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Actors

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0% found this document useful (0 votes)
15 views2 pages

Actors

Uploaded by

bjoris
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Understanding Actor Systems

Page 1: What Are Actor Systems?


Actor systems are a computational model designed to handle concurrent and
distributed systems efficiently. At their core, actor systems model computation as a
collection of “actors” that:

Encapsulate state and behavior.


Communicate with other actors asynchronously via message passing.
Operate independently without shared state.

This model was first introduced by Carl Hewitt in 1973 and has since been widely
adopted in distributed system design due to its simplicity and scalability.

Page 2: Core Concepts of Actor Systems


The Actor Model

Actors are the fundamental units of computation in an actor system. Each actor can:

1. Send Messages: Actors communicate by sending asynchronous messages to


other actors.
2. Process Messages: Actors process messages in a sequential manner, avoiding
concurrency issues.
3. Create New Actors: Actors can dynamically create child actors to delegate
work.

Characteristics:

Decoupling: Actors interact via messages, eliminating direct dependencies.


Location Transparency: An actor’s physical location in the system is
abstracted, enabling seamless distribution.
Fault Tolerance: Supervisory hierarchies allow actors to monitor and recover
from failures.

Page 3: Actor Systems in Practice


Popular Implementations

1. Akka: A JVM-based actor framework that provides tools for building resilient
and distributed systems.
2. Microsoft Orleans: Designed for cloud-native applications, Orleans simplifies
the development of scalable actor-based systems.
3. Erlang/OTP: One of the earliest implementations, designed for building fault-
tolerant telecom systems.

Use Cases

Real-time Systems: Actor systems excel in real-time applications like chat


systems, IoT, and gaming.
Distributed Systems: They simplify the management of distributed workloads
by encapsulating state and computation.
Fault-tolerant Systems: Supervisory hierarchies make actor systems inherently
resilient.

Page 4: Actor System Design Patterns


1. Supervision: Parent actors monitor child actors, restarting or replacing them in
case of failure.
2. Routing: Message routing strategies such as round-robin or consistent hashing
distribute tasks effectively.
3. Sharding: Large systems can split actors across nodes using sharding to
manage state locality.
4. Event-Driven Architecture: Actor systems align naturally with event-driven
designs, where actors respond to events asynchronously.

Example:

In an online gaming platform: - Each player is represented by an actor. - Player actors


handle state updates, send messages to other players, and communicate with game
servers.

Page 5: Best Practices for Building Actor Systems


1. Design Stateless Actors When Possible: Stateless actors are easier to scale
and distribute.
2. Avoid Blocking Operations: Use asynchronous message handling to keep
actors responsive.
3. Leverage Supervisors: Define clear supervision hierarchies to manage failures.
4. Monitor and Debug: Use tools to trace message flows and identify bottlenecks.
5. Plan for Scalability: Design actor systems to scale horizontally by adding more
nodes.

By adhering to these practices, developers can build robust, scalable, and fault-
tolerant systems using the actor model.

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