Screenshot 2024-09-08 at 11.03.08

Download as pdf or txt
Download as pdf or txt
You are on page 1of 1

Scrum Glossary

4.7 from 346 ratings Save

Glossary of Scrum Terms


This glossary is meant to represent an overview of Scrum-related terms. Some of the
mentioned terms are not mandatory in Scrum, but have been added because they
are commonly used in Scrum. To learn more about the Scrum framework, to identify
which of these terms are required elements of Scrum and to understand how the
mentioned elements are connected, we highly recommend that you reference
the Scrum Guide™ .

To learn more about terms specific to software development teams using Scrum and
agile software development techniques, reference the Professional Scrum Developer
glossary.

B
Burn-down Chart: a chart which shows the amount of work which is thought to
remain in a backlog. Time is shown on the horizontal axis and work remaining on the
vertical axis. As time progresses and items are drawn from the backlog and
completed, a plot line showing work remaining may be expected to fall. The amount
of work may be assessed in any of several ways such as user story points or task
hours. Work remaining in Sprint Backlogs and Product Backlogs may be
communicated by means of a burn-down chart. See also: Burnup Chart

Burn-up Chart: a chart which shows the amount of work which has been completed.
Time is shown on the horizontal axis and work completed on the vertical axis. As time
progresses and items are drawn from the backlog and completed, a plot line showing
the work done may be expected to rise. The amount of work may be assessed in any
of several ways such as user story points or task hours. The amount of work
considered to be in-scope may also be plotted as a line; the burn-up can be expected
to approach this line as work is completed.

C
Coherent/Coherence: The quality of the relationship between certain Product
Backlog items which may make them worthy of consideration as a whole. See also:
Sprint Goal.

D
Daily Scrum : Scrum Event that is a 15-minute time-boxed event held each day for
the Developers. The Daily Scrum is held every day of the Sprint. At it, the Developers
plan work for the next 24 hours. This optimizes team collaboration and performance
by inspecting the work since the last Daily Scrum and forecasting upcoming Sprint
work. The Daily Scrum is held at the same time and place each day to reduce
complexity.

Definition of Done : is a formal description of the state of the Increment when it


meets the quality measures required for the product. The moment a Product Backlog
item meets the Definition of Done, an Increment is born. The Definition of Done
creates transparency by providing everyone a shared understanding of what work
was completed as part of the Increment. If a Product Backlog item does not meet the
Definition of Done, it cannot be released or even presented at the Sprint Review.

Developer : any member of a Scrum Team, that is committed to creating any


aspect of a usable Increment each Sprint regardless of technical, functional or other
specialty.

E
Emergence: the process of the coming into existence or prominence of new facts or
new knowledge of a fact, or knowledge of a fact becoming visible unexpectedly.

Empiricism: the philosophy that all knowledge originates in experience and


observations. It’s a cornerstone of the scientific method and underlies much of
modern science and medicine. In the context of Scrum, empiricism refers to the idea
that solving complex problems, or doing complex work, can only be done using an
exploratory process rather than relying on predetermined plans.

Engineering standards: a shared set of development and technology standards that


Developers apply to create releasable Increments of software.

F
Forecast (of functionality): the selection of items from the Product Backlog
Developers deems feasible for implementation in a Sprint.

I
Increment : Scrum Artifact that defines the complete and valuable work produced
by the Developers during a Sprint. The sum of all Increments form a product.

P
Product Backlog : A Scrum Artifact that consists of an ordered list of the work to
be done in order to create, maintain and sustain a product. Managed by the Product
Owner.

Product Backlog refinement: the activity in a Sprint through which the Product
Owner and the Developers add granularity to the Product Backlog.

Product Owner : Role in Scrum accountable for maximizing the value of a product,
primarily by incrementally managing and expressing business and functional
expectations for a product to the Developers.

Product Goal: The Product Goal describes a future state of the product which can
serve as a target for the Scrum Team to plan against. The Product Goal is in the
Product Backlog. The rest of the Product Backlog emerges to define “what” will fulfill
the Product Goal.

R
Ready: a shared understanding by the Product Owner and the Developers regarding
the preferred level of description of Product Backlog items introduced at Sprint
Planning.

Refinement: see Product Backlog Refinement

S
Scrum: Scrum is a lightweight framework that helps people, teams and organizations
generate value through adaptive solutions for complex problems as defined in the
Scrum GuideTM .

Scrum Board: a physical board to visualize information for and by the Scrum Team,
often used to manage Sprint Backlog. Scrum boards are an optional implementation
within Scrum to make information visible.

Scrum Guide™ : the definition of Scrum, written and provided by Ken Schwaber
and Jeff Sutherland, co-creators of Scrum. This definition consists of Scrum’s
accountabilities, events, artifacts, and the rules that bind them together.

Scrum Master : Role within a Scrum Team accountable for guiding, coaching,
teaching and assisting a Scrum Team and its environments in a proper understanding
and use of Scrum.

Scrum Team : a self-managing team consisting of one Scrum Master, one Product
Owner, and Developers.

Scrum Values : a set of fundamental values and qualities underpinning the Scrum
framework; commitment, focus, openness, respect and courage.

Self-Managing: Scrum Teams are cross-functional, meaning the members have all
the skills necessary to create value each Sprint. They are also self-managing,
meaning they internally decide who does what, when, and how.

Sprint : Scrum Event that is time-boxed to one month or less, that serves as a
container for the other Scrum events and activities. Sprints are done consecutively,
without intermediate gaps.

Sprint Backlog : Scrum Artifact that provides an overview of the development work
to realize a Sprint’s goal, typically a forecast of functionality and the work needed to
deliver that functionality. Managed by the Developers.

Sprint Goal: a short expression of the purpose of a Sprint, often a business problem
that is addressed. Functionality might be adjusted during the Sprint in order to
achieve the Sprint Goal.

Sprint Planning : Scrum Event that is time-boxed to 8 hours, or less, to start a


Sprint. It serves for the Scrum Team to inspect the work from the Product Backlog
that’s most valuable to be done next and design that work into Sprint backlog.

Sprint Retrospective : Scrum Event that is set to a time-box of 3 hours, or less, to


end a Sprint. It serves for the Scrum Team to inspect the past Sprint and plan for
improvements to be enacted during future Sprints.

Sprint Review : Scrum Event that is set to a time-boxed of 4 hours, or less, to


conclude the development work of a Sprint. It serves for the Scrum Team and the
stakeholders to inspect the Increment of product resulting from the Sprint, assess the
impact of the work performed on overall progress toward the Product Goal and
update the Product backlog in order to maximize the value of the next period.

Stakeholder: a person external to the Scrum Team with a specific interest in and
knowledge of a product that is required for incremental discovery. Represented by the
Product Owner and actively engaged with the Scrum Team at Sprint Review.

T
Technical Debt: the typically unpredictable overhead of maintaining the product,
often caused by less than ideal design decisions, contributing to the total cost of
ownership. May exist unintentionally in the Increment or introduced purposefully to
realize value earlier.

V
Values: When the values of commitment, courage, focus, openness and respect are
embodied and lived by the Scrum Team, the *Scrum pillars* of transparency,
inspection, and adaptation *come to life* and *build trust* for everyone. The Scrum
Team members learn and explore those values as they work with the Scrum events,
roles and artifacts. Download the Scrum Values Poster

Velocity: an optional, but often used, indication of the amount of Product Backlog
turned into an Increment of product during a Sprint by a Scrum Team, tracked by the
Developers for use within the Scrum Team.

What did you think about this content?

4.7 from 346 ratings

About

Who is Scrum.org

Latest News

Partners

Support Center

Quick Links

Class Schedule

Find a Trainer or Request a Private Class

Resources

The Scrum Guide

Social media

2024 © Scrum.org. All Rights Reserved.

Contact Privacythis
Terms
By using siteofyou
Service TM and ©to
are agreeing Guidelines
the Privacy Policy and Terms of Service

You might also like