Ramos 2008
Ramos 2008
Ramos 2008
Ambient Intelligence—
the Next Step for
Artificial Intelligence
Carlos Ramos, Polytechnic of Porto • Juan Carlos Augusto, University of Ulster
Daniel Shapiro, Institute for the Study of Learning and Expertise
T
he European Commission’s Information Society Technologies Advisory Group
to a digital environment that proactively, but sensibly, supports people in their daily
lives.4 IEEE Intelligent Systems was one of the first publications to emphasize AmI’s
importance, with Nigel Shadbolt’s editorial in the So, artificial intelligence is important for AmI,
July/August 2003 issue.5 Other concepts such as but why is AmI important for AI? We claim that
ubiquitous computing, pervasive computing, con AmI is a new challenge for AI and is the next step
text awareness, and embedded systems overlap with in AI’s evolution.
AmI, but there are distinctive differences.6
The Istag reports define AmI at a concep AI’s evolution
tual level and identify important technologies for Figure 1 illustrates AI’s evolution. In the begin
achieving it. In Ambient Intelligence: From Vision ning, researchers applied AI to hardware, such as
to Reality, Istag refers to these AmI components: Marvin Minsky and Dean Edmonds’ Snarc (Sto
smart materials, microelectromechanical systems chastic Neural Analog Reinforcement Computer).
and sensor technologies, embedded systems, ubiq Neural nets were one of the technologies imple
uitous communications, I/O device technology, and mented on such systems. The Mycin expert sys
adaptive software.3 The report also mentions these tem is a good example from AI’s second phase,
intelligence components: media management and where AI centered on computers. The third phase
handling, natural interaction, computational intel focused on networks; a landmark application
ligence, context awareness, and emotional com here was American Express’s Authorizer’s As
puting. In our opinion, achieving AmI will require sistant. During the ’90s, the Web boom produced
borrowing much more from artificial intelligence. several search engines and recommender systems
T h e A u t h o r s
Carlos Ramos is the director of Gecad (the Knowledge Engineering
and Decision Support Research Centre) and coordinator professor at the
Polytechnic of Porto’s Institute of Engineering. His main areas of inter
est are ambient intelligence, knowledge-based systems, decision sup
port systems, multiagent systems, and planning. He received his PhD in
electrical and computer engineering from the University of Porto. He’s a
member of the IEEE. Contact him at ISEP, Rua Dr. António Bernardino
de Almeida, 431, 4200-072 Porto, Portugal; [email protected].
Special Issue Daniel Shapiro is the executive director of the Institute for the Study of
on Activity-
Learning and Expertise (ISLE) and the president of Applied Reactivity
(ARi). He works on cognitive-agent architectures at ISLE and on appli
cations of reactive-control and discrete-logic-control systems that learn
Computing agement science and engineering from Stanford University. Contact him
at ISLE, 2164 Staunton Ct., Palo Alto, CA 94306; [email protected].
IEEE Pervasive to highlight AI’s importance to AmI.7–10 Intelligent Systems, vol. 18, no. 4, 2003, pp.
2–3.
Computing’s April–June The other articles in this special issue
6. C. Ramos, “Ambient Intelligence Environ
present some of the AI community’s cur ments,” to be published in the Encyclope
issue will feature peer- rent research in AmI prototypes and sys dia of Artificial Intelligence, J. Rabuñal, J.
reviewed articles on tems. This research involves AI methods Dorado, and A. Sierra, eds., Information
Science Reference, 2008.
and techniques such as multiagent systems,
case-based planning, fuzzy systems, logic 7. J.C. Augusto and C.D. Nugent, eds., De
signing Smart Homes: The Role of Artificial
• activity recognition programming, hidden Markov models, and Intelligence, LNAI 4008, Springer, 2006.
ontologies. The target environments include 8. J.C. Augusto and D. Shapiro, eds., Proc.
in real-world hospitals, geriatric residences, homes, work 1st Workshop Artificial Intelligence Tech
places, cultural-heritage sites, and tourist niques for Ambient Intelligence (AITAmI
applications 06), 2006.
attractions.
• rapid prototyping 9. J.C. Augusto and D. Shapiro, eds., Proc.
2nd Workshop Artificial Intelligence Tech
of context and activity- niques for Ambient Intelligence (AITAmI
07), 2007.
recognition applications 10. C. Ramos, “Ambient Intelligence—a State
References of the Art from Artificial Intelligence Per-
• the evolution and 1. IST Advisory Group, Scenarios for Ambi spective,” Proc. 13th Portuguese Conf.
ent Intelligence in 2010, European Com Artificial Intelligence Workshops, LNAI
design of a mobile mission, 2001. 4874, Springer, 2007, pp. 285–295.
sensing platform 2. IST Advisory Group, Strategic Orienta
tions & Priorities for IST in FP6, Euro
for activity recognition pean Commission, 2002.
3. IST Advisory Group, Ambient Intelligence:
From Vision to Reality, European Com
mission, 2003.
4. J.C. Augusto and P. McCullagh, “Ambient
www.computer.org/ Intelligence: Concepts and Applications,”
Int’l J. Computer Science and Information
pervasive Systems, vol. 4, no. 1, 2007, pp. 1–28.
For more information on this or any other com
puting topic, please visit our Digital Library at
5. N. Shadbolt, “Ambient Intelligence,” IEEE www.computer.org/csdl.