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PHPNOTES

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PHPNOTES

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© © All Rights Reserved
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MODULE CODE AND TITLE: SWDPP401 PHP PROGRAMMING

LEARNING OUTCOME1: Apply PHP Fundamentals.

Indicative content1: Preparation of PHP Programming environment

1. Definition of key terms


2. Php development tools
3. Configuration of environment
 Indicative content2: Application of php concepts
 Indicative content3: Application of PHP Security concepts
 Indicative content4: Implementation of Object-oriented programming (OOP) in PHP

Learning outcome 2: Connect PHP to the Database

 Indicative content1: Application of Database Connection drives


 Indicative content2: Perform database CRUD Operations
 Indicative content3: Application of PHP Basic security concepts
 Indicative content4: Errors and exceptions in PHP
 Indicative content5: Implementation of user authentication

Learning outcome 3: Build a Content Management System (CMS) using PHP

Preparation of Content Management System (CMS)

Build dynamic content navigation

Management of cookies and sessions

Application of Context and Options

Regulate page access

CMS Errors Detection

Maintain CMS

Learning outcome 4: Build a web app using MVC Framework (LARAVEL)

Framework environment configuration

Setup Laravel custom routing

Perform form data validation

Perform CRUD Operations

Manage APIs In Laravel frameworks

Authentication and Security

API Versioning and Documentation

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Learning outcome 1: Apply PHP Fundamentals.

Indicative content1: Preparation of PHP Programming environment.

1. Definition of key terms

PHP stands for Hypertext Preprocessor. It is a general-purpose scripting language that


is especially suited to web development. PHP code is embedded in HTML pages and is
executed on the server side, meaning that the results of the PHP code are sent to the
browser as plain HTML.

PHP is a very popular language for web development, and it is used by many popular
websites and web applications, including Facebook, Wikipedia, and WordPress. It is
also a relatively easy language to learn, making it a good choice for beginners.

2. Interpreter

An interpreter is a computer program that transforms or interprets


(translates) a high-level programming code into code that can be
understood by the machine (machine code) or into an intermediate
language that can be easily executed as well.

3. Open source

Open source is a term that describes products, such as software, that are distributed
with the source code so that anyone can inspect, modify, and enhance it. The source
code is the part of software that most computer users don't ever see; it's the code
computer programmers can manipulate to change how a piece of software—a
"program" or "application"—works.

4. Web server

A web server is a computer that runs websites. It's a computer program that distributes
web pages as they are requisitioned. The basic objective of the web server is to store,
process and deliver web pages to the users.

5. Apache

Apache is a free and open-source web server software that allows users to deploy their
websites on the internet or locally.

6. Database

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A database is an organized collection of structured information, or data, typically
stored electronically in a computer system.

7. DBMS
8. MySQL

MySQL is an open-source relational database management system (RDBMS). It is one


of the most popular database systems in the world, and it is used by many popular
websites and web applications, including Facebook, Wikipedia, and WordPress.

9. STATIC &DYNAMIC WEBSITES

In the context of website creation, static and dynamic refers to the ways in which
websites deliver and display content. The key difference between static websites vs
dynamic websites is that static websites have stable content, where every user sees the
exact same thing on each individual page (like a privacy policy), whereas dynamic
websites pull content on-the-fly, allowing its content to change with the user.

3
Indicative content 1.4: Implementation of Object-oriented programming (OOP) in
PHP.

Object-Oriented Programming (OOP) is a programming paradigm centered around the


concept of "objects." Objects are instances of classes, which can be thought of as
blueprints for creating individual instances. OOP allows for the organization of software
design around data, or objects, rather than functions and logic.

Key concepts in OOP include:

1. Classes and Objects


2. Encapsulation
3. Inheritance
4. Polymorphism
5. Abstraction

Topic 1: Classes and Objects

 Class: A class in PHP is a blueprint for creating objects. It defines properties (attributes)
and methods (functions) that the objects created from the class will have.
 Object: An object is an instance of a class. It is a specific implementation of the class
with actual values.
Example:

<?php

class Dog {

public $name;

public $age;

public function __construct($name, $age) {

$this->name = $name;

$this->age = $age;

public function bark() {

return $this->name . " says woof!";

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}

$myDog = new Dog("Buddy", 3);

echo $myDog->name; // Output: Buddy

echo $myDog->bark(); // Output: Buddy says woof!

?>

Topic 2. Encapsulation

Encapsulation involves wrapping data and methods that operate on the data into a single unit or class
and restricting direct access to some of the object's components.

Example:

<?php

class BankAccount {

private $balance;

public function __construct($balance) {

$this->balance = $balance;

public function deposit($amount) {

if ($amount > 0) {

$this->balance += $amount;

public function withdraw($amount) {

if ($amount <= $this->balance) {

$this->balance -= $amount;

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}

public function getBalance() {

return $this->balance;

$account = new BankAccount(1000);

$account->deposit(500);

echo $account->getBalance(); // Output: 1500

?>

Topic 3. Inheritance

Inheritance allows a class to inherit properties and methods from another class. The new class (child
class) inherits attributes and methods from the existing class (parent class).

Example:

<?php

class Animal {

public $name;

public function __construct($name) {

$this->name = $name;

public function makeSound() {

return $this->name . " makes a sound";

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}

class Cat extends Animal {

public function makeSound() {

return $this->name . " says meow";

$genericAnimal = new Animal("Generic");

$cat = new Cat("Whiskers");

echo $genericAnimal->makeSound(); // Output: Generic makes a sound

echo $cat->makeSound(); // Output: Whiskers says meow

?>

4. Polymorphism

Polymorphism allows methods to do different things based on the object it is acting upon, even if they
share the same name.

Example:

<?php

class Bird {

public function speak() {

return "Bird sound";

class Parrot extends Bird {

public function speak() {

return "Parrot says hello!";

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}

class Penguin extends Bird {

public function speak() {

return "Penguin says squawk!";

$parrot = new Parrot();

$penguin = new Penguin();

$birds = [$parrot, $penguin];

foreach ($birds as $bird) {

echo $bird->speak() . "\n";

// Output:

// Parrot says hello!

// Penguin says squawk!

?>

5. Abstraction

Abstraction hides the complex implementation details and shows only the essential features of the
object. It can be achieved through abstract classes and interfaces.

Example:

<?php

abstract class Shape {

abstract public function area();

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class Rectangle extends Shape {

private $width;

private $height;

public function __construct($width, $height) {

$this->width = $width;

$this->height = $height;

public function area() {

return $this->width * $this->height;

class Circle extends Shape {

private $radius;

public function __construct($radius) {

$this->radius = $radius;

public function area() {

return 3.14 * $this->radius * $this->radius;

$rectangle = new Rectangle(3, 4);

$circle = new Circle(5);

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echo $rectangle->area(); // Output: 12

echo $circle->area(); // Output: 78.5

?>

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