Random Object Age
Newer? -20 Older? +20.
71-74
75-77
Gemstone (Diamond etc.)
Strange (Magic or alien
11 bizarre
12 blood-
stained
61
62
joyful
lean
When you need an object, 1-6 Just created, newborn material etc.) 13 blue 63 loud
and it could be anything... 14 broken 64 lucky
author: M. Reagan 7-35 Very new, young 78-100 Metal (D20: 1-10: Iron
mattreagandev.com/?page=tabletop 11-15: Steel 16-18: 15 bumpy 65 makeshift
36-70 Average, middle-aged Copper, Bronze, or Brass
Roll D100 on each table to 16 calming 66 military
19: Silver 20: Gold)
define the particulars of the 71-85 Old 17 cheerful 67 milky
object. Re-roll anything that 18 chunky 68 natural
86-94 Ancient
doesn't make sense, or be Related to... 19 cloudy 69 nostalgic
creative to tie the results 95-100 Prehistoric Optional. Roll for a random object
together. below & use it as a creative 20 clumsy 70 offbeat
prompt, or incorporate it into the 21 clunky 71 ordinary
Expectations Size existing object in some way.
22 cluttered 72 ornate
Some tables have optional Small? -20 Big? +20. 1-2 51-52
arrow key
Expectations listed under the title; if 23 cold 73 overgrown
any apply, adjust your final roll by the 1-4 Tiny 3-4 banda 53-54 lute 24 creamy 74 peaceful
indicated amount. Grain of sand, tiny pebble 5-6 ge 55-56
bedroll map 25 cultured 75 playful
Context 5-27 Very small 7-8 blood 57-58 medicine 26 curly 76 pretty
Button, single coin,
Take the current context of the 9-10 book 59-60 mirror
gemstone, brooch 27 damaging 77 quiet
scene into account. If you know what 11-12 61-62
boots necklace
the result of a table should be, just 28-70 Small 28 dapper 78 red
use that! Apple, small jewelry box,
13-14 bottle 63-64 note 29 delicate 79 rough
tea kettle, candle holder 15-16 bowl 65-66 perfume
General Category 17-18 bread 67-68 potion
30 disastrous 80 round
71-85 Medium 31 disturbing 81 savory
1 Alien / Unidentifiable Chair, wheel barrow, 19-20 candle 69-70 quill & ink
Alien artifact, machinery etc 32 drab 82 secret
treasure chest, keg
21-22 castle 71-72 robes 33 elastic 83 serious
2-18 Mundane 86-95 Large 23-24 cat / 73-74 rope
Book, candle, dinner plate, Stove, small wagon, horse 34 exciting 84 shallow
25-26 dog 75-76
hammer, quill & ink, etc. chain rune 35 exquisite 85 slimy
96-100 Colossal 27-28 chair 77-78 sconce
19-22 Furniture Small house, large statue 36 fancy 86 slow
Chair, bench, table, etc. 29-30 coffin 79-80 shield 37 fat 87 smelly
31-32 coin 81-82 shirt
23-28 Artistic 38 festive 88 smooth
Painting, sculpture, musical Value 33-34 corpse 83-84 shovel 39 fiery 89 soggy
instrument, etc. Junk? -20 Treasure? +30. 35-36 crown 85-86 soap
(Adjust $ value as needed to fit your setting.) 40 flimsy 90 sordid
29-35 Personal 37-38 door 87-88 spear
1-20 Junk, Rubbish 0-1 gp 41 fragrant 91 spectacular
Journal, letter, photo, 39-40 89-90
fruit spectacles 42 freezing 92 sticky
trinket, spectacles, etc.
21-60 Common 1-10 gp 41-42 91-92
hat spoon 43 functional 93 stinky
36-41 Object of faith 43-44 93-94
61-80 Uncommon 10-50 gp helm sprocket
Sacred tome, religious idol, 44 fuzzy 94 stolen
prayer beads 45-46 herb 95-96 statue
81-92 Rare, Valuable 50-100 gp 45 glistening 95 stunning
47-48 ingots 97-98 sword
42-45 Entertainment 93-99 Epic, highly-valuable 46 glittery 96 sweet
Puzzle box, toy, etc. 49-50 ivy 99-100
torch
100-1000 gp 47 good 97 threatening
46-50 Living, organic 100 Priceless treasure 48 gorgeous 98 warm
Plant, animal, bodypart, etc 1000+ gp Descriptors 49 gothic 99 yellow
Roll 2 and try to combine them in
51-60 Clothing 50 gray 100 zany
order to describe the object or its
Shirt, armor, etc.
qualities / details.
61-65 Consumable: drink
Material
Water, wine, ale, etc.
Industrial or heavy-duty? +20 1 abusive 51 green Twists / Surprises
Handmade or lightweight? -20. 2 acidic 52 handy (Optional)
66-80 Consumable: food
1 Gas, ethereal 3 adorable 53 haunted 1-3 Forgery / fake
Bread, dried fruit, etc.
Mist, vapor, ghostly etc. (Any perceived value or
4 animated 54 hefty
81-85 Consumable: other usefulness is not legit,
2-7 Paper 5 automatic 55 helpful object is worth much less
Medicine, tobacco, potion,
drug, etc. 6 average 56 historical than it appears, or doesn't
8-25 Cloth, fur, leather
do what it should etc.)
7 basic 57 horrifying
86-95 Weapon / tool of war 26-30 Glass
Sword, shield, bow, etc. 8 beautiful 58 illegal 4-82 No twist
31-45 Stone, brick, clay 9 bent 59 illicit
96- Wealth 83-87 Magical (enchanted etc.)
100 Money, coins, jewelry 46-70 Wood 10 billowy 60 intelligent
88 Cursed
89
90
Haunted
Illusory (illusion, conjured,
Examples
not what it appears, etc.)
Category: Entertainment Category: Furniture
91-95 Secret purpose (actually Age: Ancient
a key which unlocks Age: Old
something, critical Size: Small Size: Very small
component for a ritual, a Value: Uncommon Value: Common
container for something Material: Wood
else hidden inside, etc.) Material: Glass
Related to: Lute Related to: Blood
96 Bait, trap, trick (was
Descriptors: Smelly, slow Descriptors: Drab, fragrant
placed there just for you Possible result:
to find) Possible result:
You find an old, dusty toy box You nearly step on a tiny chair
97 Otherworldly (from
inlaid with beautiful stained glass. carved out of a strange, deep-red
another plane of existence
or reality) When the crank on the side is wood, almost blood-like in
turned, gears inside come alive, appearance. The chair was either
98 Stolen (rightful owner may carved for a dollhouse, or it was
or may not be actively and the lid creaks open slowly,
looking for it) revealing a dancing bard playing once made for some incredibly
the lute. The internal mechanisms tiny being - a sprite or faerie of
99 Illegal (object is the forest perhaps. The wood is
contraband for some are old and rusty, and so the
reason, or may have bard spins around drunkenly in worn smooth as if something or
something illegal hidden slow motion. The box is beautiful someone had actually been
within it etc.) sitting in it for many years.
but smells of dust and dirt.
100 Priceless (actually worth
10x what it appears, but
nearly impossible for Category: Consumable:
anyone to identify this)
Category: Personal other
Age: Average Age: Ancient
Size: Small Size: Very small
Value: Uncommon Value: Epic
Material: Metal (steel) Material: Metal: bronze
Related to: Key Related to: Quill & ink
Descriptors: Blue, soggy Descriptors: Gray, rough
Note: this is a good example Possible result:
of when things can be vague An old, tiny bronze inkwell
or random, leaving a lot of (perhaps once carried in the
room for interpretation. This is pocket of a halfling) has been
where the descriptors can be repurposed as a small container
helpful. Use them to give you a for crushed herbs. A rough cork
creative jolt, and run with the keeps it tightly sealed. Uncorking
first thing that comes to mind. the container releases the
Don't worry about "breaking incredible aroma of some very
the rules", if you get something rare (and expensive) alchemical
that says 'metal' but the herbs within.
descriptors don't work, just
use whatever pops into your
head.
Possible result:
You find an old diary with a steel
clasp and simple lock. The binding
and cover were once a beautiful
blue patterned fabric, but at
some point the journal was
dropped in a puddle or soaked in
water. The pages are now bloated
and warped and much of the
inked writing has streaked and
bled off the pages.