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Week 2

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Week 2

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BLG113E -INTRODUCTION TO

COMPUTER ENGINEERING
AND ETHICS

Prof.Dr. Sema OKTUĞ,


Assoc. Prof. Dr. Gökhan INCE
What is Computing?

We can define computing to mean any goal-oriented


activity requiring, benefiting from, or creating computers.
Includes
 Designing and building hardware and software
systems for a wide range of purposes,
 Processing, structuring, and managing various kinds of
information,
 Doing scientific studies using computers,

 Making computer systems behave intelligently,

 Creating and using communications and entertainment

media,
 Finding and gathering information relevant to any
particular purpose.
and so on.
Major Computing Disciplines
 Computer Engineering (CE),
 Computer Science (CS),

 Information Systems (IS),

 Information Technology (IT),

 Software Engineering (SE)

According to ACM Curricula, Overview Report, 2005.


Broad Overview
The Problem Space of Computing
Computer Engineering
Computer Science
Information Systems
Information Technology
Software Engineering
What is Engineering?
The application of science and mathematics by
which the properties of matter and the sources
of energy in nature are made useful to people
(According to Webster Dictionary)
Mission Statement of the ITU Computer
Engineering
Mission
To be a faculty producing graduates in the field of computer
engineering and informatics desired in the global arena, and
being in cooperation with industry and government institutions
in a synergistic framework, and being a leading research
institution in the field of computer and informatics
engineering by employing qualified faculty, researchers and
using advanced research and teaching infrastructures.

Vision
To be a leading faculty in the field of computer science and
engineering within the framework of education, research and
contribution to the society.
Courses you are going to take,
Curriculum
Course Types
-BS : Basic Science (TB: Temel Bilim)
-BE : Basic Engineering (TM: Temel Mühendislik)
-GE : General Education (ITB: İnsan Toplum Bilimi)
-ED : Engineering Design (MT: Meslek Tasarım)

-C: Compulsary (Zorunlu)


-E: Elective (Seçimli)
Follow http://www.sis.itu.edu.tr
https://www.sis.itu.edu.tr/TR/ogrenci/lisans/ders-planlari/plan/BLGE/201810.html
Prerequisite – very important!
 What?
https://www.sis.itu.edu.tr/EN/student/undergraduate
/course-information/course-
information.php?subj=BLG&numb=223E
How to evaluate the Computer
Engineering at ITU?
ABET?
Accreditation Board for
Engineering and Technology

www.abet.org

Related Accreditation Board in


Turkey: MÜDEK
www.mudek.org
Process of Continuous Improvement
New
students Graduates
Computer Engineering
Professional Process
Education Process
Students

Assessment
Educational Course Portfolios, Surveys, etc.
Objectives Assessment Assessment
Surveys Course and Employer Graduate
Summer Senior Exit Survey Survey
Educational Surveys,
Course Training
T echniques Surveys and
Objectives Course
Program P ortfolios
Curriculum Pre-evaluation Pre-evaluation Pre-evaluation
SummerTraining Curricu. Enhanc. AlumniComm.
Comm. Comm.

Results/Suggestions
Enhancement
Program ImprovementComm.
Board of Department

OtherInformation External Advisory Board and Faculty


Last but not least
Paper to be read, from IEEE Potentials,
Details will be given at Ninova!
HW assigned
Project Theme of this Semester
 Solution-oriented Wearable Technologies
 Necessary components
 Hardware
 Sensors
 Microprocessors/microcontrollers
 Transmitters/receivers
 Actuators/motors
 Displays
 Interaction devices
 Software
 Architecture
 Database
 Connectivity/Communication
 Real-time/online/offline operation
 Security
 User Interface
 Decision making/artificial intelligence
Examples
 Smart jewelry, such as rings, wristbands, watches and pins.
 Smaller devices typically work in coordination with a smartphone
app for display and interaction.
 Body-mounted sensors that monitor and transmit biological data
for healthcare purposes.
 Smart clothing with built-in technology that can perform a variety
of tasks including fitness or health monitoring, interacting with phones
and other devices and changing fabric characteristics to suit the
user’s preference, activity or environment.
 Augmented reality headsets that integrate digital information into
a display of the user’s environment and mixed reality (MR)
headsets that integrate physical reality and digital content in a way
that enables interaction with and among real-world and virtual
objects.
 Hearing aids that can filter out unwanted noises and automatically
adapt for best
 etc.
Ref: https://searchmobilecomputing.techtarget.com/definition/wearable-technology
Questions?

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