Animation
Animation
2. **Stop Motion**: Physical objects are moved and photographed one frame
at a time.
Principles of animation
4. **Straight Ahead and Pose to Pose**: Methods for drawing actions frame-
by-frame or key poses first.
Animation techniques
1. **Traditional Animation**
3. **Digital Animation**
4. **Motion Graphics**
- **Particle Animation**: Simulates particle behavior for effects like fire and
smoke.
5. **Hybrid Techniques**
These techniques offer animators diverse tools to bring their creative visions
to life across various mediums.
Cel animation and film loops are both traditional animation techniques, but
they serve different purposes and are used in distinct ways. Here's a brief
overview of each:
- **Process**:
- The cels are then layered over a static background and photographed
frame by frame.
- When the sequence of photos is played back, it creates the illusion of
movement.
- **Usage**: This technique was widely used in classic animated films and TV
shows. Examples include Disney movies like "Snow White and the Seven
Dwarfs" and "The Lion King."
- **Process**:
Computer animation
- **Techniques**:
- **Techniques**:
### Examples
- **Process**:
- The animator sets the rotation angles for each joint in a hierarchical chain
(like an arm with a shoulder, elbow, and wrist).
- The final position of the end effector (e.g., the hand) is computed based
on these angles.
- **Advantages**:
- Good for animations where joint rotations are more critical, like robotic
arms.
- **Disadvantages**:
- The animator specifies the desired position and orientation of the end
effector.
- **Advantages**:
- **Disadvantages**:
### Examples
Morphing
### Definition
### Applications
1. **Image Morphing**:
- **Process**:
1. **Feature Matching**: Identify and match key points on both the source
and target images.
2. **Warping**: Adjust the shape of the source image to match the target
image by interpolating the positions of the key points.
2. **Shape Morphing**:
- **Process**:
1. **Match Key Points**: Identify and match key points or vertices in the
source and target shapes.
3. **3D Morphing**:
- **Process**:
### Examples
### Advantages
### Challenges
Physical Principles
1. **Persistence of Vision**:
2. **Phi Phenomenon**:
1. **Gestalt Principles**:
2. **Cognitive Load**:
1. **Frame Rate**:
- **Standard**: 24 fps for film, 30 fps for TV, higher for digital.
2. **Mediums**:
3. **Techniques**:
#### Definition
#### Techniques
1. **Hand-Drawn Frames**:
2. **Painting Cels**:
3. **Photography**:
#### Characteristics
#### Applications
#### Definition
#### Techniques
- **Versatile**: Allows for complex effects like realistic lighting and textures.
#### Applications
- **TV Shows and Web Series**: Animated series and digital shorts.
Both cel and computer animation have unique strengths and are chosen
based on the desired aesthetic, complexity, and production needs.
Certainly! Here are the key points about the origins of cel animation in a
more concise format:
2. **Advantages**:
3. **Early Adoption**:
4. **Milestones**:
- “Snow White and the Seven Dwarfs” (1937): First full-length cel-animated
feature film.
Cel animation transformed the industry, paving the way for iconic films and
establishing animation as a significant art form.