Aimbot
Aimbot
loadstring(game:HttpGet("https://raw.githubusercontent.com/Jxereas/UI-Libraries/
main/cerberus.lua"))()
section:Slider("Speed", function(val)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = val
end)
section:Slider("JumpPower", function(val)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = val
end)
section:Slider("Gravity", function(val)
game.Players.LocalPlayer.Character.Humanoid.Gravity = val
end)
connections[plr] = plr.CharacterAdded:Connect(function(char)
Highlight.Adornee = char
end)
end
Players.PlayerAdded:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
Highlight(v)
end
Players.PlayerRemoving:Connect(function(plr)
local plrname = plr.Name
if Storage[plrname] then
Storage[plrname]:Destroy()
end
if connections[plr] then
connections[plr]:Disconnect()
end
end)
end)
connections[plr] = plr.CharacterAdded:Connect(function(char)
Highlight.Adornee = char
end)
end
Players.PlayerAdded:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
Highlight(v)
end
Players.PlayerRemoving:Connect(function(plr)
local plrname = plr.Name
if Storage[plrname] then
Storage[plrname]:Destroy()
end
if connections[plr] then
connections[plr]:Disconnect()
end
end)
end)
local Library =
loadstring(game:HttpGet("https://raw.githubusercontent.com/Jxereas/UI-Libraries/
main/cerberus.lua"))()
section:Slider("Speed", function(val)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = val
end)
section:Slider("JumpPower", function(val)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = val
end)
section:Slider("Gravity", function(val)
game.Players.LocalPlayer.Character.Humanoid.Gravity = val
end)
section:Button("KAT", function()
getgenv().silentaim_settings = {
fov = 150,
hitbox = "Head",
fovcircle = true,
}
-- Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
-- Player
local Player = Players.LocalPlayer
local Mouse = Player:GetMouse()
local CurrentCamera = workspace.CurrentCamera
return Target
end
local Target
local CircleInline = Drawing.new("Circle")
local CircleOutline = Drawing.new("Circle")
RunService.Stepped:Connect(function()
CircleInline.Radius = getgenv().silentaim_settings.fov
CircleInline.Thickness = 2
CircleInline.Position = Vector2.new(Mouse.X, Mouse.Y + 36)
CircleInline.Transparency = 1
CircleInline.Color = Color3.fromRGB(255, 255, 255)
CircleInline.Visible = getgenv().silentaim_settings.fovcircle
CircleInline.ZIndex = 2
CircleOutline.Radius = getgenv().silentaim_settings.fov
CircleOutline.Thickness = 4
CircleOutline.Position = Vector2.new(Mouse.X, Mouse.Y + 36)
CircleOutline.Transparency = 1
CircleOutline.Color = Color3.new()
CircleOutline.Visible = getgenv().silentaim_settings.fovcircle
CircleOutline.ZIndex = 1
Target = GetClosest(getgenv().silentaim_settings.fov)
end)
Args[1] = Ray.new(Origin,
Target.Character[getgenv().silentaim_settings.hitbox].Position - Origin)
end
end
window:LockScreenBoundaries(true)