How To Format Your Screenplay
How To Format Your Screenplay
Screenplay format has evolved over time. During the Studio System, “continuities” were
a means to make production of films as cheap and efficient as possible. These scripts
were detailed (sometimes shot-for-shot) “blueprints” for the cast and crew to execute.
This ensured that the studios got exactly what they wanted and that films didn’t exceed
their pre-approved budgets.
When the studio system collapsed, the industry moved towards a “package-unit” model
where independent producers would seek financing from studios for projects that they
would shoot with relative autonomy. As a result, screenplay format evolved.
Screenplays became a means to find financing, not technical documents for production.
On the one hand, the screenplay had to follow certain formatting rules so that a line
producer could work up an accurate budget and schedule. On the other, the read had to
be exciting enough to attract a financier or key talent (directors and actors) to become
involved.
Over the years, this format (often referred to as “spec” script format) developed key
characteristics:
• Text is spaced in such a way as to make one page average out to one minute of
screen time (because this allows for accurate scheduling of shoot days).
• Camera directions are almost never used (because they make the read less
exciting and the readers are not always well-versed in filmmaking).
• Descriptions are limited to the essentials (because any item mentioned in the
script will be added to the budget).
This document reflects the most up-to-date guidelines for “spec” script format and you
will be responsible for following these guidelines for all your creative work in this class.
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SCENE HEADINGS (SLUG LINES)
Movie scenes are set in a specific place and time. Even if a scene takes place in heaven
or inside a character’s subconscious, the film crew needs to know what the location is
going to be and at which time of day/night they need to shoot. (In “Inception,” a
character’s subconscious is variouly depicted as a “lavish hotel,” an “icy compound,”
and a “Japanese fortress.”)
Every time there’s a shift in time or place you have to mark it in your script with what is
called a SLUG LINE. If you condense time (SERIES OF SHOTS) or show a passage of
time (MONTAGE), you have to mark it. If you change rooms, you have to mark it. Every
time there’s a shift in time or place, you have to mark it.
A typical scene heading marks whether it’s an interior (INT.) or exterior (EXT.), the
location of the scene and whether it’s day or night:
Use CONTINUOUS when a character moves from one location directly to another:
You don’t need to use CONTINUOUS if you’re moving from one room to another, but you
do have to mark the change in place with a SLUG LINE:
KITCHEN
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Use SAME TIME if you are cutting to a scene that’s happening simultaneously:
Mary rushes by just as the Bell Tower’s BELLS signal the new hour.
If you are showing simultaneous action in a large location, make sure to clarify where
things are taking place with a SLUG LINE (this is important for action sequences):
AT THE BAR
DJ BOOTH
DANCE FLOOR
LATER
Students sleep and check their email as Professor Smith fiddles with
the projector.
You might have to mark both a jump in time and a change of rooms together:
Sandy pours Billy a cup of tea and sits across from him.
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Finally, if you have sound/dialogue over a black screen, use OVER BLACK as the SLUG
LINE. Put (V.O.) next to the character’s name to indicate voice-over:
OVER BLACK
JOHN (V.O.)
Hand me the shovel.
Sometimes there are actions that you need to include but it would take too long to show
them from beginning to end. Making breakfast, for example, takes about five minutes.
But, you’re not going to waste five minutes watching someone make breakfast. Instead
you would use a SERIES OF SHOTS. Use a slugline (either MOMENTS LATER or a
slugline for a new scene) to mark the end of the SERIES OF SHOTS.
Remember, use a SERIES OF SHOTS only when we HAVE to see something, but it would
take too long to show it in real time.
MOMENTS LATER
Marge sits down to enjoy her meal when the PHONE RINGS.
JOHN
Come here often?
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-- John approaches CLASSY GIRL. Hands her a packet of sugar.
JOHN
Excuse me. I think you dropped your I.D.
LATER
Unlike SERIES OF SHOTS, a MONTAGE takes place in multiple locations. Each shift in
time or place is marked with a letter. Make sure to indicate where/when the shot takes
place. And end your MONTAGE with a transition (CUT TO:, DISSOLVE TO:, etc.)
A.) EXT. BEACH – NIGHT. John and Mary walk hand in hand.
B.) INT. UPSCALE RESTAURANT - NIGHT. John and Mary share a romantic
dinner.
C.) EXT. PARK BENCH - DAY. John gets down on a knee and pulls out a
ring. Mary nods, tears in her eyes.
CUT TO:
If you need to incorporate voice-over narration or dialogue in your MONTAGE, it’s best to
just write them as full scenes:
JOHN (V.O.)
I never met anyone like her. We fell
in love instantly.
JOHN (V.O)
Before we knew it, we were engaged.
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EXT. PARK BENCH – DAY
John gets down on a knee and pulls out a ring. Mary nods, tears in
her eyes.
CUT TO:
Put the year in parenthesis after the first SCENE HEADING in the script when you’re
doing a movie set in the past:
If the movie stays in this time period, you only have to do this in the first scene.
Flashbacks
If you are flashing back to a previous time period, you can write the year or indicate how
far back in time you are going:
Susan pulls clothes out of her closet and dumps them in a box. She
stops when she sees a man’s tie hanging inside. She takes it in her
hands.
CUT TO:
Susan adjusts Mark’s collar and fixes his tie. He pulls her in close.
BACK TO:
Susan admires the tie. Then folds it neatly and places it in the box.
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ACTION/SCENE DESCRIPTION
If you can’t film it with a camera or record it with a microphone then it shouldn’t belong
in a screenplay. As a general rule, if we can’t see it or hear it, don’t write it.
Something like the following is not filmable: John, thinking of his dead mother,
starts to feel guilty. What do we see or hear that makes it clear that he’s
thinking of his dead mother?
Also, the key to making a name for yourself with your spec script is the ability to create a
movie-going experience for your reader. Your words have to put images in the reader’s
mind, but they have to do so efficiently.
In order for the Line Producer to budget properly, a hundred-page screenplay should
yield a hundred-minute movie.
At the same time, if you want to attract attention with your spec script, a reader should
be able to finish your hundred-page screenplay in a hundred minutes. So choose your
words carefully.
A normal person reads about 200 words per minute. This will ensure that a reader can
finish your script in the time it would take them to watch the movie.
Nothing slows down the reader like a big block of text. Assuming that all of that text is
necessary (it probably isn’t), break it up into smaller paragraphs. Action takes up more
time on screen than dialogue. So, making each paragraph less than 140 characters (the
limit for a tweet), will ensure that the screenplay will average out to one minute per page.
Instead of “John sits dejectedly,” write “John slumps.” Instead of “John looks
angrily,” write “John glares.” Instead of “very large house,” write “mansion.”
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Introducing A New Location
When introducing a new location, first figure out what’s important about the place story-
wise. Does it have to be messy? Pristine? Opulent? Gaudy? Crowded? Once you’ve
determined what’s important, then pick one or two specific details we can see or hear
that capture that.
A pig-sty. Fast food wrappers cover the coffee table. Soiled clothes
carpet the floor.
Writing this way quickly creates an image in the reader’s mind without slowing down the
read.
Anytime you introduce a new speaking part, put the name in all CAPS (for casting and
budgeting purposes). Put their approximate age in parenthesis and, as with a new
location, pick one or two important details about them we can see or hear.
HADLEY WILSON (mid 20s) sits in the corner. He carries a few extra
pounds, but covers them nicely with a slick Italian suit.
If a character only appears briefly you don’t need to give them a name (Ex: ANGRY
CUSTOMER, RECEPTIONIST, POLICEMAN ONE, etc.).
If a character has to be played by two actors because of a long time span, then make that
distinction (JANE and ELDERLY JANE; BILLY and TEENAGE BILLY).
Actor Direction
Actors aren’t robots. So it’s pointless to describe every gesture, pause or facial
expression. For example, the following is much too detailed:
If the actor were to take this direction literally, their performance would be either
mechanical or melodramatic. Instead, write in actable verbs and let the actor take it from
there.
Similarly…
Should become…
Eric fumes.
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Avoid describing states of being and the looks on character’s faces.
Verbs work better because they allow the actor to work from the inside
out rather than the outside in.
Should become…
Henry squirms.
A spec script is not a production document, so camera angles and direction DO NOT
BELONG.
You don’t know where the crew is going to end up shooting, what conditions they will be
shooting in and what resources they will have, so it’s pointless to call for specific camera
placements and movements in a spec script.
Also, it slows down the read and takes the reader out of the movie-going experience
because they have to stop and figure out exactly what you are trying to describe. You’re
better off using plain language that creates a movie in the reader’s mind.
Joe surveys each corner of the room. For each FOOTSTEP heard, one
corner of the room is viewed.
After each corner has been surveyed, the camera stays fixed on the red
door. The footsteps stop.
The excessive camera direction slows down the read when you can create the same
effect by focusing on the characters instead of the camera:
Joe hears FOOTSTEPS approach. With each step his eyes dart to a
different corner of the room. It’s completely empty.
He turns back to the red door. Steels himself as the FOOTSTEPS stop.
For a spec script, it’s not important how things are shot. What’s important is “what does
the audience need to see and hear?” Figuring out how to shoot those things comes
later.
Finally, it’s also a bad idea from a creative standpoint to put camera direction in your
script. You run the risk falling in love with a specific way of imagining a scene. Getting
too used to seeing a scene in a particular way makes it difficult to break with that vision
when it no longer works for the overall story.
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That being said, there are a few situations where you will have to direct from the page:
- Part of the set needs to be unseen at the beginning of the scene to set up a
surprise
- When what the character sees is different from objective reality or leads to
mistaken assumption.
- Insert shots (TV screens, Cellphone screens, Scraps of paper, etc.).
- Footage seen from a camera in the world of the story.
1. If it’s important to the storytelling that the audience not be able to see the whole set
until a specific moment, you may mark that moment with some variation of PULL BACK
TO REVEAL, WIDEN TO REVEAL, REVERSE TO REVEAL, PUSH IN TO REVEAL, etc.
ALEX
I’m not sure what I did wrong. Our first date
was great. I texted her the next day. Called
her the day after that. I played it by the book.
Right?
REVERSE TO REVEAL
2. If it’s important to the storytelling that we see something from a specific character’s
subjective point-of-view, you can indicate that. This is particularly important when what
a character is different from objective reality (hallucination, drugs, etc.). It can also be
used if a character sees something that they misinterpret (a character thinks two
characters are flirting when they are actually arguing). Use BACK TO SCENE to indicate
you are leaving the character’s point-of-view.
EVA’S P.O.V.
Jack and Margaret sit at a table outside a cafe. Jack leans across
the table and kisses Margaret.
BACK TO SCENE
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AT THE TABLE
JACK
Let me call, Eva. It’s not like her to be late.
3. If an INSERT is needed to see something more clearly, you may indicate that and then
use BACK TO SCENE when the shot is no longer necessary.
CELLPHONE SCREEN
BACK TO SCENE
4. If a part of the scene is seen from the view of a camera that’s in the world of the story
(surveillance camera, news camera), indicate that the same way you would a character’s
point-of-view.
Johnny reaches up to the camera and sprays the lens with paint until
nothing is visible.
BACK TO SCENE
If the entire scene is footage from a camera, indicate this in the SLUG LINE:
Sounds
If a scene has no sound (for example, characters can be seen talking but we can’t hear
them), put MOS next to the scene heading.
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Music
Unless the music occurs in the world of the story, don’t mention it. You won’t be able to
capture the composer’s contributions with the written word and you’ll just take the
reader out of the movie-going experience. If music does occur in the world of the story,
describe it in general terms (LOUD TECHNO, ELEVATOR JAZZ, REGGAE, etc.).
Don’t call for specific songs, unless the characters are singing it or it’s part of the story.
Even if the reader knows the song (and if they know it, it will probably be too expensive),
the song will take them out of the movie-going experience as they try to remember it and
match it to the action.
Optical Effects
You might have this “bad-ass” SLOW MOTION image in your head, but it’s not going to
translate to the reader. Only use optical effects like SLOW MOTION, FAST MOTION,
REWIND or FREEZE FRAMES if distorting time is the only way to tell the story. Use
BACK TO NORMAL SPEED to indicate you are done with the effect.
BRANDY
Whose are these?
FREEZE FRAME
ALEX (V.O.)
Okay, so I can tell her the truth. Or… I
can tell her that…
ALEX
They’re my mom’s.
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Again, here, the only way to fit in the voice-over is to stop or slow down time so an
optical effect is appropriate.
DIALOGUE
The best way to write dialogue is to say it out loud as you write it. If you write in a public
place, then go back later when you are alone and read it out loud to make sure it sounds
natural.
JESSICA
I was going to-- And then I saw the--
Plus, there was all this--
JESSICA
I just wanted to tell you how sorry--
ERIC
Shut up!
JESSICA
Actually, I was going to… You know what?
Forget it. I’ll do it.
SADIE (V.O.)
I remember it like it was yesterday…
VOICE-OVER is also used when a character relates a story from the past.
JOHN
You’ll never believe what happened to me.
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EXT. STREET – DAY
JOHN (V.O.)
I was walking down the street minding my
own business and this guy comes up to me
and says…
ANGRY MAN
You’ve got a lot of nerve showing your
face around here.
JOHN (V.O.)
So, then I’m all like…
JOHN
What the hell?
Put (O.S.) for OFF-SCREEN next to the character’s name if their dialogue occurs when
they are not on camera. This is useful in establishing point-of-view.
MOTHER (O.S.)
Jeremy, what did I tell you?
Jeremy turns to find his mother watching him from the doorway.
For a phone conversation where we see one side but can only hear the other, use (V.O.)
next to the voice of the character that is only heard.
JESSICA
Hello?
BRIAN (V.O.)
Hi. Is this Jessica?
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JESSICA
This is.
Use PARENTHETICALS only if you need to clarify how a line of dialogue needs to be said
or to whom it is said:
SHAUNA
(to John)
I’ll be out in a second.
(whispers, into phone)
I have to call you back. John’s here… Yes
I’ll get rid of him. Gimme five minutes.
JEAN-PIERRE
(in French)
Pardon me. Do you have a cigarette?
TRANSITIONS
You rarely ever have to indicate transitions. The reader will naturally assume that you
are cutting from one scene to the next, so you don’t even have to write CUT TO.
Transitions include:
BILLY
How are we going to find someone dumb enough
to do this?
CUT TO:
JOHNNY walks through the crowd. Johnny’s one of those suckers born
every minute.
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A MATCH CUT or MATCH DISSOLVE can be used to transition between two shots that
graphically match:
Auggie hangs the “GOING OUT OF BUSINESS” sign and takes one last look
at the store.
YOUNG AUGGIE stands in front of the store. A “HELP WANTED” sign hangs
in the window.
Phone Conversations
Use INTERCUT WITH for phone conversations where we see both speakers. Start by
introducing the first location, then the first time you need to cut to the second location,
use INTERCUT WITH as a transition. You may then write action/scene descriptions for
both locations without having to mark each cut with a new SLUG LINE. When the
intercutting is done, use BACK TO as a transition and return to the location we see at the
end.
SANDY
Talk to me.
INTERCUT WITH:
MYSTERY MAN
I want my money.
SANDY
I’ll have it for you, I just—
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MYSTERY MAN
You have one hour.
He hangs up.
BACK TO:
A SPLIT-SCREEN works the same way. But, with SPLIT-SCREEN WITH and BACK TO
FULL-SCREEN: as the transitions:
SANDY
Talk to me.
SPLIT-SCREEN WITH:
MYSTERY MAN
I want my money.
SANDY
I’ll have it for you, I just—
MYSTERY MAN
You have one hour.
He hangs up.
BACK TO FULL-SCREEN:
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