Y
Y
----------------------------------------------------------
--Place Id Check
local id = game.PlaceId
if id == 2753915549 then First_Sea = true; elseif id == 4442272183 then Second_Sea
= true; elseif id == 7449423635 then Third_Sea = true; else game:Shutdown() end;
if game.PlaceId == 2753915549 then
First_Sea = true
elseif game.PlaceId == 4442272183 then
Second_Sea = true
elseif game.PlaceId == 7449423635 then
Third_Sea = true
else
game:GetService("Players").LocalPlayer:Kick("Do not Support, Please wait...")
end
-----------------------------------------------------------------------------------
---------------------------------------------------------
--auto join team
-----------------------------------------------------------------------------------
---------------------------------------------------------
--Flag Player
function AntiBan()
for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("LocalScript") then
if v.Name == "General" or v.Name == "Shiftlock" or v.Name ==
"FallDamage" or v.Name == "4444" or v.Name == "CamBob" or v.Name == "JumpCD" or
v.Name == "Looking" or v.Name == "Run" then
v:Destroy()
end
end
end
for i,v in
pairs(game:GetService("Players").LocalPlayer.PlayerScripts:GetDescendants()) do
if v:IsA("LocalScript") then
if v.Name == "RobloxMotor6DBugFix" or v.Name == "Clans" or v.Name ==
"Codes" or v.Name == "CustomForceField" or v.Name == "MenuBloodSp" or v.Name ==
"PlayerList" then
v:Destroy()
end
end
end
end
AntiBan()
-----------------------------------------------------------------------------------
---------------------------------------------------------
--Anti AFK
game:GetService("Players").LocalPlayer.Idled:connect(function()
game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera
.CFrame)
wait(1)
game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.C
Frame)
end)
------// BLOX FRUIT
--// Sea world
First_Sea = false
Second_Sea = false
Third_Sea = false
local placeId = game.PlaceId
if placeId == 2753915549 then
First_Sea = true
elseif placeId == 4442272183 then
Second_Sea = true
elseif placeId == 7449423635 then
Third_Sea = true
end
---------------------Esp
function UpdateIslandESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if IslandESP then
if v.Name ~= "Sea" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "GothamBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(8, 0, 0)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not
v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size10"
name.TextWrapped = true
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,0,254)
else
name.TextColor3 = Color3.new(255,0,0)
end
else
v.Character.Head['NameEsp'..Number].TextLabel.Text =
(v.Name ..' | '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' ..
round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number) then
v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 = Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 = Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 = Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \
n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0, 255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0, 0)
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end
function UpdateIslandESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if IslandESP then
if v.Name ~= "Sea" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "GothamBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(7, 236, 240)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not
v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else
v.Character.Head['NameEsp'..Number].TextLabel.Text =
(v.Name ..' | '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' ..
round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number) then
v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 = Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 = Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 = Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \
n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0, 255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0, 0)
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end
spawn(function()
while wait() do
pcall(function()
if MobESP then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("MobEap") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "MobEap"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.MobEap.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("MobEap") then
v.MobEap:Destroy()
end
end
end
end)
end
end)
spawn(function()
while wait() do
pcall(function()
if SeaESP then
for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren())
do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("Seaesps") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "Seaesps"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.Seaesps.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs (game:GetService("Workspace").SeaBeasts:GetChildren())
do
if v:FindFirstChild("Seaesps") then
v.Seaesps:Destroy()
end
end
end
end)
end
end)
spawn(function()
while wait() do
pcall(function()
if NpcESP then
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("NpcEspes") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "NpcEspes"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.NpcEspes.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs (game:GetService("Workspace").NPCs:GetChildren()) do
if v:FindFirstChild("NpcEspes") then
v.NpcEspes:Destroy()
end
end
end
end)
end
end)
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdateIslandMirageESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if MirageIslandESP then
if v.Name == "Mirage Island" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdateAfdESP()
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
pcall(function()
if AfdESP then
if v.Name == "Advanced Fruit Dealer" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
function UpdateAuraESP()
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
pcall(function()
if AuraESP then
if v.Name == "Master of Enhancement" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
function UpdateLSDESP()
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
pcall(function()
if LADESP then
if v.Name == "Legendary Sword Dealer" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
function UpdateGeaESP()
for i,v in pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do
pcall(function()
if GearESP then
if v.Name == "MeshPart" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
-----------------------------------------------------------------------------------
---------------------------------------------------------
---------Tween
function Tween2(P1)
local Distance = (P1.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if Distance >= 1 then
Speed = 300
end
game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidR
ootPart,TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear), {
CFrame = P1
}):Play()
if _G.CancelTween2 then
game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidR
ootPart,TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear), {
CFrame = P1
}):Cancel()
end
_G.Clip2 = true
wait(Distance/Speed)
_G.Clip2 = false
end
function Com(com,...)
local Remote =
game:GetService('ReplicatedStorage').Remotes:FindFirstChild("Comm"..com)
if Remote:IsA("RemoteEvent") then
Remote:FireServer(...)
elseif Remote:IsA("RemoteFunction") then
Remote:InvokeServer(...)
end
end
--BTP
function BTP(Position)
game.Players.LocalPlayer.Character.Head:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Position
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Position
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
end
--BTPZ
function BTPZ(Point)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Point
task.wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Point
end
------Bypass TP 2
function GetIsLand(...)
local RealtargetPos = {...}
local targetPos = RealtargetPos[1]
local RealTarget
if type(targetPos) == "vector" then
RealTarget = targetPos
elseif type(targetPos) == "userdata" then
RealTarget = targetPos.Position
elseif type(targetPos) == "number" then
RealTarget = CFrame.new(unpack(RealtargetPos))
RealTarget = RealTarget.p
end
local ReturnValue
local CheckInOut = math.huge;
if game.Players.LocalPlayer.Team then
for i,v in
pairs(game.Workspace._WorldOrigin.PlayerSpawns:FindFirstChild(tostring(game.Players
.LocalPlayer.Team)):GetChildren()) do
local ReMagnitude = (RealTarget -
v:GetModelCFrame().p).Magnitude;
if ReMagnitude < CheckInOut then
CheckInOut = ReMagnitude;
ReturnValue = v.Name
end
end
if ReturnValue then
return ReturnValue
end
end
end
function toTarget(...)
local RealtargetPos = { ... }
local targetPos = RealtargetPos[1]
local RealTarget
if type(targetPos) == "vector" then
RealTarget = CFrame.new(targetPos)
elseif type(targetPos) == "userdata" then
RealTarget = targetPos
elseif type(targetPos) == "number" then
RealTarget = CFrame.new(unpack(RealtargetPos))
end
if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health == 0 then
if tween then tween:Cancel() end
repeat wait() until
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health > 0; wait(0.2)
end
local tweenfunc = {}
local Distance = (RealTarget.Position -
game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").P
osition)
.Magnitude
if Distance < 1000 then
Speed = 315
elseif Distance >= 1000 then
Speed = 300
end
if BypassTP then
if Distance > 3000 and not AutoNextIsland and not
(game.Players.LocalPlayer.Backpack:FindFirstChild("Special Microchip") or
game.Players.LocalPlayer.Character:FindFirstChild("Special Microchip") or
game.Players.LocalPlayer.Backpack:FindFirstChild("God's Chalice") or
game.Players.LocalPlayer.Character:FindFirstChild("God's Chalice") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or
game.Players.LocalPlayer.Character:FindFirstChild("Hallow Essence") or
game.Players.LocalPlayer.Character:FindFirstChild("Sweet Chalice") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Sweet Chalice")) and not (Name ==
"Fishman Commando" or Name == "Fishman Warrior") then
pcall(function()
tween:Cancel()
fkwarp = false
if game:GetService("Players")
["LocalPlayer"].Data:FindFirstChild("SpawnPoint").Value ==
tostring(GetIsLand(RealTarget)) then
wait(.1)
Com("F_", "TeleportToSpawn")
elseif game:GetService("Players")
["LocalPlayer"].Data:FindFirstChild("LastSpawnPoint").Value ==
tostring(GetIsLand(RealTarget)) then
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid"):ChangeSta
te(15)
wait(0.1)
repeat wait() until
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health >
0
else
if
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health >
0 then
if fkwarp == false then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = RealTarget
end
fkwarp = true
end
wait(.08)
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid"):ChangeSta
te(15)
repeat wait() until
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health >
0
wait(.1)
Com("F_", "SetSpawnPoint")
end
wait(0.2)
return
end)
end
end
function tweenfunc:Stop()
tween:Cancel()
end
function tweenfunc:Wait()
tween.Completed:Wait()
end
return tweenfunc
end
------
function Tween(Pos)
Distance = (Pos.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if game.Players.LocalPlayer.Character.Humanoid.Sit == true then
game.Players.LocalPlayer.Character.Humanoid.Sit = false end
pcall(function() tween =
game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidR
ootPart,TweenInfo.new(Distance/300, Enum.EasingStyle.Linear),{CFrame = Pos}) end)
tween:Play()
if Distance <= 300 then
tween:Cancel()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos
end
if _G.StopTween == true then
tween:Cancel()
_G.Clip = false
end
end
---------
function toTargetP(CFgo)
if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health <= 0 or
not game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") then
tween:Cancel() repeat wait() until
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") and
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health >
0 wait(7) return end
if (game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude <=
150 then
pcall(function()
tween:Cancel()
game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.CFrame = CFgo
return
end)
end
local tween_s = game:service"TweenService"
local info = TweenInfo.new((game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude/325,
Enum.EasingStyle.Linear)
tween =
tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info,
{CFrame = CFgo})
tween:Play()
local tweenfunc = {}
function tweenfunc:Stop()
tween:Cancel()
end
return tweenfunc
end
--function TP to Boat/Ship
function TweenShip(CFgo)
local tween_s = game:service"TweenService"
local info =
TweenInfo.new((game:GetService("Workspace").Boats.MarineBrigade.VehicleSeat.CFrame.
Position - CFgo.Position).Magnitude/300, Enum.EasingStyle.Linear)
tween =
tween_s:Create(game:GetService("Workspace").Boats.MarineBrigade.VehicleSeat, info,
{CFrame = CFgo})
tween:Play()
local tweenfunc = {}
function tweenfunc:Stop()
tween:Cancel()
end
return tweenfunc
end
function TweenBoat(CFgo)
if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health <= 0
or not game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid")
then tween:Cancel() repeat wait() until
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") and
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health >
0 wait(7) return end
local tween_s = game:service"TweenService"
local info = TweenInfo.new((game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude/325,
Enum.EasingStyle.Linear)
tween =
tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info,
{CFrame = CFgo})
tween:Play()
local tweenfunc = {}
function tweenfunc:Stop()
tween:Cancel()
end
return tweenfunc
end
--select weapon
function EquipTool(ToolSe)
if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then
local tool =
game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe)
wait(0.5)
game.Players.LocalPlayer.Character.Humanoid:EquipTool(tool)
end
end
--aimbot mastery
spawn(function()
local gg = getrawmetatable(game)
local old = gg.__namecall
setreadonly(gg,false)
gg.__namecall = newcclosure(function(...)
local method = getnamecallmethod()
local args = {
...
}
if tostring(method) == "FireServer" then
if tostring(args[1]) == "RemoteEvent" then
if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then
if _G.UseSkill then
if type(args[2]) == "vector" then
args[2] = PositionSkillMasteryDevilFruit
else
args[2] = CFrame.new(PositionSkillMasteryDevilFruit)
end
return old(unpack(args))
end
end
end
end
return old(...)
end)
end)
--Equip Gun
spawn(function()
pcall(function()
while task.wait() do
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())
do
if v:IsA("Tool") then
if v:FindFirstChild("RemoteFunctionShoot") then
CurrentEquipGun = v.Name
end
end
end
end
end)
end)
-- [Body Gyro]
spawn(function()
while task.wait() do
pcall(function()
if _G.TeleportIsland or AutoFarmChest or _G.chestsea2
or _G.chestsea3 or _G.CastleRaid or _G.CollectAzure or _G.TweenToKitsune or
_G.AutoCandy or _G.GhostShip or _G.Ship or _G.SailBoat or _G.Auto_Holy_Torch or
_G.FindMirageIsland or _G.TeleportPly or _G.Tweenfruit or _G.AutoFishCrew or
_G.AutoShark or _G.AutoCakeV2 or _G.AutoMysticIsland or _G.AutoQuestRace or
_G.AutoBuyBoat or _G.dao or _G.AutoMirage or AutoFarmAcient or _G.AutoQuestRace or
Auto_Law or _G.AutoAllBoss or AutoTushita or _G.AutoHolyTorch or _G.AutoTerrorshark
or _G.farmpiranya or _G.DriveMytic or _G.AutoCakeV2V2 or PirateShip or
_G.AutoSeaBeast or _G.AutoNear or _G.BossRaid or _G.GrabChest or AutoCitizen or
_G.Ectoplasm or AutoEvoRace or AutoBartilo or AutoFactory or BringChestz or
BringFruitz or _G.AutoLevel or _G.Clip2 or AutoFarmNoQuest or _G.AutoBone or
AutoFarmSelectMonsterQuest or AutoFarmSelectMonsterNoQuest or _G.AutoBoss or
AutoFarmBossQuest or AutoFarmMasGun or AutoFarmMasDevilFruit or AutoFarmSelectArea
or AutoSecondSea or AutoThirdSea or AutoDeathStep or AutoSuperhuman or AutoSharkman
or AutoElectricClaw or AutoDragonTalon or AutoGodhuman or AutoRengoku or
AutoBuddySword or AutoPole or AutoHallowSycthe or AutoCavander or AutoTushita or
AutoDarkDagger or _G.CakePrince or _G.AutoElite or AutoRainbowHaki or AutoSaber or
AutoFarmKen or AutoKenHop or AutoKenV2 or _G.AutoKillPlayerMelee or
_G.AutoKillPlayerGun or _G.AutoKillPlayerFruit or AutoDungeon or AutoNextIsland or
AutoAdvanceDungeon or Musketeer or RipIndra or Auto_Serpent_Bow or AutoTorch or
AutoSoulGuitar or Auto_Cursed_Dual_Katana or _G.AutoMaterial or Auto_Quest_Yama_1
or Auto_Quest_Yama_2 or Auto_Quest_Yama_3 or Auto_Quest_Tushita_1 or
Auto_Quest_Tushita_2 or Auto_Quest_Tushita_3 or _G.Factory or _G.SwanGlasses or
AutoBartilo or AutoEvoRace or _G.Ectoplasm then
if not
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip") then
local Noclip =
Instance.new("BodyVelocity")
Noclip.Name = "BodyClip"
Noclip.Parent =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
Noclip.MaxForce =
Vector3.new(100000,100000,100000)
Noclip.Velocity = Vector3.new(0,0,0)
end
else
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip"):Destroy()
end
end)
end
end)
--Check Material
function CheckMaterial(matname)
for i,v in
pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventor
y")) do
if type(v) == "table" then
if v.Type == "Material" then
if v.Name == matname then
return v.Count
end
end
end
end
return 0
end
-----------------------------------------------------------------------------------
------------------------------------------------------------
------AttackNoCD
local plr = game.Players.LocalPlayer
local CbFw = getupvalues(require(plr.PlayerScripts.CombatFramework))
local CbFw2 = CbFw[2]
function GetCurrentBlade()
local p13 = CbFw2.activeController
local ret = p13.blades[1]
if not ret then return end
while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent end
return ret
end
function AttackNoCoolDown()
if not AutoFarmMasDevilFruit or AutoFarmMasGun then
if not Auto_Raid then
local AC = CbFw2.activeController
for i = 1, 1 do
local bladehit =
require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
plr.Character,
{plr.Character.HumanoidRootPart},
60
)
local cac = {}
local hash = {}
for k, v in pairs(bladehit) do
if v.Parent:FindFirstChild("HumanoidRootPart") and not
hash[v.Parent] then
table.insert(cac, v.Parent.HumanoidRootPart)
hash[v.Parent] = true
end
end
bladehit = cac
if #bladehit > 0 then
local u8 = debug.getupvalue(AC.attack, 5)
local u9 = debug.getupvalue(AC.attack, 6)
local u7 = debug.getupvalue(AC.attack, 4)
local u10 = debug.getupvalue(AC.attack, 7)
local u12 = (u8 * 798405 + u7 * 727595) % u9
local u13 = u7 * 798405
(function()
u12 = (u12 * u9 + u13) % 1099511627776
u8 = math.floor(u12 / u9)
u7 = u12 - u8 * u9
end)()
u10 = u10 + 1
debug.setupvalue(AC.attack, 5, u8)
debug.setupvalue(AC.attack, 6, u9)
debug.setupvalue(AC.attack, 4, u7)
debug.setupvalue(AC.attack, 7, u10)
pcall(function()
if plr.Character:FindFirstChildOfClass("Tool") and
AC.blades and AC.blades[1] then
AC.animator.anims.basic[1]:Play(0.01,0.01,0.01)
game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",t
ostring(GetCurrentBlade()))
game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776
* 16777215), u10)
game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit,
i, "")
end
end)
end
end
end
end
end
--Attack Mastery
function NormalAttack()
if not _G.NormalAttack then
local Module =
require(game.Players.LocalPlayer.PlayerScripts.CombatFramework)
local CombatFramework = debug.getupvalues(Module)[2]
local CamShake = require(game.ReplicatedStorage.Util.CameraShaker)
CamShake:Stop()
CombatFramework.activeController.attacking = false
CombatFramework.activeController.timeToNextAttack = 0
CombatFramework.activeController.hitboxMagnitude = 180
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end
end
-----------------------------------------------------------------------------------
---------------------------------------------------------
--Sword Weapon
function GetWeaponInventory(Weaponname)
for i,v in
pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventor
y")) do
if type(v) == "table" then
if v.Type == "Sword" then
if v.Name == Weaponname then
return true
end
end
end
end
return false
end
---Method Farm
Type1 = 1
spawn(function()
while wait(.1) do
if Type == 1 then
Pos = CFrame.new(10,40,10)
elseif Type == 2 then
Pos = CFrame.new(-30,10,-30)
elseif Type == 3 then
Pos = CFrame.new(10,10,-40)
elseif Type == 4 then
Pos = CFrame.new(-40,10,10)
end
end
end)
spawn(function()
while wait(.1) do
Type = 1
wait(1)
Type = 2
wait(1)
Type = 3
wait(1)
Type = 4
wait(1)
end
end)
--auto turn haki
function AutoHaki()
if not
game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
end
end
---Bypass Teleport
function to(P)
repeat wait(0.5)
game.Players.LocalPlayer.Character.Humanoid:ChangeState(15)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P
task.wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P
until (P.Position-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 2000
end
function to(p)
pcall(function()
if (p.Position-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >= 2000 and
not Auto_Raid and game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
if NameMon == "FishmanQuest" then
Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
wait()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
elseif Mon == "God's Guard" then
Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
wait()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-4607.82275, 872.54248, -1667.55688))
elseif NameMon == "SkyExp1Quest" then
Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
wait()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
elseif NameMon == "ShipQuest1" then
Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
wait()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
elseif NameMon == "ShipQuest2" then
Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
wait()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
elseif NameMon == "FrostQuest" then
Tween(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
wait()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-6508.5581054688, 89.034996032715, -132.83953857422))
else
repeat wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
wait(.05)
game.Players.LocalPlayer.Character.Head:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
until (p.Position-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2500 and
game.Players.LocalPlayer.Character.Humanoid.Health > 0
wait()
end
end
end)
end
-----------------------------------------------------------------------------------
---------------------------------------------------------
---Close UI
local ScreenGui = Instance.new("ScreenGui")
local ImageButton = Instance.new("ImageButton")
local UICorner = Instance.new("UICorner")
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ImageButton.Parent = ScreenGui
ImageButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
ImageButton.BorderSizePixel = 0
ImageButton.Position = UDim2.new(0.120833337, 0, 0.0952890813, 0)
ImageButton.Size = UDim2.new(0, 50, 0, 50)
ImageButton.Draggable = true
ImageButton.Image = "rbxassetid://18393252027"
ImageButton.MouseButton1Down:connect(function()
game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.LeftControl,f
alse,game)
end)