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Emu Log

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matheus.uliano
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0% found this document useful (0 votes)
38 views7 pages

Emu Log

Uploaded by

matheus.uliano
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 7

PCSX2 1.6.

0-20200506140834- compiled on May 6 2020


Savestate version: 0x9a0e0000

Host Machine Init:


Operating System = Microsoft Windows 10 Pro (build 19045), 64-bit
Physical RAM = 16309 MB
CPU name = AMD Ryzen 5 5600X 6-Core Processor
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 3.692 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff fed83203
x86EFlags = 2fd3fbff

x86 Features Detected:


SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...


Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2)
1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
(GameDB) 9858 games on record (loaded in 107ms)
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HotSwapping to new ISO src image!


HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\PMGMA\Downloads\jogos PS2\Silent Hill - Shattered
Memories (USA) (En,Fr,Es).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (708352 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\PMGMA\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\PMGMA\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x512 (2048x2048)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_218.99;1) Game CRC = 0x61A7E622, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_218.99;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_218.99;1
0 00100000
00495dd0 ..........................................................................
Loaded, cdrom0:¥SLUS_218.99;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:61A7E622
GSdx Lookup CRC:61A7E622

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥RTFSSIOP.IRX;1 args 2 arg 0
loadmodule: id 32, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,93 fps
Frame buffer size set to 639x512 (2556x2048)
loadmodule: fname cdrom0:¥MODULES¥FMODEX.IRX;1 args 0 arg 0

FMOD : Started FMOD.IRX version 00042207 : IOP Mem 979kb / 2048kb remaining
FMOD : Allocated 48kb for memory pool, 931kb left
FMOD : Finished initializing. Going resident. IOP Mem 910kb / 2048kb remaining
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULES¥MC2_D.IRX;1 args 0 arg 0
loadmodule: id 34, ret 2
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\PMGMA\Downloads\jogos PS2\Naruto Shippuden - Ultimate
Ninja 5 (Europe) (En,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (940544 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:61A7E622
GSdx Lookup CRC:61A7E622
McdSlot 0 [File]: C:\Users\PMGMA\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\PMGMA\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_556.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SLES_556.05;1) Game CRC = 0xC071D4C1, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_556.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_556.05;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_556.05;1
0 00100000
00517a80 ..........................................................................
........
Loaded, cdrom0:¥SLES_556.05;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:C071D4C1
GSdx Lookup CRC:C071D4C1

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
loadmodule: fname cdrom0:¥MODULES¥SNDBASE.IRX;1 args 0 arg
sound driver version 0.2.0
Exit sndbase loader thread
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.69(Nov 22 2005 11:48:45)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 35, ret 2
DVCI: "DATA¥SOUND.AFS" found.
DVCI: "DATA¥STREAM.AFS" found.
DVCI: "DATA¥RPGVOICE.AFS" found.
DVCI: "DATA¥PLVOICE.AFS" found.
DVCI: "DATA¥DATA.CVM" found.
DVCI: "PRG¥BTL.BIN" found.
DVCI: "PRG¥ADV.BIN" found.
DVCI: "PRG¥ETC.BIN" found.
DVCI: Total 8 files.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000ef900
PS2RNA: sceSifAllocIopHeap(2256) ret=0x0006c900
PS2RNA: sceSifAllocIopHeap(16448) ret=0x0006d200
CCSND: create thread ID= 14871129,
Usedrive(IOP) : DVD
SNDBASE:Debug Printf Off
Stream Buffer 1Bank 32768byte 5banks 163840byte used
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 5banks 163840byte used
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 5banks 163840byte used
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 100,00 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 100,00 fps
Stream Buffer 1Bank 32768byte 5banks 163840byte used
padman: *** VBLANK OVERLAP ***
(UpdateVSyncRate) FPS Limit Changed : 200,00 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 200,00 fps
(UpdateVSyncRate) FPS Limit Changed : 100,00 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 100,00 fps
(FrameLimiter) DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(FrameLimiter) Turbo + FrameLimit ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 100,00 fps
(FrameLimiter) DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(FrameLimiter) ENABLED.
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 100,00 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

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