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ICOptions

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0% found this document useful (0 votes)
20 views11 pages

ICOptions

Uploaded by

wastpearce
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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# Note this file is hierarchical.

Options defined later in the file (or other


files) override earlier settings.
# There are a limited set of positive conditinals that can be used in if/endif
pairs. Any
# undefined conditional will evaluate to 0, and the block will be skipped.

# -------------------
# default options

# show the options as they load (set to 1 here)


showLoadingOptions 0

# enable reading the full range of formats supported by ACR


imagecoreFullFormatSupport 1

# cleanup NSLog output (no timesteamp or process), just string


cleanNSLog 0

# in a debug build, print asserts (deprecated for imagecore)


printAsserts 1

# display running thread names to see where tasks are running


printTasks 0

# in a debug/profile build, break on asserts in the debugger


breakOnAsserts 1
if qProfile
breakOnAsserts 0
endif

# in a debug/profile build, break on cr_loge in the debugger


breakOnLogs 0

# turn on SIMD optimizations


useVector 1

# test the SIMD layer, can run this on SSE/Neon platforms


testSIMD 0

# generate the tests for the SIMD layer, paste into glue layer
testSIMDGenerate 0

# limit thread count, 0 for default max numProcessors


limitThreads 0

# use 1 thread only or limitThreads


oneThread 0

# whether to use hyperthreading to determine thread count, HT shares 1 SIMD unit


hyperThread 0

# whether to use a thread pool on Jpeg/ACE


threadPool 1

# view the tasks running on the Jpeg/ACE thread pool


jpegViewTasks 0
# whether to use the passed tile thread (1) or the thread pool (0)
jpegUseTiledThread 1

# whether to use SIMD


jpegUseSIMD 1

# turn on fast jpeg read path


fastRead 1

# jpeg read/wrte buffer sizes (in KB)


jpegReadBufferSize 256
jpegWriteBufferSize 64

# whether to use Fiala-style clipping (smaller)


jpegUseClipping 1

# set the percent of memory to flush down to when we need to allocate a new tile
scratchVMLimitPercent 100

# set the percent of memory to flush down to when we're low on memory
scratchVMLimitPercentForced 30

# set the percentage of physical memory to use


percentMemory 50

# set the percentage to start purging tiles


percentLowMemory 90

# limit max memory used for vm cache/block pool (in MB)


maxMemory 512

# display verbose data about XMP metadata


verboseXMP 0

# turn on all imagecore logging output


verboseImagecore 1

# display the stages before and as they are run


printStages 0

# display the stage/bottleneck timings (detailed)


printTimings 0

# print large image buffer allocations for rendering as they occur


printImageBufferAllocs 0

# display the overall timers


showTimers 1

if qRevel
showTimers 0
endif

#if qPSX
#showTimers 0
#endif

#-----------
# vm tile size (in bytes), 0 for default >256K (266112), <256 (261888),
=256(262144)
tileSize 262144

# specify a fixed block size (vm)


fixedBlockSizeX 0
fixedBlockSizeY 0

#-----------
# specify a fixed block size (pipe)
pipeBlockSizeX 256
pipeBlockSizeY 256

# pipe buffer bytes (in KB), default 256K, one per processor
pipeBufferBytes 256

# pipe buffer multiplier, overrides existing tile size in most renders, multiplied
by render scale, 0 disables, default 384
pipeBufferMultiplier 384

#-----------

# use the noise cache


useNoiseCache 0

# this is the level of the preview render (-1 for off, for pixel doubling set to 1)
renderPreviewLevel 2

# this is the level of the draft render (-1 for off, for pixel doubling set to 0)
renderDraftLevel 1

# this is the level of the final render (-1 for off)


renderFinalLevel 0

# changes in this % range will only cause pixel doubling (0 is off)


renderLevelAdjustEpsilon 5

# this skips adding a 3K ICC profile to every saved JPEG


skipICCProfileForSRGB 0

# limited by device GPUs, was 2304


proxyDNGSize 2560

# 0 means use proxyDNGSize^2


proxyDNGCount 0

# auto tone affects blacks/whites


autoToneBW 0

# control background updates


skipBackgroundUpdate 0

# control the zoom fix


zoomFix 0

# Enable or disable lens profile use in parameter used with ICImageView renders for
debugging or testing purposes.
# If enabling, it will use whatever is set in the apiLensProfileEnable parameter
for render. If disabling, it will
# override that parameter to 0.
# Shipping builds should always set enableLensProfiles to 1.
enableLensProfiles 1

# Enable use of camera profile in parameter used with ICImageView renders for
debugging or testing purposes.
# If disabling, the default camera profile for the negative will be used since it's
not possible to completely disable use.
# Note that the default may vary depending on what profiles are available on the
device.
# Shipping builds should always set it to 1.
enableCameraProfiles 1

# -------------------

# Current process version and set it to the desired process version.

currentProcessVersion 2013

# these aren't necessary since they use the default, but are here for completeness
if qImagecoreServer
currentProcessVersion 2013
endif

if qImagecore
currentProcessVersion 2013
endif

if qImagecoreHeadless
currentProcessVersion 2013
endif

if qThio
currentProcessVersion 2012
endif

if qPSX
currentProcessVersion 2013
endif

if qRevel
currentProcessVersion 2013
endif

# -------------------
# gpu (at startup only)

# turn on generation of gpu shaders


gpuGenerateShaders 0

# the full path to the shader output dir to generate shaders


gpuGenerateShadersDir ""

# the full path to the shader src to generate shaders


gpuGenerateFragmentsDir ""

# this generates shaders for all platforms (gpuGenerateShaders must also be set)
gpuGenerateAllShaders 1
# turn on gpu view
gpuView 0

# turn on logging
gpuVerbose 0

# turn on detailed dumps at create


gpuVerboseReflect 0

# turn on detailed dumps of the gpu view


gpuVerboseView 0

# dump all device events as markers (no scoping)


gpuEventsAsMarkers 0

# dump device events to the log


gpuEventsToLog 1

# dump shaders with issues to the log


gpuShadersToLog 0

# dump out profiling timers


gpuProfTimers 0

# dump timers to log (already sends to HUD)


gpuLogTimers 1

# draw raw
gpuRaw 0

# turn on live previews on GPU


gpuPreviews 0

# print shader asssembly to log


gpuShaderAssemblyToLog 0

# -------------------
# ios test app settings

# set this to the name of a test image to load it after the app launches
loadAssetNamed ""

# set this to the name of a test script to run it after the app launches
# this is ignored if loadAssetNamed is also set
#loadScriptNamed "LrATestScript_FunctionalTest.txt"
loadScriptNamed ""

# set this to the name of a test suite, ex: "sanity/*" to run unit tests after the
app launches
# this is ignored if loadAssetNamed or loadScriptNamed is also set
runUnitTestSuite "sanity/*"

# display stats about the render rect to the screen


doStats 0

# output debug text to stdout, uses showDebugTextFilter for now


dumpDebugText 0
# show debug text to the screen in a hud
showDebugText 1

# show the console


showConsoleText 0

# this is an ordered list of the hud items to display


showDebugTextFilter "123456789FABCDE"

# show prof output to the screen


doProfReport 1

# profile the rendering


profileRender 0

# set this to 1 to use a single, dynamic slider and parameter picker instead of 6
unlabeled sliders
useDynamicParamSlider 1

# lock the orient for performance testing (0 - free, 1 - portrait, 3 - landscape)


NOTE: not working
deviceOrientLocked 0

# JPEG Encoding Quality


# Uses Photoshop's 0-12 Scale
thumbnailPhotoshopJPEGQuality 9
previewPhotoshopJPEGQuality 9
fullsizePhotoshopJPEGQuality 9

# these are the maximum sizes used to dump out previews/thumbnails


previewMaxWidth 1440
previewMaxHeight 1024
thumbnailMaxWidth 2000
thumbnailMaxHeight 148

# to test various denoise/sharpen settings (0 to 3)


#sharpenSetting 0
#denoiseLuminanceSetting 0
#denoiseColorSetting 0

# can disable/enable color denoise from denoiseSetting


#denoiseColor 1
#denoiseLuminance 1

# The default number of times the "Load" scripting command repeats.


# The Load command supports an optional repeat=n argument, this sets
# the default used when the repeat is omitted.
defaultScriptingLoadCommandRepeats 1

# Number of pyramid levels to add to fast quality level of GPU 2 display when two
quality levels
# (best and fast) are in use. The sum will be capped by the maximum pyramid level
allowed.
# Setting this to 1 for Imagecore clients for time being.

addPyramidLevelsToFastQuality 1

# Scan application's bundle directory for camera or lens profiles


# Turn this on if application is deploying profiles in the bundle
# directory so that CameraRaw will scan and cache profile data.
addAppDirForProfiles 1

# iOS only: settings used for remote logging


testLogListenerAddr ""
testLogListenerPort 0

# -------------------
# from ICTestScriptRunner

# skip presets with denoise in them


testScriptSkipDenoise 0

# load files only if filename differs (first timing is load + render, subsequent
timing is render)
testScriptSkipReloading 1

# have test script write output to a file (1) or stdout (0)


testScriptOutputToFile 0

# tests that animate moving a slider will animate at this rate - in millisecons
testScriptSliderAnimationRate 33

# tests that animate moving a slider will move the incrment or decrement the slider
value by this much
# these are absolute units that the slider will move between the slider's min and
max values,
# the movement relative to the slider's range will vary by adjustment parameter
testScriptSliderAnimationStep 1

# save a full-size image after loading the image in the Load test case
saveFullSizeImageOnLoad 0

# test results posted by the PostTestResults command will go to a development


server
postTestResultsToDevServer 0

# sets the hostname (and port if necessary) of the development server.


# for example you may set it to "localhost:8080" if you're running a server locally

testResultsDevServer ""

# consolidate test logs generated by subscripts or create a new log for each
subscript
consolidateTestLogs 0

# -------------------
# from cr_render (tie to globals in imagecoreInit)
# runAreaOps
# runDenoiseOnly

# -------------------
# platform options (qiPhone, qiPhoneSimulator, qMacOS)
# see default above for descriptions of vars

if qiPhone
percentMemory 20
maxMemory 512
endif

if qAndroid
percentMemory 20
maxMemory 512
disableLocalCorrectionsCache 1
endif

if qMacOS
percentMemory 30
maxMemory 2560
endif

if qWinOS
if q64Bit
percentMemory 30
maxMemory 2560
endif

if !q64Bit
percentMemory 30
maxMemory 512
endif

endif

if qLinux
percentMemory 30
maxMemory 2560
endif

# this works well with winphones with 1GB or 2GB RAM when we have set the App as
higher memory limit typed.
# see
http://msdn.microsoft.com/en-US/library/windowsphone/develop/jj681682(v=vs.105).asp
x
#if we need to support 512MB phones, then this might cause out-of-memory while
opening larger images
# we can however reduce the memory for such devices, if needed
if qWinPhone
percentMemory 20
maxMemory 512
endif

if qiPhone
# device options (start with d)
if diPad
if diPad1

endif
if !diPad1

endif
endif

if diPhone
if diPhone4
endif

endif

if diPod
if diPod4

endif

endif

endif

# -------------------
# force the simulator to emulate a given platform
if qiPhoneSimulator

if diPad3
limitThreads 2
maxMemory 204
endif

if diPad2
limitThreads 2
maxMemory 102
endif

if diPhone3
oneThread 1
maxMemory 51
endif

if diPhone4
limitThreads 2
maxMemory 102
endif

endif

# -------------------
# force the simulator to emulate a given platform
# only has 1 actual thread, max of 880MB memory
# max out the memory to run faster
if qAndroidSimulator
maxMemory 512
percentMemory 50
endif

# -------------------
# can override settings for the ship build
if qShip

endif

# can override settings for the profile build


if qTest
# can do negation of conditionals (effectively an else block)
if !qiPhoneSimulator
endif

endif

# -------------------

# test out ACR settings vs. IC on iOS


# ACR
# vm
if 0
tileSize 266112
fixedBlockSizeX 0 # will determine based on width/height of image and
tileSize cutoff
fixedBlockSizeY 0
endif

# render
if 0
pipeBufferBytes 0 # will use 400
pipeBlockSizeX 0 # will use 512
pipeBlockSizeY 0
pipeBufferMultiplier 384
endif

# IC
#vm
if 1
# vm - 20x block size
tileSize 1314720 # +4K of slop, 5 channel max
fixedBlockSizeX 256
fixedBlockSizeY 256
endif

# render
if 1
# overide defaults, speeds up renders and loads by 39MP (40s -> 25s), 18MP (19s
-> 10s)
# render - allow denoise to run with tile of 256x256 @5000 (34s) or 128x128
@3000 (60s) for 18MP image
# denoise runs much faster with 6000, wichita w/o denoise uses 2200
pipeBufferBytes 6000
pipeBlockSizeX 256
pipeBlockSizeY 256
pipeBufferMultiplier 0

endif

# -------------------

# QE Option Overrides
# These should be if 0'd out
if 0
postTestResultsToDevServer 0
endif

# -------------------

if qImagecore
# the UI for imagecore allows denoise and sharpening to be tweaked, this option
shows the effect in final renders
# note that these should not cost anything if the sliders are zero
previewDenoiseSharpen 1

endif

# -------------------

if qRevel

# enable the Revel app HUD to poll for memory statistics


# this option is used in Revel only and not in Imagecore.
enableRevelHUD 0

if qTest
enableRevelHUD 1
endif

# show debug text to the screen in a hud


showDebugText 0

# set this to 1 to use a single, dynamic slider and parameter picker instead of
unlabeled sliders
useDynamicParamSlider 0

# these are the maximum sizes used to dump out previews/thumbnails


previewMaxHeight 1440

# to test various denoise/sharpen settings (0 to 3)


sharpenSetting 0
denoiseLuminanceSetting 0
denoiseColorSetting 0

# can disable/enable color denoise from denoiseSetting


denoiseColor 1
denoiseLuminance 1

# have test script write output to a file (1) or stdout (0)


testScriptOutputToFile 1

if qShip
showTimers 0
endif

# turns logging on/off for use by Imagecore client apps, including CR and DNG timer
loggings.
verboseImagecore 0

endif

# -------------------

testFilesRootURL "http://acrtestfiles.corp.adobe.com"
ic_test_offline_mode 0

verboseImagecore 0
showTimers 0

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