Tree Data Structure
Tree Data Structure
A Tree is a hierarchical data structure consisting of nodes connected by edges. Each tree has a root node, from
which all other nodes descend. Trees are widely used in computer science for modeling hierarchical structures, such
as file systems, organizational charts, and database indexing.
1. Definition of Tree
Basic Terminology:
2. Properties of Trees
Hierarchical Structure: Nodes are organized in levels, and each node can have multiple children, forming
a parent-child relationship.
Connected: There is exactly one path between any two nodes.
Non-linear: Unlike arrays or lists, trees are non-linear data structures.
File Systems: The directories and files in an operating system can be modeled as a tree.
Databases: Indexes in databases, such as B-trees, are used to optimize searching and sorting.
Networking: Routing tables are often implemented using trees.
Expression Parsing: In compilers, syntax trees are used to represent expressions.
Decision Trees: Used in machine learning for classification tasks.
Pros:
Cons:
Complexity: Trees can be more complex to implement compared to simpler data structures like arrays or
linked lists.
Memory Consumption: Each node may require additional memory to store references to child nodes,
leading to higher memory usage.
Imbalance: Trees may become unbalanced (in binary trees, for instance), leading to performance
degradation (e.g., O(n) time complexity in the worst case).
Let's look at the basic operations in a tree: creation, insertion, deletion, searching, and traversal.
cpp
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#include <iostream>
using namespace std;
// Node with two children: Get the inorder successor (smallest in the
right subtree)
Node* temp = minValueNode(root->right);
root->data = temp->data; // Copy the inorder successor's content to
this node
root->right = deleteNode(root->right, temp->data); // Delete the
inorder successor
}
return root;
}
// Helper function to find the node with the minimum value in a given tree
Node* minValueNode(Node* node) {
Node* current = node;
while (current && current->left != nullptr) {
current = current->left;
}
return current;
}
int main() {
Node* root = createTree(10); // Create root node with value 10
// Insert nodes
insertNode(root, 5);
insertNode(root, 15);
insertNode(root, 2);
insertNode(root, 7);
insertNode(root, 12);
insertNode(root, 18);
// Traversals
cout << "Pre-order Traversal: ";
preorder(root);
cout << endl;
// Deleting a node
cout << "Deleting node 5." << endl;
root = deleteNode(root, 5);
return 0;
}
Explanation of Code:
1. Create a Tree: The function createTree() creates a tree with a single root node.
2. Insert a Node: The function insertNode() inserts a new node in the tree based on the value. It places
smaller values in the left subtree and larger values in the right subtree.
3. Search a Node: The function searchNode() searches for a given value in the tree by recursively
traversing down the left or right subtree.
4. Delete a Node: The function deleteNode() removes a node from the tree. It handles three cases:
o Node has no children (leaf node).
o Node has one child.
o Node has two children (replace with the inorder successor).
5. Traversals: The functions preorder(), inorder(), and postorder() perform different tree
traversals.
Search, Insert, Delete: O(log n) on average for balanced trees (e.g., AVL, Red-Black Trees). In the worst
case (unbalanced tree), it can be O(n).
Traversal: O(n), where n is the number of nodes in the tree.
Conclusion:
Trees are versatile structures, useful for representing hierarchical data and performing fast searching, insertion, and
deletion operations when properly balanced.
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A Binary Search Tree (BST) is a type of binary tree where the nodes are arranged in a specific order. The key
property of a BST is that for any given node:
All the nodes in its left subtree have values less than the node's value.
All the nodes in its right subtree have values greater than the node's value.
This ordering property allows for efficient searching, insertion, and deletion operations.
Properties of BST:
Searching: BSTs are used when you need to perform many fast searches on sorted data.
Dynamic Set Operations: In dynamic sets, BSTs support operations like insertions, deletions, and look-
ups efficiently.
Range Queries: In a BST, you can easily find all values in a given range by performing an in-order
traversal.
cpp
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#include <iostream>
using namespace std;
struct Node {
int data;
Node* left;
Node* right;
// Search in BST
bool search(Node* root, int value) {
if (root == nullptr) return false; // If the node is null, return false.
if (root->data == value) return true; // Found the node.
if (value < root->data) return search(root->left, value); // Search in
left subtree.
return search(root->right, value); // Search in right subtree.
}
int main() {
Node* root = nullptr;
// Insert values
root = insert(root, 50);
root = insert(root, 30);
root = insert(root, 70);
root = insert(root, 20);
root = insert(root, 40);
root = insert(root, 60);
root = insert(root, 80);
return 0;
}
Heap
A Heap is a specialized tree-based data structure that satisfies the heap property. There are two main types of
heaps:
1. Max-Heap: In a max-heap, the value of each parent node is greater than or equal to the values of its
children. The largest element is at the root.
2. Min-Heap: In a min-heap, the value of each parent node is less than or equal to the values of its children.
The smallest element is at the root.
Heaps are usually implemented as binary trees, but they are often represented using arrays for simplicity and
efficiency.
Properties of Heaps:
Complete Binary Tree: A heap is always a complete binary tree, meaning it is fully filled at all levels,
except possibly the last one, which is filled from left to right.
Heap Order Property:
o In a Max-Heap, the key at each node is greater than or equal to the keys of its children.
o In a Min-Heap, the key at each node is less than or equal to the keys of its children.
Priority Queues: Heaps are often used to implement priority queues, where elements are inserted with
priorities and the highest or lowest priority element is removed first.
Efficient Sorting: The heap sort algorithm uses heaps to efficiently sort data in O(n log n) time.
Dijkstra's Algorithm: Heaps can be used in graph algorithms, like Dijkstra’s algorithm for finding the
shortest path.
Operations in C++:
cpp
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#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
if (largest != i) {
swap(heap[i], heap[largest]); // Swap the nodes
heapify(heap, n, largest); // Recursively heapify the affected
subtree
}
}
// Fix the heap property by comparing the element with its parent and
swapping if needed
while (i > 0 && heap[(i - 1) / 2] < heap[i]) {
swap(heap[i], heap[(i - 1) / 2]);
i = (i - 1) / 2;
}
}
return maxElement;
}
int main() {
vector<int> maxHeap;
return 0;
}
Explanation of Code:
1. Heapify: The heapify() function is used to maintain the heap property after operations like insertion or
extraction. It ensures that a subtree rooted at a given node satisfies the heap property.
2. Insert: The insert() function adds a new element at the end of the heap (as the last leaf) and then
"bubbles it up" to restore the heap property by comparing it with its parent and swapping if necessary.
3. Extract Max: The extractMax() function removes and returns the maximum element (the root). After
removing the root, the last element is moved to the root position, and heapify() is called to restore the
heap property.
Conclusion:
BST is an ordered binary tree used mainly for efficient searching, insertion, and deletion operations, and it
is well-suited for tasks involving dynamic sets and range queries.
Heap is a complete binary tree used for efficient priority queue operations, and it is well-suited for
scenarios like heap sort and graph algorithms like
CREATING A TREE:
#include <iostream>
struct TreeNode {
};
if (root == nullptr) {
} else {
if (root == nullptr) {
}
inorderTraversal(root->left); // Traverse the left subtree
cout << root->data << " "; // Print the node's data
if (root == nullptr) {
return;
cout << root->data << " "; // Print the node's data
if (root == nullptr) {
return;
cout << root->data << " "; // Print the node's data
int main() {
int n;
// Prompt user to enter the number of nodes for the binary tree
cout << "Enter number of nodes for the binary tree: ";
cin >> n;
int value;
cout << "Enter value for node " << (i + 1) << ": ";
inorderTraversal(root);
preorderTraversal(root);
postorderTraversal(root);
return 0;