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Algo

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0% found this document useful (0 votes)
11 views

Algo

Uploaded by

nancyrajput43
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Bresenham algorithm for slope m < 1 −

Step 1 − Input the two end-points of line, storing the left end-
point in (x0,y0)(x0,y0).
Step 2 − Plot the point (x0,y0)(x0,y0).
Step 3 − Calculate the constants dx, dy, 2dy, and 2dy–2dx2dy–
2dx and get the first value for the decision parameter as −
p0=2dy−dxp0=2dy−dx
Step 4 − At each Xk along the line, starting at k = 0, perform
the following test −
If pk< 0, the next point to plot is (xk+1,yk) and
pk+1=pk+2dy
Otherwise,
(xk,yk+1)
pk+1=pk+2dy−2dx
Step 5 − Repeat step 4 dx–1.
Mid Point Algorithm
Step 1 − Input radius r and circle center (xc,yc) and obtain the
first point on the circumference of the circle centered on the
origin as
(x0, y0) = (0, r)
Step 2 − Calculate the initial value of decision parameter as
Po = 5/4 – r
Step 3 − At each XK position starting at K=0, perform the
following test −
If PK < 0 then next point on circle (0,0) is (XK+1,YK) and
PK+1 = PK + 2XK+1 + 1
Else
PK+1 = PK + 2XK+1 + 1 – 2YK+1

Where, 2XK+1 = 2XK+2 and 2YK+1 = 2YK-2.


Step 4 − Determine the symmetry points in other seven
octants.
Step 5 − Move each calculate pixel position X,Y onto the
circular path centered on (XC,YC) and plot the coordinate
values.
X = X + XC, Y = Y + YC
Step 6 − Repeat step-3 through 5 until X >= Y.
Bresenham’s Circle Drawing Algorithm

Step 1: Start.

Step 2: Declare x, y, r, xc, yc and d as variables, where ( xc , yc ) are coordinates of the center.

Step 3: Calculate the decision parameter as follows: D = 3 - 2r

Step 4: Initialize x=0,y=r

Step 5: If x >= y

Plot eight points by using concepts of eight-way symmetry.

Step 6: If D < 0
then D = D + 4x + 6
x=x+1
If D ≥ 0
then D = D+ 4 (x - y) + 10
x=x+1
y=y-1

Step 7: End.

This was the entire explanation and working of the Bresenham's algorithm. Now, let us have a look at
the advantages and disadvantages offered by this algorithm.

1. Set initial values of (xc, yc) and (x, y).

2. Set the decision parameter d to d = 3 – (2 * r).

3. Call the drawCircle(int xc, int yc, int x, int y) function.

4. Repeat the following steps until x <= y:

 If d < 0, set d = d + (4 * x) + 6.

 Else, set d = d + 4 * (x – y) + 10 and decrement y by 1.

 Increment the value of x.

 Call the drawCircle(int xc, int yc, int x, int y) function.

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