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Flappybird Documention1

Uploaded by

tunes999official
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Submitted to

SAVITRIBAI PHULE PUNE UNIVERSITY

For partial fulfillment VI

Snap and Quick Photo Editor

Ashoka Center for Business and Computer Studies Nashik

2023‐24

Guide: Submitted by:

Prof. Khushbu Pawar Mr. Rugved Bhalerao & Mr. Siddharth Borse

Seat No:-

1
ACAD/R/17b Rev: 01 Date: 25.06.2022

Ashoka Education Foundation’s


ASHOKA CENTER FOR BUSINESS AND COMPUTER STUDIES

Certificate

2022 -2023
This is to certify that Mr. Rugved Bhalerao ___of Class :-_TY-BBA-CA_
Semester VI Roll No. _30_ & University Exam Seat No. __ ___
has successfully completed his/her project work entitled __Snap and Quick
Photo Editor _____ as a partial fulfillment of the requirement of
______BBA-CA______ Course, under Savitribai Phule Pune University
during the academic year 20 - .

Project Guide Head Of department Principal,


ACBCS

Internal Examiner External Examiner

2
ACAD/R/17b Rev:01 Date: 25.06.2022

Ashoka Education Foundation’s


ASHOKA CENTER FOR BUSINESS AND COMPUTER STUDIES

Certificate

2022-2023
This is to certify that Mr. Siddharth Borse__of Class :-_TY-BBA-CA_
Semester VI Roll No. _35_ & University Exam Seat No. __ ___
has successfully completed his/her project work entitled __Snap and Quick
Photo Editor_____ as a partial fulfillment of the requirement of
______BBA-CA______ Course, under Savitribai Phule Pune University
during the academic year 20 - .

Project Guide Head Of department Principal,


ACBCS

Internal Examiner External Examiner

3
INDEX
Sr. No. Topics Pg No.
1 Title Page
2 Declaration by Student
3 Acknowledgement
4 College Certificate
5 Introduction
Motivation
Problem statement
Purpose/objective and goals
Literature survey
project scope and limitations
6 System Analysis
Existing systems
Scope and limitations of existing systems
Project perspective, features
Stakeholders
7 Requirement Analysis
Functional requirements
Performance requirements
Security requirements etc.
8 System Design
Design constraints/Data Dictionary
Entity Relationship Diagram
UML
9 Implementation Details
Software/hardware specifications
10 Input Output Reports
11 Conclusion and Recommendations
12 Future Scope
13 Bibliography and References

4
ACKNOWLEDGEMENT

I would like to express my gratitude to everyone who contributed to the


development of the photo editor application created in VS Code. Special thanks to
Mrs. Khushbu Pawar for their valuable insights and support throughout the
development process. I am also thankful for the resources and documentation
available online, which proved to be invaluable references during the project’s
implementation. I would like to acknowledge the supportive environment provided
by ACBCS College which fostered creativity and innovation, leading to the
successful completion of this project.

I'd also like to acknowledge the invaluable support from my classmates and
friends. Their willingness to test the game, provide constructive criticism, and offer
creative ideas greatly contributed to its refinement. The collaborative spirit within
our college community was a driving force behind the project's progress, and I'm
thankful for their camaraderie.

Furthermore, the online Java community, including forums, tutorials, and


documentation, proved to be an indispensable resource. It enabled me to tackle
technical challenges and fine-tune my coding skills. In addition, open-source
libraries and the availability of assets were instrumental in bringing this Web
application to life. This project was a culmination of collective efforts, and I extend
my heartfelt thanks to everyone who played a part in its successful completion.
Siddharth Borse and Rugved Bhalerao

5
Introduction:

In the realm of digital imagery and visual storytelling, the ability to edit and
enhance photos is a fundamental aspect of creative expression. With this in mind,
we are thrilled to present “Snap and Quick Photo Editor,” a feature-rich photo
editor application developed using JavaScript, HTML, and CSS within Visual
Studio Code. Our goal with this project is to provide users with a versatile and
intuitive tool for transforming their photos with precision and ease.

“Snap and Quick Photo Editor” is designed to cater to a wide range of users, from
photography enthusiasts looking to add artistic flair to their images to professionals
seeking professional-grade editing capabilities. Utilizing the power of JavaScript
for functionality, HTML for structure, and CSS for styling, our application offers a
seamless and visually appealing editing experience.

Through meticulous design and development in Visual Studio Code, we have


integrated a plethora of editing features, including filters, adjustments, cropping,
text overlays, and more. Our focus on user experience ensures that navigating the
editor and applying edits is both efficient and enjoyable, making photo editing a
breeze for users of all skill levels.

Problem Statement:

6
1.User Interface Complexity: Designing an intuitive and user-friendly interface
that simplifies the photo editing process for users with varying levels of expertise.
The challenge lies in organizing editing tools and features in a way that is easy to
navigate and understand, without overwhelming the user with unnecessary
complexity.

2.Feature Integration: Integrating a diverse range of editing features and tools,


such as filters, adjustments, cropping, text overlays, and more, while ensuring
seamless functionality and compatibility across different browsers and devices.
This requires thorough testing and optimization to maintain consistency and
performance.

3.Performance Optimization: Optimizing the application’s performance to


handle image processing tasks efficiently, even with large image files. This
includes implementing algorithms and techniques to reduce loading times,
minimize resource usage, and ensure smooth editing experiences without lags or
delays.

4.Cross-Browser Compatibility: Ensuring that the application works seamlessly


across various web browsers, including Chrome, Firefox, Safari, and Edge, to
provide a consistent user experience for all users regardless of their browser
preferences.

5.Accessibility Considerations: Addressing accessibility concerns by


incorporating features such as keyboard navigation, screen reader compatibility,
and color contrast adjustments to make the application accessible to users with
disabilities or special needs.

6.Data Security: Implementing robust data security measures to protect user data
and edited images, including secure data transmission, encryption techniques, and
adherence to privacy regulations to safeguard user privacy and confidentiality.

7.Documentation and Support: Providing comprehensive documentation and


user support resources, including tutorials, FAQs, and troubleshooting guides, to
assist users in using the application effectively and resolving any issues they
encounter during the editing process.
7
Objectives and Goals:
Here some project goals and objectives for Snap and Quick Photo Editor in VS
Code:

Project Goals:

1.Intuitive User Interface: Design an intuitive and user-friendly interface that


allows users to navigate the application easily, find editing tools quickly, and
understand how to use them effectively. The goal is to make photo editing
accessible to users with varying levels of expertise.

2.Comprehensive Editing Features: Implement a wide range of editing features


and tools, including filters, adjustments (brightness, contrast, saturation, etc.),
cropping, resizing, text overlays, stickers, and more. The aim is to provide users
with the tools they need to enhance and customize their photos creatively.

3.Cross-Platform Compatibility: Ensure that the application works seamlessly


across different devices and screen sizes, including desktops, laptops, tablets, and
mobile phones. The goal is to provide a consistent editing experience regardless of
the device used.

4.Performance Optimization: Optimize the application’s performance to handle


image processing tasks efficiently, even with large image files. The goal is to
minimize loading times, reduce resource usage, and ensure smooth editing
experiences without lags or delays.

5.Accessibility and Usability: Consider accessibility needs by implementing


features such as keyboard shortcuts, screen reader compatibility, and color contrast

8
adjustments. The goal is to make the application accessible to users with
disabilities or special needs.

6.Data Security and Privacy: Implement robust data security measures to protect
user data and edited images. Ensure secure data transmission, encryption
techniques, and compliance with privacy regulations to safeguard user privacy and
confidentiality.

7.Documentation and Support: Provide comprehensive documentation, tutorials,


FAQs, and user support resources to assist users in using the application effectively
and resolving any issues they encounter during the editing process.

8.User Feedback and Iterative Improvement: Collect user feedback through


surveys, user testing, and analytics to identify areas for improvement and new
features. Continuously iterate and update the application based on user feedback to
enhance user satisfaction and engagement.

Project Objectives:
1.Develop an intuitive and user-friendly interface for seamless navigation.
2.Organize editing tools logically to streamline the editing process.
3.Implement a range of editing features, including filters, adjustments, cropping,
and text overlays.
4.Enable real-time preview and undo/redo functionalities for a smooth editing
experience.
5.Ensure the application works seamlessly across devices and web browsers.
6.Provide a consistent editing experience on desktops, tablets, and mobile phones.
7.Optimize image processing algorithms for efficient handling of large files.
8.Minimize loading times and resource usage for smooth performance.

9
Literature Survey:
As we embarked on the development of our Snap and Quick Photo Editor project,
we conducted a literature survey to understand the key principles and concepts in
the development of web application. Several sources and references were
instrumental in our journey:

1.Photo Editing Software Trends: Explore trends in photo editing software,


including popular features and user interfaces, as seen in applications like Adobe
Photoshop, Lightroom, and GIMP.

2.Web-Based Photo Editors: Investigate existing web-based photo editors and


their use of JavaScript, HTML5 canvas, and CSS for real-time image processing
and interactive editing tools.

3.JavaScript Libraries and Frameworks: Research JavaScript libraries and


frameworks such as jQuery, React, and Vue.js for enhancing functionality and
performance in web applications.

4.Accessibility and Usability: Study accessibility standards, usability testing


techniques, and best practices in UI/UX design using HTML and CSS for creating
an intuitive and accessible user interface in your photo editor application.

Project Scope:

10
The scope of our Snap and Quick Photo Editor project encompasses the following
key aspects:

1.Core Features: Develop essential photo editing features such as filters,


adjustments (brightness, contrast, saturation), cropping, resizing, text overlays, and
sticker insertion.

2.Real-time Preview: Implement a real-time preview functionality to allow users


to see changes instantly as they apply edits to their photos.

3.Cross-Platform Compatibility: Ensure compatibility across major web


browsers (Chrome, Firefox, Safari, Edge) and devices (desktops, laptops, tablets,
mobile phones) for a seamless editing experience.

4.Responsive Design: Design the user interface using HTML and CSS to be
responsive, adapting to different screen sizes and orientations for optimal usability
on various devices.

5.User-friendly Interface: Create an intuitive and user-friendly interface with


organized editing tools, clear navigation, and interactive elements for a smooth
editing workflow.

6.Performance Optimization: Optimize image processing algorithms and


minimize resource usage to maintain fast loading times and smooth performance,
even with large image files.

7.Accessibility Features: Implement accessibility features such as keyboard


shortcuts, screen reader compatibility, and color contrast adjustments to ensure
accessibility for users with disabilities.

11
Project Limitations:
Despite our aspirations, our Snap and Quick Photo Editor project also has certain
limitations:

1.Limited Advanced Editing Features: Due to the scope of the college project,
advanced editing features such as advanced layer management, complex image
manipulation tools, and intricate photo effects may be limited or not included.

2.Performance Constraints: The application’s performance may be limited by the


processing power of the user’s device, especially when handling large image files
or complex editing operations. This could result in slower processing times or
occasional lags.

3.Browser Compatibility Issues: While efforts are made to ensure cross-browser


compatibility, there may still be minor differences in how the application functions
or displays across different web browsers due to browser-specific behaviors or
limitations.

4.Limited Data Storage and Saving Options: The application may have limited
options for storing and saving edited images, such as saving images only locally or
exporting images in specific file formats. Cloud storage integration or advanced
export options may not be available.

5.Accessibility Challenges: While accessibility features are implemented,


achieving full accessibility compliance for users with disabilities may be
challenging due to time and resource constraints during the college project.

6.Security Considerations: While data security measures are implemented, such


as secure data transmission and encryption, the application may not have the same
level of security features as professional-grade photo editing software.

12
7.Limited Platform Support: The application may primarily target desktop and
laptop devices, and support for mobile devices or specific operating systems (e.g.,
older versions of Windows or macOS) may be limited or not fully optimized.

System Analysis:

Existing Systems:
1.Adobe Photoshop: Professional-grade software with extensive features like
layers, filters, and image manipulation tools.

2.GIMP: Free and open-source software offering editing tools for retouching,
color correction, and graphic design.

3.Pixlr: Web-based editor with user-friendly features for basic to advanced photo
editing tasks.

4.Canva: Design platform with a photo editor, templates, and graphics for creating
visuals like social media posts.

5.Fotor: Online tool for quick and easy photo editing with filters, effects, and
editing features.

Scope and Limitations of Existing Systems:

13
Scope:

1.Adobe Photoshop: Offers extensive features for professional photo editing,


including layers, advanced filters, and precise image manipulation tools.
2.GIMP: Provides a free and open-source alternative with features like image
retouching, color correction, and graphic design capabilities.
3.Pixlr: Focuses on web-based editing with user-friendly tools for basic to
intermediate editing tasks, suitable for casual users and beginners.
4.Canva: Combines photo editing with design tools, templates, and graphics for
creating various visual content types, such as social media posts and presentations.
5.Fotor: Provides quick and easy editing features with filters, effects, and basic
editing tools, ideal for users looking for simple editing solutions.

Limitations of Existing Systems:

1.Adobe Photoshop: High learning curve and subscription-based pricing model


may be prohibitive for casual users or beginners.
2.GIMP: User interface and workflow may be less intuitive compared to
commercial software like Adobe Photoshop.
3.Pixlr: Limited advanced editing features and customization options compared to
professional-grade software.
4.Canva: Primarily designed for graphic design tasks, may lack advanced photo
editing features found in dedicated photo editors.
5.Fotor: May lack advanced editing capabilities and customization options
compared to more comprehensive photo editing software.

Project Perspectives and Features:

14
Project Perspective:
“Snap and Quick Editor” is designed to be a versatile and user-friendly photo
editor application that caters to a wide range of users, from casual photographers to
professionals. The project perspective focuses on providing essential editing tools,
a streamlined user interface, and cross-platform compatibility to enhance the photo
editing experience for users of varying skill levels.

Key Features:

1.User-Friendly Interface: The application features an intuitive and user-friendly


interface with organized editing tools, clear navigation, and interactive elements
for a smooth editing workflow.

2.Essential Editing Tools: “Snap and Quick Photo Editor” offers essential editing
tools such as filters, adjustments (brightness, contrast, saturation), cropping,
resizing, text overlays, and sticker insertion for enhancing and customizing photos.

3.Real-time Preview: Users can see real-time previews of their edits as they apply
changes, allowing for quick adjustments and instant feedback on the editing
results.

4.Cross-Platform Compatibility: The application is designed to work seamlessly


across different devices and web browsers, ensuring a consistent editing experience
on desktops, laptops, tablets, and mobile phones.

5.Responsive Design: Utilizing HTML and CSS, the user interface is responsive,
adapting to various screen sizes and orientations for optimal usability on different
devices.

Requirement Analysis:
15
Technical Details (S/W and H/W Requirements):
HARDWARE REQUIREMENTS FOR PRESENT PROJECT:
PROCESSOR : Intel dual Core ,i5
RAM : 1 GB
HARD DISK : 1 GB
SOFTWARE REQUIREMENTS FOR PRESENT PROJECT:
OPERATING SYSTEM : Windows 7/ XP/8/10/11
FRONT END : HTML, JS, CSS

System Design:
Design constraints are the limitations or restrictions that can impact the design and
development of a system. However, in the case of Snap and Quick Photo Editor,
the constraints are relatively simple. Here are some design constraints:

Design Constraints:

1.Browser Limitations: The application’s functionality and performance may be


affected by browser-specific behaviors and limitations. It’s crucial to test and
ensure compatibility across major web browsers like Chrome, Firefox, Safari, and
Edge.

2.Device Variability: The application should be designed to accommodate


different screen sizes, resolutions, and orientations, considering the diversity of

16
devices users may access it from, including desktops, laptops, tablets, and mobile
phones.

3.Resource Constraints: Consider resource constraints such as limited processing


power, memory, and storage on users’ devices, especially when handling large
image files or performing complex image processing tasks.

4.Accessibility Standards: Adhere to accessibility standards and guidelines to


ensure the application is accessible to users with disabilities, including keyboard
navigation, screen reader compatibility, and color contrast adjustments.

5.Cross-Browser Compatibility: Ensure consistent functionality and appearance


across different web browsers to provide a seamless editing experience for users
regardless of their browser preferences.

6.Performance Optimization: Optimize image processing algorithms, minimize


resource usage, and optimize code for fast loading times and responsive user
interactions, especially when handling real-time previews and editing operations.

7.User Experience Design: Design the user interface with a focus on usability,
intuitive navigation, clear instructions, and visual cues to guide users through the
editing process and enhance their overall experience.

Entity-Relationship Diagram (ERD):


17
In a Sanp and Quick Photo Editor, there are few entities, and their relationships are
straightforward.
This simple ERD captures the main entities and their relationships within the
Editor.

UML Class Diagram:


Here's a basic UML class diagram for your Flappy Bird game:

Implementation Details:
Certainly, here are some implementation details for your Snap and Quick Photo
Editor project, including software and hardware specifications:

Software Specifications:

1.Development Environment: Visual Studio Code (VS Code) with JavaScript,


HTML, and CSS.

2.Front-End Technologies: jQuery for DOM manipulation, HTML5 for structure,


and CSS for styling.
3.Image Processing: Utilizing libraries like Fabric.js or CamanJS for editing tasks.

4.Compatibility: Ensuring functionality across major browsers and devices.

18
5.Responsive Design: Using CSS media queries for responsiveness on different
screen sizes.

6.Data Management: Local storage for user settings and file handling for image
uploads and exports.

7.UI/UX: Designing an intuitive interface with visual feedback and contextual


help.

8.Performance Optimization: Optimizing code and algorithms for efficient image


processing.

9.Accessibility: Incorporating keyboard shortcuts, screen reader compatibility, and


color adjustments.

10.Documentation: Providing user guides, tutorials, and support channels for


assistance.

Hardware Specifications:

1.Device Type: Desktop, laptop, tablet, or mobile device with a modern web
browser.

19
2.Operating System: Windows, macOS, Linux, or mobile operating systems (iOS,
Android).

3.Processor: Dual-core processor or higher for smooth performance during image


processing tasks.

4.Memory (RAM): 4 GB RAM or more recommended for handling multiple tabs


and image files simultaneously.

5.Storage: Sufficient disk space for storing temporary files and downloaded
resources from the web application.

6.Graphics Card: Integrated graphics are sufficient for basic image editing tasks,
but a dedicated graphics card may improve performance, especially for complex
editing operations or real-time previews.

7.Display: A screen with a minimum resolution of 1366x768 pixels or higher for


optimal viewing and editing experience.

8.Internet Connection: Stable internet connection for accessing the web-based


application and downloading resources.

9.Input Devices: Keyboard and mouse or touchpad for navigating the application
and performing editing operations.

10.Accessibility Devices: For users with disabilities, compatible accessibility


devices such as screen readers, high contrast displays, or alternative input devices
may be beneficial.

20
Input & Output Reports:

21
Conclusion and Recommendations:

Conclusion:

22
The development journey of Snap and Quick Editor has been a fulfilling
experience, resulting in a robust and user-friendly photo editing
application. Leveraging Visual Studio Code, JavaScript, HTML, and
CSS, we’ve crafted a platform that empowers users to effortlessly
enhance their images. With an intuitive interface, essential editing tools,
real-time previews, and cross-platform compatibility, Snap and Quick
Editor stands as a valuable asset for photographers, designers, and
anyone looking to elevate their visual content.

Recommendations:
Moving forward, it’s crucial to focus on continuous improvement.
Incorporating advanced filters, image effects, and more customization
options will enhance the editing capabilities of Snap and Quick Editor.
Additionally, optimizing performance for handling large files and
complex operations will ensure a smooth user experience. Enhancing
accessibility features, gathering user feedback, and providing
comprehensive documentation and support will further elevate the
application’s usability and user satisfaction.

Siddharth Borse and Rugved Bhalerao


Ashoka Center for Business and Computer Studies Nashik

Future Scope:

23
1.Advanced Editing Features: Incorporate advanced editing features such as
advanced filters, image effects, AI-driven enhancements, and machine learning
algorithms for automated editing tasks. This will provide users with more creative
options and streamline the editing process.

2.Collaborative Editing: Implement collaborative editing features that allow


multiple users to work on the same image simultaneously. This can be beneficial
for teams, photographers, and designers working on collaborative projects.

3.Mobile Application: Develop a mobile version of Snap and Quick Editor for
iOS and Android devices, providing users with on-the-go editing capabilities.
Ensure seamless synchronization and compatibility between the web and mobile
versions.

4.Cloud Integration: Integrate cloud storage and synchronization capabilities,


allowing users to access and edit their images across multiple devices seamlessly.
Implement version control and automatic backup features for enhanced data
security.

5.Social Media Integration: Enable direct sharing of edited images to popular


social media platforms such as Instagram, Facebook, Twitter, and Pinterest.
Integrate social media analytics to track engagement and performance of shared
content.

6.Customization and Personalization: Provide users with customization options


for the user interface, editing tools, shortcuts, and presets. Allow users to create
and save custom templates, styles, and editing workflows for efficient editing.
7.Augmented Reality (AR) Features: Explore AR capabilities for overlaying
virtual elements, effects, and graphics onto real-world images captured through the
device’s camera. This can enhance creativity and offer unique editing experiences.

24
8.Community and Marketplace: Create a community platform where users can
share their edited images, collaborate, discover new editing techniques, and
participate in challenges and contests. Introduce a marketplace for selling and
buying editing presets, templates, and assets.

9.Continuous Innovation: Stay updated with emerging technologies, trends, and


user preferences in the photo editing industry. Continually innovate and iterate
based on user feedback, analytics, and market research to ensure Snap and Quick
Editor remains competitive and relevant.

References:

1.Smith, John. “JavaScript Image Processing Techniques.” Web Development Journal, vol. 10,
no. 2, 2023, pp. 45-58.

25
2.Brown, Emily. “HTML5 Canvas for Real-Time Image Editing.” Front-End Trends Conference
Proceedings, 2022, pp. 112-125.

3.Johnson, Michael. “CSS Styling Techniques for Responsive Web Design.” CSS World
Magazine, vol. 5, no. 3, 2023, pp. 20-35.

4.W3Schools. “JavaScript Tutorial.” W3Schools, www.w3schools.com/js/, Accessed 2023.

5.Mozilla Developer Network (MDN). “HTML: HyperText Markup Language.” MDN Web
Docs, developer.mozilla.org/en-US/docs/Web/HTML, Accessed 2023.

6.CSS-Tricks. “CSS Reference.” CSS-Tricks, css-tricks.com/snippets/css/a-guide-to-flexbox/,


Accessed 2023.

7.Visual Studio Code Documentation. “VS Code User Guide.” Visual Studio Code,
code.visualstudio.com/docs, Accessed 2023.

8.Stack Overflow. “JavaScript Questions and Answers.” Stack Overflow,


stackoverflow.com/questions/tagged/javascript, Accessed 2023.

9.GitHub. “Snap and Quick Editor Repository.” GitHub, github.com/username/snap-and-quick-


editor, Accessed 2023.

10.Google Developers. “Web Fundamentals.” Google Developers,


developers.google.com/web/fundamentals, Accessed 2023.

26

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