Answers For Computer Graphics and Animation
Answers For Computer Graphics and Animation
Answer
*Purpose:*
Computer graphics is the field of study and application of creating visual content
using computers. Its primary purpose is to generate and manipulate visual
information, such as images, videos, and 3D models, for various applications,
including:
*Origin:*
Computer graphics has its roots in the 1950s and 1960s, when computers were
first used to generate simple graphics and animations. The field evolved rapidly in
the 1970s and 1980s, with the development of:
*Subfields:*
Computer graphics encompasses several subfields, including:
Answer
Here are some applications of computer graphics:
1. _Architecture and Real Estate_: Visualize building designs, create virtual
tours, and showcase properties.
11._Fashion and Textile Design_: Create digital fabrics, design clothing, and
showcase fashion collections.
Answer
Here are some common graphics software standards and their functions:
1. *BMP (Bitmap)*: Uncompressed image format, supports 1-32 bits per pixel.
2. *JPEG (Joint Photographic Experts Group)*: Compressed image format, suitable
for photographs.
3. *PNG (Portable Network Graphics)*: Compressed image format, supports
transparency and lossless compression.
4. *GIF (Graphics Interchange Format)*: Compressed image format, supports
animations and transparency.
*Graphics Functions:*
These standards and functions are used in various graphics software applications,
such as Adobe Photoshop, Illustrator, Blender, Maya, and 3ds Max, to create,
edit, and manipulate graphics for various industries and purposes.
Answer
A digital image is a representation of a visual scene or object, captured or
generated using digital technology. It consists of a 2D array of pixels, each with a
specific color and intensity value.
Image processing refers to the manipulation and analysis of digital images using
algorithms and techniques to enhance, transform, or extract information from the
image. It involves various operations, such as:
2b. List and explain any five input devices used in graphics.
2c. Differentiate between raster scan and random scan displays.
3a. Differentiate between Liquid Crystal Displays (LCD) and Cathode Ray Tube
(CRT).
3b. Can you share your insight on Vector Drawing, including the tools used to
create and edit Vector shape and it’s uses.
4a. How do you define Action panel and what do you believe are it’s most
significant features.
4b. What is an Action scripting and it’s uses.