9 PAL Dolphin MMJR2 Semi 1x OpenGL
Mega Man 10 ALL Dolphin MMJR2 No 0.5x OpenGL
Mega Man 9 ALL Dolphin MMJR2 No 0.5x OpenGL
Mortal Kombat: Armageddon NTSC-U Dolphin MMJR2 Semi 0.5x OpenGL
Mortal Kombat: Armageddon PAL Dolphin MMJR2 Semi .5x
Dolphin for
Mr. Driller W NTSC-U Yes 1x OpenGL
Handheld
Muramasa: Demon Blade PAL Dolphin MMJR2 Yes 0.6x OpenGL
New Super Mario Bros PAL Dolphin MMJR2 No 0.5x OpenGL
Pandora's Tower PAL Dolphin MMJR2 Yes 1x
Penny Racers Party - Turbo-Q
PAL Dolphin MMJR2 Yes 0.6x OpenGL
Speedway
Pokémon Mystery Dungeon: Go For
PAL Dolphin MMJR2 Yes 0.7x OpenGL
It!
Pokemon Rumble NTSC-U Dolphin MMJR2 Yes 0.9x OpenGL
Rabbids Go Home PAL Dolphin MMJR2 No
Dolphin for
Rayman Origins PAL Yes 0.5-0.6x OpenGL
Resident Evil Archives: Resident handheld
PAL Dolphin MMJR2 Semi 1x
Evil
Rhythm Heaven Fever PAL Dolphin MMJR2 Yes 1x OpenGL
Sin & Punishment: Star Successor PAL Dolphin MMJR2 No 0.5x OpenGL
Sonic Colors PAL Dolphin MMJR2 Semi 0.5x
Dolphin for
Sonic Unleashed NTSC-U Yes 0.5 OpenGL
Handheld
Spider Man - Shattered Dimensions PAL Dolphin MMJR2 No 0.7x OpenGL
Super Mario Galaxy PAL Dolphin MMJR2 No 0.5x OpenGL
Super Mario Galaxy 2 PAL Dolphin MMJR2 Semi 0.5x OpenGL
Dolphin for
Super Paper Mario PAL Yes 1x OpenGL
Handheld
Super Smash Bros. Brawl PAL Dolphin MMJR2 No 0.3x OpenGL
Taiko no Tatsujin Wii PAL Dolphin MMJR2 Semi
Tales of Symphonia - Dawn of the
PAL Dolphin MMJR2 Yes 0.7x OpenGL
New World
The Munchables PAL Dolphin MMJR2 No 1x OpenGL
tinyurl.com/RP2PlusGameSettings
Retro-Handhelds.com
Only use the custom Retroid dolphin MMJR2 emulator (How to install: https://youtu.be/Ya9nDjINIV0 )
https://tinyurl.com/RP2CommunityConfig <-- Community config ini files for MMJR2 (add to mmjr-revamp/config folder) Thanks T
Community ini files very recommended, PAL roms generally run better (fewer frames).
Region guide: NTSC-U = US 60hz, NTSC-J = Japan 60hz, PAL = Europe 50hz
Notes
USA and European versions run full speed and rarely dips at 0.7x, but mapping wiimote IR to analog
sticks does not seem to work for me, so I used the touchscreen for IR controls.
Drops frames hard with alot of things on the Screen.
Runs full speed without issue
Drops frames hard with explosions and a ton of things on the screen. otherwise runs at 60fps.
NTSC; full speed
Menus run full speed. In game runs at 9-10 fps.
Runs really well at .5, but not perfect
Run in 4 by 3 20/22fps on .6 al lthe way to .8x in game but still snappy on button inputs so fully
playable in my
NTSC; ~55% oppinion.
speed at 0.5xGets a little rough when more then 3 enemies on screen.
resolution
Using European rom but seems like there's no PAL mode. In any case, the game runs full speed with
occasional dips at 0.7 res and emulated CPU clock speed set to 45%.
?
35-45fps with community settings, possible full framerate on a PAL rom(?)
PAL 40-50fps, runs decent in terms of fps, but has constant loading stutters
Runs decently well, only dramatic slowdowns are during special powerup sequences.
PAL 25fps (fullspeed), drops in some areas. below 1.0 has some minor glitches in graphics but also 3-
4fps more
Runs at 10-15 with all speed hacks and low rez, also fails to load some textures.
NTSC ROM, mostly plays well, slow in some larger areas but not unplayable
Couldn't get it playing above 10 FPS with all speed hacks.
30fps @ 45% speed, .5, disable Defer EFB copy to Ram
?
half speed
half speed
(NTSC) runs at around 75% speed, playable but not enjoyable. Disable dual core. If you can find a PAL
version, I think it will be very playable.
Runs about the same as the NTSC version maybe even a bit more sluggish. You can play it I
just
NTSC;wouldn't reccomend it.
full speed
Pal 60 Hz Mode at .6 runs 50fps outside and 45fps in battles, some drops
23 fps @ 37%
Emulated CPUspeed at Speed
Clock .5 res, all
at hacks
35%. If game has lots of enemies or effects on screen in later
parts i'd guess that'd be unplayable.
.6 res, all speed hacks
0.7 resolution. Solid, stable 30fps, smooth audio. Used community config and MMJR2
USA version. Runs full speed most of the time at 0.9x. Large dips when heavy effects or a lot of
pokemon are on screen. Lower resolutions than 0.9x makes this game in particular look rather ugly.
Major pauses in video and audio stutters throughout.
Runs smoothly in home area with no real issues noticed, levels are about 5-10% slower on occasion.
Runs at 30 with 35% Emulated CPU Clock Speed, but still dips to 15-20 in some areas, not worth imo
Gameplay at 100%
Both USA and Europeat 1x, but menu
versions needs
tested. Withtoemulated
be at .3 toclock
run well
speed set to 25% and resolution set to 0.5x,
could only get it to run at 20 fps and 16 fps at best for NTSC and PAL respectively. This is semi-playable
because the game does not seem to run too slow, but there is evidently aggressive frameskip.
NessAmiibo
The Crispy
Chip
NessAmiibo
Olmez
Olmez
The Retro
https://www.youtube.com/watch?v=DDgibgOrBR4
Tester
Nezara
NessAmiibo
Reddit Post
Olmez
Stubbs
The Retro
https://www.youtube.com/watch?v=33Gj25KwodA
Tester
Olmez
Nezara
The Crispy
Chip
Game Compatibility Sheet Link to this
sheet
Other Systems Retroid Pocket 2+
Maintained by
90% - 100% speed.
Yes Almost no graphical or
audio
70% - issues
89% speed, some Notes
Semi
This is how we've ranked playability graphical/audio glitches
< 70% speed, won't start,
No
or game breaking glitches
Retro-Handhelds.com
Naomi: To use Flycast for Naomi games you need the BIN-Version of the Rom
NEC PC-98: "NEKO-Project II Kai" via RetroArch: Save-States crash the emulator, load multi-disks
as a single ZIP and turn off integer scale for PC-98
(Image needs to be stretched to fullscreen for correct aspect ratio). Games must be stored on
internal storage to work!
Notes
Sound stutters, seems to run a bit slow, Timing Hack Setting needed
Game runs fine, a few stutters while loading videos, had trouble actually starting it
Videos choppy, gameplay is 1 or 2 fps off from fullspeed, DON'T increase Overclock!
Overclock 1.5 for better FPS
Graphics Step Y Hack ON
Set Control to Flight Stick, Overclock 1.5 or audio stutters, random crashes in long cutscenes
Parellel Core Retroarch, Mupen is missing graphics
Parellel Core Retroarch, works in 2x, dips in Menu
Mupen crashes, Parallel misses graphics and low fps
Use Mame 2003 Plus Core and a 0.139 Rom
Use Mame 2010 core + Romset 0.139
Use Mame 2003 Plus Core via Retroarch
Playable, but runs between 46-51 fps. Use Mame 2003 Plus Core via Retroarch
Crashes the emulator after 1-2 seconds
20fps
Use Mame 2003 Plus Core and a 0.139 Rom, game has no HUD, few graphical glitches, runs at
60fps
(use Flycast Core)
(use Flycast Core) Game boots up at 30fps, jumps to 45fps in battle and gets to stable 60fps after
a few seconds
(use Flycast Core)
Works well via WIFI (2.4 and 5), but I can't make it work on Bluetooth. Tested with
Shinning Soul II and some Pokémon games.
All speed hacks, fast blitter, PAL mode, bios on
Run in PAL mode with speed hacks
All speed hacks, fast blitter, PAL mode, bios on; Audio glitches. Some visual glitches.
Doesn't work on Virtual Jaguar but OK on Irata at Default settings
Also works on Virtual Jaguar
Fully playable, says minor gfx issues when you load up but played for 20 or so minutes in
different matches
graphics too with no issues!
dark, 22-25fps, Controls dont work
Using Mame zip/chd, not legacy roms. Enable DSP off, Resolution 640x480, Alpha Sorting Per-
Triangle,
Using MameEnable RTT,not
zip/chd, Mipmapping,
legacy roms.Fog Effects,Retroarch
Crashes Volume Modifier,
Flycast, Threaded Rendering.
but runs well Disable
in Flycast CI Build
Anisotropic
62ec354. Filtering,
Touch Delay
screen Frame
does not Swapping,
work in the PowerVRs
menus but Filter,
controls Frame
do. Skipping.
Not found a good way to exit
Using Mame zip/chd, not legacy roms. Enable DSP off, Resolution 640x480, Alpha Sorting Per-
the emulator
Triangle, as
Enable mapped
RTT,not exit button
Mipmapping, crashes
Fog Flycast.
Effects,Retroarch
Volume Modifier,
Using Mame zip/chd, legacy roms. Crashes Flycast, Threaded Rendering.
but runs well Disable
in Flycast CI Build
Anisotropic Filtering, Delay Frame Swapping, PowerVRs Filter, Frame Skipping.
62ec354. Touch screen does not work in the menus but controls do. Not found a good way to exit
the emulator as mapped exit button crashes Flycast.
Using Mame zip/chd, not legacy roms. Crashes Retroarch Flycast, but runs well in Flycast CI Build
62ec354.
Using MameTouch screen
zip/chd, notdoes
legacynotroms.
work Crashes
in the menus but controls
Retroarch do.but
Flycast, Not found
runs wellaingood wayCI
Flycast to Build
exit
the emulator
62ec354. as mapped
Touch screen exit button
does not crashes
work in the Flycast.
menus but controls do. Not found a good way to exit
Using Mame zip/chd, not legacy roms. Crashes Retroarch Flycast, but runs well in Flycast CI Build
the emulator
62ec354. as
Touch mapped
screen exit button crashes Flycast.
Using Mame zip/chd, notdoes
legacynotroms.
work Crashes
in the menus but controls
Retroarch do.but
Flycast, Not found
plays fullaspeed
good way to exit
in Flycast
the emulator as mapped exit button crashes Flycast.
CI Build 62ec354. Some glitching (grid) of characters. Touch screen does not work in the menus
but controls
60fps, somedo. Notinfound
flicker a good
the legacy
intro way to exit the emulator as mapped exit button crashes Flycast.
cutscene
Using Mame zip/chd, not roms. Enable DSP off, Resolution 640x480, Alpha Sorting Per-
Triangle,
Using Mame Enable RTT,not
zip/chd, Mipmapping,
legacy roms. Fog Effects,Retroarch
Crashes Volume Modifier,
Flycast, Threaded Rendering.
but runs well Disable
in Flycast CI Build
Anisotropic
62ec354. Filtering,
Touch Delay
screen Frame
does not Swapping,
work in the PowerVRs
menus but Filter,
controls Frame
do. NotSkipping.
found a good way to Build
exit
Using Mame zip/chd, not legacy roms. Crashes Retroarch Flycast, but runs well in Flycast CI
the emulator as mapped exit button crashes Flycast.
62ec354. Touch screen does not work in the menus but controls do. Not found a good way to exit
the emulator
Crashes afteras mapped
a short exit
time, button crashes
graphics areCrashesFlycast.
too dark
Using Mame zip/chd, not legacy roms. Retroarch Flycast, but runs well in Flycast CI Build
62ec354. Touch screen does not work in the menus but controls do. Not found a good way to exit
the
Not emulator as mapped exit button crashes Flycast.
compatible-Error
Using Mame zip/chd, message
not legacy roms. Crashes Retroarch Flycast, but runs well in Flycast CI Build
62ec354.
Using Mame zip/chd, notdoes
Touch screen legacynotroms.
work Crashes
in the menus but controls
Retroarch Flycast,do.but
Not found
runs wellaingood wayCI
Flycast to Build
exit
the emulator
62ec354. as
Touch mapped
screen exit button crashes Flycast.
Using Mame zip/chd, notdoes
legacynotroms.
work Enable
in the menus butResolution
DSP off, controls do.640x480,
Not found a good
Alpha way Per-
Sorting to exit
the emulator
Triangle, as
Enable mapped
RTT,not exit button
Mipmapping, crashes
Fog Flycast.
Effects, Volume Modifier, Threaded
Using Mame zip/chd, legacy roms. Enable DSP off, Resolution 640x480, Rendering.
Alpha SortingDisable
Per-
Anisotropic
Triangle, Filtering,
Enable RTT,Delay Frame
Mipmapping, Swapping,
Fog PowerVRs
Effects, Volume Filter, Frame
Modifier, Skipping.
Threaded Rendering. Disable
Using Mame zip/chd, not legacy roms. Enable DSP off, Resolution 640x480, Alpha Sorting Per-
Anisotropic
Triangle, Filtering,
Enable RTT,Delay Frame Swapping,
Mipmapping, Fog PowerVRs
Effects, Volume Filter, Frame
Modifier, Skipping.
Threaded
Using Mame zip/chd, not legacy roms. Enable DSP off, Resolution 640x480, Rendering.
Alpha SortingDisable
Per-
Anisotropic Filtering, Delay Frame Swapping, PowerVRs Filter, Frame Skipping.
Triangle, Enable RTT, Mipmapping, Fog Effects, Volume Modifier, Threaded Rendering. Disable
Plays in TATE
Anisotropic Mode,Delay
Filtering, Remap Controls:
Frame Stick as
Swapping, DPAD and
PowerVRs DPad
Filter, as Buttons,
Frame both turned sideways
Skipping.
Plays
for trueinWonderSwan-like
Portrait. Using MameTatezip/chd,
Mode not legacy roms. Crashes Retroarch Flycast, but runs well
in Flycast CI Build 62ec354. Touch screen does not work in the menus but controls do. Not found
Alpha
a goodSorting
way to Per-Triangle, Enable
exit the emulator RTT, Mipmapping,
as mapped exit button Fog Effects,
crashes Volume Modifier, Threaded
Flycast.
Rendering. Disable Anisotropic Filtering, Delay Frame Swapping, PowerVRs
Alpha Sorting Per-Triangle, Enable RTT, Mipmapping, Fog Effects, Volume Modifier, Filter, Frame
Threaded
Rendering. Disable
Alpha Sorting Anisotropic
Per-Triangle, Filtering,
Enable RTT, Delay Frame Swapping,
Mipmapping, PowerVRs
Fog Effects, Filter, Frame
Volume Modifier, Threaded
Rendering. Disable Anisotropic Filtering, Delay Frame Swapping, PowerVRs Filter, Frame
Alpha Sorting Per-Triangle, Enable RTT, Mipmapping, Fog Effects, Volume Modifier, Threaded
Rendering.
Set FrameskipDisable Anisotropic
to "Normal" to fixFiltering, Delay Frame
slightly sluggish menus Swapping, PowerVRs
and Animation Filter,
Lag on some Frame
Attacks,
Using are
fights Mame zip/chd,
60fps 99% ofnotthe
legacy
time roms. Crashes Retroarch Flycast, but runs well in Flycast CI Build
62ec354.
Using Mame Touch screen
zip/chd, notdoes
legacynotroms.
work Enable
in the menus butResolution
DSP off, controls do.640x480,
Not found a good
Alpha way Per-
Sorting to exit
the emulator
Triangle, as
Enable mapped
RTT,not exit button
Mipmapping, crashes
Fog Flycast.
Effects,Retroarch
Volume Modifier,
Using Mame zip/chd, legacy roms. Crashes Flycast, Threaded Rendering.
but runs well in Flycast Disable
CI Build
Anisotropic
62ec354. Filtering,
Touch Delay
screen Frame
does not Swapping,
work in the PowerVRs
menus but Filter,
controls Frame
do. Skipping.
Not found a good way to Build
exit
Using Mame zip/chd, not legacy roms. Crashes Retroarch Flycast, but runs well in Flycast CI
the emulator
62ec354. as
Touch mapped
screen exit button crashes Flycast.
Using Mame zip/chd, notdoes
legacynotroms.
work Crashes
in the menus but controls
Retroarch do.but
Flycast, Not found
runs wellaingood wayCI
Flycast to Build
exit
the emulator
62ec354. as
Touch mapped
screen exit button crashes Flycast.
Using Mame zip/chd, notdoes
legacynotroms.
work Crashes
in the menus but controls
Retroarch do.but
Flycast, Not found
runs wellaingood wayCI
Flycast to Build
exit
the emulator as mapped exit button crashes Flycast.
62ec354. Touch screen does not work in the menus but controls do. Not found a good way to exit
Alpha
the Sortingas
emulator Per-Triangle,
mapped exitEnable
button RTT,
crashesMipmapping,
Flycast. Fog Effects, Volume Modifier, Threaded
Using MameDisable
Rendering. zip/chd, not legacyFiltering,
Anisotropic roms. Enable
DelayDSP
Frameoff,Swapping,
ResolutionPowerVRs
640x480, Alpha Sorting Per-
Filter, Frame
Triangle, Enable RTT, Mipmapping, Fog Effects, Volume Modifier, Threaded Rendering. Disable
Alpha Sorting
Anisotropic Per-Triangle,
Filtering, EnableSwapping,
Delay Frame RTT, Mipmapping,
PowerVRs Fog Effects,
Filter, FrameVolume Modifier, Threaded
Skipping.
Using MameDisable
Rendering. zip/chd, not legacyFiltering,
Anisotropic roms. Enable
DelayDSP
Frameoff,Swapping,
ResolutionPowerVRs
640x480, Alpha Sorting Per-
Filter, Frame
Triangle, Enable RTT, Mipmapping, Fog Effects, Volume Modifier, Threaded Rendering. Disable
zip/chd, not Filtering,
Anisotropic legacy roms.
DelayCrashes Retroarch Flycast,
Frame Swapping, PowerVRs but Filter,
runs well in Flycast
Frame CI Build 62ec354.
Skipping.
Using
Touch Mame
screenzip/chd,
does notnot legacy
work roms.
in the menusCrashes Retroarch
but controls do. Flycast,
Not found buta runs
goodwell
wayintoFlycast
exit theCI Build
62ec354. Touch screen does not work in the menus but controls do. Not
Using Mame zip/chd, not legacy roms. Enable DSP off, Resolution 640x480, Alpha Sortingfound a good way Per-
to exit
the emulator
Triangle, as mapped
Enable Using exit button
RTT, Mipmapping, crashes
Fog Flycast.
Effects,
Plays in Portrait. Mame zip/chd, not legacyVolume Modifier,Retroarch
roms. Crashes ThreadedFlycast,
Rendering. Disable
but runs well
Anisotropic Filtering, Delay Frame Swapping, PowerVRs Filter, Frame Skipping.
in Flycast CI Build 62ec354. Touch screen does not work in the menus but controls do. Not found
a good way to exit the emulator as mapped exit button crashes Flycast.
Alpha Sorting Per-Triangle, Enable RTT, Mipmapping, Fog Effects, Volume Modifier, Threaded
Rendering. Disable
off, Resolution Anisotropic
640x480, Filtering,Per-Triangle,
Alpha Sorting Delay FrameEnable
Swapping,
RTT,PowerVRs
Mipmapping, Filter,
FogFrame
Effects,
Using Mame
Volume zip/chd,
Modifier, not legacy
Threaded roms. Crashes
Rendering. Retroarch Flycast,
Disable Anisotropic but
Filtering, runs Frame
Delay well in Swapping,
Flycast CI Build
62ec354.
Using Mame Touch screen
zip/chd, notdoes notroms.
legacy work Crashes
in the menus but controls
Retroarch Flycast, do.but
Not found
runs wellaingood wayCI
Flycast to Build
exit
the emulator
62ec354. as
Touch mapped
screen exit button crashes Flycast.
Using Mame zip/chd, notdoes notroms.
legacy work Crashes
in the menus but controls
Retroarch Flycast, do.but
Not found
runs wellaingood wayCI
Flycast to Build
exit
the emulator
62ec354. as
Touch mapped
screen exit button crashes Flycast.
Using Mame zip/chd, notdoes notroms.
legacy work Crashes
in the menus but controls
Retroarch Flycast, do.but
Not found
runs wellaingood wayCI
Flycast to Build
exit
the emulator
62ec354. as
Touch mapped
screen exit button crashes Flycast.
Using Mame zip/chd, notdoes notroms.
legacy work Enable
in the menus butResolution
DSP off, controls do.640x480,
Not found a good
Alpha way Per-
Sorting to exit
the emulator
Triangle, as mapped
Enable RTT, exit button crashes
Mipmapping, Fog Flycast.
Effects, Volume Modifier, Threaded Rendering. Disable
Using Mame zip/chd, not legacy roms. Enable DSP off, Resolution 640x480, Alpha Sorting Per-
Anisotropic
Triangle, Filtering,
Enable RTT,Delay Frame Swapping,
Mipmapping, PowerVRs
Fog Effects, Volume Filter, Frame
Modifier, Skipping.
Threaded
might be OEM speed. Using Mame zip/chd, not legacy roms. Enable DSP off,Rendering.
ResolutionDisable
640x480,
Anisotropic
Alpha Filtering,
Sortingzip/chd, Delay
Per-Triangle, Frame
Enable Swapping,
RTT, PowerVRs
Mipmapping, Filter,
FogFlycast,Frame
Effects, but Skipping.
Volume Modifier, Threaded
Using Mame not legacy roms. Crashes Retroarch runs well in Flycast CI Build
Rendering. Disable
62ec354. Touch Anisotropic
screen does not Filtering,
work in Delay Frame
the menus Swapping,
but controls do.PowerVRs
Not foundFilter, Frame
a good way to exit
Massive
the inputas
emulator delay (overexit
mapped 3 seconds) in Retroarch
button crashes or Flycast Stand Alone. Appears to be a
Flycast.
reported issue for flycast. Confirmed Dreamcast
Alpha Sorting Per-Triangle, Enable RTT, Mipmapping, Fog version plays ok. Volume Modifier, Threaded
Effects,
Rendering. Disable
Alpha Sorting Anisotropic
Per-Triangle, Filtering,
Enable RTT, Delay Frame Swapping,
Mipmapping, PowerVRs
Fog Effects, Filter, Frame
Volume Modifier, Threaded
Rendering. Disable Anisotropic Filtering, Delay Frame Swapping, PowerVRs Filter, Frame
(Translated version) Use the "Neko Project II"-core, not the KAI one!, needs a real keyboard
FS1 (eng transl): Does not boot! FS2-FS6: runs (Set "S2M Joypad Analog Stick to Mouse
Mapping" to Left Stick)
Joypad D-Pad Mapping Set to Keypad,
Joypad D-Pad Mapping Set to Arrows
Joypad D-Pad Mapping Set to Arrows, PC Model: PC-9801VM, CPU Feature: Intel Pentium,
remaining slowdowns in game same on high-end PCs and probably OG Hardware
Both Duckstation and Swanstation core work. HOWEVER, if you turn on any PGXP enhancements, the in-battle text will b
60fps
Broken on Duckstation, use RetroArch PCSX ReArmed Core (fps tanks when enemys get
transparent to suck them in)
Runs well
Screen turns black when sitting on the chair to save the game, however this is only a
visual bug, when you continue a save game just press down and your activate button and
Emulator Tested by / Media links
Hantoniorl
Virtual Jaguar
Virtual Jaguar
Virtual Jaguar
Irata Jaguar VolfoniBros
Virtual Jaguar/Irata VolfoniBros
Mame4Droid The Crispy Chip
Flycast 32bit (Retroarch)
Flycast Stand Alone CI
Build
Flycast 32bit (Retroarch) Firebird_WS6
Flycast Stand Alone CI
Firebird_WS6
Build
OpenGL MrCHUPON
PCSX ReARMed
(RetroArch)
EasyRPG
Game Compatibility Sheet Link to this
sheet
RetroArch Cores Retroid Pocket 2+
Maintaine
d by
90% - 100% speed.
Yes Almost no graphical or
audio issues Notes
This is how we've ranked 70% - 89% speed, some
core playability Semi
graphical/audio glitches
< 70% speed, won't start,
No
or core breaking glitches
Retro-Handhelds.com
Touch overlay to add L3/R3: https://tinyurl.com/L3R3-RA-RP2Plus (thanks Acarboni) place folder on RP2+, go to Retroarch set
Notes
Not as fast as Parellel, but works with games that aren't working in Parellel.
Stubbs
Stubbs
Retroid
Stubbs
Rapid99
Stubbs
Stubbs
Stubbs
Stubbs
Stubbs
Stubbs
Rapid99
Stubbs
Stubbs
Stubbs
Retroid
Rapid99
Rapid99
Stubbs
Stubbs
Stubbs
Stubbs
Stubbs
Game Compatibility Sheet Link to this
sheet
Accessories Retroid Pocket 2+
Maintained by
Retro-Handhelds.com
Notes
8bitdo DS4 adapter for switch works
Can connect via bluetooth but no input is registered. Works plugged in
Bluetooth untested, only some buttons register when plugged in
only Bluetooth tested, up and down on joystick do not register. down on the d-pad seems to be buggy.
Works with Genesis with RetroArch setup. Also works with Yaba Sanshiro
Connect directly with bluetooth, works great. 8bit do ultimate app also works to change controller profiles
Connects with Bluetooth, you'll need to change input type to Retro in Handheld settings to get proper button mapping.
Tested By
g-pak
Nezara
Nezara
Nezara
P_NUT_UK
ArktosKuma
HadesButYoutub
e
Game Compatibility Sheet
Retroid Pocket 2+
NOirBRight's AetherSX2 - Top 20 PS2 Games tested on Snapdragon 835 & 855
Maintained by Retro-Handhelds.com
casMegaStriker