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MAIN MEMORY Dr.P.

SURESH
MEMORY MANAGEMENT
Background
Contiguous Memory Allocation
Paging
Structure of the Page Table
Swapping
BACKGROUND
Program must be brought (from disk) into memory and placed within a process
for it to be run
Main memory and registers are only storage CPU can access directly
Memory unit only sees a stream of:
 addresses + read requests, or
 address + data and write requests
Register access is done in one CPU clock (or less)
Main memory can take many cycles, causing a stall
Cache sits between main memory and CPU registers
Protection of memory required to ensure correct operation
PROTECTION

Need to ensure that a process can


access only those addresses in its
address space.
We can provide this protection by
using a pair of base and limit registers
define the logical address space of a
process
HARDWARE ADDRESS PROTECTION

CPU must check every memory access generated in user mode to be sure it
is between base and limit for that user
BINDING OF INSTRUCTIONS AND DATA TO MEMORY
Address binding of instructions and data to memory addresses can
happen at three different stages
 Compile time: If memory location known a priori, absolute code can
be generated; must recompile code if starting location changes
 Load time: Must generate relocatable code if memory location is not
known at compile time
 Execution time: Binding delayed until run time if the process can
be moved during its execution from one memory segment to
another
 Need hardware support for address maps (e.g., base and limit
registers)
MULTISTEP PROCESSING OF A USER PROGRAM
LOGICAL VS. PHYSICAL ADDRESS SPACE
 Logical address – generated by the CPU; also referred to as virtual
address
 Physical address – address seen by the memory unit
Logical and physical addresses are the same in compile-time and
load-time address-binding schemes; logical (virtual) and physical
addresses differ in execution-time address-binding scheme
Logical address space is the set of all logical addresses generated by a
program
Physical address space is the set of all physical addresses generated by
a program
MEMORY-MANAGEMENT UNIT ( MMU)
Hardware device that at run time maps virtual to physical address

Many methods possible, covered in the rest of this chapter


MEMORY-MANAGEMENT UNIT (CONT.)
Consider simple scheme. which is a generalization
of the base-register scheme.
The base register now called relocation register
The value in the relocation register is added to
every address generated by a user process at the
time it is sent to memory
The user program deals with logical addresses; it
never sees the real physical addresses
Execution-time binding occurs when reference is
made to location in memory
Logical address bound to physical addresses
MEMORY-MANAGEMENT UNIT (CONT.)
Consider simple scheme. which is a generalization of the
base-register scheme.
The base register now called relocation register
The value in the relocation register is added to every address
generated by a user process at the time it is sent to memory
DYNAMIC LOADING
 The entire program does need to be in memory to execute
 Routine is not loaded until it is called
 Better memory-space utilization; unused routine is never loaded
 All routines kept on disk in relocatable load format
 Useful when large amounts of code are needed to handle
infrequently occurring cases
 No special support from the operating system is required
• Implemented through program design
• OS can help by providing libraries to implement dynamic
loading
DYNAMIC LINKING
Static linking – system libraries and program code combined by the loader
into the binary program image
Dynamic linking –linking postponed until execution time
Small piece of code, stub, used to locate the appropriate memory-resident
library routine
Stub replaces itself with the address of the routine, and executes the routine
Operating system checks if routine is in processes’ memory address
 If not in address space, add to address space
Dynamic linking is particularly useful for libraries
System also known as shared libraries
Consider applicability to patching system libraries
 Versioning may be needed
CONTIGUOUS ALLOCATION

Main memory must support both OS and user processes


Limited resource, must allocate efficiently
Contiguous allocation is one early method
Main memory usually into two partitions:
 Resident operating system, usually held in low memory with
interrupt vector
 User processes then held in high memory
 Each process contained in single contiguous section of
memory
CONTIGUOUS ALLOCATION (CONT.)

Relocation registers used to protect user processes from each


other, and from changing operating-system code and data
 Base register contains value of smallest physical address
 Limit register contains range of logical addresses – each
logical address must be less than the limit register
 MMU maps logical address dynamically
 Can then allow actions such as kernel code being transient
and kernel changing size
HARDWARE SUPPORT FOR RELOCATION AND LIMIT REGISTERS
VARIABLE PARTITION
Multiple-partition allocation
 Degree of multiprogramming limited by number of partitions
 Variable-partition sizes for efficiency (sized to a given process’ needs)
 Hole – block of available memory; holes of various size are scattered
throughout memory
 When a process arrives, it is allocated memory from a hole large enough
to accommodate it
 Process exiting frees its partition, adjacent free partitions combined
 Operating system maintains information about:
a) allocated partitions b) free partitions (hole)
DYNAMIC STORAGE-ALLOCATION PROBLEM
How to satisfy a request of size n from a list of free holes?

First-fit: Allocate the first hole that is big enough


Best-fit: Allocate the smallest hole that is big enough; must search
entire list, unless ordered by size
 Produces the smallest leftover hole
Worst-fit: Allocate the largest hole; must also search entire list
 Produces the largest leftover hole

First-fit and best-fit better than worst-fit in terms of speed and storage
utilization
FRAGMENTATION
External Fragmentation – total memory space exists to satisfy a
request, but it is not contiguous
Internal Fragmentation – allocated memory may be slightly
larger than requested memory; this size difference is memory
internal to a partition, but not being used
First fit analysis reveals that given N blocks allocated, 0.5 N
blocks lost to fragmentation
 1/3 may be unusable -> 50-percent rule
FRAGMENTATION (CONT.)
Reduce external fragmentation by compaction
Shuffle memory contents to place all free memory
together in one large block
Compaction is possible only if relocation is
dynamic, and is done at execution time
I/O problem
Latch job in memory while it is involved in I/O
Do I/O only into OS buffers
Now consider that backing store has same
fragmentation problems
PAGING
Physical address space of a process can be noncontiguous; process is allocated
physical memory whenever the latter is available
 Avoids external fragmentation
 Avoids problem of varying sized memory chunks

Divide physical memory into fixed-sized blocks called frames


 Size is power of 2, between 512 bytes and 16 Mbytes

Divide logical memory into blocks of same size called pages


Keep track of all free frames
To run a program of size N pages, need to find N free frames and load
program
Set up a page table to translate logical to physical addresses
Backing store likewise split into pages
Still have Internal fragmentation
ADDRESS TRANSLATION SCHEME
Address generated by CPU is divided into:
 Page number (p) – used as an index into a page table which
contains base address of each page in physical memory
 Page offset (d) – combined with base address to define
the physical memory address that is sent to the memory
unit

page number page offset


p d
m -n n

 For given logical address space 2m and page size 2n


PAGING HARDWARE
PAGING MODEL OF LOGICAL AND PHYSICAL MEMORY
PAGING EXAMPLE
Logical address: n = 2 and m = 4. Using a page size of 4 bytes and a
physical memory of 32 bytes (8 pages)
PAGING -- CALCULATING INTERNAL FRAGMENTATION

Page size = 2,048 bytes


Process size = 72,766 bytes
35 pages + 1,086 bytes
Internal fragmentation of 2,048 - 1,086 = 962 bytes
FREE FRAMES

Before allocation After allocation


IMPLEMENTATION OF PAGE TABLE
Page table is kept in main memory
 Page-table base register (PTBR) points to the page table
 Page-table length register (PTLR) indicates size of the page table

In this scheme every data/instruction access requires two memory accesses


 One for the page table and one for the data / instruction

The two-memory access problem can be solved by the use of a special


fast-lookup hardware cache called translation look-aside buffers (TLBs) (also
called associative memory).
TRANSLATION LOOK-ASIDE BUFFER
Some TLBs store address-space identifiers (ASIDs) in each TLB entry –
uniquely identifies each process to provide address-space protection
for that process
 Otherwise need to flush at every context switch

TLBs typically small (64 to 1,024 entries)


On a TLB miss, value is loaded into the TLB for faster access next
time
 Replacement policies must be considered
 Some entries can be wired down for permanent fast access
HARDWARE
Associative memory – parallel search
Page # Frame #

Address translation (p, d)


 If p is in associative register, get frame # out
 Otherwise get frame # from page table in memory
PAGING HARDWARE WITH TLB
EFFECTIVE ACCESS TIME
Effective access time = hit ratio * (TLB access time + Memory
access time) + miss ratio * (TLB access time + Page table access
time + Memory access time )
EAT(EFFECTIVE ACCESS TIME)

In this example, we suffer a 40-percent slowdown in memory access time


(from 100 to 140 nanoseconds)

PTO
EFFECTIVE ACCESS TIME
 Hit ratio – percentage of times that a page number is found in the TLB

An 80% hit ratio means that we find the desired page number in the TLB
80% of the time.
Suppose that 10 nanoseconds to access memory.
 If we find the desired page in TLB then a mapped-memory access take 10 ns
 Otherwise we need two memory access so it is 20 ns

Effective Access Time (EAT)


EAT = 0.80 x 10 + 0.20 x 20 = 12 nanoseconds
implying 20% slowdown in access time
Consider amore realistic hit ratio of 99%,
EAT = 0.99 x 10 + 0.01 x 20 = 10.1ns

implying only 1% slowdown in access time.


MEMORY PROTECTION
Memory protection implemented by associating protection bit
with each frame to indicate if read-only or read-write access
is allowed
 Can also add more bits to indicate page execute-only, and
so on
Valid-invalid bit attached to each entry in the page table:
 “valid” indicates that the associated page is in the process’
logical address space, and is thus a legal page
 “invalid” indicates that the page is not in the process’ logical
address space
 Or use page-table length register (PTLR)
Any violations result in a trap to the kernel
VALID (V) OR INVALID (I) BIT IN A PAGE TABLE
SHARED PAGES
Shared code
 One copy of read-only (reentrant) code shared among processes (i.e., text editors,
compilers, window systems)
 Similar to multiple threads sharing the same process space
 Also useful for interprocess communication if sharing of read-write pages is allowed

Private code and data


 Each process keeps a separate copy of the code and data
 The pages for the private code and data can appear anywhere in the logical address
space
SHARED PAGES EXAMPLE
SWAPPING
A process can be swapped temporarily out of memory to a backing store,
and then brought back into memory for continued execution
 Total physical memory space of processes can exceed physical memory

Backing store – fast disk large enough to accommodate copies of all


memory images for all users; must provide direct access to these memory
images
Roll out, roll in – swapping variant used for priority-based scheduling
algorithms; lower-priority process is swapped out so higher-priority
process can be loaded and executed
Major part of swap time is transfer time; total transfer time is directly
proportional to the amount of memory swapped
System maintains a ready queue of ready-to-run processes which have
memory images on disk
SWAPPING (CONT.)
Does the swapped out process need to swap back in to same physical
addresses?
Depends on address binding method
 Plus consider pending I/O to / from process memory space

Modified versions of swapping are found on many systems (i.e., UNIX,


Linux, and Windows)
 Swapping normally disabled
 Started if more than threshold amount of memory allocated
 Disabled again once memory demand reduced below threshold
SCHEMATIC VIEW OF SWAPPING
SWAPPING WITH PAGING

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