Brain Computer Interface
Brain Computer Interface
BCI
research
areas
Vision and
Robot Motor Medical Security and Game
hearing
Control disabilities diagnouses authentications controlling
recovery
Paralysis
Artificial Early
functionality Detection
limbs prediction
recovery
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International Journal of Computer Applications (0975 – 8887)
Volume 169 – No.3, July 2017
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International Journal of Computer Applications (0975 – 8887)
Volume 169 – No.3, July 2017
2.2.4 Skin artifacts between either both EEG and EOG (or EMG) signals or both
Skin sweat (perspiration or diaphoresis) and not clean hairy EMG and EOG signals, the filter fails to filter the EEG signal
leather of the patient are the major skin artifacts. Sweat is a and could not remove the EOG and EMG artifacts from the
fluid that secreted by sweat glands. Sweat major components EEG signal.
are lactic acid and sodium chloride that causing enormous
slow baseline due to their reaction with electrodes metals [24]. 3.3 Linear Adaptive Filter
The hairy leather artifact increases the impedance between the Linear-adaptive filter is introduced at [2] is mainly based on
electrode and the skin which effect on the recorded EEG the optimization theory and how the filter design can modify
signal correctness. its propertied according to the selected feature from the signal
being analyzed. The basic idea of the adaptive filter is to
2.2.5 Glossokinetic artifact adapt the frequency response (coefficient) of the linear filter
This artifact is generated by the movement of the tongue. to generate a signal similar to the noise existing in the signal
Glossokinetic artifact is similar to the EOG artifact caused by to be filtered. This linear-adaptive filter algorithm as
the eye movement although it is less steep than that produced considers that there are two signals primary signal and
by eye movement artifacts [26]. Glossokinetic artifact has a secondary signal, d(n) and x(n) respectively. H(z) is a linear
broad potential field that drops from frontal to occipital areas. filter which produces an output y(n). To compute the error
In this artifact the amplitude of the parasagittal is smaller e(n) the output value y(n) is subtracted from the primary
inferiorly than in potentials regions. signal d(n) [2, 23]. Figure 3 illustrates the linear-adaptive
basic structure. The two major processes of this filtering
2.2.6 Electromyogram (EMG) algorithm are: filtering process and adaptive process. At the
EMG is the signal generated by muscles movement. The most filtering process the output signal is the response of a digital
common artifact effect on EEG signal is the myogenic filter. In this process, FIR filters are commonly used because
potentials that are caused by clenching of jaw muscles they are simple, linear and stable filters. At the adaptive
(frontalis and temporalis muscles). The potentials generated process, The adjustment of transfer function H(z) is according
by the brain are longer duration than those that are generated to an optimizing algorithm. This adaptation is directed by the
by muscles. These artifacts are identified on the frequency, primary signal and the filter output difference (error) value.
duration, and morphology of the signal [13]. Frontalis and
temporalis muscles (e.g., clenching of jaw muscles) are
common causes. Generally, the potentials generated in the
muscles are of shorter duration than those generated in the
brain and are identified easily on the basis of duration,
morphology, and rate of firing (i.e., frequency) [26].
3. ARTIFACTS REMOVAL
At the BCI system, EEG signals filtering done at the
preprocessing stage. There are several approaches that are
designed to eliminate the noise that generated by various
artifacts from the EEG signal. This section demonstrates
different type of most remarkable filters approaches that are
used in at BCI applications. Fig 3: The linear-adaptive filter structure
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International Journal of Computer Applications (0975 – 8887)
Volume 169 – No.3, July 2017
Alzheimer's disease detection [18]. However it can be applied all the hardware constraints should be determined to
at the BCI game applications where there are no restrictions manipulate to select the convenient technique for EEG brain
on the hardware implementation size. signal filtering and preprocessing. The BCI applications have
specific needs for several artifact removals from EEG brain
3.5 Spatial filtering signal recording. This paper show the most remarkable filter
Spatial filtering concept is to use a small number of new approaches for different BCI applications. The medical
channels that are a linear combination of the original channels applications especially that are related to on-line disease
of EEG brain signal reading [20]. Generally, the spatial filter detection such as epilepsy seizure have limited restrictions on
is defined as the following: the hardware implementation. In such case a good filtering
technique with light-weight hardware implementation is
needed. The game application and security applications that
have no limits on the hardware implementation can use more
powerful filtering techniques such as neural networks.
Where the spatially filtered signal, xi the EEG signal from
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