Submitted t2 Documentation
Submitted t2 Documentation
2022‐23
Prof. Khushbu Pawar Mr. Rugved Bhalerao & Mr. Siddharth Borse
Seat No:-
ACKNOWLEDGEMENT
I'd also like to acknowledge the invaluable support from my classmates and
friends. Their willingness to test the game, provide constructive criticism, and offer
creative ideas greatly contributed to its refinement. The collaborative spirit within
our college community was a driving force behind the project's progress, and I'm
thankful for their camaraderie.
Project Documentation
Introduction:
In the realm of game development, where creativity meets technical prowess, the
creation of engaging and addictive games is the ultimate goal. For our college
project, we embarked on the exhilarating journey of bringing to life the iconic
"Flappy Bird" game using the Python programming language. Flappy Bird,
originally developed by Dong Nguyen, became a sensation for its simplistic yet
challenging gameplay. Our endeavor was to reimagine and code this classic game,
offering players an opportunity to relive the addictive thrill it once provided.
The essence of the Flappy Bird game is deceptively simple: navigate a pixelated
bird through a series of green pipes by tapping the screen (in our Python version,
pressing a key) to keep the bird afloat. However, beneath this straightforward
gameplay lies a myriad of challenges in terms of game mechanics, design, and
technical implementation. Our project aimed not only to recreate this nostalgia-
inducing experience but also to dive deep into the intricacies of game development,
coding, and problem-solving.
This project report will delve into the process of developing our Flappy Bird game
in Python, addressing the technical aspects, design considerations, challenges
encountered, and the solutions we implemented. It showcases the fusion of
creativity and coding expertise, highlighting the journey of transforming a concept
into a fully functional game. Our hope is that this project not only stands as a
testament to our dedication and hard work but also serves as an educational
resource and source of inspiration for future game developers.
Problem Statement:
Project Goals:
Project Objectives:
1. **Code Implementation:** To code the game in Python, implementing
essential game mechanics, physics, and collision detection for the bird and
obstacles.
3. **Score Tracking:** To create a scoring system that records and displays the
player's progress and achievements.
Literature Survey:
As we embarked on the development of our Flappy Bird game project, we
conducted a literature survey to understand the key principles and concepts in
game development and Python programming. Several sources and references were
instrumental in our journey:
4. **Original Flappy Bird Game by Dong Nguyen:** The original Flappy Bird
game itself served as an essential reference for game mechanics, physics, and
design, as it set the standard for this genre of games.
Project Scope:
The scope of our Flappy Bird game project encompasses the following key
aspects:
3. **User Interface and Design:** The project includes the design and
implementation of a visually appealing user interface, including menus and
character animations.
4. **Cross-Platform Compatibility:** Ensuring that the game runs smoothly on
various platforms and screen resolutions to reach a broad audience.
Project Limitations:
Despite our aspirations, our Flappy Bird game project also has certain limitations:
4. **Sound Resources:** Our use of sound effects and music may be limited to
freely available resources, affecting the diversity and quality of audio in the game.
These limitations are important to acknowledge and are part of the trade-offs made
in the pursuit of creating a functional and enjoyable Flappy Bird game in Python as
a college project.
System Analysis:
Existing Systems:
Limitations:
- The original Flappy Bird game is no longer available for download, as
the developer removed it from app stores.
- Some clones may not capture the essence of the original, resulting in
variations in gameplay and quality.
Requirement Analysis:
System Design:
Design constraints are the limitations or restrictions that can impact the design and
development of a system. However, in the case of a Flappy Bird game, the
constraints are relatively simple. Here are some design constraints:
Design Constraints:
1. **Platform:** The game will be designed to run on desktop computers
(Windows, macOS, Linux) and should support a variety of screen resolutions.
3. **Graphics and Audio Resources:** The game will use open-source or freely
available graphic assets and audio resources. The availability of high-quality assets
may be limited.
4. **User Input:** User interaction will be primarily through keyboard input for
jumping or tapping. Touchscreen controls may not be supported.
This simple ERD captures the main entities and their relationships within the
game.
Level 1:
Level 2:
UML Class Diagram:
Here's a basic UML class diagram for your Flappy Bird game:
This UML class diagram outlines the main classes and their attributes and methods
in your Flappy Bird game. It illustrates the relationships between the Game, Player,
Obstacle, and Score entities. The methods indicate the actions or behaviors
associated with each class.
Implementation Details:
Certainly, here are some implementation details for your Flappy Bird
game project, including software and hardware specifications:
Software Specifications:
4. **Version Control:** Git and platforms like GitHub can be used for
version control to track changes and collaborate on the project.
Hardware Specifications:
1. **Processor:** A standard modern processor, such as Intel Core i3 or
equivalent, is sufficient for running the game.
In closing, our endeavor to recreate the iconic Flappy Bird game in Python has
been a journey filled with creative challenges and technical accomplishments. This
project allowed us to capture the essence of the original game's simplicity and
addictiveness while enhancing our Python programming skills. The game stands as
a testament to our dedication to game development and the collaborative spirit of
the Python and Pygame communities.
Our commitment to achieving cross-platform compatibility ensures that players
from various backgrounds can experience the thrill of the game, irrespective of
their choice of device or operating system. By meticulously balancing gameplay
mechanics, user engagement, and visual aesthetics, we've strived to offer a true-to-
heart gaming experience that pays homage to the original Flappy Bird.
As we conclude this project, we recognize that our journey is not just about the
creation of a game but also a celebration of the boundless potential of open-source
tools, the power of programming communities, and the continuous pursuit of
knowledge in the dynamic world of game development. The Flappy Bird game
serves as a reminder that every project undertaken is not just an endpoint but a
stepping stone to even greater future endeavors.
4. **Customization and Skins:** Offer players the ability to customize their in-
game experience with various bird skins, backgrounds, or themes. This can be
monetized by offering premium customization options.
10. **Continuous Updates:** Regularly update the game with bug fixes,
performance improvements, and additional content to keep players engaged and
maintain a strong user base.
References:
1. Juchcinski T. “Python Game Development.” Publisher.
2. Online Python and Pygame Communities.
3. Dong Nguyen. (2014).
4. Online reference websites. (www.geeksforgeeks.org
blog.hubspot.com
www.youtube.com
chat.openai.com
www.freeprojectz.com
code-projects.org)
5. Audacity. (2021 Version).
6. Pygame Library Documentation.
7. GIMP. (2018 Version)
8. Adobe Photoshop.
Certificate
2022 -2023
This is to certify that Mr. Rugved Bhalerao ___of Class :-_SY-BBA-CA_ Semester V
Roll No. _30_ & University Exam Seat No. __ ___ has successfully completed
his/her project work entitled __Flappy Bird Game _____ as a partial fulfillment of the
Certificate
2022-2023
This is to certify that Mr. Siddharth Borse__of Class :-_SY-BBA-CA_ Semester V
Roll No. _29_ & University Exam Seat No. __ ___ has successfully completed
his/her project work entitled __ Flappy Bird Game_____ as a partial fulfillment of the
ER DIGRAM :-
DATA FLOW DIGRAM :-
DFD Level
DFD level 1
DFD Level 2
DATA DICTIONERY
Screen Shots :-
Conclusion:-
This project I have tried my best to make user friendly software. This
software can be handled by any person who has little bit of idea of computers. In
this software I have tried to meet most of the requirements of the present
Ecommerce system including maintaining details of customers, products,
companies and sales. In my effort.
I have tried to make my software even more user friendly but there may
some features which I would like to include in my continuous attempts.
REFRENCES / BIBILOGRAPHY