Cheats For Slap Battles
Cheats For Slap Battles
com/xHeptc/
Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("R20 Hub", "Midnight")
-- MAIN
local Main = Window:NewTab("Main")
local MainSection = Main:NewSection("Main")
-- FARM
local AutoFarm = Window:NewTab("AutoFarms")
local AutoFarms = AutoFarm:NewSection("AutoFarms")
AutoFarms:NewButton("Bob and Brick autofarm", "Spawns gui for bob and brick",
function()
local SafeSpot = Instance.new("Part", workspace)
SafeSpot.Position = Vector3.new(-1500,100,-1500)
SafeSpot.Name = "Spot"
SafeSpot.Size = Vector3.new(50,50,50)
SafeSpot.Anchored = true
SafeSpot.Transparency = .7
Time = 0
local Coasting =
loadstring(game:HttpGet(("https://raw.githubusercontent.com/cheesynob39/
Coasting/main/Source.lua")))()
BooleanTing()
end
end)
GetBob = Get_Bob
FarmBob()
end
end)
function FarmBob()
while GetBob do
task.wait(.25)
if not
game.Players.LocalPlayer.Character:FindFirstChild("entered") and
game.Players.LocalPlayer.leaderstats.Glove.Value == "Replica" then
task.wait(.76)
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame =
workspace.Lobby.Teleport1.CFrame
task.wait(.77)
game:GetService("ReplicatedStorage").Duplicate:FireServer()
task.wait(1.45)
local args = {
[1] = game:GetService("Players").LocalPlayer.Character,
[2] = false
}
game:GetService("ReplicatedStorage").HumanoidDied:FireServer(unpack(args))
else
print("Got Bob")
end
end
end
end
function BooleanTing()
while Brick do
task.wait(0.01)
if game.Players.LocalPlayer.leaderstats.Glove.Value == "Brick" and
game.Players.LocalPlayer.Character:FindFirstChild("entered") then
task.wait(5.2)
end
end
end
end)
until game.Players.LocalPlayer.PlayerGui.PlateIndicator.TextLabel.Text ==
"Plate Counter: 600"
end)
if teleportFunc then
teleportFunc([[
if not game:IsLoaded() then
game.Loaded:Wait()
end
game:GetService("RunService").RenderStepped:Connect(function()
localPlr.Character.HumanoidRootPart.CFrame = CFrame.new(-502.336,
14.228, -179.597)
end)
]])
end
game:GetService("TeleportService"):Teleport(11828384869)
end)
if not
game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId,
2124847850) and 5000 <= game.Players.LocalPlayer.leaderstats.Slaps.Value then
repeat
task.wait(.25)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Workspace.PocketDimension.Doors[Door].CFrame
Door = Door + 1
print(Door)
wait(5)
until
game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId,
2124847850)
else
print("YOU ALREADY HAVE [ R E D A C T E D ] !!")
end
end)
local Time = 0
SafeSpot.Position = Vector3.new(-1500,100,-1500)
SafeSpot.Name = "Spot"
SafeSpot.Size = Vector3.new(50,50,50)
SafeSpot.Anchored = true
SafeSpot.Transparency = .7
else
end
Section:CreateButton("Tp to Safespot",function()
if workspace[game.Players.LocalPlayer.Name]:FindFirstChild("entered") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
workspace.Spot.CFrame * CFrame.new(0,50,0)
else
print("Enter Arena Pls")
end
end)
Count()
end
end)
function Count()
while Timer do
task.wait(1)
Time = Time + 1
print(Time)
else
Time = 0
end
end
end
end)
local Time = 0
SafeSpot.Position = Vector3.new(-1500,100,-1500)
SafeSpot.Name = "Spot"
SafeSpot.Size = Vector3.new(50,50,50)
SafeSpot.Anchored = true
SafeSpot.Transparency = .7
else
end
Section:CreateButton("Tp to Safespot",function()
if workspace[game.Players.LocalPlayer.Name]:FindFirstChild("entered") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
workspace.Spot.CFrame * CFrame.new(0,50,0)
else
print("Enter Arena Pls")
end
end)
Timer = Fish
Count()
end
end)
function Count()
while Timer do
task.wait(1)
if game.Players.LocalPlayer.leaderstats.Glove.Value == "ZZZZZZZ" and
game.Players.LocalPlayer.Character.Ragdolled.Value then
Time = Time + 1
print(Time)
else
Time = 0
end
end
end
end)
--Troll
local Troll = Window:NewTab("Troll")
local Trolls = Troll:NewSection("Trolling Stuff")
Trolls:NewButton("Annoying Ghost", "Spams Ghost Sound", function()
for x = 1,5 do
for x = 1,math.huge do
wait(.00000005)
game.ReplicatedStorage.Ghostinvisibilityactivated:FireServer()
game.ReplicatedStorage.Ghostinvisibilitydeactivated:FireServer()
end
end
end)