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Turf Mini

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0% found this document useful (0 votes)
48 views28 pages

Turf Mini

project

Uploaded by

mauuudhoke07
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Turf Booking System

Submitted in partial fulfillment of the requirements of the degree


BACHELOR OF ENGINEERING IN COMPUTER
ENGINEERING
By
Kushal Bhole (51)
Ayurshi Kadam (64)
Neha Patil (106)

Name of the Mentor


Prof. Reena Deshmukh

Department of Computer Engineering

Shivajirao S. Jondhale College of Engineering,

Dombivli (E)

University of Mumbai
(AY 2024-25)
CERTIFICATE

This is to certify that the Mini Project entitled “Turf Booking System” is a
bonafide work of Kushal Bhole (51), Ayurshi Kadam (64), Neha Patil (106)
submitted to the University of Mumbai in partial fulfillment of the requirement for
the award of the degree of “Bachelor of Engineering” in “Computer
Engineering”.

Prof. Reena Deshmukh


Mentor

Dr.Saroja.T.V Dr.Uttara.Gogate Dr.P.R.Rodge


Project Coordinator Head of Department Principal
Mini Project Approval

This Mini Project entitled “Turf Booking System” by Kushal Bhole (51), Ayurshi
Kadam (64), Neha Patil (106) is approved for the degree of Bachelor of
Engineering in Computer Engineering.

Examiners

1………………………………………
Prof. Reena Deshmukh

2…………………………………………
(External Examiner name & Sign)

Date:

Place:
TABLE OF CONTENTS
SR.NO TOPIC PAGE.NO
1 Abstract i
2 Acknowledgement ii
3 List of Abbreviations iii
4 List of Figure iv
5 List of Symbols iv

1 INTRODUCTION 1-2
1.1 Introduction 1
1.2 Need 1
1.3 Objectives 2
2 LITRATURE SURVEY 3-5
2.1 Literature Survey Table 3
2.1 Literature Survey Outcomes 4
2.2 Mini Project Contribution 5
3 PROBLEM DEFINITION 6-7
3.1 Problem Definition 6
3.2 Features 6
3.3 Advantages and Disadvantages 7
4 DETAILS OF DESIGNS 8-10
4.1 Design 8
4.3 UML Design 9-10
5 WORKING AND PROCESSES 11-12

6 SYSTEM DESGIN 13
6.1 Hardware Requirement -
6.2 Software Requirement -
7 Result 14-17

8 CONCLUSION AND FUTURE SCOPE 18-19


8.1 Conclusion 18
8.2 Future Scope 19
9 REFERENCES 20
ABSTRACT
“Box/Turf Booking System” this application provides You can find all the Turf pass
related online booking without going to the turf ground.

Box/Turf Booking System is a dynamic and user- centric solution revolutionizing the
reservation process for indoor boxes and turf fields. With a seamless web and mobile
interface, users can effortlessly register, visualize available facilities, and book
preferred slots.

The system integrates secure payment gateways for convenient transactions and
employs a robust notification system to keep users informed about bookings.

The Box/Turf Booking System aims to redefine facility reservations, providing an


intuitive, secure, and efficient platform for users to seamlessly access and book indoor
boxes and turf fields.
Keywords- Turf booking, Ground reservation, Pitch reservation, Court booking, Sports
venue reservation.

i
ACKNOWLEDGEMENT
There are times when words cannot express our gratitude. It is with us, as we cannot
find appropriate words that would express our deep sense of gratitude and
satisfaction.We would like to take this opportunity to thank everybody who helped
through the successful completion of this project. Many people have contributed to
our achievements during the project and we take this opportunity to thank each one
of themat end of the project durations.
First, we would like to thank our project mentor Prof. Reena Deshmukh, H.O.D. Dr.
Uttara Gogate and our Principal Dr. Pramod Rodge Sir, who have extended all
their valuable guidance, help and constant encouragement through the various
difficult stages involved in the development of the project.
We would like to express our heartfelt thanks to all who contributed their valuable
experience and knowledge and provided constant guidance to us. Thus, we feel fully
obliged and convey our thanks to the teaching as well as non-teaching staff of the
department. Last but not the least we would like to thank to our project partners for
theirefforts and help.

Date:
Place:

Group Member Name:

Kushal Bhole

Ayurshi Kadam

Neha Patil

ii
List of Abbreviations

• UI - User Interface
• UX - User Experience
• HTML- HyperText Markup Language
• CSS- Cascading Style Sheets
• JS- JavaScript
• API- Application Programming Interface
• CRUD- Create, Read, Update, Delete
• DB- Database
• SQL- Structured Query Language
• DBMS- Database Management System
• PHP- Hypertext Preprocessor
• MVC- Model-View-Controller
• REST- Representational State Transfer
• JSON- JavaScript Object Notation
• HTTP- Hypertext Transfer Protocol
• SSL- Secure Sockets Layer
• SEO- Search Engine Optimization
• OTP- One-Time Password
• SMTP- Simple Mail Transfer Protocol
• SaaS- Software as a Service

iii
LIST OF FIGURES

Fig. No Topic Page. No

Fig 5.2.1 DFD Level 1 Diagram 10

Fig 5.2.2 DFD Level 2 Diagram 10

Fig 5.2.3 Use Case Diagram 11

Fig 5.2.4 Workflow Diagram 11

Fig 5.2.5 Sequence Diagram 12

Fig 5.2.6 Activity Diagram 12

List of Symbols

Symbol Description
Σ Summation
λ Lambda function
+ Addition, concatenation
- Subtraction, Deletion
&& Logical AND
!= Not equal to
= Assignment operator(used in coding)
∞ Infinity

iv
Chapter 1:
INTRODUCTION
1.1 Introduction:
This project “Box/turf booking system” has been developed by Visual Studio and
MYSQL. The Main Purpose to developed this project online box/turf booking to get
indoor
Our app is the go-to solution for booking sports boxes and turf fields hassle-free! It's
designed to be super easy to use, even if you're not a tech wizard.
With just a few taps, you can check availability in real-time, choose your preferred slot,
and make your booking. Whether you need a one-off session or a regular spot every
week, we've got you covered.
Payment is a breeze too – it's all done securely within the app. Plus, you can set up your
own profile to keep track of all your bookings and get handy reminders so you never
miss a game.
For venue managers, our app offers a handy dashboard to keep everything running
smoothly. You can manage bookings, track availability, and even customize settings to fit
your venue perfectly And don't worry about security – we've got that covered too. Your
information is safe with us, so you can book with confidence.
1.2 Need:

A turf booking system serves as a pivotal tool in modern sports and recreation
facilities, offering streamlined convenience for both customers and facility
managers. By enabling users to book turf slots online, the system eliminates the need
for time-consuming phone calls or in-person visits, enhancing overall efficiency.
Customers benefit from the ease and accessibility of online booking, saving valuable
time while enjoying a seamless experience. Furthermore, such systems contribute to
increased revenue potential by optimizing turf utilization and allowing for dynamic
pricing strategies. From a managerial perspective, these systems offer invaluable
insights into customer preferences and booking trends, facilitating informed
decision-making and resource allocation. Additionally, they reduce the likelihood of
errors and double bookings, ensuring a smooth and reliable booking process. With
features such as flexible scheduling, easy rescheduling, and cancellation options, turf
booking systems cater to the evolving needs of customers while providing a
competitive edge in the market.

1.3 Objectives:
The goals of a box/turf booking system are to efficiently manage sports facilities,
provide user-friendly booking interfaces, automate administrative tasks, adapt to
various booking needs, optimize resource usage, ensure fairness in booking policies,
analyse data for decision-making, and enhance customer satisfaction and retention.
The primary goal of this project is to develop a user-friendly web application for
booking turfs in various cities. This involves implementing features such as city and
turf selection, slot booking functionality, and real-time availability updates.
Additionally, the application will incorporate location detection to suggest popular
cities based on the user's current location. The backend development will include
setting up a server to handle requests, manage data from a database, and ensure
secure transactions. Furthermore, the project aims to ensure the application's
responsiveness across different devices, thorough testing to identify and fix any
issues, and documentation to guide users and developers. Overall, the project
focuses on delivering a seamless and efficient booking experience while ensuring
scalability and data security.

2
Chapter 2:
LITRATURE SURVEY
2.1 Literature Survey Table:

Sr. No Paper/Study Year Research Focus Methodology


1. A Smart Turf Booking 2019 Developing an automated System
System booking system for sports Development,
facilities. Case Study

2. An IoT-enabled Turf 2020 IoT-based system for real- IoT


Reservation System time monitoring and Integration
booking of sports turfs.

3. User-Centric Design for 2021 Design of a user-friendly User


Sports Facility Booking interface for booking sports Research,
facilities with a focus on UX/UI
UX/UI principles. Design

4. Dynamic Pricing 2018 Implementation of Dynamic


Algorithms in Sports dynamic pricing models for Pricing
Booking sports facilities to optimize Model
revenue based on demand Analysis

5. Cloud-based Turf 2017 Cloud-based infrastructure Cloud


Management Systems for scalable and accessible Integration,
turf management and Case Study
booking.

6. Event-based Turf 2019 Event-based booking for Event


Booking for Tournaments organizing sports Management
tournaments, with real- Integration,
time updates and Case Study
notifications for users.

7. Gamification in Sports 2020 Experimental


The role of gamification
Facility Booking Study, User
in increasing user
Systems Feedback
engagement and retention
Analysis
in turf booking platforms
8. Mobile App Usability in 2021 Examining the usability of Mobile App

3
Turf Booking Systems mobile applications for turf Analysis,
booking through user User
feedback and performance Experience
analysis. Surveys
9. Smart Contracts in Turf 2022 Utilizing blockchain and Blockchain
Booking Systems smart contracts for secure Integration,
and transparent Security
transactions in turf booking Analysis
systems.

2.2 Literature Survey Outcomes:


1 Frontend (HTML, CSS, JavaScript):
- The HTML file (`index.html`) contains the basic structure of the web page, including
links to external CSS and JavaScript files.
- The CSS file (`style.css`) defines the styling rules for various elements on the page.
- The JavaScript file (`script.js`) contains the client-side logic for fetching data from
the backend, handling user interactions, and updating the UI dynamically.
2 Backend (Node.js with Express, MySQL):
- The backend consists of an Express.js application that handles HTTP requests and
interacts with a MySQL database.
- It defines several routes (`GET` and `POST`) to handle various client requests.
- The MySQL database stores data related to cities, turfs, and slots (time slots for
booking).
- It uses the `mysql2` package to connect Node.js with MySQL and perform database
operations.
3 Functionality:
- Users can view popular cities, search for cities, and view turfs available in each city.
- They can book slots for turfs by selecting a date and time. The availability of slots is
checked against the database.
- If a slot is available, the user can book it by providing their name and phone number.
- The application dynamically updates the UI to reflect the availability status of slots.

4
4 Additional Notes:
- The code appears to be a work-in-progress or a prototype, as some parts might be
incomplete or require optimization.
- There are comments and console logs throughout the code for debugging and
understanding purposes.

2.3 Mini Project Contribution :


The Turf Booking System automates the booking process, offering real-time availability,
mobile app access, and user-friendly interfaces. Key contributions include:
- Automation: Reduces manual tasks for turf managers.
- Real-time Booking: Prevents double bookings and improves planning.
- Mobile App: Enables bookings on-the-go for users.
- Dynamic Pricing: Adjusts pricing based on demand, optimizing revenue.
- Notifications: Keeps users informed with real-time alerts.
- Admin Dashboard: Provides turf managers with tools for resource and booking
management.
- Payment Gateway: Secure online transactions for easy payments.
This project enhances user convenience and turf management, contributing to the
modernization of sports facility operations.

5
Chapter 3:

Problem Definition
3.1 Problem Definition:

Managing turf bookings for sports venues is often inefficient due to manual processes,
overbooking, miscommunication, and limited accessibility for users. Traditional
methods, such as phone calls, in-person bookings, or basic spreadsheet tracking, can
result in scheduling conflicts, lack of availability visibility, and difficulty in managing
payments and cancellations. For users, there is no centralized platform to check
availability, book slots, or track their usage history.

In addition, venue owners struggle with tracking turf usage, managing peak hours, and
maximizing revenue through effective time slot allocation. There is also a lack of
flexibility for last-minute cancellations and rescheduling, which can lead to unutilized
time slots and revenue loss.

The problem is further exacerbated by a growing demand for accessible and streamlined
booking solutions as recreational sports and team events increase in popularity.
Therefore, the need for a dedicated online turf booking system arises, offering real-time
availability, automated scheduling, payment processing, and efficient communication
between users and venue owners.

This system aims to eliminate human errors, optimize resource allocation, and provide
users with a hassle-free experience to book sports turfs, making the process more
transparent, reliable, and convenient for all parties involved.

3.2 Features :
1. User registration/login
2. Turf search/filtering
3. Booking management
4. Admin dashboard
5. Accessibility features

6
3.3 Advantages and Disadvantages:
• Advantages:
1. Rich frontend features enhance user experience.
2. Responsive design ensures usability across devices.
3. Dynamic content generation allows for flexible rendering.
4. Interactive elements engage users effectively.
5. Backend integration enables data manipulation and retrieval.

• Disadvantages:
1. Security vulnerabilities due to lack of SQL injection prevention.
2. Code readability and maintainability issues.
3. Limited error handling impacts user experience.
4. Backend performance concerns with direct database connections.
5. Scalability challenges with current architecture and code structure.

7
Chapter 4:
DETAILS OF DESIGNS
4.1 Design:
1. Home Page Design:
- The home page displays a navigation bar with a logo and a search bar for detecting
the user's location.
- Popular cities are listed below the navigation bar.
- Users can click on the "View All Cities" link to toggle the visibility of all available
cities.
2. Turf Page Design:
- When a user selects a city, they are redirected to the turf page.
- The turf page displays a list of turfs available in the selected city.
- Each turf is presented as a card with an image, turf name, description, and price.
3. Turf Slot Booking Design:
- When a user clicks on a turf card, they are directed to the turf slot booking page.
- The slot booking page allows users to select a date, enter their name, and phone
number.
- Available slots are displayed, and users can click on a slot to book it.
- Booked slots are displayed in red, and available slots are displayed in green.
4. Styling:
- CSS is used to style the layout, colors, fonts, and responsiveness of the web pages.
- Various CSS classes are defined to style different components such as input fields,
buttons, cards, and slots.
5. Functionality:
- JavaScript is used to add interactivity to the web pages.
- Event listeners are added to handle user interactions such as clicking on city cards
and booking slots.
- Asynchronous functions are used to fetch data from the server and update the UI
dynamically.

8
4.2 UML Diagram :

Fig 4.2.1 DFD Level 1

Fig 4.2.2 DFD Level 2

9
Fig 4.2.3 Use Case

Fig 4.2.5Sequence

Diagram

10
Chapter 5:
Working and Processes
1. Setup the Backend:
- Ensure you have MySQL installed and running.
- Create a database named `turfdb`.
- Create tables `city`, `turf`, and `slots` with the required schema as specified in your
backend code.
2. Configure Connection:
- Make sure your MySQL server is accessible and configured properly in the backend
code (`Backend.js`).
- Ensure the connection details (host, port, user, password) are correct.
3. Install Dependencies:
- Run `npm install` in your project directory to install all necessary dependencies
specified in your `package.json` file.
4. Start the Backend Server:
- Run the backend server by executing `node Backend.js` in your terminal.
- Ensure the server starts without any errors and is listening on the specified port
(3000)
5. Test Backend Endpoints:
- Use tools like Postman or simply navigate to `http://localhost:3000/cities` in your
browser to check if the backend endpoints are working correctly.
- Ensure you receive the expected responses from the backend for various endpoints
like `/cities`, `/city/:id/turfs`, etc.
6. Check Frontend Integration:
- Ensure that your frontend JavaScript code (`Script.js`) is correctly integrated with the
backend endpoints.
- Test frontend functionality such as city selection, fetching turfs for a city, booking
slots, etc.

7. Debugging:
11
- If you encounter any errors or unexpected behavior, check the browser console for
JavaScript errors and the terminal/console where your backend server is running for any
backend errors.
- Use `console.log()` statements in your JavaScript code to debug and trace the flow of
data.
8. Fix Issues:
- Address any issues or errors encountered during testing.
- Debug and refactor your code as needed to ensure smooth functionality.

12
Chapter 6:
System Design
6.1. Hardware Requirements:
- Server:
- Processor: Intel Xeon or equivalent
- RAM: 8 GB or more
- Storage: 500 GB SSD or more
- Internet Connection: 1 Gbps or higher for smooth operations
- Client (User Device):
- Processor: Dual Core 2 GHz or higher
- RAM: 4 GB or more
- Storage: 100 MB (for app or browser cache)
- Internet Connection: 3G or higher for mobile, broadband for web access

6.2. Software Requirements:


- Server-Side:
- Operating System: Linux/Windows Server
- Web Server: Apache or Nginx
- Database: MySQL, PostgreSQL, or MongoDB
- Server-Side Scripting: PHP, Node.js, or Python (Django)
- Payment Gateway: Integration with Stripe, PayPal, or other payment processors
- Backup Tools: Automated backup for database and system data

- Client-Side (User Interface):


- Web Browser: Latest versions of Chrome, Firefox, Safari
- Mobile Operating System: Android (5.0 or above), iOS (12.0 or above)
- Mobile App: Native app development in Android Studio or Xcode
- Frontend Technologies: HTML5, CSS3, JavaScript (React.js/Angular)

13
Chapter 7:
Result
7.1 Output:-

Front Page of Our Website

Turf Page

14
Turf Page

Available Slots

15
Book Slots

7.2 Technical Specification :

The provided code appears to be for a web-based application for booking turfs.
Here's a technical specification based on the provided code:
1. Frontend :
- The frontend of the application is developed using HTML, CSS, and JavaScript.
- HTML (`index.html`) is used for structuring the web page, CSS (`style.css`) for
styling, and JavaScript (`script.js`) for interactivity.
-The application is designed to be responsive, adjusting its layout based on the
device's screen size, utilizing media queries in CSS.
- Interactive elements such as input fields, buttons, and navigation are implemented
using HTML and styled using CSS.
2. Backend :
- The backend is built using Node.js with Express.js framework.
- It uses MySQL as the database management system.
- APIs are defined using Express.js to handle client requests and interact with the
database.
- CORS middleware is implemented to enable cross-origin requests from the frontend.
3. Database :

16
- MySQL is utilized as the relational database management system.
- Tables such as `city`, `turf`, and `slots` are created to store information about cities,
turfs, and booking slots respectively.
- Data access is managed through SQL queries executed by the backend to retrieve,
insert, update, and delete data.
4. Functionality :
- Users can search for cities and view popular cities.
- Upon selecting a city, turfs available in that city are displayed.
- Users can view details of turfs including name, description, and price.
- Booking functionality allows users to select available slots for booking.
- Slot availability is dynamically updated based on user interactions.
- Booking information is stored in the database, and slot availability is checked to
prevent double bookings.
5. Security :
- Basic client-side validation is implemented to ensure required fields are filled.
- Server-side validation is performed to prevent unauthorized access and to validate
booking requests.
- SQL injection prevention mechanisms are implemented to protect against database
vulnerabilities.
6. Scalability and Performance :
- The application architecture allows for scalability by separating concerns between
frontend and backend components.
- Asynchronous operations are utilized to prevent blocking and improve performance.
- Proper indexing and database optimization techniques are employed to ensure
efficient data retrieval and processing.

7. Deployment :
- The application can be deployed on a web server capable of running Node.js
applications.
- Continuous integration and deployment (CI/CD) pipelines can be set up for
automated testing and deployment processes.

17
Chapter 8:
CONCLUSION AND FUTURE SCOPE

8.1 Conclusion:
The project is a web application that simplifies the process of finding and
booking turf slots for recreational activities. Its frontend interface, developed using
HTML, CSS, and JavaScript, MySQL enables users to seamlessly navigate through
cities, view popular destinations, and select turfs based on their preferences. The
interface dynamically updates in response to user interactions, ensuring a smooth and
intuitive browsing experience.

Backing the frontend, the backend is built with Node.js and Express.js, utilizing MySQL
for database operations. It efficiently manages data retrieval, including city details and
turf availability, while also facilitating slot bookings. Robust error handling ensures that
users receive prompt notifications for invalid inputs and slot unavailability.

By integrating geolocation, the application further enhances user convenience by


automatically detecting their location. Overall, the project offers a user-centric platform
that combines frontend interactivity with backend functionality to deliver a seamless and
efficient solution for discovering and reserving turf slots.

18
8.2 Future Work:

1. User Authentication: Implement user authentication and authorization to secure user


accounts and their booking information.

2. Payment Integration: Integrate payment gateways to allow users to make online


payments for booking slots.

3. Rating and Review System: Allow users to rate and review turfs they have visited,
providing valuable feedback to other users.

4. Real-Time Updates: Implement real-time updates using WebSockets or a similar


technology to notify users of slot availability changes and new turfs.

5. Mobile Responsiveness: Ensure that the web application is fully responsive and
optimized for mobile devices to enhance the user experience.

6. Admin Panel: Create an admin panel to manage cities, turfs, bookings, and user
accounts efficiently.

7. Localization and Internationalization: Support multiple languages and currencies to


cater to users from different regions.

8. Analytics and Reporting: Implement analytics to track user activity, popular turfs,
booking trends, etc., and generate reports for insights.

9. Social Media Integration: Allow users to share their bookings or favorite turfs on
social media platforms, increasing the visibility of your application.

10. Customization Options: Provide customization options for turfs, such as selecting
amenities, adding photos, and setting pricing tiers.

19
Chapter 9:

REFERENCES

1. Reference Book : Node.js, APK.NET, Black Box, MySQL.

2. HTML, CSS, JavaScript:


- [MDN Web Docs](https://developer.mozilla.org/en-US/)
- [W3Schools](https://www.w3schools.com/)

3. Node.js and Express.js:


- [Node.js Documentation](https://nodejs.org/en/docs/)
- [Express.js Documentation](https://expressjs.com/)

4. MySQL:
- [MySQL Documentation](https://dev.mysql.com/doc/)

5. References Website : ChatGPT, Bookmyshow.

20

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