Unit Iv
Unit Iv
Mobile internet in India has seen a remarkable transformation over the past decade, emerging as
a key enabler of digital connectivity across the country. With one of the largest user bases
globally, India is now a significant player in the mobile internet ecosystem.
DEVELOPMENTS:
1. Evolution of Networks:
2G and 3G Era: Initially, mobile internet in India was dominated by 2G (GSM)
networks, which provided basic internet services like browsing and email. 3G
networks, which launched in the late 2000s, brought slightly faster speeds,
enabling video calls and smoother browsing.
4G Boom (2016 onwards): The launch of 4G LTE networks, particularly driven
by Reliance Jio in 2016, revolutionized the mobile internet landscape. With its
aggressive pricing strategy, offering data plans at significantly lower rates, Jio
pushed for widespread 4G adoption. This led to rapid data consumption growth,
giving users access to high-speed internet at affordable prices.
2. Affordability:
Mobile internet in India became much more affordable after Jio’s entry. Prior to
Jio’s launch, 1GB of data could cost anywhere between ₹200-300, but after Jio,
data became incredibly cheap, sometimes as low as ₹4 per GB.
Example: Reliance Jio's introduction of free voice calls and low-cost data
packages forced competitors like Airtel, Vodafone Idea (Vi), and BSNL to lower
their prices, benefiting consumers and increasing mobile internet penetration.
3. Data Consumption:
India became the largest consumer of mobile data globally, consuming more than
12 GB per user per month by 2021, driven by the consumption of streaming
services like YouTube, Netflix, and Disney+ Hotstar, social media, and online
education platforms.
4. Rural Connectivity:
The expansion of mobile internet is not limited to urban areas. Telecom
companies and government initiatives like BharatNet have been working towards
connecting rural areas. For example, UPI (Unified Payments Interface) and
mobile banking apps have grown massively in rural regions thanks to mobile
internet, empowering small-scale businesses and local transactions.
5. 5G Launch:
In 2022, India witnessed the rollout of 5G networks, with companies like
Reliance Jio and Airtel spearheading the launch. 5G promises ultra-fast data
speeds, low latency, and the potential to revolutionize industries like healthcare,
education, and transportation through advancements like IoT (Internet of
Things) and smart cities.
CHALLENGES:
Network Congestion: Despite improvements, urban areas often face network congestion
due to the large number of users.
Digital Divide: Rural and remote areas still lag behind in terms of stable connectivity and
infrastructure.
1997 — The term smartphone was coined and mobile gaming was introduced
After three years on the market, the term "smartphone" entered the vernacular. It was first
used by Swedish telecommunications giant Ericsson to describe its new mobile device called
GS88.
The GS88 smartphone
It’s hard to think of a world before Angry Birds, Pokemon Go, or Stumble Guys. But the
reality is mobile gaming didn’t start until 1997.
The first mobile game was Snake. The game was loaded on Nokia’s 6110 hand-held
mobile phones by Finnish developer Taneli Armanto. This launched the mobile gaming
industry, which is now worth up to $152 billion.
The first iPhone
2019 — 5G network
Verizon rolled out the first 5G network in the world. It had a relatively small footprint in
Chicago and Minneapolis.
MOBILE APPLICATION
Before we delve into the history of apps, let us take a quick look at the history of mobile phones.
1979 – Japan launched the first automated cellular network for cars.
1983 – Motorola launched the first commercially available mobile phone – DynaTAC
8000X. The evolution of mobile phones began with this model.
1989 – Psion released a mobile OS called EPOC
1991 – GSM launches 2-G cellular networks
1992 – Nokia launches the 1011m the first GSM phone
1993 – Apple launches Message pad, the first tablet.
1994 – The very first smartphone, Simon, was launched by IBM. It contained a few
simple apps like calendar, address book, sketchpad calculator, world clock, notepad,
touchscreen, email capability, and so on. The history of mobile applications starts from
here. Nokia also launched the 2110, the smallest GSM phone then.
1997 – Nokia includes a game app, ‘The Snake’ in its phone
1999 – WAP was introduced; Blackberry OS was released and used for pagers. The first
‘app store’ Handango was launched. Web App concept introduced by Java.
At the turn of the millennium, once the Y2K scare was finally extinguished, the smartphone
revolution really took off. The pace of mobile app development picked up, and became
increasingly sophisticated in nature.
In 2002, RIM launched the Blackberry 5810 with pre-loaded apps like ringtone editor, to-do list,
sketch pad, arcade games, and also introduced wireless email.
However, the real game changer was when Steve Jobs’ Apple launched the iPhone in 2007,
which had several apps like photos, maps, weather, and more. A year later, HTC released the
first Android smartphone, the HTC Dream. In 2008 itself, Apple launched its App Store with
over 500 apps, and version 2.0 of their OS. A whopping 10 million downloads took place within
three days of the launch! Not to be outdone, Google launched the Android market. Apple crossed
a billion downloads by year-end.
In April 2010, Apple released the iPad, with 11,000 apps specifically optimised for the device in
the app store. By August of that year, Android app downloads had exceeded one billion. The
word ‘app’ was chosen as the word of the year by the American Dialect Society.
After that, it’s been a whirlwind, with hundreds of apps being added to the Apple and Android
app stores. Customers became more demanding and wanted more features, and more apps to do
new things. Gradually, Blackberry and Nokia phones dropped out of the race, as they didn’t keep
up with the advancements and the progress made by Samsung, Apple, HTC, and the new-gen
manufacturers like OnePlus. In 2011, both Android and iOS app downloads crossed 10 billion. It
was also the year that Google Play Music was launched.
In 2013, over 50 billion downloads took place in both markets; by 2017, over 2.2 million apps
were available in the Apple store, and 2.8 million in the Android store.
Uses of Mobile Apps
Mobile applications have a wide range of uses. Let’s look at some of the most popular ones:
Shopping
One of the most common types of mobile apps are for shopping. There are several sub-divisions
here. For example, Amazon, Flipkart, eBay, etc are marketplaces where shoppers can find
different brands and products all in one place.
Then there are individual ecommerce apps of businesses – like the Nike store, Ajio, Tata Cliq,
and any small local business. These apps make it convenient for shoppers to buy whenever they
want without leaving home.
Games
If you have teenagers at home, you know what I’m talking about! But it’s not just young kids,
even adults play games – there are many word games, puzzles, and brain-stimulating games apart
from arcade games.
One of the earliest popular games was Tetris. Multi-player games like PUBG had taken the
world by storm at one point. Some of the other hugely popular gaming apps include Temple Run,
Angry Birds, Candy Crush, etc.
Rideshare
Uber revolutionised the way people commuted! By simply entering their pickup and drop
location, people could reserve a cab ride. Ola and Lyft are other examples.
Food
Food aggregators made it super simple to order food from home. Users can browse through
dozens of food providers, place orders, and get delivery at their doorstep within 30 to 45
minutes. Uber Eats, Swiggy, and Zomato are the most popular food aggregator apps. Chains like
Domino’s, Pizza Hut, KFC, etc. have their own apps as well.
Banking
Paying card bills, opening or breaking fixed deposits, transferring money – all of this can be
done with a few taps on your smartphone now. Every bank has its own app.
Ticket Booking
Airlines, railways, and bus companies all have their own individual apps that let you book tickets
on the go. You can compare prices, check availability, choose the class and more in minutes.
Travel aggregators like Expedia, Kaya, GoIbibo also facilitate flight and train bookings.
Image Editing
Now anyone can edit photos and enhance them, thanks to apps like Canva, InShot, and
Photoshop.
Hotel Booking
Vacationers can make all their accommodation bookings in advance by browsing the options and
making comparisons on different sites like Booking.com, Agoda, MMT, and more. The bigger
hotels may have their own apps too.
Social Media
Who can live without social media in today’s world? These apps help people stay in touch with
friends and family, share news, photos, debate, and a whole lot more. Instagram is the most
downloaded app of all.
Other wildly popular apps are X (Twitter), Facebook, LinkedIn, WhatsApp, Pinterest, Snapchat,
Telegram, etc. There are also specific apps for dating, like Tinder and Bumble.
Meetings
While Skype was already functional, the pandemic necessitated having apps that allowed people
to conduct official meetings online. Zoom became the most popular app, followed by Google
Meet and MS Teams.
Entertainment
Lastly, apps to stream music, like Spotify, and streaming movies and TV shows like Hulu and
Netflix are also widely used by people all over the world.
There are apps that help you stay fit by reminding you to count your calories, exercise, count
how many steps you walked, and so on. This can motivate the users to lead a healthier lifestyle.
Of course, this is not a comprehensive list, there are many more – but these are some of the most
widely used types of apps.
TYPES OF MOBILE APPLICATIONS:
There are three basic types of mobile apps based on the technology used.
1) Native Apps
These are created for a specific platform or operating system. There are native apps for Android
and iOS devices, and other devices out there. As they are built for a specific platform, you can’t
use an app built for one platform on another – like, an iOS app can’t be used on an Android
phone.
Technology
Mobile app technology used to build native apps are React Native, C++, Objective-C,
Java, Python, Kotlin, and Swift are used to code native apps.
Pros:
2) Web Apps
These are the responsive website versions capable of working on all mobile devices or operating
systems as they are delivered via mobile browsers. They behave like native apps but are accessed
through web browsers. They are responsive websites that adapt to the device UI of the user.
Basically, when you install a web app, you are just bookmarking the website. Progressive Web
Apps are native apps that run within browsers.
Technology
Languages like Ruby, JavaScript, HTML5, CSS, etc. are used to code web apps.
Pros:
3) Hybrid Apps
A combination of the native and web apps, hybrid apps are wrapped within a native app, and can
be either downloaded from the app store or have their own icons on the device. They look and
feel like native apps though they are web apps in reality. They feature responsive design and are
high-performing, and can also run offline.
Technology
A combination of mobile app technologies comprising native APIs and web technologies are
used to build hybrid apps: Objective-C, HTML 5, Swift, Ionic, and so on.
Pros:
Less powerful
Slower while running
MOBILE MARKETING
What is Mobile Marketing?
Mobile marketing is any advertising or marketing campaign that promotes products or
services through mobile devices. By connecting with customers through mobile devices, you can
create a cohesive customer experience. Most people always have their phones with them,
allowing you to connect with customers in real time. Mobile marketing is used to attract
customers in an interactive and personalized way.
1. SMS Marketing
Marketing making use of cellphones by sending SMS (Short Message Service) started
and grew in the early 2000s in Europe and some parts of Asia. It became the most practices
marketing channel to interact with more end-users to generate profit. SMS became the most
reliable and genuine way of marketing, unlike email. A list of rules and conditions are created, to
be strictly followed where you can send the SMS only to your opt-in list instead of purchased
one. This helped avoid spam practiced by companies.
Shortcode, long codes were used to send these SMS, which was unique for each user.
SMS promise approximately above 90% open ratio and response as it contains only inbox, not
spam-box. This feature promises good profit and higher subscribers.
As per the graph results mentioned above the number of mobile users especially
smartphones in the year 2014 grew more than the desktop users. This makes sure that using SMS
ad will let you contact more people and the number of SMS read will be higher than the number
of emails opened by the subscribers.
2. MMS Marketing
Sharing images, text, audio, video is easy on smartphones, tablets, etc. Multimedia
Message Service gives an opportunity to the companies to share their product advertisement
using MMS services. All the companies can use the MMS Application to personal service to
send and receive the MMS.
Sharing images, video, and audio is more interacting than a simple text SMS.
3. App-Based Marketing
The next pace after SMS and MMS is the applications designed dedicated to a brand.
These applications will be some paid and most free which can be easily downloaded in the
smartphones, tabs. This will be a kind of mini-website or mini-interface, which you may run on
your mobile device easily as on desktop. These apps allow direct interaction, payment, and
advertising.
4. Location-Based Marketing
This simply is a method to share your ad messages to your subscribers based on the
location. The location can be tracked through the GPS chip in the mobile device and like this,
ads can be shared containing area-wise offers.
7. Push Notifications
This is a system developed and used by Apple where whenever a message is received it
appears on the screen as a notification. With the applications generated by the brand, this feature
is quite useful in order to keep the user updated about the new offers, coupons, new stock, etc.
Keep your subscriber engaged and up-to-date about all new introductions in your application.
This makes the promotion an easy way.
8. Proximity system
The proximity system helps the brand to track the user and send the SMS as containing
information in a certain close geographical area. This required the use of GSM which then
defines the SMS-CB (Short Message Service- Cell Broadcast). Through this GSM-based SMS-
CB, the brands target their subscribers in the decided near the geographical area and broadcast
the SMS when the mobiles are tracked nearby. This is a good system of sending the ad SMS to
drag the attention of the subscribers.
Some of the most important types of mobile marketing strategies include SMS marketing,
social media marketing, location-based marketing, proximity marketing, and in-app marketing.
Here’s how these mobile advertising strategies work.
1. SMS Marketing
SMS marketing is marketing via text messages. It’s also known as text message
marketing or text marketing. This is a permission-based mobile marketing strategy in which
brands send promotions, deals, coupons and other alerts straight to potential customers’ phones
via text messages of 160 characters or less.
One of the reasons SMS marketing is such a powerful mobile advertising strategy is
because text messages have high deliverability, open and engagement rates. The stats show that:
SMS open rates range from 90-99%
90% of SMS messages are opened within 3 minutes
Click-through rates can be more than double that of email
That’s likely because most people have their phones with them most of the time, and because
they get push notifications for incoming text messages, making those harder to ignore.
Since text messages are so short, many marketers include a link where recipients can get more
product information, or a code that triggers a follow-up message. One best practice for SMS
marketing is to avoid overusing it; this tactic is most effective for time-sensitive promotions.
5. In-app Marketing
Smart marketers can’t ignore the app market. According to Business of Apps the top five
apps include TikTok, Instagram, Facebook, WhatsApp, and Telegram — but there are hundreds
of thousands of other apps, which is why in-app advertising has become a key mobile
marketing strategy.
Types of in-app advertising include:
Display advertising like banners that appear at the top or bottom of a mobile screen
Native advertising, which are promotions styled to mimic the app environment
Video ads
Interstitial ads, which appear in between app actions. For example, sometimes these
ads appear when moving from one game level to another
2. Geofencing Advertising
Geofencing advertising is another important form of mobile advertising which creates a
virtual boundary around a location. For example, you can use this to identify a building or
shopping area. GroundTruth uses its proprietary Blueprints technology to ensure that your
geofence is accurate.
Once you create your geofence, you can show mobile ads to people who fall within the
area and who meet your criteria. This approach combines GPS with audience insights to help you
improve the efficacy of your mobile ad promotions. This is an accurate and highly scalable form
of mobile advertising.
3. Weather Targeting
The weather affects consumer behavior. Sometimes people may choose to stay in or go
out, and at other times it affects what they buy. Either way, you can use weather targeting to
make your mobile marketing even more effective.
GroundTruth’s network of weather sensors is highly accurate, allowing you to target
mobile advertising according to prevailing or expected weather conditions. You can serve ads
depending on UV index, wind, temperature, and weather alerts. You can also combine weather
targeting with other forms of location data to make your ads even more relevant and actionable.
4. Audience Targeting
Ever wondered how to leverage offline behavior to increase foot traffic? You can do this
with audience targeting. This mobile marketing tool lets you reach customers based on factors
like:
Demographics
Online and offline behavior
Past and current behavior
Interests
Location
The result is that you can reach customers with mobile marketing at the time when
they’re most likely to buy. For example, if a customer has visited your brick and mortar store,
you can send them an offer based on their behavior in-store. Or you can send a message to
someone who’s out and about based on how they interacted with your website.
And you can combine audience targeting with location marketing and geo-fencing to make your
mobile marketing even more targeted and relevant to your potential customers.
5. Brand Insights
One of the best ways to increase foot traffic to your store is to understand what’s really
happening with your visitors. GroundTruth’s brand insights tool provides location analytics and
other insights including market share, foot traffic, brand affinity and more. This can help you
really hone in on the right mobile marketing campaigns to attract your perfect audience.
Advantages:
Accessible and Immediate – you can reach an audience from anywhere at any time, the
fastest way to communicate with customers
Global Audience – people have mobile phones across the world, so you can reach who
you choose
Multiple Channels – provides flexibility and opportunity to reach customers through
websites, apps, text, social media, and more
Personalization – mobile devices are an extension of the user, so any information
customers receive from their mobile devices will seem much more personal to the
customer
Viral Potential – content is easily shared creating free exposure and the potential for your
content to be shared everywhere
Disadvantages:
Little Room for Error – hard to fix any mistakes before they are seen by customers,
potential for a negative first Potential for
Bad User Experiences – bad ads can also go viral, which can be detrimental to your
business
Navigation Issues – different devices have different screen sizes making it difficult to
standardize an image, some people may not want to or be able to go to your ad with their
type of device
Privacy and Permission – people are concerned about privacy on their mobile devices, so
consider how customers protect themselves online and offer ways to opt out of
communications
Constant Updates – technology is continually updated, so you will constantly have to
educate your team on how to use the latest updates and ensure your customers also know
how to access your ad with new updates
MOBILE ADVERTISING
Let’s start with the basics. Mobile advertising is a marketing method displayed on smartphones
and tablets through paid channels. Whether it’s banner ads in mobile games or SMS ads, mobile
advertising is one of the most effective methods to advertise in today’s digital age.
Marketing and advertising are oftentimes used interchangeably, but wrongly so (even outside the
world of mobile).
Mobile advertising is a paid methodology utilizing channels like in-app ads, banner ads, text
ads, and rich media mobile ads. On the other hand, mobile marketing encompasses the broad
practice of marketing on mobile devices, which includes mobile advertising.
Traditionally, mobile advertising includes banner ads, interstitial ads, video ads, rewarded
ads, playable ads and more (which we’ll cover in more detail in chapter 3).
As to the most prominent mobile advertising platforms, these would include Google Ads, Meta
ads, Apple Search, AdMob, Tube Mogul, and Airpush.
Broadly speaking, Mobile marketing can come in many forms — including non-paid methods
such as content marketing, interactive augmented reality (AR) campaigns, and check-in
coupons.
Starbucks’ mobile marketing strategy is a combination of many effective tactics including geo-
based engagement, digital payments, robust loyalty program, and an effective notification
system.
These tactics allow Starbucks to cash in $1.6 billion of preloaded money simply from their
rewards program.
For example, Japanese fashion brand UNIQLO allowed mobile users to check in to any of their
stores to receive an exclusive coupon using geo-based segmentation, social media, and in-app
engagement.
Basic terminology
Brands – meaning the companies that advertise their products or services.
Agencies – the liaison between brands and ad networks (and sometimes ad exchanges).
Publishers – the platforms where ads are shown to relevant audiences.
Mobile ad networks – aggregate advertising inventory and pair them with appropriate
advertisers.
Mobile ad exchanges – automate the buying and selling of ads programmatically.
Now that you’re familiar with the basic terms, let’s talk about the opportunities and challenges in
the world of mobile advertising. With increasing privacy changes, comes increasing challenges
to solve. Here’s what to expect.
The upside
1 – Advertisers reach more users via mobile phones. Research shows that more than half the
global population owns mobile phones, which has gained mass adoption in both developed and
developing countries. As of 2021, 72.7% of Americans own a smartphone.
2 – Hyper-targeted advertising. Mobile advertising utilizes profitable data points about your
target audience, providing your iOS14+ users have consented to their data collection. This
includes demographics, device, mobile connection, operating system, preferences, hobbies,
location, habits, and spending behavior.
3 – Placement and timing. Since smartphone users carry their phones with them at all times,
advertisers can leverage geolocation and send timely offers to consenting users at the most ideal
time of day.
For example, providing you’re an Android or a consenting iOS14+ user, you might get a
Starbucks promotion when you’re a block away from the store. Alternatively, you might be
encouraged to visit a certain gas station while using a GPS navigation app.
4 – Cost effectiveness. Despite the recent challenges around access to user-level data, mobile
advertising still boasts higher conversion rates and more granular segmentation than traditional
channels, which proves to be much more cost effective for advertisers at scale.
The downside
Increasing privacy measures. As Apple rolled out the ATT framework and Google moves
towards a cookie-less browser experience, more and more privacy measures are being put in
place.
Fraud. Mobile ad fraud has been a challenge for marketers since the practice began. Whether
it’s bots, fake installs, device farms, or install hijacking, bad actors will be where the money is.
And as mobile advertising spend continues to scale massively, there will be an increasing need
for more accurate measurement and fraud detection.
Mobile ads can come in many shapes and sizes, depending on their purpose, context, audience,
and category. Here are the most common mobile ad types and formats:
1 – Banner ad unit. Time-based rectangular ads that appear at the top or bottom of the screen.
They can include text, image rich media, or videos. Banner ads are the most common and easy to
implement.
2 – Native ads. Ads that replicate the look and feel of your app or website while appearing
‘native’ to the user. These ads are especially effective on long-form written content and can be
created in the form of image or video ads.
3 – Rewarded ads. Ads that incentivizes users to engage by rewarding them with in-game
benefits after they play a game, complete a survey, or watch videos.
4 – Video ads. Ads with video and audio, which may come in multiple formats including
bumpers, skippable in-stream, non-skippable in-stream, outstream, in-feed video, and masthead
ads.
5 – Audio ads. Audio-only ads that are utilized on music and voice applications including
Spotify and Amazon Echo.
6 – Playable ads. Provide a playable, shortened version of a game designed to give users a taste
of the full in-game experience. Playables are highly interactive and drive the highest CPMs for
gaming apps.
7 – Interstitial ads. Ads that show between breaks and transitions and take up the entire screen,
typically between levels in games.
8 – Text ads. Text-only ads that are utilized on search platforms like Google and Bing.