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Week 2

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0% found this document useful (0 votes)
10 views

Week 2

Uploaded by

meganaure865
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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INTERACTION DESIGN:

CRAFTING USER
EXPERIENCES
BY:
ARIEL E. OLIMPIADA
INTRODUCTION TO INTERACTION
DESIGN

Interaction Design (IxD) is a multidisciplinary field that focuses on creating


interactive digital products, systems, and services that are user-centered and
easy to use. IxD is concerned with designing the way users interact with and
experience digital interfaces, aiming to make these interactions efficient,
enjoyable, and meaningful.
FIVE DIMENSIONS OF INTERACTION
DESIGN

Dimension 1: 1D - Words
Dimension 2: 2D - Visual Representations
Dimension 3: 3D - Physical Objects or Space
Dimension 4: 4D - Time
Dimension 5: 5D - Behavior
DIMENSION 1: 1D - WORDS

The first dimension, dealing with written or spoken language, is a


fundamental aspect of user interface design. This dimension primarily
focuses on the use of words to communicate information, provide
instructions, and guide users through digital interfaces.
IMPORTANCE OF CLEAR AND CONCISE
COMMUNICATION
Clear and concise communication in user interfaces is of paramount
importance for several reasons:
• User Understanding
• Efficient Interaction
• Error Avoidance
• Trust and Credibility
• Accessibility
EXAMPLES OF HOW WORDS ARE
USED IN INTERFACES:
• Navigation Menus
• Call-to-Action Buttons
• Form Fields and Labels
• Error Messages
• Confirmation Messages
• User Guides and Tutorials
• Terms of Service and Privacy Policies
• Chat bots and Virtual Assistants
• Voice User Interfaces (VUI)
• Accessibility Tools
DIMENSION 2: 2D - VISUAL
REPRESENTATIONS

The second dimension in interface design, known as 2D, revolves


around the use of graphics, images, typography, and other visual
elements to convey information and aesthetics. This dimension is critical
for creating visually appealing and effective user interfaces.
ROLE OF VISUAL ELEMENTS IN CONVEYING
INFORMATION AND AESTHETICS:

• Information Presentation
• Aesthetics and Branding
• Navigation
• Emphasis and Hierarchy
• User Engagement
EXAMPLES OF VISUAL REPRESENTATIONS
IN INTERFACE DESIGN
• Typography: • Layout and Composition:
• Headings and Subheadings • Grids
• Body Text • Whitespace
• Highlighting • Responsive Design
• Icons and Symbols: • Typography Pairings:
• Navigation
• Font Families
• Font Weight
• Actions
• Status Indicators • Interactive Elements:
• Buttons
• Images and Graphics: • Hover Effects
• Hero Images • Progress Indicators
• Illustrations
• User Interface (UI) Kits and Design Systems:
• Infographics
• Color Palette:
• Branding
• Emotion and Mood
• Accessibility
DIMENSION 3: 3D - PHYSICAL OBJECTS
OR SPACE
The third dimension in interface design, 3D, involves physical objects or
spatial design. This dimension extends beyond the digital realm and
incorporates tangible, real-world elements that interact with users. It
explores how the physicality of objects and space influences user
interactions.
HOW PHYSICALITY INFLUENCES
INTERACTION:
• Tangible Interfaces: Physical objects or tangible interfaces are designed to be
manipulated by users to interact with digital systems. Examples include physical
knobs, sliders, or tangible tokens that can control digital functions.
• Spatial Design: Spatial design considerations include the layout and arrangement of
physical elements in the environment where users interact with technology.
• Touchscreens: Touchscreens represent a significant example of the 3D dimension.
They enable users to directly interact with digital content by physically touching the
screen.
• Augmented Reality (AR): AR interfaces merge digital elements with the physical
world. Users interact with computer-generated information, graphics, or 3D objects
superimposed on their real-world view.
• Virtual Reality (VR): VR creates immersive 3D environments where users can interact
with digital objects in a spatial context.
REAL-WORLD EXAMPLES OF 3D
INTERACTIONS
• Physical Remote Controls
• Tangible Coding Kits
• Interactive Museum Exhibits
• Retail Interactive Displays
• Gaming Consoles
• Medical Simulators
• Experiential Marketing
• Spatial Navigation in Maps
• Mixed Reality (MR) Headsets
DIMENSION 4: 4D - TIME

The fourth dimension in interaction design, 4D, deals with the element of time
and how it influences user interactions. This dimension encompasses temporal
aspects such as animations, transitions, feedback over time, and the dynamic
nature of user experiences.
RELEVANCE IN INTERACTION
DESIGN:
• User Engagement: Incorporating time-based elements can enhance user
engagement by creating dynamic and visually appealing interactions.
• Feedback: Time is essential for providing feedback to users.
• User Expectations: Users have come to expect time-based interactions in
modern interfaces
• Contextual Information: Temporal elements can convey context and
meaning.
• Microinteractions: Microinteractions, which are small, focused interactions
within an interface, often involve time-based elements.
EXAMPLES SHOWCASING TIME-
BASED INTERACTIONS:
• Loading Animations: Loading spinners or progress bars provide visual feedback to users while they wait for content to
load.
• Navigation Transitions: Smooth transitions between screens or pages as users navigate through an app or website can
enhance the overall user experience.
• Scroll Animations: As users scroll through content, animations can reveal images, text, or interactive elements in a visually
appealing way.
• Hover Effects: On web interfaces, elements like buttons or links may change appearance or provide additional
information when users hover their cursor over them.
• Gestures and Touch Interactions: Mobile interfaces often use gestures like swiping, pinching, and tapping.
• Real-Time Data Updates: Financial dashboards, stock market apps, and sports scoreboards provide real-time data
updates, which involve continuous changes over time to reflect current information.
• Video Playback Controls: Video players include time-based controls for play, pause, rewind, and fast-forward.
• Notifications: The appearance and disappearance of notifications, along with their animations and timing, impact how
users perceive and respond to updates and alerts.
• Progress Bars: Progress bars fill over time to indicate how much of a task has been completed, such as when uploading a
file or downloading software updates.
• Animated Onboarding Tutorials: Onboarding experiences often include animations and transitions to guide users through
app features and functions.
DIMENSION 5: 5D - BEHAVIOR

The fifth dimension in interaction design, 5D, revolves around behavior.


It encompasses how user actions and system responses shape the user
experience. In essence, it's about understanding and designing for the
dynamic and interactive nature of user interfaces.
ROLE OF BEHAVIOR IN
INTERACTION DESIGN
• Responsiveness: Behavior is fundamental to creating responsive interfaces.
• Interactivity: Behavior defines how users can interact with an interface. It
encompasses gestures, clicks, keyboard inputs, voice commands, and touch
interactions.
• Feedback Loops: Effective behavior design involves creating feedback loops that
help users understand the consequences of their actions.
• Error Handling: Behavior design includes planning for error scenarios..
• Guided Interactions: Behavior guides users through complex processes or workflows.
• Personalization: Behavior can be personalized based on user preferences or past
interactions.
• Microinteractions: Behavior often involves microinteractions, which are subtle, single-
use interactions that provide feedback or facilitate small tasks.
CREATING INTUITIVE AND
ENGAGING INTERFACES:
• Consistency: Consistent behavior patterns help users predict how the interface will
respond to their actions. Familiarity and predictability contribute to an intuitive
experience.
• Progressive Disclosure: Complex interfaces can use progressive disclosure to reveal
functionality gradually.
• Forgiving Interfaces: Forgiving interfaces are designed to minimize the impact of
user errors.
• Feedback Clarity: Feedback should be clear, immediate, and contextually relevant.
• Natural Mapping: Behavior should follow natural mapping principles, where the
relationship between user actions and system responses mirrors real-world
interactions.
• User-Centered Design: Behavior should align with user goals and tasks.
• Accessibility: Behavior design should consider accessibility requirements, ensuring
that users with disabilities can interact effectively with the interface
THANK YOU!

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