Lecture 2
Lecture 2
Computer Networking
Lecture 2
Introduction (Cont’d)
▪ use Internet as
example
Introduction 1-2
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
▪ end systems, access networks, links
1.3 network core
▪ packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
Introduction 1-3
How do loss and delay occur?
packets queue in router buffers
❖ packet arrival rate to link (temporarily) exceeds output link
capacity
❖ packets queue, wait for turn
packet being transmitted (delay)
B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-4
Four sources of packet delay
transmission
A propagation
B
nodal
processing queueing
B
nodal
processing queueing
Introduction 1-8
Queueing delay (revisited)
average queueing
❖ R: link bandwidth (bps)
delay
❖ L: packet length (bits)
❖ a: average packet arrival
rate
traffic intensity
= La/R
❖ La/R ~ 0: avg. queueing delay small La/R ~ 0
* Check out the Java applet for an interactive animation on queuing and loss La/R -> 1
Introduction 1-9
Packet loss
❖ queue (aka buffer) preceding link in buffer has finite
capacity
❖ packet arriving to full queue dropped (aka lost)
❖ lost packet may be retransmitted by previous node,
by source end system, or not at all
buffer
(waiting area) packet being transmitted
A
B
packet arriving to
full buffer is lost
* Check out the Java applet for an interactive animation on queuing and loss Introduction 1-10
“Real” Internet delays and routes
❖ what do “real” Internet delay & loss look like?
❖ traceroute program: provides delay
measurement from source to router along end-
end Internet path towards destination. For all i:
▪ sends N packets that will reach router i on path
towards destination
▪ router i will return packets to sender
▪ sender times interval between transmission and reply.
▪ Repeat the experiments three times
3 probes 3 probes
3 probes
Introduction 1-11
“Real” Internet delays, routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
3 delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms link
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not replying)
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms
server,
server withbits
sends linkpipe
capacity
that can carry linkpipe
capacity
that can carry
file of into
(fluid) F bitspipe Rs bits/sec
fluid at rate Rc bits/sec
fluid at rate
to send to client Rs bits/sec) Rc bits/sec)
Introduction 1-13
Throughput (more)
❖ Rs < Rc What is average end-end throughput?
Rs bits/sec Rc bits/sec
Rs bits/sec Rc bits/sec
bottleneck link
link on end-end path that constrains end-end throughput
Introduction 1-14
Throughput: Internet scenario
❖ per-connection end-
end throughput: Rs
min(Rc,Rs,R/10) Rs Rs
❖ in practice: Rc or Rs
is often bottleneck
R
Rc Rc
Rc
Introduction 1-16
Protocol “layers”
Networks are complex,
with many “pieces”:
▪ hosts Question:
▪ routers is there any hope of
▪ links of various organizing structure of
media network?
▪ applications
▪ protocols …. or at least our
▪ hardware, discussion of networks?
software
Introduction 1-17
Organization of air travel
ticket (purchase) ticket (complain)
❖ a series of steps
Introduction 1-18
Layering of airline functionality
airplane routing airplane routing airplane routing airplane routing airplane routing
Introduction 1-19
Why layering?
dealing with complex systems:
❖ explicit structure allows identification,
relationship of complex system’s pieces
▪ layered reference model for discussion
❖ modularization eases maintenance, updating of
system
▪ change of implementation of layer’s service
transparent to rest of system
▪ e.g., change in gate procedure doesn’t affect rest of
system
❖ layering considered harmful?
Introduction 1-20
Internet protocol stack
❖ application: supporting network
applications
▪ FTP, SMTP, HTTP application
❖ transport: process-process data
transfer transport
▪ TCP, UDP
network
❖ network: routing of datagrams
from source to destination
link
▪ IP, routing protocols
❖ link: data transfer between physical
neighboring network elements
▪ Ethernet, 802.111 (WiFi), PPP
❖ physical: bits “on the wire”
Introduction 1-21
ISO/OSI reference model
❖ presentation: allow applications
to interpret meaning of data, application
e.g., encryption, compression,
machine-specific conventions presentation
❖ session: synchronization, session
checkpointing, recovery of data transport
exchange
network
❖ Internet stack “missing” these
layers! link
▪ these services, if needed, must be physical
implemented in application
▪ needed?
Introduction 1-22
message M
source
application
Encapsulation
segment Ht M transport
datagram Hn Ht M network
frame Hl Hn Ht M link
physical
link
physical
switch
destination Hn Ht M network
M application Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical
Introduction 1-23
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
▪ end systems, access networks, links
1.3 network core
▪ packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
Introduction 1-24
Network security
❖ field of network security:
▪ how bad guys can attack computer networks
▪ how we can defend networks against attacks
▪ how to design architectures that are immune to
attacks
❖ Internet not originally designed with (much)
security in mind
▪ original vision: “a group of mutually trusting users
attached to a transparent network” ☺
▪ Internet protocol designers playing “catch-up”
▪ security considerations in all layers!
Introduction 1-25
Bad guys: put malware into hosts via Internet
❖ malware can get in host from:
▪ virus: self-replicating infection by receiving/executing
object (e.g., e-mail attachment)
▪ worm: self-replicating infection by passively receiving
object that gets itself executed
❖ spyware malware can record keystrokes, web
sites visited, upload info to collection site
❖ infected host can be enrolled in botnet, used for
spam, DDoS attacks
Introduction 1-26
Bad guys: attack server, network infrastructure
Denial of Service (DoS): attackers make resources
(server, bandwidth) unavailable to legitimate traffic
by overwhelming resource with bogus traffic
1. select target
2. break into hosts around
the network (see botnet)
3. send packets to target from
compromised hosts
target
4. establish a large number of
bogus connections
Introduction 1-27
Bad guys can sniff packets
packet “sniffing”:
▪ broadcast media (shared ethernet, wireless)
▪ Passive receiver reads/records all packets (e.g., including
passwords!) passing by
A C
Introduction 1-29
Introduction: summary
covered a “ton” of material! you now have:
❖ performance: loss, delay, ❖ context, overview, “feel”
throughput of networking
❖ layering, service models ❖ more depth, detail to
❖ security follow!
Introduction 1-30