Stonefish Simulation
Stonefish Simulation
au
Introduction
MINTACS user interface
Constructs a synthetic environment within UE4
Manta mine Rockan mine IHO cube Stonefish mine Buoyant mine
Target simulation cont’d
Mine burial and accretion simulation
Target simulation cont’d
Real vs synthesized data
Synthetic sonar data
(Marine Sonics 900 kHz – one side)
Synthetic sonar data
(Sonardyne SOLSTICE 750 kHz – one side)
Fast data generation
The ATR training workhorse
Headline
Achievements: ● Place any mine type on any sediment
Add any clutter from the real world
ATR Training Pipeline ●
YoloV5 trained by S4 with ATR Challenge + synthetic data Haar Cascade Detector trained with ATR Challenge data
86.9% TPR with 4751 False Alarms 70% with 3500 False alarms and 14,000 False alarms for 80% TPR
MOOS-IvP feature wish list
Things that might make life easier*
OFFICIAL
• We have demonstrated a functioning prototype of the S4
MCM simulation system
Conclusions: • S4 is based on MOOS-IvP because of its small codebase
and limited dependencies, which simplified its integration
into MINTACS
• In the course of demonstrating S4, we have pushed
MOOS-IvP to the limit and it didn’t break!
• We have demonstrated that synthetic sonar data can be
used to train ML-based ATR systems
• The next version of S4 will be demonstrated at Euronaval
later this year.
Questions?