Sample
Sample
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Durwin Talon
Cover Art: Mark Kelly
Dedicated To: Terry O’Quinn, for his role in The Stepfather
(1987), naturally.
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REQUIRES THE USE OF THE
THEY CAME FROM BEYOND THE GRAVE!
CORE RULEBOOK
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© 2022 Onyx Path Publishing. All rights reserved. References to other copyrighted material in no
way constitute a challenge to the respective copyright holders of that material. “They Came from Be-
yond the Grave!”, “They Came from Beneath the Sea!” and all characters, names, places, and text herein
are copyrighted by Onyx Path Publishing.
Keep up to date with Onyx Path Publishing at theonyxpath.com.
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The Jock 20
THE UNSETTLING OF ABBY 6
Appearance 21
CHAPTER ONE: Lifestyle 21
Connections 21
WELCOME TO CAMP MURDER LAKE! 9
Relationships 21
Look What You Did To Him 9
Skills 21
Sheriff, Death Has Come To Your Little Town 9
Trademarks 21
Your Suffering Will Be Legendary, Even In Hell
Be Afraid. Be Very Afraid.
They Must Be Destroyed On Sight!
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11
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11
Tropes
Bat Your Eyelashes:
Campus Legend:
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THE HAUNTING OF MYRRDAGH ACADEMY 12 Instrument of Pain: 22
Just Like How We Practiced: 22
CHAPTER TWO: ARCHETYPES, ORIGINS, One on One: 22
Voice of Authority: 22
Lifestyle 17
The Joker 24
Connections 17
Appearance 25
Relationships 17
Lifestyle 25
Skills 17
Connections 25
Trademarks 17
Relationships 25
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Tropes 18
Skills 25
Beginner’s Luck: 18
Trademarks 25
I’m Going In: 18
Tropes 26
Just In Time: 18
Am I Interrupting?: 26
Let Me Help: 18
Everyone’s a Critic: 26
Listen to Me: 18
Eye for Detail: 26
Lucky Break: 18
Flustered Truths: 26
No, Not Now: 18
Groaner: 26
Obvious in Hindsight: 18
I’ll Be Right Back: 26
Playing Dead: 18
It’s Only Me: 26
Ugh, Really: 18
Misdirect: 26
– TABLE OF CONTENTS –
Take a Chill Pill: 26 The Incident 37
You’re Not So Tough: 26 Troubled Home 37
The Nerd 28 Wiser Than Your Years 37
Appearance 29 DARK AGENDA Paths 37
Lifestyle 29 And the Prom’s Tomorrow 37
Connections 29 BabysittING DEAL 38
Relationships 29 Clearing My Name 38
Skills 29 Good Old-Fashioned Revenge 38
Trademarks 29 I Want Action Tonight 38
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Tropes 30 Send It Back to Hell 38
All According to Plan: 30 Talk of the Town 39
Buried Grudge: 30 Test My Mettle 39
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Ferret: 30 The Big Score 39
I Happen to be an Expert: 30 Truth Seeker 39
Rumor Has It: 30
Scrawled Revelation: 30 BLOODY FAMILY REUNIONS 40
Tell Me Everything: 30
This’ll Sting: 30
CHAPTER THREE:
What Will You Do For Me?: 30 CINEMATIC POWERS 43
Your Existence is Illogical: 30 Quips 44
The Wild Child
Appearance
Lifestyle
Connections
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Innocent Deck
Jock Deck
Joker Deck
Nerd Deck
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Relationships 33 Wild Child Deck 45
Skills 33 Twists 45
Trademarks 33 Talkin’ About Twists 45
Tropes 34 Make Twists Work for You! 46
Chemical Enhancement: 34 The Lazy Director 48
Twist Decks 49
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Vengeful Slasher 83 The Prologue: A Candlelit Vigil 111
Zombie Horde 84 Risk and Reward 111
Night and Day 111
FLESH AND BLOOD 86 Act One: The Next Night… 111
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Act Two: Day, Gathering at Three Trees 113
CHAPTER FIVE: Night, The Cemetery/A Party to Die For 113
THE DIRECTOR’S CHAIR 89 Act Three: Another Crime Scene 115
Running a 1980s Slasher Game 89 Act Four: Night, Showdown 116
The Problem with Death 94 Epilogue: Nicky Lives!(?) 118
Flashbacks 94
Variant Styles 96 APPENDIX: STUNTS, QUIPS, TWISTS,
Locations 98 AND CINEMATICS 119
Summer Camps
Suburbia
Mines
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Innocent Quips
Jock Quips
Joker Quips
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Mansions 99 Nerd Quips 121
Campuses 100 Wild Child Quips 122
Sorority/Fraternity Houses 100 Location Twists 122
The Dreamscape 102 Individual Twists 123
Movie Theaters 102 Action Twists 123
Small Towns 103
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– TABLE OF CONTENTS – 5
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The Unsettling
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of Abby
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Abby ran through the woods, heart pounding shuddered, gasping for breath but relieved she had
(we hear it, too). Her flimsy nylon nightgown outrun her pursuer.
snagged on branches and bushes — a white flag of As soon as Abby (and the audience) felt safe,
surrender draped over the supple target. For some there was a scraping sound behind her, followed
reason, she was wearing an underwire, padded by a non-diegetic chord in a minor key. The figure
bra under her nightgown, so everything was just from before was behind her! It wrapped a plaid-clad
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jiggly enough, but not so much as to be comical. arm around Abby’s waist and effortlessly picked her
It’s okay: She said in an earlier scene that she just up, slowly raising the machete in its other hand. A
turned eighteen. She clapped her hand over her stained, sack-like mask covered its face, and the
mouth to stifle a ragged scream as she looked over oversized raincoat it wore was slick, but not with rain.
her shoulder.
“Why are you doing this to us?” screamed
Behind her, the menacing figure stalked slowly Abby, kicking and struggling while her fluffy blond
toward her, always gaining ground despite walking, hair remained in perfect style.
while Abby was running full out. It dragged a large
The figure just held her menacingly, still raising
machete ominously behind it, scraping through the
the machete maddeningly slowly. The moonlight
dirt. Every time she risked a glance, the figure drew
glinted off the blade as Abby, in a last-ditch effort
closer. As she approached the lake, Abby tripped
to escape, elbowed her captor in the throat. It fell
on a convenient tree root and fell to the ground.
back, gasping raspy gasps, and Abby sprinted back
When she rolled over and looked up, the figure was
toward the camp. She passed the dead bodies of
gone, and the woods were peacefully quiet. She
several friends she had discovered over the past “Oh, no, there’s no way in hell I’m letting you in
sixty-seven minutes or so, and into the camp here, you sick weirdo!” Abby exclaimed. “I’ve seen
owner’s office. movies! I know how this ends!”
Shoving the older woman’s corpse aside with a Another knock — louder this time. Abby quickly
grimace, Abby picked up the phone and dialed 911. scoured the cabin for anything she might use as
Frustratingly, she realized there wasn’t a dial tone — a weapon. Conveniently, a wickedly sharp letter
either the power or the phone line or maybe even opener shone within a sliver of moonlight, and she
both had been cut. She screamed and slammed the picked it up in her shaking palm. Contradictorily to
receiver down over and over, making a satisfyingly what she had just said, she gripped the door handle
loud but also incredibly ill-thought-out racket. in her other hand.
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Again, Abby heard a scraping outside, and Abby threw open the door and slashed at
barely resisted rolling her eyes at the anonymous where the killer’s neck should have been, but the
figure’s clear attempt to unsettle her further. She figure had vanished again, so she sat down on the
hadn’t been settled since just after dinner and steps to wait for the next music cue. When the
couldn’t imagine being less settled than she already mysteriously silent and speedy figure returned, she
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was. As if a switch flipped inside her (acting!), she saw the shadow an instant before it swung, and she
swapped from terrified teen to defiant adversary. whirled, burying the letter opener in the figure’s gut.
She shouted through the door at her stalker. She was surprisingly strong, and it cut through the
“Hey! Shithead!” she started creatively, “It was coat and heavy sweater underneath. She stabbed
bad enough when I found Amanda in the canoe, the stalker repeatedly until it stopped moving, then
but then there was Brad in the shed and Mike in the pulled off the misshapen burlap mask.
tent! Now there’s only me left, and no one will know Underneath was the recently escaped serial
what happened to us! Also, the kids arrive at camp killer from the TV broadcast Abby saw briefly when
next week and they’ll be unsupervised!” they’d stopped for gas on the way in! The one her
The scraping paused, as if surprised.
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“Yeah!” Abby continued, telling the machete-
wielder how she felt with increasing volume, “You
know, I’m supposed to go to college in the fall! I was
friends had assured her wouldn’t stay in the area
when she expressed her concern about being out
in the woods with a killer on the loose! Her friends
spent the last two days partying, doing drugs,
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and drinking illicit alcohol while Abby refused to
going to learn how to be a writer, or maybe an artist,
participate and got laughed at for reading a book
but definitely something in the liberal arts! Now I’m
and keeping her bathing suit on when they swam.
just gonna die in this cabin, and I don’t even know
who the hell you are or why you’re doing this to us!” She breathed a sigh of relief tinged with moral
high ground and walked shakily back to her cabin
Abby paused briefly to catch her breath and
to pack up as the first rays of sunlight peeped over
heard a deep sigh from outside, followed by a quiet
the horizon. Behind her, the killer opened his eyes
knock on the door.
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BOB ENGLAND ROSEMARY LANGENKAMP JAMES LEIGH CURTIS NICK FORTRESS RONALD UNPLEASANCE DOUG BADLEY ASHLEY LAWRENCE ANDY ROBERTSON ADRIENNE QUEEN KEVIN GAMMON
TONY TOBB VIRGINIA HANSEN ANGUS GRIMM BROTHER BALDWIN DAVID ROQUETTE MATTHEW WILLARD
COSTUME DESIGNER MICHAEL CHANEY MUSIC BY “FARTY HORNS” SAMURAGOCHI EDITED BY RICHARD STRATTON PRODUCTION DESIGNER RICHARD THOMAS DIRECTOR OF CINEMATOGRAPHY RON THOMPSON
EXECUTIVE PRODUCERS JOHN BURKE DIXIE COCHRAN MATTHEW DAWKINS JOSE GARCIA KLARA HORSKJAER HERBOL CYNTHIA MILLER EDDY WEBB
SCREENPLAY BY ALAN SMITHEE DIRECTED BY BABALOO SMITHERS
CHAPTER ONE
WELCOME TO CAMP
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MURDER LAKE!
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“My family’s always been in meat.”
— Hitchhiker, The Texas Chainsaw Massacre (1974)
into screams (oh, so many screams), and the vibrant gore into all Loud outfits and ghetto blasters, hairspray and pepped up teens.
manner of bizarre and stomach-upsetting effects. If you love a Untrustworthy and unreliable adults, a succession of increasingly
good slasher movie, you’re going to find a lot to enjoy in this book. gory (and ridiculous) deaths. It all comes flooding back when we
think of the movies so prominent in 1970s and 1980s horror.
You’ll need to own They Came from Beyond the Grave!
to run Camp Murder Lake!, but do not despair; this book Your goal, as a Player or Director, is to roleplay and tell a
contains a huge amount of content to make your Camp Murder story that feels like one of these classics. Play the appropriate
Lake! games distinct from your Beyond the Grave! ones. And music as backing, maybe even dress up for the game, or style your
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what’s more, the information on the following pages is reverse hair in a way only acceptable in the ‘80s (it was acceptable at
compatible, meaning you can use it in your Beyond the Grave! the time). Always have a description of your characters and their
tales if you wish! local environment in mind for They Came from Camp Murder
Lake!. And no, it doesn’t matter if they’re ripped straight from
As with Beneath the Sea! and Beyond the Grave!, Camp
Halloween (1978) or Friday the 13th (1980); this game is dedicated
Murder Lake! is high on humor and nonsense, though it’s also
to those kinds of movies, and we hope — no, expect — you to rip
big on violence and death. This game’s not exclusively designed
entire concepts, mysteries, and death scenes from them. Be bold
for one-shots and convention games, but it pairs well with such
and embrace the horror!
a setting, as protagonists may die in a gruesome manner with
regularity, following your first hour or so of play. Read on, and
prepare to unleash thrills and scares, delight and laughter among
SHERIFF, DEATH HAS COME TO YOUR LITTLE TOWN
your Players, and — if you’re a Player — on your Director! You wonder if this game is as purely amusing as They Came
They won’t forget their trip to Camp Murder Lake! from Beneath the Sea!, or as hammy as They Came from
Beyond the Grave!. In answer, we’ll say that They Came from
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The Innocent is a good girl. She always attends class on head from their neck. If you want someone to craft a weapon to
time, always wears a bow in her hair, and certainly never fools take down the big evil, however, the Nerd’s your Archetype.
around with boys. She has a bounce when she walks, a relentless Then there’s the Wild Child. Oh boy, this kid’s got all the
optimism in the face of adversity, and let’s be honest: She’s warning signs. Punkish hair, studs and patches on a leather
the most likely one to survive a horror movie situation, given jacket, a pack of cigarettes on show while one hangs from his
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her tendency to not get involved in sex and violence. Where mouth, and a less than perfect home life, the Wild Child is the
she excels is in the pursuit of a mystery, the pacification of the protagonist most keen to fight and least concerned about the
murderous villain, and of course, in keeping the spirits of her consequences. The Wild Child might even become a slasher
companions high. some day, if he doesn’t lose his life hunting one down. Expect
On the other hand, you have the Jock. More brawn than to go out in a blaze of glory as this character. You may act like
brains, cooler than half the kids at school, a frequent dipper a grizzled lone wolf, but you’ll keep swinging as your friends
into smoking and driving too fast, and more partners hanging escape out the back door, even as you find yourself impaled on
off his arm than Animal House’s Eric “Otter” Stratton, the Jock a pitchfork.
has everything he could want. Unfortunately, popularity rarely The Archetypes are detailed in full in the following chapter,
prevents the Jock from showing off his long jump skills and
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landing on a bed of spikes buried in the sand. Whoops. Naturally,
Jock’s aren’t always fools, and only a hopeless group cuts him
loose given his ability to wrestle the slasher to the ground while
the rest make an escape.
but if none of them appeal — if you still want the fun of playing
Halloween’s Dr. Loomis as a Hunter, or Poltergeist’s Tangina
Barrons as a Mystic — you can incorporate them perfectly well
into this game using the Archetypes from They Came from
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Beyond the Grave! If you want a younger child as a protagonist,
Sometimes an outsider wanting to belong, at times a pain such as a pre-slasher Michael Myers, or you fancy taking on one
in the ass to everyone around, the Joker occupies an interesting of any number of cynics from the ranks of horror movies (usually
role in the slasher genre. Even when a friend gets torn to pieces in parents who don’t believe their children), then you can just as
front of her, she’ll make a quip (making her perfect for this game) ably use the Kid and Skeptic Archetypes from Heroes in a World
or try to outwit her pursuer through a convoluted, entertaining, of Horror! In short, there’s no lack of playable options in They
and not necessarily effective method. The Joker’s the group’s Came from Camp Murder Lake!
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When it comes to finding the tone for your game, we present plentiful advice in Chapter
Five: The Director’s Chair, but in short, always check with your group ahead of time
how far you want to take the roleplayed horror and sex. It’s worth checking for co-
medic tone as well, but horror and sex are the most likely to cause upset if handled in
error, so always, always be sure to run potential problem content by the Players before
you start. Such content might include descriptions of gore and violence, loss of agency
through character death, and if the typical camp horror movie sex scene is handled
with groans or a rapid cut away.
As in They Came from Beyond the Grave!, a certain amount Horrifying Fiction
of metagaming is to be expected in They Came from Camp Murder Dropped between every chapter you’ll find a sample of
Lake!. In fact, it’s to be embraced. This is the game in which we horror fiction, some of it even tinged with a dark streak of humor,
introduce the Twist mechanic among the other, familiar powers of to really help set the tone for your stories. Read these and drink
Cinematics and Quips, and this one’s a potential game-changer. You’ll in the atmosphere. You’ll get to expel it later.
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find the full details in Chapter Three, but the short version is, with Chapter One: Welcome to Camp Murder Lake!
the Twist you can shift the game’s gears at a meta level, introduce new
We hope you’ve been comfortable here, but the fire’s now
antagonists, have new sacrificial la— sorry, supporting characters,
dying down and the chill’s setting in. Time to tuck yourselves into
show up, and make the plot take a jarring turn. This all takes place at
your cabins or tents, or wherever it is you’re staying. Not that it’ll
the Player level, so the characters just have to roll with their change
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afford you much protection, but it’s nice to have something over
in circumstances and wish for the best. Those poor bastards.
your head for when it starts raining blood and limbs.
These powers have proven to be among the most popular
elements of the They Came From games released to date, so we
Chapter Two: Archetypes
encourage full use of Cinematics, Quips, and now Twists. Try not to Herein you’ll find Camp Murder Lake’s playable
enforce a sense of deep immersion that relies entirely on character Archetypes. The Innocent, the Jock, the Joker, the Nerd, and the
agency while absenting Player agency. Player agency is what this Wild Child each stand ready for you to thrust them into the jaws
game, and the other They Came Froms, are very much about. You of death, or surprising victory.
can make your horror movie games as terrifying or as comical as you Chapter Three: Cinematic Powers
choose, and Twists are a new method of enhancing that experience. Find yourself amid a dizzying array of Quips, Cinematics,
monster movie played purely for laughs and one with only the edges
of dark humor. Always consult with your group, but also always Horror movies are about setting and tone as much as they
make notes from the synopses of horror movies you enjoy. Taking are protagonists and antagonists. Whether the main body of the
a plot, renaming some characters and their methods of death, and action takes place in a meat locker or a suburban neighborhood,
changing the killer from the camp councilor to the camp cook is a it’s all covered here along with the different flavors of horror and
perfectly fine way to set up your first session of this game. And if you a huge number of horror movies to use as inspiration.
have any doubts, Chapter Six is one complete scenario you can run Chapter Six: Massacre on Makeout Mountain
from beginning to end, with all the heavy lifting already completed.
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If you want to get started sooner rather than later, jump here
We want you to enjoy and feel inspired by this book. Take your for an example Camp Murder Lake! scenario that can get you
time to look through the list of antagonists in Chapter Four and rolling straight into the terror and the action of a high school
adjust them as you see fit. Take a look at their Special Rules and give life centered horror movie. All you’ll need to do is make some
them greater Scale if you want them to feel indomitable, or remove protagonists, and you’ll be playing Camp Murder Lake!
some of their powers if you want your players to have an easier time
Appendix One
of it. If you want to use the archetypal villain — the Vengeful Slasher
— and introduce his entire family as villains with him, maybe file Here we have the list of Quips and Twists present in the
some of his spikier parts down to give the Players a fair crack at Cinematic Powers chapter, condensed in detail for reference.
having their characters survive. Or don’t! We provide you with Appendix Two
options in this configuration box… roleplaying game sourcebook. Enjoy this menu of Stunts and Cinematics, listing their
Whatever you desire from horror, you can make with what follows. names and costs, for easy navigation.
“I heard this place was haunted,” Chip said, off his tanned arm muscles that no seventeen-
leaning over to spook the younger, nerdier boy year-old should possess. It was almost as if he
sitting next to him by the old boarding-school was a teen being played by a twenty-something,
building. “Yeah, there was a fire about thirty years but that would be strange. She smiled flirtatiously
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back, and a whole wing went up in flames. All the at him and reapplied her shiny lip gloss, which
kids and two teachers died, and now they try to kill complemented her shiny eye shadow, shiny teeth,
students, so they’ll have friends to play with.” and shiny scrunchie.
Rudy, the younger boy, wiped his thick glasses Rudy, the pop-culture-obsessed one, responded
on his shirt and said, “Whatever, Chip, you’re just with, “I ain’t afraid of no ghosts,” though that was
trying to scare me.” Weirdly, they were both right. technically untrue, due both to the statement itself
The opening ten minutes (which they hadn’t seen) and his recurring nightmares.
showed just such an event happening back in the That night, while most were asleep, Rudy lay
1950s, followed by a montage of news clippings of awake and stared at the ceiling while trying to tune
strange deaths over the years at Myrrdagh Academy. out the sounds of the other students making out
“I mean, it could be true, kid. All sorts of weird and giggling. He eventually got out of bed and
shit out there.” Chip turned away from Rudy and walked outside to the green, where a thick fog
flexed at Samantha for no apparent reason, showing hung in the trees lining the property. There was
a rustling sound behind him, then another to his arrows to her back, which was ironic as she was a
right. He thought he heard a young girl’s giggle, but star archer and intended to compete in the end-of-
the campus was only open to the older students, term games. In her hand, Rudy and Mark found a
currently. The younger ones could only do half days clipping about the mysterious deaths over the years,
on set, per child labor laws. all written off as tragic accidents. As this was before
“Hello?” called Rudy into the crisp night air. He the internet, no one thought to Google the school
pulled out his handy flashlight and looked through before sending their kids there, and they assumed
the trees but didn’t see anything moving. Spooked, the name “Myrrdagh” was of Scottish origin.
he jogged back to his dorm and fell asleep with a Mark and Rudy, the final holdouts, barricaded
pillow over his face to muffle any sounds. themselves in a locker room full of sporting
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equipment just off the pool. They had yet to actively
see anyone get killed, and weren’t sure what they
*** were up against, so they figured a locked room
full of sticks and helmets was a decent place to
The next day, Rudy didn’t see Chip or Samantha hide. They heard keys jangling outside and the lock
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at breakfast. He told the school’s headmaster, Mr. slowly turning. Rudy took his chance, knowing he
Baggenley, but Baggenley figured they were just was about to die.
off in the woods being teenagers. For someone “Mark,” he said quietly with tears in his eyes,
who ran a school, Baggenley seemed to really “Mark, I need you to know that though I’ve only known
despise anyone under the age of fifty or so. He was you for three days, I think I’m in love with you.”
especially dismissive of the ones who looked like “Wow,” said the blandly attractive Mark, about
advertisements for aerobics classes. who Rudy and the audience knew incredibly little.
Everything took a turn for the worse after lunch, “That’s...that’s unfortunate, as my father and I were
when Chip and Samantha were discovered dead at definitely about to kill you.” Rudy’s eyes widened
the wood’s edge, close to where Rudy heard the
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sounds the prior night. Baggenley left to call the
authorities but disappeared, and Rudy — along with
the other three relevant students whose names we
behind his thick, now-cracked glasses. Mark went
on to say, “Yeah, you never asked or anything, and
we barely spoke, but my name is Mark Baggenley,
and my dad and I have sort of a revenge thing going
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knew: Jennifer, Dana, and Mark — began their final on here. Like a father-son bonding retreat to get
stand as the sun went down. back at the school where his sister died. Honestly,
They were picked off one by one, as Rudy tried it’s super weird that you’d say you were in love with
to convince them ghosts were real. He talked about a person you’ve spoken about twenty words to.
the peculiar sounds and the giggling, but they were Like, I don’t care that you’re gay, but maybe get to
all strangely dismissive of the nerdy boy, even as know a person a little.”
they discovered death upon death. Finally, the key finished turning in the lock, and
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Jennifer was found dead in the arts and crafts the senior Baggenley entered wielding a cricket bat
room, strangled with a beaded macrame project she with which he planned to ironically murder the least
had been working on. Earlier, Rudy had seen her athletic kid. As they stood over Rudy, a ghost showed
smoke a cigarette, so he wasn’t surprised she was up and killed them both by snapping their necks.
first. He was sad, though. She seemed mostly nice. “Didn’t you hear this place was haunted?” said
The next to run off on her own for no reason Rudy, who was now very obviously a ghost and had
was Dana, who said she had to get something from been the whole time, as he high-fived the little-girl
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her room after they found Jennifer. She took a few ghost and smirked.
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TERRY O’QUIM BOB ENGLAND ROSEMARY LANGENKAMP JAMES LEIGH CURTIS NICK FORTRESS ANDY ROBERTSON ARI LAYMAN BETSY LLAMA KEVIN GAMMON TONY TOBB DREW HENNIMORE
COSTUME DESIGNER MICHAEL CHANEY MUSIC BY “FARTY HORNS” SAMURAGOCHI EDITED BY RICHARD STRATTON PRODUCTION DESIGNER RICHARD THOMAS DIRECTOR OF CINEMATOGRAPHY RON THOMPSON
EXECUTIVE PRODUCERS JOHN BURKE DIXIE COCHRAN MATTHEW DAWKINS JOSE GARCIA KLARA HORSKJAER HERBOL CYNTHIA MILLER EDDY WEBB
SCREENPLAY BY ALAN SMITHEE DIRECTED BY BABALOO SMITHERS