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0% found this document useful (0 votes)
14 views15 pages

All Index M

Uploaded by

messileo2014
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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<td colspan="2"><a name="M"></a><a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-A.html">A</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
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Y.html">Y</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-Z.html">Z</a>&nbsp;&nbsp;</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html">b2Manifold</a> &mdash; Class in package <a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/package-detail.html">Box2D.Collision</a></td>
</tr>
<tr>
<td width="20"></td><td>
A manifold for two touching convex shapes.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html#b2Manifold()">b2Manifold</a>() &mdash;
Constructor in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html">b2Manifold</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html">b2ManifoldPoint</a> &mdash; Class in
package <a onclick="javascript:loadClassListFrame('Box2D/Collision/class-
list.html');" href="Box2D/Collision/package-detail.html">Box2D.Collision</a></td>
</tr>
<tr>
<td width="20"></td><td>
A manifold point is a contact point belonging to a contact
manifold.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html#b2ManifoldPoint()">b2ManifoldPoint</a>()
&mdash; Constructor in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html">b2ManifoldPoint</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/Shapes/class-list.html');"
href="Box2D/Collision/Shapes/b2MassData.html">b2MassData</a> &mdash; Class in
package <a onclick="javascript:loadClassListFrame('Box2D/Collision/Shapes/class-
list.html');" href="Box2D/Collision/Shapes/package-
detail.html">Box2D.Collision.Shapes</a></td>
</tr>
<tr>
<td width="20"></td><td>
This holds the mass data computed for a shape.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Mat22.html">b2Mat22</a> &mdash; Class in package <a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/package-detail.html">Box2D.Common.Math</a></td>
</tr>
<tr>
<td width="20"></td><td>
A 2-by-2 matrix.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Mat22.html#b2Mat22()">b2Mat22</a>() &mdash; Constructor
in class Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Mat22.html">b2Mat22</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Mat33.html">b2Mat33</a> &mdash; Class in package <a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/package-detail.html">Box2D.Common.Math</a></td>
</tr>
<tr>
<td width="20"></td><td>
A 3-by-3 matrix.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Mat33.html#b2Mat33()">b2Mat33</a>(c1:<a
href="Box2D/Common/Math/b2Vec3.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Vec3</a>, c2:<a href="Box2D/Common/Math/b2Vec3.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Vec3</a>, c3:<a href="Box2D/Common/Math/b2Vec3.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Vec3</a>) &mdash; Constructor in class
Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Mat33.html">b2Mat33</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2MouseJoint.html">b2MouseJoint</a> &mdash; Class in
package <a onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-
list.html');" href="Box2D/Dynamics/Joints/package-
detail.html">Box2D.Dynamics.Joints</a></td>
</tr>
<tr>
<td width="20"></td><td>
A mouse joint is used to make a point on a body track a
specified world point.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2MouseJointDef.html">b2MouseJointDef</a> &mdash; Class
in package <a onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-
list.html');" href="Box2D/Dynamics/Joints/package-
detail.html">Box2D.Dynamics.Joints</a></td>
</tr>
<tr>
<td width="20"></td><td>
Mouse joint definition.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2MouseJointDef.html#b2MouseJointDef()">b2MouseJointDef
</a>() &mdash; Constructor in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2MouseJointDef.html">b2MouseJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html#Make()">Make</a>(x_, y_) &mdash; Static method
in class Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html">b2Vec2</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2FrictionJoint.html#m_angularMass">m_angularMass</a>
&mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2FrictionJoint.html">b2FrictionJoint</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/class-list.html');"
href="Box2D/Dynamics/b2FilterData.html#maskBits">maskBits</a> &mdash; Property in
class Box2D.Dynamics.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/class-list.html');"
href="Box2D/Dynamics/b2FilterData.html">b2FilterData</a></td>
</tr>
<tr>
<td width="20"></td><td>
The collision mask bits.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/Shapes/class-list.html');"
href="Box2D/Collision/Shapes/b2MassData.html#mass">mass</a> &mdash; Property in
class Box2D.Collision.Shapes.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/Shapes/class-list.html');"
href="Box2D/Collision/Shapes/b2MassData.html">b2MassData</a></td>
</tr>
<tr>
<td width="20"></td><td>
The mass of the shape, usually in kilograms.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2FrictionJointDef.html#maxForce">maxForce</a> &mdash;
Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2FrictionJointDef.html">b2FrictionJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The maximun force in N.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2MouseJointDef.html#maxForce">maxForce</a> &mdash;
Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2MouseJointDef.html">b2MouseJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The maximum constraint force that can be exerted
to move the candidate body.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2RayCastInput.html#maxFraction">maxFraction</a> &mdash;
Property in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2RayCastInput.html">b2RayCastInput</a></td>
</tr>
<tr>
<td width="20"></td><td>
Truncate the ray to reach up to this fraction from p1 to p2
</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2PulleyJointDef.html#maxLengthA">maxLengthA</a>
&mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2PulleyJointDef.html">b2PulleyJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The maximum length of the segment attached to bodyA.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2PulleyJointDef.html#maxLengthB">maxLengthB</a>
&mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2PulleyJointDef.html">b2PulleyJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The maximum length of the segment attached to bodyB.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2LineJointDef.html#maxMotorForce">maxMotorForce</a>
&mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2LineJointDef.html">b2LineJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The maximum motor torque, usually in N-m.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2PrismaticJointDef.html#maxMotorForce">maxMotorForce</
a> &mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2PrismaticJointDef.html">b2PrismaticJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The maximum motor torque, usually in N-m.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2RevoluteJointDef.html#maxMotorTorque">maxMotorTorque<
/a> &mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2RevoluteJointDef.html">b2RevoluteJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The maximum motor torque used to achieve the desired motor speed.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Controllers/class-
list.html');"
href="Box2D/Dynamics/Controllers/b2TensorDampingController.html#maxTimestep">maxTim
estep</a> &mdash; Property in class Box2D.Dynamics.Controllers.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Controllers/class-
list.html');"
href="Box2D/Dynamics/Controllers/b2TensorDampingController.html">b2TensorDampingCon
troller</a></td>
</tr>
<tr>
<td width="20"></td><td>
Set this to a positive number to clamp the maximum amount of damping done.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2FrictionJointDef.html#maxTorque">maxTorque</a>
&mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2FrictionJointDef.html">b2FrictionJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The maximun friction torque in N-m
</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html#MaxV()">MaxV</a>(b:<a
href="Box2D/Common/Math/b2Vec2.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Vec2</a>) &mdash; Method in class
Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html">b2Vec2</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Controllers/class-
list.html');"
href="Box2D/Dynamics/Controllers/b2Controller.html#m_bodyCount">m_bodyCount</a>
&mdash; Property in class Box2D.Dynamics.Controllers.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Controllers/class-
list.html');" href="Box2D/Dynamics/Controllers/b2Controller.html">b2Controller</
a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Controllers/class-
list.html');"
href="Box2D/Dynamics/Controllers/b2Controller.html#m_bodyList">m_bodyList</a>
&mdash; Property in class Box2D.Dynamics.Controllers.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Controllers/class-
list.html');" href="Box2D/Dynamics/Controllers/b2Controller.html">b2Controller</
a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DistanceProxy.html#m_count">m_count</a> &mdash; Property in
class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DistanceProxy.html">b2DistanceProxy</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/class-list.html');"
href="Box2D/Dynamics/b2Body.html#Merge()">Merge</a>(other:<a
href="Box2D/Dynamics/b2Body.html"
onclick="javascript:loadClassListFrame('Box2D/Dynamics/class-list-
2.html');">Box2D.Dynamics:b2Body</a>) &mdash; Method in class Box2D.Dynamics.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/class-list.html');"
href="Box2D/Dynamics/b2Body.html">b2Body</a></td>
</tr>
<tr>
<td width="20"></td><td>
Merges another body into this.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2SimplexCache.html#metric">metric</a> &mdash; Property in
class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2SimplexCache.html">b2SimplexCache</a></td>
</tr>
<tr>
<td width="20"></td><td> Length or area </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html#m_id">m_id</a> &mdash; Property in class
Box2D.Collision.<a onclick="javascript:loadClassListFrame('Box2D/Collision/class-
list.html');" href="Box2D/Collision/b2ManifoldPoint.html">b2ManifoldPoint</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html#MinV()">MinV</a>(b:<a
href="Box2D/Common/Math/b2Vec2.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Vec2</a>) &mdash; Method in class
Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html">b2Vec2</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2FrictionJoint.html#m_linearMass">m_linearMass</a>
&mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2FrictionJoint.html">b2FrictionJoint</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html#m_localPlaneNormal">m_localPlaneNormal</a>
&mdash; Property in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html">b2Manifold</a></td>
</tr>
<tr>
<td width="20"></td><td> Not used for Type e_points</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html#m_localPoint">m_localPoint</a> &mdash;
Property in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html">b2Manifold</a></td>
</tr>
<tr>
<td width="20"></td><td> Usage depends on manifold type </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html#m_localPoint">m_localPoint</a> &mdash;
Property in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html">b2ManifoldPoint</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2WorldManifold.html#m_normal">m_normal</a> &mdash; Property
in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2WorldManifold.html">b2WorldManifold</a></td>
</tr>
<tr>
<td width="20"></td><td>
world vector pointing from A to B
</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html#m_normalImpulse">m_normalImpulse</a>
&mdash; Property in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html">b2ManifoldPoint</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2LineJointDef.html#motorSpeed">motorSpeed</a> &mdash;
Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2LineJointDef.html">b2LineJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The desired motor speed in radians per second.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2PrismaticJointDef.html#motorSpeed">motorSpeed</a>
&mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2PrismaticJointDef.html">b2PrismaticJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The desired motor speed in radians per second.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2RevoluteJointDef.html#motorSpeed">motorSpeed</a>
&mdash; Property in class Box2D.Dynamics.Joints.<a
onclick="javascript:loadClassListFrame('Box2D/Dynamics/Joints/class-list.html');"
href="Box2D/Dynamics/Joints/b2RevoluteJointDef.html">b2RevoluteJointDef</a></td>
</tr>
<tr>
<td width="20"></td><td>
The desired motor speed.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DynamicTree.html#MoveProxy()">MoveProxy</a>(proxy, aabb:<a
href="Box2D/Collision/b2AABB.html"
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list-
2.html');">Box2D.Collision:b2AABB</a>, displacement:<a
href="Box2D/Common/Math/b2Vec2.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Vec2</a>) &mdash; Method in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DynamicTree.html">b2DynamicTree</a></td>
</tr>
<tr>
<td width="20"></td><td>
Move a proxy with a swept AABB.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DynamicTreeBroadPhase.html#MoveProxy()">MoveProxy</
a>(proxy, aabb:<a href="Box2D/Collision/b2AABB.html"
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list-
2.html');">Box2D.Collision:b2AABB</a>, displacement:<a
href="Box2D/Common/Math/b2Vec2.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Vec2</a>) &mdash; Method in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DynamicTreeBroadPhase.html">b2DynamicTreeBroadPhase</a></
td>
</tr>
<tr>
<td width="20"></td><td>
Call MoveProxy as many times as you like, then when you are done
call UpdatePairs to finalized the proxy pairs (for your time step).</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/IBroadPhase.html#MoveProxy()">MoveProxy</a>(proxy, aabb:<a
href="Box2D/Collision/b2AABB.html"
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list-
2.html');">Box2D.Collision:b2AABB</a>, displacement:<a
href="Box2D/Common/Math/b2Vec2.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Vec2</a>) &mdash; Method in interface
Box2D.Collision.<a onclick="javascript:loadClassListFrame('Box2D/Collision/class-
list.html');" href="Box2D/Collision/IBroadPhase.html">IBroadPhase</a></td>
</tr>
<tr>
<td width="20"></td><td>
Call MoveProxy as many times as you like, then when you are done
call UpdatePairs to finalized the proxy pairs (for your time step).</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html#m_pointCount">m_pointCount</a> &mdash;
Property in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html">b2Manifold</a></td>
</tr>
<tr>
<td width="20"></td><td> The number of manifold points </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html#m_points">m_points</a> &mdash; Property in
class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html">b2Manifold</a></td>
</tr>
<tr>
<td width="20"></td><td> The points of contact </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2WorldManifold.html#m_points">m_points</a> &mdash; Property
in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2WorldManifold.html">b2WorldManifold</a></td>
</tr>
<tr>
<td width="20"></td><td>
world contact point (point of intersection)
</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DistanceProxy.html#m_radius">m_radius</a> &mdash; Property
in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DistanceProxy.html">b2DistanceProxy</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html#m_tangentImpulse">m_tangentImpulse</a>
&mdash; Property in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2ManifoldPoint.html">b2ManifoldPoint</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2Manifold.html#m_type">m_type</a> &mdash; Property in class
Box2D.Collision.<a onclick="javascript:loadClassListFrame('Box2D/Collision/class-
list.html');" href="Box2D/Collision/b2Manifold.html">b2Manifold</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html#MulM()">MulM</a>(A:<a
href="Box2D/Common/Math/b2Mat22.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Mat22</a>) &mdash; Method in class
Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html">b2Vec2</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html#Multiply()">Multiply</a>(a) &mdash; Method in
class Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html">b2Vec2</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec3.html#Multiply()">Multiply</a>(a) &mdash; Method in
class Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec3.html">b2Vec3</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html#MulTM()">MulTM</a>(A:<a
href="Box2D/Common/Math/b2Mat22.html"
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list-
2.html');">Box2D.Common.Math:b2Mat22</a>) &mdash; Method in class
Box2D.Common.Math.<a
onclick="javascript:loadClassListFrame('Box2D/Common/Math/class-list.html');"
href="Box2D/Common/Math/b2Vec2.html">b2Vec2</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DistanceProxy.html#m_vertices">m_vertices</a> &mdash;
Property in class Box2D.Collision.<a
onclick="javascript:loadClassListFrame('Box2D/Collision/class-list.html');"
href="Box2D/Collision/b2DistanceProxy.html">b2DistanceProxy</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td style="padding-bottom:20px" colspan="2"></td>
</tr>
<tr>
<td colspan="2"><a onclick="javascript:loadClassListFrame('index-list.html');"
href="all-index-A.html">A</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
B.html">B</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-C.html">C</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
D.html">D</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-E.html">E</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
F.html">F</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-G.html">G</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
H.html">H</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-I.html">I</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
J.html">J</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-K.html">K</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
L.html">L</a>&nbsp;&nbsp;<font style="bold" size="10px"
color="black">M</font>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-N.html">N</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
O.html">O</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-P.html">P</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
Q.html">Q</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-R.html">R</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
S.html">S</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-T.html">T</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
U.html">U</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-V.html">V</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
W.html">W</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-X.html">X</a>&nbsp;&nbsp;<a
onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-
Y.html">Y</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-
list.html');" href="all-index-Z.html">Z</a>&nbsp;&nbsp;</td>
</tr>
</table>
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